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path: root/gui/src/ofxGpuLutBlend.h
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#pragma once

/*
#include "ofMain.h"

#define STRINGIFY(e) #e

class ofxGpuRemapBlend{
    
private:
    ofShader lutShader;
    ofTexture lut;
    string vertexShader;
    string fragmentShader;
    ofImage lutImage;
    float blendAmt;
public:
    ofxGpuRemapBlend(blendAmt=1;);
    ~ofxGpuRemapBlend();
    
    void load(ofTexture lutTexture);
    void load(ofImage lutImage);
    void load(string path);
    void setBlend(float amt);
    void begin();
    void end();
};
*/