#include "ofMain.h" #include "ofApp.h" /* ========================================================================= This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . ========================================================================= */ //-------------------------------------------------------------- // to change options for console window (Visual Studio) // // Properties > Linker > System > Subsystem // for console : Windows (/SUBSYSTEM:CONSOLE) // // for Window : Windows (/SUBSYSTEM:WINDOWS) // // Click APPLY and OK. Then make changes to Main as below //-------------------------------------------------------------- // for default console //======================================================================== int main() { // // for window without console //======================================================================== // int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) { ofSetupOpenGL(640, 360, OF_WINDOW); // <-------- setup the GL context // this kicks off the running of my app // can be OF_WINDOW or OF_FULLSCREEN // pass in width and height too: ofRunApp( new ofApp()); }