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-rw-r--r--ffmpeg/libavcodec/ppc/Makefile24
-rw-r--r--ffmpeg/libavcodec/ppc/asm.S133
-rw-r--r--ffmpeg/libavcodec/ppc/dsputil_altivec.c963
-rw-r--r--ffmpeg/libavcodec/ppc/dsputil_altivec.h43
-rw-r--r--ffmpeg/libavcodec/ppc/dsputil_ppc.c184
-rw-r--r--ffmpeg/libavcodec/ppc/fdct_altivec.c462
-rw-r--r--ffmpeg/libavcodec/ppc/fft_altivec.c150
-rw-r--r--ffmpeg/libavcodec/ppc/fft_altivec_s.S449
-rw-r--r--ffmpeg/libavcodec/ppc/fmtconvert_altivec.c166
-rw-r--r--ffmpeg/libavcodec/ppc/gmc_altivec.c130
-rw-r--r--ffmpeg/libavcodec/ppc/h264_altivec.c748
-rw-r--r--ffmpeg/libavcodec/ppc/h264_qpel.c317
-rw-r--r--ffmpeg/libavcodec/ppc/h264_qpel_template.c507
-rw-r--r--ffmpeg/libavcodec/ppc/h264chroma_init.c64
-rw-r--r--ffmpeg/libavcodec/ppc/h264chroma_template.c289
-rw-r--r--ffmpeg/libavcodec/ppc/hpeldsp_altivec.c464
-rw-r--r--ffmpeg/libavcodec/ppc/idct_altivec.c216
-rw-r--r--ffmpeg/libavcodec/ppc/int_altivec.c145
-rw-r--r--ffmpeg/libavcodec/ppc/mathops.h79
-rw-r--r--ffmpeg/libavcodec/ppc/mpegaudiodec_altivec.c130
-rw-r--r--ffmpeg/libavcodec/ppc/mpegvideo_altivec.c124
-rw-r--r--ffmpeg/libavcodec/ppc/vc1dsp_altivec.c347
-rw-r--r--ffmpeg/libavcodec/ppc/videodsp_ppc.c36
-rw-r--r--ffmpeg/libavcodec/ppc/vorbisdsp_altivec.c61
-rw-r--r--ffmpeg/libavcodec/ppc/vp3dsp_altivec.c189
-rw-r--r--ffmpeg/libavcodec/ppc/vp8dsp_altivec.c304
26 files changed, 6724 insertions, 0 deletions
diff --git a/ffmpeg/libavcodec/ppc/Makefile b/ffmpeg/libavcodec/ppc/Makefile
new file mode 100644
index 0000000..febbb0a
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/Makefile
@@ -0,0 +1,24 @@
+OBJS += ppc/dsputil_ppc.o \
+ ppc/videodsp_ppc.o \
+
+OBJS-$(CONFIG_H264CHROMA) += ppc/h264chroma_init.o
+OBJS-$(CONFIG_H264QPEL) += ppc/h264_qpel.o
+OBJS-$(CONFIG_HPELDSP) += ppc/hpeldsp_altivec.o
+OBJS-$(CONFIG_VORBIS_DECODER) += ppc/vorbisdsp_altivec.o
+OBJS-$(CONFIG_VP3DSP) += ppc/vp3dsp_altivec.o
+
+FFT-OBJS-$(HAVE_GNU_AS) += ppc/fft_altivec_s.o
+ALTIVEC-OBJS-$(CONFIG_FFT) += ppc/fft_altivec.o \
+ $(FFT-OBJS-yes)
+ALTIVEC-OBJS-$(CONFIG_H264DSP) += ppc/h264_altivec.o
+ALTIVEC-OBJS-$(CONFIG_MPEGAUDIODSP) += ppc/mpegaudiodec_altivec.o
+ALTIVEC-OBJS-$(CONFIG_MPEGVIDEO) += ppc/mpegvideo_altivec.o
+ALTIVEC-OBJS-$(CONFIG_VC1_DECODER) += ppc/vc1dsp_altivec.o
+ALTIVEC-OBJS-$(CONFIG_VP8_DECODER) += ppc/vp8dsp_altivec.o
+
+ALTIVEC-OBJS += ppc/dsputil_altivec.o \
+ ppc/fdct_altivec.o \
+ ppc/fmtconvert_altivec.o \
+ ppc/gmc_altivec.o \
+ ppc/idct_altivec.o \
+ ppc/int_altivec.o \
diff --git a/ffmpeg/libavcodec/ppc/asm.S b/ffmpeg/libavcodec/ppc/asm.S
