#include "testApp.h" //bug in codeblocks: it sometimes checks for existence of executable from previous project //-------------------------------------------------------------- guiWindow::~guiWindow(){ cout << "gui window destroyed" << endl; } void guiWindow::setup(){} void guiWindow::setParent(testApp *p){ parent=p; } void guiWindow::draw(){ parent->gui.draw(); } void guiWindow::dragEvent(ofDragInfo dragInfo, ofxFenster* win){ parent->dragEvent(dragInfo); } void guiWindow::windowMoved(int x,int y){ //printf("window moved!\n"); } //---------------------------------------------------------------------- void testApp::setup(){ songs.push_back(new song("WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Backing_v.2.1.mp3","WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Lead_v.2.1.mp3","VODA_MUS_WEWISHU_Midi_v.2.2.xml","Lyrics_WeWishYou.2.1.xml","Levels_WeWishYou.2.1.xml")); songs.push_back(new song("DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Backing_v.4.0.mp3","DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Lead_v.4.0.mp3","VODA_MIDI_DeckTheHalls-v.4.0.xml","Lyrics_DeckTheHalls.4.0.xml","Levels_DeckTheHalls.4.0.xml")); songs.push_back(new song("DingDong.v.2.2/VODA_MUS_DingDong_Backing_v.2.2.mp3","DingDong.v.2.2/VODA_MUS_DingDong_Melody_v.2.2.mp3","VODA_MIDI_DingDong_v.2.2.xml","Lyrics_DingDong.2.2.xml","Levels_DingDong.2.2.xml")); songs.push_back(new song("JingleBells_v.4.0/VODA_MUS_JingleBells_Backing_v.4.0.mp3","JingleBells_v.4.0/VODA_MUS_JingleBells_Melody_v.4.0.mp3","VODA_MUS_JingleBells_MIDI_v.4.0.xml","Lyrics_JingleBells.4.0.xml","Levels_JingleBells.4.0.xml")); ofSetBackgroundAuto(false); ofBackground(0,0,0); //printf("we wish you a merry xmas:\n"); //songs[0]->notes.printNotes(); for (int i=0;i<3;i++) penguins.push_back(Animal()); penguins[0].load("Penguin-Blue.xml"); penguins[1].load("Penguin-Purple.xml"); penguins[2].load("Penguin-Green.xml"); // temp save time for (int i=0;i<3;i++) raccoons.push_back(Animal()); raccoons[0].load("Raccoon-Blue.xml"); raccoons[1].load("Raccoon-Purple.xml"); raccoons[2].load("Raccoon-Green.xml"); tags.push_back(new Tag("Tags/TAG_Get-Ready.png",2000,0.5,0)); tags.push_back(new Tag("Tags/TAG_Level-1.png",3000,0.5,0)); tags.push_back(new Tag("Tags/TAG_Level-2.png",3000,0.5,0)); tags.push_back(new Tag("Tags/TAG_Level-3.png",3000,0.5,0)); tags.push_back(new Tag("Tags/TAG_Level-4.png",3000,0.5,0)); logos.push_back(new Billboard("Logo-VF.png",0.5,0.0)); logos.push_back(new Billboard("Logo-DCC.png",0.36,0.855)); lyricspanel=new Billboard("Lyrics-panel.png",0.5,0.703); banner.load("Ribbon/Dublin/Ribbon_%05i.png",500); banner.setAnchorPercent(0.5,0.0); banner.setFrameRate(50); banner.play(); //loadanimals("Raccoons"); playanimal =&penguins; //testpenguin.load("Penguin-Blue.xml"); //debug: commented out: 436m 257m //508fr 1.7s load in use: 837m 444m //release: commented out: 436m 256m //508fr 1.4s load in use: 836m 443m intro.loadMovie("Game-Demo_v3.mp4"); intro.setLoopState(OF_LOOP_NONE); advert.loadMovie("GW2003761_GRY-VFBR055-060_MPEG_hi.mpg"); advert.setLoopState(OF_LOOP_NONE); background.loadMovie("Background_v3.mp4"); background.setLoopState(OF_LOOP_NORMAL); background.play(); vignette.loadImage("Vignette.png"); showFPS=true; showVis=true; fullscreenoutput=false; fadelength=1000; segmentStartTime=0; currentsong=0; nextsong=0; gamestate=GAME_READY; guiWin=new guiWindow(); gui.setup("","panel.xml",0,0); threshStart=2000; gui.add(tS.setup("start threshold",threshStart,0,4000,255)); threshEnd=500; gui.add(tE.setup("end threshold",threshEnd,0,4000,255)); timescale=5000; gui.add(ts.setup("timescale",timescale,0,10000,255)); keyThresh=1500; gui.add(kT.setup("keythresh",keyThresh,0,4000,255)); ofxFenster* win=ofxFensterManager::get()->createFenster(0, 0, 200, 