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-rwxr-xr-xvfg/src/Asterisk.cpp22
-rwxr-xr-xvfg/src/Asterisk.h2
-rwxr-xr-xvfg/src/music.cpp53
-rwxr-xr-xvfg/src/music.h18
-rwxr-xr-xvfg/src/testApp.cpp25
-rwxr-xr-xvfg/src/testApp.h1
-rw-r--r--vfg/vfg.layout10
7 files changed, 87 insertions, 44 deletions
diff --git a/vfg/src/Asterisk.cpp b/vfg/src/Asterisk.cpp
index 5392ade..ae85269 100755
--- a/vfg/src/Asterisk.cpp
+++ b/vfg/src/Asterisk.cpp
@@ -2,6 +2,7 @@
//there is no notification that there is someone in the queue
+//but there is a status message you can check periodically...
Asterisk::Asterisk()
{
@@ -10,13 +11,25 @@ Asterisk::Asterisk()
udpConnection.SetNonBlocking(true);
cmd("ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"database put GAME passcode 1234\"'");
state=WAITING;
+ printf("Asterisk: created socket and connected to server\n");
}
void Asterisk::startGame(){
- //if (state=IDLE) {
+ if (state!=PLAYING) {
cmd("ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"devstate change Custom:GAME NOT_INUSE\"'");
+ printf("Asterisk: attempting to dequeue\n");
state=STARTING;
- //}
+ }
+}
+void Asterisk::endGame(string score){
+ if (state==PLAYING) {
+ cmd("ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"database put GAME statuscode "+score+"\"'");
+ string emsg="ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"hangup request "+playerCode+"\"'";
+ printf("%s\n",emsg.c_str());
+ cmd(emsg);
+ printf("Asterisk: hanging up %s\n",playerCode.c_str());
+ state=WAITING;
+ }
}
void Asterisk::cmd(string s) {
file = popen(s.c_str(), "r");
@@ -26,6 +39,7 @@ void Asterisk::cmd(string s) {
}
int Asterisk::update(){
+ //how to capture stdin response from popen
/*
if (state==WAITING||state==STARTING) {
char buf[100];
@@ -47,16 +61,18 @@ int Asterisk::update(){
udpConnection.Receive(udpMessage,10000);
string msg=udpMessage;
if(msg!=""){
+ printf("Asterisk: %s\n",msg.c_str());
if (msg.length()>3) {
//printf("status msg: %s\n",msg.c_str());
if (msg.substr(0,5)=="Local") {
state=PLAYING;
+ playerCode=msg.substr(0,msg.length()-1);
+ printf("Asterisk: game started: code %s\n",playerCode.c_str());
return 1000;
}
return 0;
}
else {
- //printf("cmd: %s\n",msg.c_str());
return ofToInt(msg);
}
}
diff --git a/vfg/src/Asterisk.h b/vfg/src/Asterisk.h
index b3c5fd5..c9ce864 100755
--- a/vfg/src/Asterisk.h
+++ b/vfg/src/Asterisk.h
@@ -46,6 +46,7 @@ class Asterisk
Asterisk();
virtual ~Asterisk();
void startGame();
+ void endGame(string score);
int update();
void cmd(string s);
@@ -57,6 +58,7 @@ class Asterisk
FILE *file;
int filenum;
ofxUDPManager udpConnection;
+ string playerCode;
};
#endif // ASTERISK_H
diff --git a/vfg/src/music.cpp b/vfg/src/music.cpp
index 32f9d3e..d3d7807 100755
--- a/vfg/src/music.cpp
+++ b/vfg/src/music.cpp
@@ -124,6 +124,12 @@ void musicscore::parseMidi(string filename){
iter1--;
printf("processed %s: length %f, %i notes in %f seconds\n",filename.c_str(),((float)(iter1->first+iter1->second->duration)*.001f),notes.size(),ofGetElapsedTimef()-wt);
}
+void musicscore::printNotes() {
+ map<int,note*>::iterator iter;
+ for (iter = notes.begin(); iter != notes.end(); iter++) {
+ printf("%i: %i, %i for %i\n",iter->first,iter->second->num,iter->second->velocity,iter->second->duration);
+ }
+}
void musicscore::makeFlakes(int threshStart,int threshEnd,levelscore *levels){
flakes.clear();
//decimate notes to generate flakes that can be interacted with
@@ -147,10 +153,12 @@ void musicscore::makeFlakes(int threshStart,int threshEnd,levelscore *levels){
missedFlake=flakes.end();
missedNote=-1;
}
-void musicscore::setTimeframe(int millis) {timeframe=millis;}
-void musicscore::setNowpoint(float pct) {nowpoint=pct;}
+void musicscore::setTimeframe(int millis) {
+ timeframe=millis;
