From adc1fe0182495151eba174f7ab5b99a900e10b5e Mon Sep 17 00:00:00 2001 From: Tim Redfern Date: Fri, 6 Apr 2012 00:00:16 +0100 Subject: changed morphmesh to use associative keys for targets --- gaunt01/src/bird.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'gaunt01/src/bird.cpp') diff --git a/gaunt01/src/bird.cpp b/gaunt01/src/bird.cpp index 204bf6e..388d7af 100644 --- a/gaunt01/src/bird.cpp +++ b/gaunt01/src/bird.cpp @@ -29,14 +29,17 @@ void bird::update(const vector& players){ position+=direction*velocity*timeSeg; } void bird::draw(){ + glEnable(GL_DEPTH_TEST); ofPushMatrix(); ofTranslate(position); //ofRotate(direction); - ofRotate(90,0,-1,0); + ofRotate(90,0,0,1); + ofRotate(90,-1,0,0); //ofRotate(180,1,0,0); bindTexture(texture); model.draw(); unbindTexture(texture); ofPopMatrix(); + glDisable(GL_DEPTH_TEST); } -- cgit v1.2.3