summaryrefslogtreecommitdiff
path: root/src/testApp.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/testApp.cpp')
-rw-r--r--src/testApp.cpp162
1 files changed, 0 insertions, 162 deletions
diff --git a/src/testApp.cpp b/src/testApp.cpp
deleted file mode 100644
index e19e377..0000000
--- a/src/testApp.cpp
+++ /dev/null
@@ -1,162 +0,0 @@
-#include "testApp.h"
-
-/*
-openBTS visualisation
-
-ALL units relative to screen size in H or W
-
-
-*/
-
-void testApp::setup(){
-
- printf("setup: %ix%i on screen %ix%i\n",ofGetWidth(),ofGetHeight(),ofGetScreenWidth(),ofGetScreenHeight());
-
- int windowMode = ofGetWindowMode();
- if(windowMode == OF_FULLSCREEN){
- this->windowWidth = ofGetScreenWidth();
- this->windowHeight = ofGetScreenHeight();
- }
- else if(windowMode == OF_WINDOW){
- this->windowWidth = ofGetWidth();
- this->windowHeight = ofGetHeight();
- }
-
- //Q Why is it that if you put a camera at (0,0,-100) looking at (0,0,0) and an object at (0,0,0) the camera isn't pointing at the object?
- //A Because ortho is different
- /*
- camera.enableOrtho();
- camera.setPosition(-windowWidth/2,-windowHeight*4.1f,windowWidth);
- //camera.lookAt(ofVec3f(-windowWidth/2,-windowHeight,0),ofVec3f(0, 1, 0));
- camera.rotate(70,1,0,0);
- camera.cacheMatrices(); //stop error messages
- */
-
- ofSetFrameRate(60);
-
- ofSetCircleResolution(windowWidth);
- ofEnableSmoothing();
-
- camera.setPosition(0,windowHeight*10,windowHeight);
- camera.lookAt(ofVec3f(0,0,-windowHeight*.5),ofVec3f(0, 0, 1));
- camera.setFov(6.5);
- camera.cacheMatrices();
-
- numLines=20;
-
- lines = new ofPoint[numLines];
- imeis = new string[numLines];
- for (int i=0;i<numLines;i++) {
- float a=ofRandom(TWO_PI);
- float r=ofRandom(windowWidth/2);
- float l=ofRandom(windowHeight);
- lines[i]=ofPoint(a,r,-l); //polar coords
- for (int j=0;j<15;j++) {
- imeis[i]+=(char)(ofRandom(10)+48);
- }
- }
-
-}
-
-
-//--------------------------------------------------------------
-void testApp::update(){
-
-
-}
-
-//--------------------------------------------------------------
-void testApp::draw(){
-
- glDisable(GL_LIGHTING);
- ofBackground(0,0,0);
-
- camera.begin();
-
- //ofSphere(0,0,0,10);
-
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_BLEND);
-
- ofPushMatrix();
- ofRotate(ofGetElapsedTimef(),0,0,1);
-
- ofNoFill();
-
- float rt=((ofGetElapsedTimef()*.25f)-floor(ofGetElapsedTimef()*.25f));
- for (float f=rt*(windowWidth/10);f<windowWidth*0.9;f+=windowWidth/10) {
- float rf=sin((f/(windowWidth*0.9))*TWO_PI);
- ofSetColor(0x7f*rf,0x7f*rf,0xff*rf);
- ofCircle(0,0,0,f);
- }
-
-
- for (int i=0;i<numLines;i++) {
- float rf=sin((lines[i].y/(windowWidth*0.9))*TWO_PI);
- ofSetColor(0x8f*rf,0x8f*rf,0x8f*rf);
- ofLine(cos(lines[i].x)*lines[i].y,sin(lines[i].x)*lines[i].y,0,cos(lines[i].x)*lines[i].y,sin(lines[i].x)*lines[i].y,lines[i].z);
- }
-
- ofPopMatrix();
- camera.end();
-
- for (int i=0;i<numLines;i++) {
- float rf=sin((lines[i].y/(windowWidth*0.9))*TWO_PI);
- ofSetColor(0x8f*rf,0x8f*rf,0x8f*rf);
- ofVec3f p=camera.worldToScreen(ofVec3f(cos(lines[i].x)*lines[i].y,sin(lines[i].x)*lines[i].y,lines[i].z).rotated(ofGetElapsedTimef(),ofVec3f(0,0,1)),ofGetCurrentViewport());
- ofDrawBitmapString(imeis[i],p.x-20,p.y,p.z);
- }
-
- ofSetHexColor(0xffffff);
- char reportStr[1024];
- sprintf(reportStr, "fps: %f", ofGetFrameRate());
- ofDrawBitmapString(reportStr, 10, windowHeight-10);
-}
-
-//--------------------------------------------------------------
-void testApp::keyPressed(int key){
- switch (key){
- case ' ':
- break;
- }
-}
-
-//--------------------------------------------------------------
-void testApp::keyReleased(int key){
-
-}
-
-//--------------------------------------------------------------
-void testApp::mouseMoved(int x, int y ){
-
-}
-
-//--------------------------------------------------------------
-void testApp::mouseDragged(int x, int y, int button){
-
-}
-
-//--------------------------------------------------------------
-void testApp::mousePressed(int x, int y, int button){
-
-}
-
-//--------------------------------------------------------------
-void testApp::mouseReleased(int x, int y, int button){
-
-}
-
-//--------------------------------------------------------------
-void testApp::windowResized(int w, int h){
-
-}
-
-//--------------------------------------------------------------
-void testApp::gotMessage(ofMessage msg){
-
-}
-
-//--------------------------------------------------------------
-void testApp::dragEvent(ofDragInfo dragInfo){
-
-}