new file mode 100644
index 0000000..bbbf8a4
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/asm.S
@@ -0,0 +1,133 @@
+/*
+ * Copyright (c) 2009 Loren Merritt
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+
+#define GLUE(a, b) a ## b
+#define JOIN(a, b) GLUE(a, b)
+#define X(s) JOIN(EXTERN_ASM, s)
+
+#if ARCH_PPC64
+
+#define PTR .quad
+#define lp ld
+#define lpx ldx
+#define stp std
+#define stpu stdu
+#define PS 8
+#define L(s) JOIN(., s)
+
+.macro extfunc name
+ .global X(\name)
+ .section .opd, "aw"
+X(\name):
+ .quad L(\name), .TOC.@tocbase, 0
+ .previous
+ .type X(\name), STT_FUNC
+L(\name):
+.endm
+
+.macro movrel rd, sym, gp
+ ld \rd, \sym@got(r2)
+.endm
+
+.macro get_got rd
+.endm
+
+#else /* ARCH_PPC64 */
+
+#define PTR .int
+#define lp lwz
+#define lpx lwzx
+#define stp stw
+#define stpu stwu
+#define PS 4
+#define L(s) s
+
+.macro extfunc name
+ .global X(\name)
+ .type X(\name), STT_FUNC
+X(\name):
+\name:
+.endm
+
+.macro movrel rd, sym, gp
+#if CONFIG_PIC
+ lwz \rd, \sym@got(\gp)
+#else
+ lis \rd, \sym@ha
+ la \rd, \sym@l(\rd)
+#endif
+.endm
+
+.macro get_got rd
+#if CONFIG_PIC
+ bcl 20, 31, .Lgot\@
+.Lgot\@:
+ mflr \rd
+ addis \rd, \rd, _GLOBAL_OFFSET_TABLE_ - .Lgot\@@ha
+ addi \rd, \rd, _GLOBAL_OFFSET_TABLE_ - .Lgot\@@l
+#endif
+.endm
+
+#endif /* ARCH_PPC64 */
+
+#if HAVE_IBM_ASM
+
+.macro DEFINE_REG n
+ .equiv r\n, \n
+ .equiv f\n, \n
+ .equiv v\n, \n
+.endm
+
+DEFINE_REG 0
+DEFINE_REG 1
+DEFINE_REG 2
+DEFINE_REG 3
+DEFINE_REG 4
+DEFINE_REG 5
+DEFINE_REG 6
+DEFINE_REG 7
+DEFINE_REG 8
+DEFINE_REG 9
+DEFINE_REG 10
+DEFINE_REG 11
+DEFINE_REG 12
+DEFINE_REG 13
+DEFINE_REG 14
+DEFINE_REG 15
+DEFINE_REG 16
+DEFINE_REG 17
+DEFINE_REG 18
+DEFINE_REG 19
+DEFINE_REG 20
+DEFINE_REG 21
+DEFINE_REG 22
+DEFINE_REG 23
+DEFINE_REG 24
+DEFINE_REG 25
+DEFINE_REG 26
+DEFINE_REG 27
+DEFINE_REG 28
+DEFINE_REG 29
+DEFINE_REG 30
+DEFINE_REG 31
+
+#endif /* HAVE_IBM_ASM */
diff --git a/ffmpeg/libavcodec/ppc/dsputil_altivec.c b/ffmpeg/libavcodec/ppc/dsputil_altivec.c
new file mode 100644
index 0000000..f36e394
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/dsputil_altivec.c
@@ -0,0 +1,963 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#if HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+#include "libavutil/attributes.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/dsputil.h"
+#include "dsputil_altivec.h"
+
+static int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ vector unsigned char perm1 = vec_lvsl(0, pix2);
+ vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
