diff options
Diffstat (limited to '06_performance/src/oni.cpp')
| -rw-r--r-- | 06_performance/src/oni.cpp | 26 |
1 files changed, 1 insertions, 25 deletions
diff --git a/06_performance/src/oni.cpp b/06_performance/src/oni.cpp index f4544a9..944a884 100644 --- a/06_performance/src/oni.cpp +++ b/06_performance/src/oni.cpp @@ -48,11 +48,7 @@ void syncOniPlayer::pause(){ } } bool syncOniPlayer::isPlaying(){ -<<<<<<< HEAD if (players.size()&&playerActive) return players[0]->isPlaying(); -======= - if (players.size()) return players[0]->isPlaying(); ->>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e else return false; } int syncOniPlayer::getCurrentFrame(){ @@ -117,23 +113,14 @@ void syncOniPlayer::drawPoints(float _birth,float life,float dx,float dy, float //glEnable(GL_PROGRAM_POINT_SIZE); //glEnable(GL_POINT_SMOOTH); //glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); -<<<<<<< HEAD //glEnable( GL_BLEND ); //glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); -======= - glEnable( GL_BLEND ); - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); ->>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e //glPointSize( size); //glBegin(GL_POINTS); if (playerActive){ //apply envelope -<<<<<<< HEAD float attackSeconds=0.5f; -======= - float attackSeconds=2.0f; ->>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e float playOutFraction=0.9f; float birth; float clipTime=ofGetElapsedTimef()-startTime; @@ -186,21 +173,14 @@ void syncOniPlayer::drawPoints(float _birth,float life,float dx,float dy, float } } //glEnd(); -<<<<<<< HEAD //glDisable( GL_BLEND ); -======= - glDisable( GL_BLEND ); ->>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e //glDisable(GL_PROGRAM_POINT_SIZE); } int syncOniPlayer::getNumParticles(){ return points.size()-pointPool.size(); -<<<<<<< HEAD } string syncOniPlayer::getCurrentFile(){ return filenames[0]+" "+audio; -======= ->>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e } void syncOniPlayer::stop(){ soundplayer.stop(); @@ -240,12 +220,8 @@ void oniManager::init(const char* filename){ } void oniManager::startPlayer(int newplayer){ if (players.size()>newplayer){ - if (playing>-1) players[playing].stop(); -<<<<<<< HEAD + //if (playing>-1) players[playing].stop(); usleep(10000); -======= - //usleep(500000); ->>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e playing=newplayer; players[playing].play(); } |
