#include "ofMain.h" #include "testApp.h" //======================================================================== int main( ){ //ofSetupOpenGL(4080,768, OF_WINDOW); // <-------- setup the GL context <<<<<<< HEAD ofSetupOpenGL(2400,450, OF_WINDOW); // <-------- setup the GL context ======= ofSetupOpenGL(1400,262, OF_WINDOW); // <-------- setup the GL context >>>>>>> fd8dc2aa23c4bbc297e835e4f920aaf5342aba5e // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp(new testApp); }