+ vector unsigned char pix2l, pix2r;
+ vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ s = 0;
+ sad = (vector unsigned int)vec_splat_u32(0);
+ for (i = 0; i < h; i++) {
+ /* Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16] */
+ pix1v = vec_ld( 0, pix1);
+ pix2l = vec_ld( 0, pix2);
+ pix2r = vec_ld(16, pix2);
+ pix2v = vec_perm(pix2l, pix2r, perm1);
+ pix2iv = vec_perm(pix2l, pix2r, perm2);
+
+ /* Calculate the average vector */
+ avgv = vec_avg(pix2v, pix2iv);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+static int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ vector unsigned char perm = vec_lvsl(0, pix2);
+ vector unsigned char pix2l, pix2r;
+ vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+ uint8_t *pix3 = pix2 + line_size;
+
+ s = 0;
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
+ iteration becomes pix2 in the next iteration. We can use this
+ fact to avoid a potentially expensive unaligned read, each
+ time around the loop.
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix2v: pix2[0]-pix2[15]
+ Split the pixel vectors into shorts */
+ pix2l = vec_ld( 0, pix2);
+ pix2r = vec_ld(15, pix2);
+ pix2v = vec_perm(pix2l, pix2r, perm);
+
+ for (i = 0; i < h; i++) {
+ /* Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix3v: pix3[0]-pix3[15] */
+ pix1v = vec_ld(0, pix1);
+
+ pix2l = vec_ld( 0, pix3);
+ pix2r = vec_ld(15, pix3);
+ pix3v = vec_perm(pix2l, pix2r, perm);
+
+ /* Calculate the average vector */
+ avgv = vec_avg(pix2v, pix3v);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2v = pix3v;
+ pix3 += line_size;
+
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+ return s;
+}
+
+static int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ uint8_t *pix3 = pix2 + line_size;
+ const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
+ vector unsigned char avgv, t5;
+ vector unsigned char perm1 = vec_lvsl(0, pix2);
+ vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
+ vector unsigned char pix2l, pix2r;
+ vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
+ vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
+ vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
+ vector unsigned short avghv, avglv;
+ vector unsigned short t1, t2, t3, t4;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ s = 0;
+
+ /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
+ iteration becomes pix2 in the next iteration. We can use this
+ fact to avoid a potentially expensive unaligned read, as well
+ as some splitting, and vector addition each time around the loop.
