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#include "ofMain.h"
#include "ofApp.h"
/*
=========================================================================
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
=========================================================================
*/
//--------------------------------------------------------------
// to change options for console window (Visual Studio)
//
// Properties > Linker > System > Subsystem
// for console : Windows (/SUBSYSTEM:CONSOLE)
//
// for Window : Windows (/SUBSYSTEM:WINDOWS)
//
// Click APPLY and OK. Then make changes to Main as below
//--------------------------------------------------------------
// for default console
//========================================================================
int main() {
//
// for window without console
//========================================================================
// int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) {
ofSetupOpenGL(640, 360, OF_WINDOW); // <-------- setup the GL context
// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp( new ofApp());
}
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