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-rw-r--r--morpher/src/testApp.cpp67
1 files changed, 55 insertions, 12 deletions
diff --git a/morpher/src/testApp.cpp b/morpher/src/testApp.cpp
index 31dffb4..97d57db 100644
--- a/morpher/src/testApp.cpp
+++ b/morpher/src/testApp.cpp
@@ -3,17 +3,20 @@
//--------------------------------------------------------------
void testApp::setup(){
//mesh.loadfile("Bird-test1.xml");
- if (mesh.loadMesh("Bird-test.xml")) printf("mesh loaded with %i vertices, %i face indices, %i targets\n",mesh.getNumVertices(),mesh.getNumIndices(),mesh.getNumTargets());
+ if (mesh.loadMesh("Bird-poses.xml")) printf("mesh loaded with %i vertices, %i face indices, %i targets\n",mesh.getNumVertices(),mesh.getNumIndices(),mesh.getNumTargets());
else printf("mesh XML file not parsed\n");
- if (mesh.loadSeqs("Bird-anim-test.xml")) printf("animation loaded with %i sequences\n",mesh.getNumSequences());
+ if (mesh.loadSeqs("Bird-anim.xml")) printf("animation loaded with %i sequences\n",mesh.getNumSequences());
else printf("animation XML file not parsed\n");
- mesh.sequences["flap"].start();
-
- texture.loadImage("texture2.jpg");
+ mesh.sequences["hover"].start();
+ state=HOVER;
+ currentseq="attack";
+
+ texture.loadImage("TextureBird.jpg");
- xr=yr=0;
+ xr=90;
+ yr=0;
xo=yo=0;
glEnable(GL_DEPTH_TEST);
@@ -43,7 +46,7 @@ void testApp::draw(){
ofRotate(xr,0,1,0);
ofRotate(yr,1,0,0);
ofRotate(180,1,0,0);
- ofScale(2.0,2.0,2.0);
+ ofScale(1.0,1.0,1.0);
//mesh.draw(testweight);
mesh.drawAnimated();
ofPopMatrix();
@@ -54,14 +57,54 @@ void testApp::draw(){
}
//--------------------------------------------------------------
+/*
+ void start();
+ void stop();
+ void startAt(float time);
+ void fadeout(float time);
+*/
void testApp::keyPressed(int key){
-
+
switch (key){
- case 'a':
- //if (movieExporter.isRecording()) movieExporter.stop();
- //else movieExporter.record();
+ case '1':
+ if (currentseq!="hover") {
+ //mesh.sequences["trans_flaphover"].stopAt(0.3);
+ //mesh.sequences["trans_flaphover"].start();
+ mesh.sequences[currentseq].fadeout(0.5);
+ mesh.sequences["hover"].fadein(0.5);
+ currentseq="hover";
+ }
+ break;
+ case '2':
+ if (currentseq!="flap") {
+ //mesh.sequences["trans_hoverflap"].stopAt(0.3);
+ //mesh.sequences["trans_hoverflap"].start();
+ mesh.sequences[currentseq].fadeout(0.5);
+ mesh.sequences["flap"].fadein(0.5);
+ currentseq="flap";
+ }
+ break;
+ case '3':
+ if (currentseq!="swoop") {
+ //mesh.sequences["trans_hoverflap"].stopAt(0.3);
+ //mesh.sequences["trans_hoverflap"].start();
+ mesh.sequences[currentseq].fadeout(0.25);
+ mesh.sequences["swoop_trans"].fadein(0.25);
+ mesh.sequences["swoop_trans"].stopTime=ofGetElapsedTimef()+1.0;
+ mesh.sequences["swoop"].startAt(1.0);
+ currentseq="swoop";
+ }
break;
- case 'z':
+ case '4':
+ if (currentseq!="attack") {
+ //mesh.sequences["trans_hoverflap"].stopAt(0.3);
+ //mesh.sequences["trans_hoverflap"].start();
+ mesh.sequences[currentseq].fadeout(0.2);
+ mesh.sequences["attack_trans"].fadein(0.2);
+ mesh.sequences["attack_trans"].stopTime=ofGetElapsedTimef()+0.6;
+ mesh.sequences["attack"].startAt(0.6);
+ currentseq="attack";
+ }
break;
}
}