+ Read unaligned pixels into our vectors. The vectors are as follows:
+ pix2v: pix2[0]-pix2[15] pix2iv: pix2[1]-pix2[16]
+ Split the pixel vectors into shorts */
+ pix2l = vec_ld( 0, pix2);
+ pix2r = vec_ld(16, pix2);
+ pix2v = vec_perm(pix2l, pix2r, perm1);
+ pix2iv = vec_perm(pix2l, pix2r, perm2);
+
+ pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
+ pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
+ pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
+ pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
+ t1 = vec_add(pix2hv, pix2ihv);
+ t2 = vec_add(pix2lv, pix2ilv);
+
+ for (i = 0; i < h; i++) {
+ /* Read unaligned pixels into our vectors. The vectors are as follows:
+ pix1v: pix1[0]-pix1[15]
+ pix3v: pix3[0]-pix3[15] pix3iv: pix3[1]-pix3[16] */
+ pix1v = vec_ld(0, pix1);
+
+ pix2l = vec_ld( 0, pix3);
+ pix2r = vec_ld(16, pix3);
+ pix3v = vec_perm(pix2l, pix2r, perm1);
+ pix3iv = vec_perm(pix2l, pix2r, perm2);
+
+ /* Note that AltiVec does have vec_avg, but this works on vector pairs
+ and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
+ would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
+ Instead, we have to split the pixel vectors into vectors of shorts,
+ and do the averaging by hand. */
+
+ /* Split the pixel vectors into shorts */
+ pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
+ pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
+ pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
+ pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
+
+ /* Do the averaging on them */
+ t3 = vec_add(pix3hv, pix3ihv);
+ t4 = vec_add(pix3lv, pix3ilv);
+
+ avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
+ avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
+
+ /* Pack the shorts back into a result */
+ avgv = vec_pack(avghv, avglv);
+
+ /* Calculate a sum of abs differences vector */
+ t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix3 += line_size;
+ /* Transfer the calculated values for pix3 into pix2 */
+ t1 = t3;
+ t2 = t4;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+static int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm = vec_lvsl(0, pix2);
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+
+ for (i = 0; i < h; i++) {
+ /* Read potentially unaligned pixels into t1 and t2 */
+ vector unsigned char pix2l = vec_ld( 0, pix2);
+ vector unsigned char pix2r = vec_ld(15, pix2);
+ t1 = vec_ld(0, pix1);
+ t2 = vec_perm(pix2l, pix2r, perm);
+
+ /* Calculate a sum of abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+static int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
+ vector unsigned char perm1 = vec_lvsl(0, pix1);
+ vector unsigned char perm2 = vec_lvsl(0, pix2);
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ for (i = 0; i < h; i++) {
+ /* Read potentially unaligned pixels into t1 and t2
+ Since we're reading 16 pixels, and actually only want 8,
+ mask out the last 8 pixels. The 0s don't change the sum. */
+ vector unsigned char pix1l = vec_ld( 0, pix1);
+ vector unsigned char pix1r = vec_ld(15, pix1);
+ vector unsigned char pix2l = vec_ld( 0, pix2);
+ vector unsigned char pix2r = vec_ld(15, pix2);
+ t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
+ t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
+
+ /* Calculate a sum of abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t5, sad);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+static int pix_norm1_altivec(uint8_t *pix, int line_size)
+{
+ int i;
+ int s;
+ const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm = vec_lvsl(0, pix);
+ vector unsigned char pixv;
+ vector unsigned int sv;
+ vector signed int sum;
+
+ sv = (vector unsigned int)vec_splat_u32(0);
+
+ s = 0;
+ for (i = 0; i < 16; i++) {
+ /* Read in the potentially unaligned pixels */
+ vector unsigned char pixl = vec_ld( 0, pix);
+ vector unsigned char pixr = vec_ld(15, pix);
+ pixv = vec_perm(pixl, pixr, perm);
+
+ /* Square the values, and add them to our sum */
+ sv = vec_msum(pixv, pixv, sv);
+
+ pix += line_size;
+ }
+ /* Sum up the four partial sums, and put the result into s */
+ sum = vec_sums((vector signed int) sv, (vector signed int) zero);
+ sum = vec_splat(sum, 3);
+ vec_ste(sum, 0, &s);
+
+ return s;
+}
+
+/**
+ * Sum of Squared Errors for a 8x8 block.
+ * AltiVec-enhanced.
+ * It's the sad8_altivec code above w/ squaring added.