+ nowpoint=timeframe*0.33f;
+}
void musicscore::drawNotes(levelscore *levels) {
- int scoreStart=ofGetElapsedTimeMillis()-startTime-((1.0f-nowpoint)*timeframe);
+ int scoreStart=ofGetElapsedTimeMillis()-startTime-nowpoint;
int scoreEnd=scoreStart+timeframe;
//note drawing 46h - 52h
int numnotes=16;
@@ -167,12 +175,16 @@ void musicscore::drawNotes(levelscore *levels) {
ofSetColor(ofColor::fromHsb(((float)thisnote*255)/numnotes,200,100),(((float)(thisstart*heightStep))/ofGetHeight()*128)+32);
ofRect(thisnote*widthStep,ofGetHeight()-(thisstart*heightStep),widthStep,-(thislength*heightStep));
}
+ //visualise keyThreshold
+ ofSetColor(255,0,0,70);
+ ofRect(0,ofGetHeight()-(nowpoint*heightStep),ofGetWidth(),keyThresh*heightStep);
}
void musicscore::drawFlakes(levelscore *levels,float scale) {
ofEnableAlphaBlending();
- int scoreStart=ofGetElapsedTimeMillis()-startTime-((1.0f-nowpoint)*timeframe);
- int scoreEnd=scoreStart+timeframe;
+ int now=ofGetElapsedTimeMillis()-startTime;
+ int screenStart=now-nowpoint;
+ int screenEnd=screenStart+timeframe;
//note drawing 46h - 52h
int numnotes=16;
int firstnote=70;
@@ -180,9 +192,9 @@ void musicscore::drawFlakes(levelscore *levels,float scale) {
float heightStep=((float)ofGetHeight())/timeframe;
map<int,flake*>::iterator iter;
//draw flakes
- for (iter = flakes.lower_bound(scoreStart); iter != flakes.upper_bound(scoreEnd); iter++) {
+ for (iter = flakes.lower_bound(screenStart); iter != flakes.upper_bound(screenEnd); iter++) {
int thisnote=iter->second->num-firstnote;
- int thisstart=iter->first-scoreStart;
+ int thisstart=iter->first-screenStart;
int thislength=iter->second->duration;
//if (iter->second->activated) ofSetColor(255,255,255);
@@ -195,21 +207,24 @@ void musicscore::drawFlakes(levelscore *levels,float scale) {
//todo - make all drawing resolution independent
}
- //check for unactivated flakes within this segment: is there a more efficient way?
- //need to know when a flake has just been missed
-
+ //check for unactivated flakes within this level: is there a more efficient way?
+ //need to know when a flake has just been missed
+ //this seems to mess up a little bit when switching levels
+ //also: when the window for hitting flakes gets too big, it messes up
missedFlakes=0;
missedLast=false;
map<int,flake*>::iterator missed=flakes.end();
- int scoreTime=ofGetElapsedTimeMillis()-startTime;
- for (iter = flakes.lower_bound(levels->getLowerBound(levels->getLevel(scoreStart))); iter != flakes.lower_bound(scoreStart); iter++){
+ int lvlstart=levels->getLowerBound(levels->getLevel(now));
+ int window=max(lvlstart,now-keyThresh);
+ for (iter = flakes.lower_bound(lvlstart); iter != flakes.lower_bound(window); iter++){
if (!iter->second->activated) {
missedFlakes++;
missed=iter;
}
missedLast=!iter->second->activated;
}
- //at this point missed points to the latest unactivated flake in the level if there is one
+ //at this point missed points to the latest unactivated flake in the level if there is one or else flakes.end()
+
if ((missed!=flakes.end())&&(missedFlake!=missed)) {
missedFlake=missed;
missedNote=notemap(missed->second->num);
@@ -218,10 +233,10 @@ void musicscore::drawFlakes(levelscore *levels,float scale) {
ofDisableAlphaBlending();
}
-void musicscore::playerControl(int key,int threshold){
+void musicscore::playerControl(int key){
map<int,flake*>::iterator iter;
- int scoreTime=ofGetElapsedTimeMillis()-startTime;
- for (iter = flakes.lower_bound(scoreTime-threshold); iter != flakes.upper_bound(scoreTime+threshold); iter++) {
+ int now=ofGetElapsedTimeMillis()-startTime;
+ for (iter = flakes.lower_bound(now-keyThresh); iter != flakes.upper_bound(now); iter++) {
if (key==notemap(iter->second->num)) {
iter->second->activate();