400, OF_WINDOW); win->setWindowTitle("config"); win->addListener(guiWin); ofAddListener(win->events.keyPressed, this, &testApp::keyPressedEvent); guiWin->setup(); guiWin->setParent(this); } /* void testApp::loadanimals(string which) { playanimals.clear(); for (int i=0;i<3;i++) playanimals.push_back(Animal()); if (which=="Penguins") { playanimals[0].load("Penguin-Blue.xml"); playanimals[1].load("Penguin-Purple.xml"); playanimals[2].load("Penguin-Green.xml"); } else { playanimals[0].load("Raccoon-Blue.xml"); playanimals[1].load("Raccoon-Purple.xml"); playanimals[2].load("Raccoon-Green.xml"); } } */ void testApp::exit(){ delete lyricspanel; } //-------------------------------------------------------------- void testApp::update(){ int ret=game.update(); if (ret==1000) { currentlevel=0; currentsong=nextsong; songs[currentsong]->setTimeframe(timescale); songs[currentsong]->setFlakeThresh(threshStart,threshEnd); songs[currentsong]->setKeyThresh(keyThresh); songs[currentsong]->preRoll(5000); tags[0]->play(); nextsong=(nextsong+1)%songs.size(); gamestate=GAME_PRACTICE; } else if (ret>48&&ret<52) { songs[currentsong]->playerControl(ret-49); (*playanimal)[ret-49].playNow("Clap"); } if (songs[currentsong]->isPlaying&&songs[currentsong]->getLevel(ofGetElapsedTimeMillis()+4000)>currentlevel) { int anim=ofRandom(1.9999); //this gives a binary random number for (int i=0;i<3;i++) { if (anim) (*playanimal)[i].playNow("Happy"); else (*playanimal)[i].playNow("Jump"); anim=(anim+1)%2; } tags[currentlevel+1]->play(); currentlevel++; printf("finished level %i!\n",currentlevel); } for (int i=0;i<3;i++) { (*playanimal)[i].update(); } switch(gamestate) { case GAME_READY: case GAME_STARTPLAYING: case GAME_PLAYING: case GAME_ENDPLAYING: case GAME_ENDINGINTRO: case GAME_ENDINGADVERT: case GAME_PRACTICE: background.update(); banner.update(); break; case GAME_STARTINGINTRO: background.update(); case GAME_INTRO: intro.update(); break; case GAME_STARTINGADVERT: background.update(); case GAME_ADVERT: advert.update(); break; } } /* #define GAME_STARTINGINTRO 1 #define GAME_INTRO 2 #define GAME_ENDINGINTRO 3 #define GAME_READY 4 #define GAME_STARTINGADVERT 5 #define GAME_ADVERT 6 #define GAME_ENDINGADVERT 7 #define GAME_STARTPLAYING 8 #define GAME_PRACTICE 9 #define GAME_PLAYING 10 #define GAME_ENDPLAYING 11 */ //-------------------------------------------------------------- void testApp::drawBackgroundLayers(){ background.draw(hOffs,0,ofGetHeight(),ofGetHeight()); scale=ofGetHeight()/1080.0f; ofEnableAlphaBlending(); vignette.draw(hOffs,0,ofGetHeight(),ofGetHeight()); ofDisableAlphaBlending(); } //-------------------------------------------------------------- void testApp::draw(){ ofDisableAlphaBlending(); ofSetColor(255,255,255); float hOffs=(ofGetWidth()-ofGetHeight())/2; float bannerscale,scale; //this old chestnut switch(gamestate) { case GAME_READY: case GAME_PLAYING: drawBackgroundLayers(); if (songs[currentsong]->isPlaying) { ofSetColor(255,255,255); if (showVis) songs[currentsong]->drawNotes(hOffs); int missed=songs[currentsong]->missedNote(); if (missed>-1) (*playanimal)[missed].playNow("Shudder"); int hit=songs[currentsong]->hitNote(); if (hit>-1) (*playanimal)[hit].play("Catch"); } else { if (gamestate==GAME_PLAYING) { game.endGame("GOOD!"); gamestate=GAME_READY; } } ofSetColor(255,255,255); for (int i=0;i<3;i++) (*playanimal)[i].draw(hOffs+(gridX[i+1]*ofGetHeight()),gridY[0]*ofGetHeight(),scale); if (songs[currentsong]->isPlaying) { ofSetColor(255,255,255); lyricspanel->draw(ofGetWidth()*0.5,ofGetHeight()*gridY[1],scale); songs[currentsong]->draw(hOffs,scale); } else { ofDrawBitmapString("game over!", (ofGetWidth()/2)-25,(ofGetHeight()/2)-5); logos[1]->draw((gridX[0]*ofGetHeight())+hOffs,gridY[1]*ofGetHeight(),scale); } ofSetColor(255,255,255); for (int i=0;iisPlaying) tags[i]->draw(0.5f*ofGetWidth(),0,scale); } logos[0]->draw((gridX[0]*ofGetHeight())+hOffs,0,scale); bannerscale=songs[currentsong]->isPlaying?scale*(1.0f-(max(0.0,min(((float)songs[currentsong]->getCurrentTime())*.001,1.0))*0.325)):scale; banner.draw(ofGetWidth()*0.5,0,bannerscale); char