+ */
+static int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ const vector unsigned char permclear = (vector unsigned char){255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0};
+ vector unsigned char perm1 = vec_lvsl(0, pix1);
+ vector unsigned char perm2 = vec_lvsl(0, pix2);
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sum;
+ vector signed int sumsqr;
+
+ sum = (vector unsigned int)vec_splat_u32(0);
+
+ for (i = 0; i < h; i++) {
+ /* Read potentially unaligned pixels into t1 and t2
+ Since we're reading 16 pixels, and actually only want 8,
+ mask out the last 8 pixels. The 0s don't change the sum. */
+ vector unsigned char pix1l = vec_ld( 0, pix1);
+ vector unsigned char pix1r = vec_ld(15, pix1);
+ vector unsigned char pix2l = vec_ld( 0, pix2);
+ vector unsigned char pix2r = vec_ld(15, pix2);
+ t1 = vec_and(vec_perm(pix1l, pix1r, perm1), permclear);
+ t2 = vec_and(vec_perm(pix2l, pix2r, perm2), permclear);
+
+ /* Since we want to use unsigned chars, we can take advantage
+ of the fact that abs(a-b)^2 = (a-b)^2. */
+
+ /* Calculate abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Square the values and add them to our sum */
+ sum = vec_msum(t5, t5, sum);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
+ sumsqr = vec_splat(sumsqr, 3);
+ vec_ste(sumsqr, 0, &s);
+
+ return s;
+}
+
+/**
+ * Sum of Squared Errors for a 16x16 block.
+ * AltiVec-enhanced.
+ * It's the sad16_altivec code above w/ squaring added.
+ */
+static int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
+{
+ int i;
+ int s;
+ const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm = vec_lvsl(0, pix2);
+ vector unsigned char t1, t2, t3,t4, t5;
+ vector unsigned int sum;
+ vector signed int sumsqr;
+
+ sum = (vector unsigned int)vec_splat_u32(0);
+
+ for (i = 0; i < h; i++) {
+ /* Read potentially unaligned pixels into t1 and t2 */
+ vector unsigned char pix2l = vec_ld( 0, pix2);
+ vector unsigned char pix2r = vec_ld(15, pix2);
+ t1 = vec_ld(0, pix1);
+ t2 = vec_perm(pix2l, pix2r, perm);
+
+ /* Since we want to use unsigned chars, we can take advantage
+ of the fact that abs(a-b)^2 = (a-b)^2. */
+
+ /* Calculate abs differences vector */
+ t3 = vec_max(t1, t2);
+ t4 = vec_min(t1, t2);
+ t5 = vec_sub(t3, t4);
+
+ /* Square the values and add them to our sum */
+ sum = vec_msum(t5, t5, sum);
+
+ pix1 += line_size;
+ pix2 += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
+ sumsqr = vec_splat(sumsqr, 3);
+ vec_ste(sumsqr, 0, &s);
+
+ return s;
+}
+
+static int pix_sum_altivec(uint8_t * pix, int line_size)
+{
+ const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
+ vector unsigned char perm = vec_lvsl(0, pix);
+ vector unsigned char t1;
+ vector unsigned int sad;
+ vector signed int sumdiffs;
+
+ int i;
+ int s;
+
+ sad = (vector unsigned int)vec_splat_u32(0);
+
+ for (i = 0; i < 16; i++) {
+ /* Read the potentially unaligned 16 pixels into t1 */
+ vector unsigned char pixl = vec_ld( 0, pix);
+ vector unsigned char pixr = vec_ld(15, pix);
+ t1 = vec_perm(pixl, pixr, perm);
+
+ /* Add each 4 pixel group together and put 4 results into sad */
+ sad = vec_sum4s(t1, sad);
+
+ pix += line_size;
+ }
+
+ /* Sum up the four partial sums, and put the result into s */
+ sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
+ sumdiffs = vec_splat(sumdiffs, 3);
+ vec_ste(sumdiffs, 0, &s);
+
+ return s;
+}
+
+static void get_pixels_altivec(int16_t *restrict block, const uint8_t *pixels, int line_size)
+{
+ int i;
+ vector unsigned char perm = vec_lvsl(0, pixels);
+ vector unsigned char bytes;
+ const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ vector signed short shorts;
+
+ for (i = 0; i < 8; i++) {
+ // Read potentially unaligned pixels.
+ // We're reading 16 pixels, and actually only want 8,
+ // but we simply ignore the extras.