hitNote=key;
@@ -236,11 +251,9 @@ song::song(string backfile,string melfile,string musfile,string lyricfile,string
lyrics.load(lyricfile);
levels.load(levelfile);
isPlaying=false;
- keyThresh=500;
- notes.setNowpoint(0.8f);
}
void song::setTimeframe(int millis) {notes.setTimeframe(millis);}
-void song::setKeythresh(int millis) {keyThresh=millis;}
+void song::setKeyThresh(int millis) {notes.keyThresh=millis;}
void song::setFlakeThresh(int tS,int tE) {
fThreshStart=tS;
fThreshEnd=tE;
@@ -304,7 +317,7 @@ void song::draw(float scale){
ofDrawBitmapString(ofToString((float)songTime/1000.0f,1)+" "+ofToString(levels.getLevel(songTime))+" "+ofToString(notes.missedFlakes)+" of "+ofToString(levels.getLives(songTime)),10,(ofGetHeight()*gridY[1])-3);
}
void song::playerControl(int key){
- notes.playerControl(key,keyThresh);
+ notes.playerControl(key);
}
int song::missedNote(){
return notes.missedNote;
diff --git a/vfg/src/music.h b/vfg/src/music.h
index a1eddc4..3a9f299 100755
--- a/vfg/src/music.h
+++ b/vfg/src/music.h
@@ -156,18 +156,18 @@ class musicscore: public score {
public:
musicscore();
void parseMidi(string filename);
- void setTimeframe(int millis);
- void setNowpoint(float pct);
+ void setTimeframe(int millis);
void drawNotes(levelscore *levels);
void drawFlakes(levelscore *levels,float scale);
- void playerControl(int key,int threshold);
+ void playerControl(int key);
void makeFlakes(int threshStart,int threshEnd,levelscore *levels);
-
+ void printNotes();
int missedFlakes;
int missedNote;
int hitNote;
bool missedLast;
bool perfect;
+ int keyThresh;
private:
map<int,note*> notes;
@@ -175,7 +175,7 @@ class musicscore: public score {
map<int,flake*>::iterator missedFlake;
int timeframe;
float nowpoint;
-
+
vector<Puppet> snowflakes;
};
@@ -188,7 +188,7 @@ class song {
void preRoll(long preroll);
void setTimeframe(int millis);
void setFlakeThresh(int tS,int tE);
- void setKeythresh(int millis);
+ void setKeyThresh(int millis);
void drawNotes();
void draw(float scale);
int missedNote();
@@ -197,16 +197,18 @@ class song {
void playerControl(int key);
int getLevel(long time);
int getCurrentTime();
+
+ musicscore notes;
private:
ofSoundPlayer backing;
ofSoundPlayer melody;
lyricscore lyrics;
- musicscore notes;
+
levelscore levels;
long startTime;
bool isPreroll;
- int fThreshStart,fThreshEnd,keyThresh;
+ int fThreshStart,fThreshEnd;
};
//---------------------------------------------------------------------------------------------------------------------------------------------
/*
diff --git a/vfg/src/testApp.cpp b/vfg/src/testApp.cpp
index d1cb41c..53cfa95 100755
--- a/vfg/src/testApp.cpp
+++ b/vfg/src/testApp.cpp
@@ -3,14 +3,16 @@
//--------------------------------------------------------------
void testApp::setup(){
- songs.push_back(new song("WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Backing_v.2.1.mp3","WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Lead_v.2.1.mp3","VODA_MUS_WEWISHU_Midi_v.2.1.xml","Lyrics_WeWishYou.2.1.xml","Levels_WeWishYou.2.1.xml"));
+ //songs.push_back(new song("WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Backing_v.2.1.mp3","WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Lead_v.2.1.mp3","VODA_MUS_WEWISHU_Midi_v.2.1.xml","Lyrics_WeWishYou.2.1.xml","Levels_WeWishYou.2.1.xml"));
+ songs.push_back(new song("DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Backing_v.4.0.mp3","DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Lead_v.4.0.mp3","VODA_MIDI_DeckTheHalls-v.4.0.xml","Lyrics_DeckTheHalls.4.0.xml","Levels_DeckTheHalls.4.0.xml"));
songs.push_back(new song("DingDong.v.2.2/VODA_MUS_DingDong_Backing_v.2.2.mp3","DingDong.v.2.2/VODA_MUS_DingDong_Melody_v.2.2.mp3","VODA_MIDI_DingDong_v.2.2.xml","Lyrics_DingDong.2.2.xml","Levels_DingDong.2.2.xml"));
