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authorTim Redfern <tim@gray.(none)>2012-11-13 00:16:01 +0000
committerTim Redfern <tim@gray.(none)>2012-11-13 00:16:01 +0000
commit27b7b4c5ce0102c6089cd0b6cc58096b0c5ccf36 (patch)
treefe678a6215a87fd3ae384b39a8256086ddf3b029 /vfg/src/testApp.h
parent91ff35dff6ae35943d8f1132652e426f88c98592 (diff)
penguin sprites
Diffstat (limited to 'vfg/src/testApp.h')
-rwxr-xr-xvfg/src/testApp.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h
index 0765b4f..8304e12 100755
--- a/vfg/src/testApp.h
+++ b/vfg/src/testApp.h
@@ -1,6 +1,7 @@
#pragma once
#include "ofMain.h"
+#include "ofxSprite.h"
#include "music.h"
/*
@@ -36,7 +37,10 @@ keys - volume - control drawing of stars - game state
changes 05112012
event suppression working?
-overlap
+overlap
+
+
+character class- load sprites from xml- play behaviours- block animations when others are playing
*/
@@ -63,9 +67,11 @@ class testApp : public ofBaseApp{
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
-
+
song *testsong;
-
+
+ vector<ofxSprite> penguins;
+
};