+ vector unsigned char pixl = vec_ld( 0, pixels);
+ vector unsigned char pixr = vec_ld(15, pixels);
+ bytes = vec_perm(pixl, pixr, perm);
+
+ // convert the bytes into shorts
+ shorts = (vector signed short)vec_mergeh(zero, bytes);
+
+ // save the data to the block, we assume the block is 16-byte aligned
+ vec_st(shorts, i*16, (vector signed short*)block);
+
+ pixels += line_size;
+ }
+}
+
+static void diff_pixels_altivec(int16_t *restrict block, const uint8_t *s1,
+ const uint8_t *s2, int stride)
+{
+ int i;
+ vector unsigned char perm1 = vec_lvsl(0, s1);
+ vector unsigned char perm2 = vec_lvsl(0, s2);
+ vector unsigned char bytes, pixl, pixr;
+ const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
+ vector signed short shorts1, shorts2;
+
+ for (i = 0; i < 4; i++) {
+ // Read potentially unaligned pixels
+ // We're reading 16 pixels, and actually only want 8,
+ // but we simply ignore the extras.
+ pixl = vec_ld( 0, s1);
+ pixr = vec_ld(15, s1);
+ bytes = vec_perm(pixl, pixr, perm1);
+
+ // convert the bytes into shorts
+ shorts1 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the same for the second block of pixels
+ pixl = vec_ld( 0, s2);
+ pixr = vec_ld(15, s2);
+ bytes = vec_perm(pixl, pixr, perm2);
+
+ // convert the bytes into shorts
+ shorts2 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the subtraction
+ shorts1 = vec_sub(shorts1, shorts2);
+
+ // save the data to the block, we assume the block is 16-byte aligned
+ vec_st(shorts1, 0, (vector signed short*)block);
+
+ s1 += stride;
+ s2 += stride;
+ block += 8;
+
+
+ // The code below is a copy of the code above... This is a manual
+ // unroll.
+
+ // Read potentially unaligned pixels
+ // We're reading 16 pixels, and actually only want 8,
+ // but we simply ignore the extras.
+ pixl = vec_ld( 0, s1);
+ pixr = vec_ld(15, s1);
+ bytes = vec_perm(pixl, pixr, perm1);
+
+ // convert the bytes into shorts
+ shorts1 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the same for the second block of pixels
+ pixl = vec_ld( 0, s2);
+ pixr = vec_ld(15, s2);
+ bytes = vec_perm(pixl, pixr, perm2);
+
+ // convert the bytes into shorts
+ shorts2 = (vector signed short)vec_mergeh(zero, bytes);
+
+ // Do the subtraction
+ shorts1 = vec_sub(shorts1, shorts2);
+
+ // save the data to the block, we assume the block is 16-byte aligned
+ vec_st(shorts1, 0, (vector signed short*)block);
+
+ s1 += stride;
+ s2 += stride;
+ block += 8;
+ }
+}
+
+
+static void clear_block_altivec(int16_t *block) {
+ LOAD_ZERO;
+ vec_st(zero_s16v, 0, block);
+ vec_st(zero_s16v, 16, block);
+ vec_st(zero_s16v, 32, block);
+ vec_st(zero_s16v, 48, block);
+ vec_st(zero_s16v, 64, block);
+ vec_st(zero_s16v, 80, block);
+ vec_st(zero_s16v, 96, block);
+ vec_st(zero_s16v, 112, block);
+}
+
+
+static void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
+ register int i;
+ register vector unsigned char vdst, vsrc;
+
+ /* dst and src are 16 bytes-aligned (guaranteed) */
+ for (i = 0 ; (i + 15) < w ; i+=16) {
+ vdst = vec_ld(i, (unsigned char*)dst);
+ vsrc = vec_ld(i, (unsigned char*)src);
+ vdst = vec_add(vsrc, vdst);
+ vec_st(vdst, i, (unsigned char*)dst);
+ }
+ /* if w is not a multiple of 16 */
+ for (; (i < w) ; i++) {
+ dst[i] = src[i];
+ }
+}
+
+static int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
+ int sum;
