diff options
Diffstat (limited to 'ffmpeg/libavcodec/ppc/gmc_altivec.c')
| -rw-r--r-- | ffmpeg/libavcodec/ppc/gmc_altivec.c | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/ffmpeg/libavcodec/ppc/gmc_altivec.c b/ffmpeg/libavcodec/ppc/gmc_altivec.c deleted file mode 100644 index 45d850a..0000000 --- a/ffmpeg/libavcodec/ppc/gmc_altivec.c +++ /dev/null @@ -1,130 +0,0 @@ -/* - * GMC (Global Motion Compensation) - * AltiVec-enabled - * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org> - * - * This file is part of FFmpeg. - * - * FFmpeg is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * FFmpeg is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with FFmpeg; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#include "libavutil/mem.h" -#include "libavutil/ppc/types_altivec.h" -#include "libavutil/ppc/util_altivec.h" -#include "dsputil_altivec.h" - -/* - altivec-enhanced gmc1. ATM this code assume stride is a multiple of 8, - to preserve proper dst alignment. -*/ -void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder) -{ - const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder; - const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = - { - (16-x16)*(16-y16), /* A */ - ( x16)*(16-y16), /* B */ - (16-x16)*( y16), /* C */ - ( x16)*( y16), /* D */ - 0, 0, 0, 0 /* padding */ - }; - register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0); - register const vector unsigned short vcsr8 = (const vector unsigned short)vec_splat_u16(8); - register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD; - register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD; - int i; - unsigned long dst_odd = (unsigned long)dst & 0x0000000F; - unsigned long src_really_odd = (unsigned long)src & 0x0000000F; - - tempA = vec_ld(0, (const unsigned short*)ABCD); - Av = vec_splat(tempA, 0); - Bv = vec_splat(tempA, 1); - Cv = vec_splat(tempA, 2); - Dv = vec_splat(tempA, 3); - - rounderV = vec_splat((vec_u16)vec_lde(0, &rounder_a), 0); - - // we'll be able to pick-up our 9 char elements - // at src from those 32 bytes - // we load the first batch here, as inside the loop - // we can re-use 'src+stride' from one iteration - // as the 'src' of the next. - src_0 = vec_ld(0, src); - src_1 = vec_ld(16, src); - srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src)); - - if (src_really_odd != 0x0000000F) { - // if (src & 0xF) == 0xF, then (src+1) is properly aligned - // on the second vector. - srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src)); - } else { - srcvB = src_1; - } - srcvA = vec_mergeh(vczero, srcvA); - srcvB = vec_mergeh(vczero, srcvB); - - for(i=0; i<h; i++) { - dst_odd = (unsigned long)dst & 0x0000000F; - src_really_odd = (((unsigned long)src) + stride) & 0x0000000F; - - dstv = vec_ld(0, dst); - - // we we'll be able to pick-up our 9 char elements - // at src + stride from those 32 bytes - // then reuse the resulting 2 vectors srvcC and srcvD - // as the next srcvA and srcvB - src_0 = vec_ld(stride + 0, src); - src_1 = vec_ld(stride + 16, src); - srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src)); - - if (src_really_odd != 0x0000000F) { - // if (src & 0xF) == 0xF, then (src+1) is properly aligned - // on the second vector. - srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src)); - } else { - srcvD = src_1; - } - - srcvC = vec_mergeh(vczero, srcvC); - srcvD = vec_mergeh(vczero, srcvD); - - - // OK, now we (finally) do the math :-) - // those four instructions replaces 32 int muls & 32 int adds. - // isn't AltiVec nice ? - tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV); - tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA); - tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB); - tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC); - - srcvA = srcvC; - srcvB = srcvD; - - tempD = vec_sr(tempD, vcsr8); - - dstv2 = vec_pack(tempD, (vector unsigned short)vczero); - - if (dst_odd) { - dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1)); - } else { - dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3)); - } - - vec_st(dstv2, 0, dst); - - dst += stride; - src += stride; - } -} |
