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-rw-r--r--keyshade/bin/data/shader.vert7
1 files changed, 5 insertions, 2 deletions
diff --git a/keyshade/bin/data/shader.vert b/keyshade/bin/data/shader.vert
index 0e63995..df91b35 100644
--- a/keyshade/bin/data/shader.vert
+++ b/keyshade/bin/data/shader.vert
@@ -7,10 +7,13 @@ in vec4 position;
in vec2 texcoord;
// texture coordinates are sent to fragment shader
-out vec2 texCoordVarying;
+out vec2 texCoordVarying1;
+out vec2 texCoordVarying2;
void main()
{
- texCoordVarying = texcoord;
+ texCoordVarying1 = texcoord;
+ //texCoordVarying = (texcoord - 0.5); ///(2.0f+sin(time));
+ //texCoords = (texCoords - 0.5) * scale + (0.5 * scale);
gl_Position = modelViewProjectionMatrix * position;
} \ No newline at end of file