#pragma once #include "ofMain.h" #include "ofxOpenCv.h" #include "ofxRay.h" //#define _USE_LIVE_VIDEO // uncomment this to use a live camera // otherwise, we'll use a movie file class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void windowResized(int w, int h); void dragEvent(ofDragInfo dragInfo); void gotMessage(ofMessage msg); float cam_angle; ofRay ray; ofPlane plane; ofProjector projector; ofVec3f pos; };