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#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main(int argc, char *argv[]){
	ofSetupOpenGL(1024,768,OF_WINDOW);			// <-------- setup the GL context

	// this kicks off the running of my app
	// can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:
	ofApp *app = new ofApp();
    
    app->arguments = vector<string>(argv, argv + argc);
    
	ofRunApp(app); // start the app


	//60 deg camera
	//30 60 90 triangle 3 4 5
	//512 * 4/3 = 683

}