#include "exampleApp.h" /* so far so good, NOW threading parse response and identify new pictures save pictures & metadata - rather than reloading each time? local images format do we need any metadata? I guess not other than to know the tag id could save with the tag id as the name of file, simpler how exactly do we parse or mipmap the images do we worry about memory - I guess not identify the images */ long ofToLong(const string& intString) { long x = 0; istringstream cur(intString); cur >> x; return x; } //------------------------------------------------------------------------------ void exampleApp::setup() { ofSetFrameRate(24); loader.set_interval(5.00f); cout << "starting" << endl; loader.start(); cout << "started" << endl; } void exampleApp::update (){ ofSetWindowTitle(ofToString(ofGetFrameRate())); } //------------------------------------------------------------------------------ void exampleApp::draw() { ofBackground(0); //for(int i=0; i