songs.push_back(new song("JingleBells_v.4.0/VODA_MUS_JingleBells_Backing_v.4.0.mp3","JingleBells_v.4.0/VODA_MUS_JingleBells_Melody_v.4.0.mp3","VODA_MUS_JingleBells_MIDI_v.4.0.xml","Lyrics_JingleBells.4.0.xml","Levels_JingleBells.4.0.xml"));
- songs.push_back(new song("DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Backing_v.4.0.mp3","DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Lead_v.4.0.mp3","VODA_MIDI_DeckTheHalls-v.4.0.xml","Lyrics_DeckTheHalls.4.0.xml","Levels_DeckTheHalls.4.0.xml"));
ofSetBackgroundAuto(false);
ofBackground(0,0,0);
-
+
+ //printf("we wish you a merry xmas:\n");
+ //songs[0]->notes.printNotes();
for (int i=0;i<3;i++) penguins.push_back(Animal());
penguins[0].load("Penguin-Blue.xml");
@@ -54,7 +56,8 @@ void testApp::setup(){
vignette.loadImage("Vignette.png");
- showFPS=false;
+ showFPS=true;
+ showVis=true;
currentsong=0;
nextsong=0;
@@ -91,8 +94,10 @@ void testApp::update(){
currentsong=nextsong;
songs[currentsong]->setTimeframe(3000);
songs[currentsong]->setFlakeThresh(1000,100);
+ songs[currentsong]->setKeyThresh(1000);
songs[currentsong]->preRoll(750);
tags[0]->play();
+ nextsong=(nextsong+1)%songs.size();
}
else if (ret>48&&ret<52) {
songs[currentsong]->playerControl(ret-48);
@@ -133,7 +138,7 @@ void testApp::draw(){
if (songs[currentsong]->isPlaying) {
ofSetColor(255,255,255);
- songs[currentsong]->drawNotes();
+ if (showVis) songs[currentsong]->drawNotes();
int missed=songs[currentsong]->missedNote();
if (missed>-1) (*playanimal)[missed].playNow("Shudder");
int hit=songs[currentsong]->hitNote();
@@ -167,14 +172,15 @@ void testApp::draw(){
void testApp::keyPressed(int key){
switch (key) {
case ' ':
- nextsong=(nextsong+1)%songs.size();
if (!songs[currentsong]->isPlaying) {
currentlevel=0;
currentsong=nextsong;
- songs[currentsong]->setTimeframe(3000);
- songs[currentsong]->setFlakeThresh(1000,100);
+ songs[currentsong]->setTimeframe(5000);
+ songs[currentsong]->setFlakeThresh(2000,500);
+ songs[currentsong]->setKeyThresh(1500);
songs[currentsong]->preRoll(750);
tags[0]->play();
+ nextsong=(nextsong+1)%songs.size();
}
break;
case '1':
@@ -189,6 +195,9 @@ void testApp::keyPressed(int key){
case 'f':
showFPS=!showFPS;
break;
+ case 'v':
+ showVis=!showVis;
+ break;
case 'r':
//loadanimals("Raccoons");
playanimal =&raccoons;
diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h
index 143885c..2d17cd0 100755
--- a/vfg/src/testApp.h
+++ b/vfg/src/testApp.h
@@ -104,6 +104,7 @@ class testApp : public ofBaseApp{
Asterisk game;
bool showFPS;
+ bool showVis;
int currentsong,nextsong;
diff --git a/vfg/vfg.layout b/vfg/vfg.layout
index 4f82781..59eb91b 100644
--- a/vfg/vfg.layout
+++ b/vfg/vfg.layout
@@ -16,22 +16,22 @@
<File name="src/Puppet.h" open="1" top="0" tabpos="4">
<Cursor position="312" topLine="0" />
</File>
- <File name="src/Tag.h" open="1" top="1" tabpos="7">
+ <File name="src/Tag.h" open="1" top="0" tabpos="7">
<Cursor position="551" topLine="0" />
</File>
<File name="src/main.cpp" open="0" top="0" tabpos="1">
<Cursor position="219" topLine="0" />
</File>
- <File name="src/music.cpp" open="0" top="0" tabpos="6">
- <Cursor position="8331" topLine="170" />
+ <File name="src/music.cpp" open="1" top="1" tabpos="8">
+ <Cursor position="7763" topLine="155" />
</File>
<File name="src/music.h" open="0" top="0" tabpos="6">
<Cursor position="4738" topLine="125" />
</File>
<File name="src/testApp.cpp" open="1" top="0" tabpos="6">
- <Cursor position="1108" topLine="5" />
+ <Cursor position="3434" topLine="54" />
</File>
<File name="src/testApp.h" open="1" top="0" tabpos="2">
- <Cursor position="2068" topLine="57" />
+ <Cursor position="2068" topLine="40" />
</File>
</CodeBlocks_layout_file>