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#pragma once
#include "ofMain.h"
class timeSlot {
public:
timeSlot(std::string _p,int _s,int _e){
path=_p;
start=_s;
end=_e;
}
string path;
int start;
int end;
};
class playItem {
public:
playItem(){
loaded=0;
}
playItem(std::string _n){
filename=_n;
playItem();
}
string filename;
ofImage image;
ofVideoPlayer video;
int loaded; //0- none, 1- image, 2- mov
bool load(string filename);
void play();
void draw();
bool isFinished();
float startTime;
};
class dirScanner {
//todo: compare each item in vector for reload
public:
dirScanner(std::string _d=""){
rootdir=_d;
}
int getSlotForTime();
string rootdir;
void scan();
vector<timeSlot> slots;
};
class dirPlayer {
public:
dirPlayer(){
currentslot=-1;
}
dirPlayer(dirScanner *_s){
scanner=_s;
dirPlayer();
}
vector<playItem> items;
string playdir;
int currentslot;
dirScanner *scanner;
void load(std::string path);
void draw();
};
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