#include "ofMain.h" #include "ofApp.h" //======================================================================== int main(int argc, char *argv[]){ ofSetupOpenGL(1600,250,OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofApp *app = new ofApp(); app->arguments = vector(argv, argv + argc); ofRunApp(app); // start the app }