buf[30]; sprintf(buf,"%.1f",ofGetFrameRate()); if (showFPS) ofDrawBitmapString(buf, hOffs+ofGetHeight()-50,(ofGetHeight()*gridY[1])-3); break; case GAME_INTRO: intro.draw(hOffs,0,ofGetHeight(),ofGetHeight()); if (intro.getCurrentFrame()==intro.getTotalNumFrames()) { gamestate=GAME_READY; } break; case GAME_STARTINGADVERT: float segamt=((float)(ofGetElapsedTimeMillis()-segmentStartTime))/fadelength; if (segamt<0.5) { ofEnableAlphaBlending(); ofSetColor(255,255,255,255-(segamt*512)); break; } else if (segamt>1.0) { gamestate=GAME_ADVERT; break; } else { if (!advert.isPlaying()) advert.play(); ofEnableAlphaBlending(); ofSetColor(255,255,255,((segamt-0.5)*512)); } case GAME_ADVERT: case GAME_ENDINGADVERT: if (gamestate==GAME_ENDINGADVERT) float aspect=advert.getHeight()/advert.getWidth(); float wOffs=(ofGetHeight()-(ofGetWidth()*aspect))*0.5; advert.draw(0,wOffs,ofGetWidth(),ofGetWidth()*aspect); ofDisableAlphaBlending(); //may have been turned on during intro if (advert.getCurrentFrame()==advert.getTotalNumFrames()) { gamestate=GAME_ENDINGADVERT; segmentStartTime=ofGetElapsedTimeMillis(); } break; } } //-------------------------------------------------------------- void testApp::keyPressedEvent(ofKeyEventArgs &args) { //printf("window key pressed: %i (%c)\n",args.key,args.key); keyPressed(args.key); } void testApp::keyPressed(int key, ofxFenster* win){ //printf("window sent %i\n",key); if(key == '='){ fullscreenoutput=!fullscreenoutput; win->setFullscreen(fullscreenoutput); printf("resolution: %ix%i %s\n",win->getWidth(),win->getHeight(),fullscreenoutput?"fullscreen":"windowed"); } else keyPressed(key); } //-------------------------------------------------------------- void testApp::keyPressed(int key){ switch (key) { case ' ': if (gamestate==GAME_READY) { currentlevel=0; currentsong=nextsong; songs[currentsong]->setTimeframe(timescale); songs[currentsong]->setFlakeThresh(threshStart,threshEnd); songs[currentsong]->setKeyThresh(keyThresh); songs[currentsong]->preRoll(5000); tags[0]->play(); nextsong=(nextsong+1)%songs.size(); gamestate=GAME_PRACTICE; } break; case '1': case '2': case '3': songs[currentsong]->playerControl(key-'1'); (*playanimal)[key-'1'].playNow("Clap"); break; case 's': if (gamestate==GAME_READY) { game.startGame(); } break; case 'e': if (gamestate==GAME_PLAYING) { game.endGame("GOOD!"); gamestate=GAME_READY; } break; case 'q': if (gamestate==GAME_READY) { intro.play(); gamestate=GAME_INTRO; } break; case 'w': if (gamestate==GAME_READY) { segmentStartTime=ofGetElapsedTimeMillis(); gamestate=GAME_STARTINGADVERT; } break; case 'f': showFPS=!showFPS; break; case 'v': showVis=!showVis; break; case 'r': //loadanimals("Raccoons"); playanimal =&raccoons; break; case 'p': //loadanimals("Penguins"); playanimal =&penguins; break; } } //-------------------------------------------------------------- void testApp::keyReleased(int key){ switch (key) { case '1': case '2': case '3': break; } } //-------------------------------------------------------------- void testApp::mouseMoved(int x, int y ){ } //-------------------------------------------------------------- void testApp::mouseDragged(int x, int y, int button){ } //-------------------------------------------------------------- void testApp::mousePressed(int x, int y, int button){ } //-------------------------------------------------------------- void testApp::mouseReleased(int x, int y, int button){ } //-------------------------------------------------------------- void testApp::windowResized(int w, int h){ } //-------------------------------------------------------------- void testApp::gotMessage(ofMessage msg){ } //-------------------------------------------------------------- void testApp::dragEvent(ofDragInfo dragInfo){ }