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-rw-r--r--ffmpeg/libavcodec/eac3enc.c268
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diff --git a/ffmpeg/libavcodec/eac3enc.c b/ffmpeg/libavcodec/eac3enc.c
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+++ b/ffmpeg/libavcodec/eac3enc.c
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+/*
+ * E-AC-3 encoder
+ * Copyright (c) 2011 Justin Ruggles <justin.ruggles@gmail.com>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * E-AC-3 encoder
+ */
+
+#define CONFIG_AC3ENC_FLOAT 1
+#include "ac3enc.h"
+#include "eac3enc.h"
+#include "eac3_data.h"
+
+
+#define AC3ENC_TYPE AC3ENC_TYPE_EAC3
+#include "ac3enc_opts_template.c"
+
+static const AVClass eac3enc_class = {
+ .class_name = "E-AC-3 Encoder",
+ .item_name = av_default_item_name,
+ .option = ac3_options,
+ .version = LIBAVUTIL_VERSION_INT,
+};
+
+/**
+ * LUT for finding a matching frame exponent strategy index from a set of
+ * exponent strategies for a single channel across all 6 blocks.
+ */
+static int8_t eac3_frame_expstr_index_tab[3][4][4][4][4][4];
+
+
+void ff_eac3_exponent_init(void)
+{
+ int i;
+
+ memset(eac3_frame_expstr_index_tab, -1, sizeof(eac3_frame_expstr_index_tab));
+ for (i = 0; i < 32; i++) {
+ eac3_frame_expstr_index_tab[ff_eac3_frm_expstr[i][0]-1]
+ [ff_eac3_frm_expstr[i][1]]
+ [ff_eac3_frm_expstr[i][2]]
+ [ff_eac3_frm_expstr[i][3]]
+ [ff_eac3_frm_expstr[i][4]]
+ [ff_eac3_frm_expstr[i][5]] = i;
+ }
+}
+
+
+void ff_eac3_get_frame_exp_strategy(AC3EncodeContext *s)
+{
+ int ch;
+
+ if (s->num_blocks < 6) {
+ s->use_frame_exp_strategy = 0;
+ return;
+ }
+
+ s->use_frame_exp_strategy = 1;
+ for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
+ int expstr = eac3_frame_expstr_index_tab[s->exp_strategy[ch][0]-1]
+ [s->exp_strategy[ch][1]]
+ [s->exp_strategy[ch][2]]
+ [s->exp_strategy[ch][3]]
+ [s->exp_strategy[ch][4]]
+ [s->exp_strategy[ch][5]];
+ if (expstr < 0) {
+ s->use_frame_exp_strategy = 0;
+ break;
+ }
+ s->frame_exp_strategy[ch] = expstr;
+ }
+}
+
+
+
+void ff_eac3_set_cpl_states(AC3EncodeContext *s)
+{
+ int ch, blk;
+ int first_cpl_coords[AC3_MAX_CHANNELS];
+
+ /* set first cpl coords */
+ for (ch = 1; ch <= s->fbw_channels; ch++)
+ first_cpl_coords[ch] = 1;
+ for (blk = 0; blk < s->num_blocks; blk++) {
+ AC3Block *block = &s->blocks[blk];
+ for (ch = 1; ch <= s->fbw_channels; ch++) {
+ if (block->channel_in_cpl[ch]) {
+ if (first_cpl_coords[ch]) {
+ block->new_cpl_coords[ch] = 2;
+ first_cpl_coords[ch] = 0;
+ }
+ } else {
+ first_cpl_coords[ch] = 1;
+ }
+ }
+ }
+
+ /* set first cpl leak */
+ for (blk = 0; blk < s->num_blocks; blk++) {
+ AC3Block *block = &s->blocks[blk];
+ if (block->cpl_in_use) {
+ block->new_cpl_leak = 2;
+ break;
+ }
+ }
+}
+
+
+void ff_eac3_output_frame_header(AC3EncodeContext *s)
+{
+ int blk, ch;
+ AC3EncOptions *opt = &s->options;
+
+ put_bits(&s->pb, 16, 0x0b77); /* sync word */
+
+ /* BSI header */
+ put_bits(&s->pb, 2, 0); /* stream type = independent */
+ put_bits(&s->pb, 3, 0); /* substream id = 0 */
+ put_bits(&s->pb, 11, (s->frame_size / 2) - 1); /* frame size */
+ if (s->bit_alloc.sr_shift) {
+ put_bits(&s->pb, 2, 0x3); /* fscod2 */
+ put_bits(&s->pb, 2, s->bit_alloc.sr_code); /* sample rate code */
+ } else {
+ put_bits(&s->pb, 2, s->bit_alloc.sr_code); /* sample rate code */
+ put_bits(&s->pb, 2, s->num_blks_code); /* number of blocks */
+ }
+ put_bits(&s->pb, 3, s->channel_mode); /* audio coding mode */
+ put_bits(&s->pb, 1, s->lfe_on); /* LFE channel indicator */
+ put_bits(&s->pb, 5, s->bitstream_id); /* bitstream id (EAC3=16) */
+ put_bits(&s->pb, 5, -opt->dialogue_level); /* dialogue normalization level */
+ put_bits(&s->pb, 1, 0); /* no compression gain */
+ /* mixing metadata*/
+ put_bits(&s->pb, 1, opt->eac3_mixing_metadata);
+ if (opt->eac3_mixing_metadata) {
+ if (s->channel_mode > AC3_CHMODE_STEREO)
+ put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
+ if (s->has_center) {
+ put_bits(&s->pb, 3, s->ltrt_center_mix_level);
