From 1db97e28061caec0b3e8ce998b92e1936edbf2e5 Mon Sep 17 00:00:00 2001 From: Comment Date: Tue, 11 Dec 2012 23:13:02 +0000 Subject: numerous bugfixes --- vfg/src/testApp.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'vfg/src/testApp.h') diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h index d44973c..2838483 100755 --- a/vfg/src/testApp.h +++ b/vfg/src/testApp.h @@ -47,10 +47,11 @@ the 2nd time you play , if you 'die' it doesn't trigger 'end of game', the music #define GAME_ENDINGADVERT 7 #define GAME_STARTPLAYING 8 #define GAME_PRACTICE 9 -#define GAME_PLAYING 10 -#define GAME_ENDPLAYING 11 -#define GAME_WALKON 12 -#define GAME_ENDTITLE 12 +#define GAME_PRACTICE2 10 +#define GAME_PLAYING 11 +#define GAME_ENDPLAYING 12 +#define GAME_WALKON 13 +#define GAME_ENDTITLE 14 class guiWindow; @@ -150,7 +151,7 @@ public: void draw(); void dragEvent(ofDragInfo dragInfo,ofxFenster* win); void windowMoved(int x, int y); - string levelnames[13]={ + string levelnames[14]={ "STARTINGINTRO", "INTRO", "ENDINGINTRO", @@ -160,6 +161,7 @@ public: "ENDINGADVERT", "STARTPLAYING", "PRACTICE", + "PRACTICE2", "PLAYING", "ENDPLAYING", "WALKON", -- cgit v1.2.3