#include "ofMain.h" #include "testApp.h" //======================================================================== int main( ){ //ofSetupOpenGL(4080,768, OF_WINDOW); // <-------- setup the GL context ofSetupOpenGL(800,600, OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp(new testApp); }