From cdd0e0b630bd3a5a8ba15dbce7f5e03221b72f92 Mon Sep 17 00:00:00 2001 From: Tim Date: Wed, 19 Jun 2013 20:03:17 +0100 Subject: working on performance version --- 03_play/src/testApp.cpp | 27 +++++++++++++++------------ 1 file changed, 15 insertions(+), 12 deletions(-) (limited to '03_play/src') diff --git a/03_play/src/testApp.cpp b/03_play/src/testApp.cpp index 3095a18..02b7901 100644 --- a/03_play/src/testApp.cpp +++ b/03_play/src/testApp.cpp @@ -1,5 +1,8 @@ #include "testApp.h" +//next. +//the real project + //texture binding with normalised coords void bindTexture(ofBaseHasTexture &t) { ofTexture &tex = t.getTextureReference(); @@ -73,7 +76,7 @@ void testApp::setup() { camera.setPosition(0,0,-500); camera.lookAt(target,ofVec3f(0,1,0)); - point_texture.loadImage("spriteA.png"); + //point_texture.loadImage("spriteA.png"); } @@ -89,13 +92,13 @@ void testApp::startPlayers(){ //openNIPlayers[deviceID].setPaused(true); - //soundplayer.stop(); + soundplayer.stop(); - //if (recs[playing].audio!=""){ - // soundplayer.loadSound(recs[playing].audio); - // soundplayer.play(); - // soundplayer.setPosition(offset); - //} + if (recs[playing].audio!=""){ + soundplayer.loadSound(recs[playing].audio); + soundplayer.play(); + soundplayer.setPosition(offset); + } } } @@ -131,12 +134,12 @@ void testApp::draw(){ - glActiveTexture(GL_TEXTURE0); - glEnable( GL_TEXTURE_2D ); + //glActiveTexture(GL_TEXTURE0); + //glEnable( GL_TEXTURE_2D ); //glTexEnv(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_TRUE); //glTexEnv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); //glBindTexture(GL_TEXTURE_2D, texture_name); - bindTexture(point_texture); + //bindTexture(point_texture); //ofEnablePointSprites(); for (int deviceID = 0; deviceID < numDevices; deviceID++){ @@ -187,7 +190,7 @@ void testApp::draw(){ //for (int j=0;j