+ put_bits(&s->pb, 3, s->loro_center_mix_level);
+ }
+ if (s->has_surround) {
+ put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
+ put_bits(&s->pb, 3, s->loro_surround_mix_level);
+ }
+ if (s->lfe_on)
+ put_bits(&s->pb, 1, 0);
+ put_bits(&s->pb, 1, 0); /* no program scale */
+ put_bits(&s->pb, 1, 0); /* no ext program scale */
+ put_bits(&s->pb, 2, 0); /* no mixing parameters */
+ if (s->channel_mode < AC3_CHMODE_STEREO)
+ put_bits(&s->pb, 1, 0); /* no pan info */
+ put_bits(&s->pb, 1, 0); /* no frame mix config info */
+ }
+ /* info metadata*/
+ put_bits(&s->pb, 1, opt->eac3_info_metadata);
+ if (opt->eac3_info_metadata) {
+ put_bits(&s->pb, 3, s->bitstream_mode);
+ put_bits(&s->pb, 1, opt->copyright);
+ put_bits(&s->pb, 1, opt->original);
+ if (s->channel_mode == AC3_CHMODE_STEREO) {
+ put_bits(&s->pb, 2, opt->dolby_surround_mode);
+ put_bits(&s->pb, 2, opt->dolby_headphone_mode);
+ }
+ if (s->channel_mode >= AC3_CHMODE_2F2R)
+ put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
+ put_bits(&s->pb, 1, opt->audio_production_info);
+ if (opt->audio_production_info) {
+ put_bits(&s->pb, 5, opt->mixing_level - 80);
+ put_bits(&s->pb, 2, opt->room_type);
+ put_bits(&s->pb, 1, opt->ad_converter_type);
+ }
+ put_bits(&s->pb, 1, 0);
+ }
+ if (s->num_blocks != 6)
+ put_bits(&s->pb, 1, !(s->avctx->frame_number % 6)); /* converter sync flag */
+ put_bits(&s->pb, 1, 0); /* no additional bit stream info */
+
+ /* frame header */
+ if (s->num_blocks == 6) {
+ put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
+ put_bits(&s->pb, 1, 0); /* aht enabled = no */
+ }
+ put_bits(&s->pb, 2, 0); /* snr offset strategy = 1 */
+ put_bits(&s->pb, 1, 0); /* transient pre-noise processing enabled = no */
+ put_bits(&s->pb, 1, 0); /* block switch syntax enabled = no */
+ put_bits(&s->pb, 1, 0); /* dither flag syntax enabled = no */
+ put_bits(&s->pb, 1, 0); /* bit allocation model syntax enabled = no */
+ put_bits(&s->pb, 1, 0); /* fast gain codes enabled = no */
+ put_bits(&s->pb, 1, 0); /* dba syntax enabled = no */
+ put_bits(&s->pb, 1, 0); /* skip field syntax enabled = no */
+ put_bits(&s->pb, 1, 0); /* spx enabled = no */
+ /* coupling strategy use flags */
+ if (s->channel_mode > AC3_CHMODE_MONO) {
+ put_bits(&s->pb, 1, s->blocks[0].cpl_in_use);
+ for (blk = 1; blk < s->num_blocks; blk++) {
+ AC3Block *block = &s->blocks[blk];
+ put_bits(&s->pb, 1, block->new_cpl_strategy);
+ if (block->new_cpl_strategy)
+ put_bits(&s->pb, 1, block->cpl_in_use);
+ }
+ }
+ /* exponent strategy */
+ if (s->use_frame_exp_strategy) {
+ for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
+ put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
+ } else {
+ for (blk = 0; blk < s->num_blocks; blk++)
+ for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
+ put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
+ }
+ if (s->lfe_on) {
+ for (blk = 0; blk < s->num_blocks; blk++)
+ put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
+ }
+ /* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
+ if (s->num_blocks != 6) {
+ put_bits(&s->pb, 1, 0);
+ } else {
+ for (ch = 1; ch <= s->fbw_channels; ch++) {
+ if (s->use_frame_exp_strategy)
+ put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
+ else
+ put_bits(&s->pb, 5, 0);
+ }
+ }
+ /* snr offsets */
+ put_bits(&s->pb, 6, s->coarse_snr_offset);
+ put_bits(&s->pb, 4, s->fine_snr_offset[1]);
+ /* block start info */
+ if (s->num_blocks > 1)
+ put_bits(&s->pb, 1, 0);
+}
+
+
+#if CONFIG_EAC3_ENCODER
+AVCodec ff_eac3_encoder = {
+ .name = "eac3",
+ .type = AVMEDIA_TYPE_AUDIO,
+ .id = AV_CODEC_ID_EAC3,
+ .priv_data_size = sizeof(AC3EncodeContext),
+ .init = ff_ac3_encode_init,
+ .encode2 = ff_ac3_float_encode_frame,
+ .close = ff_ac3_encode_close,
+ .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
+ AV_SAMPLE_FMT_NONE },
+ .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
+ .priv_class = &eac3enc_class,
+ .channel_layouts = ff_ac3_channel_layouts,
+ .defaults = ac3_defaults,
+};
+#endif