+ register const vector unsigned char vzero =
+ (const vector unsigned char)vec_splat_u8(0);
+ register vector signed short temp0, temp1, temp2, temp3, temp4,
+ temp5, temp6, temp7;
+ {
+ register const vector signed short vprod1 =(const vector signed short)
+ { 1,-1, 1,-1, 1,-1, 1,-1 };
+ register const vector signed short vprod2 =(const vector signed short)
+ { 1, 1,-1,-1, 1, 1,-1,-1 };
+ register const vector signed short vprod3 =(const vector signed short)
+ { 1, 1, 1, 1,-1,-1,-1,-1 };
+ register const vector unsigned char perm1 = (const vector unsigned char)
+ {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
+ 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
+ register const vector unsigned char perm2 = (const vector unsigned char)
+ {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
+ register const vector unsigned char perm3 = (const vector unsigned char)
+ {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
+
+#define ONEITERBUTTERFLY(i, res) \
+ { \
+ register vector unsigned char src1, src2, srcO; \
+ register vector unsigned char dst1, dst2, dstO; \
+ register vector signed short srcV, dstV; \
+ register vector signed short but0, but1, but2, op1, op2, op3; \
+ src1 = vec_ld(stride * i, src); \
+ src2 = vec_ld((stride * i) + 15, src); \
+ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
+ dst1 = vec_ld(stride * i, dst); \
+ dst2 = vec_ld((stride * i) + 15, dst); \
+ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
+ /* promote the unsigned chars to signed shorts */ \
+ /* we're in the 8x8 function, we only care for the first 8 */ \
+ srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)srcO); \
+ dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)dstO); \
+ /* subtractions inside the first butterfly */ \
+ but0 = vec_sub(srcV, dstV); \
+ op1 = vec_perm(but0, but0, perm1); \
+ but1 = vec_mladd(but0, vprod1, op1); \
+ op2 = vec_perm(but1, but1, perm2); \
+ but2 = vec_mladd(but1, vprod2, op2); \
+ op3 = vec_perm(but2, but2, perm3); \
+ res = vec_mladd(but2, vprod3, op3); \
+ }
+ ONEITERBUTTERFLY(0, temp0);
+ ONEITERBUTTERFLY(1, temp1);
+ ONEITERBUTTERFLY(2, temp2);
+ ONEITERBUTTERFLY(3, temp3);
+ ONEITERBUTTERFLY(4, temp4);
+ ONEITERBUTTERFLY(5, temp5);
+ ONEITERBUTTERFLY(6, temp6);
+ ONEITERBUTTERFLY(7, temp7);
+ }
+#undef ONEITERBUTTERFLY
+ {
+ register vector signed int vsum;
+ register vector signed short line0 = vec_add(temp0, temp1);
+ register vector signed short line1 = vec_sub(temp0, temp1);
+ register vector signed short line2 = vec_add(temp2, temp3);
+ register vector signed short line3 = vec_sub(temp2, temp3);
+ register vector signed short line4 = vec_add(temp4, temp5);
+ register vector signed short line5 = vec_sub(temp4, temp5);
+ register vector signed short line6 = vec_add(temp6, temp7);
+ register vector signed short line7 = vec_sub(temp6, temp7);
+
+ register vector signed short line0B = vec_add(line0, line2);
+ register vector signed short line2B = vec_sub(line0, line2);
+ register vector signed short line1B = vec_add(line1, line3);
+ register vector signed short line3B = vec_sub(line1, line3);
+ register vector signed short line4B = vec_add(line4, line6);
+ register vector signed short line6B = vec_sub(line4, line6);
+ register vector signed short line5B = vec_add(line5, line7);
+ register vector signed short line7B = vec_sub(line5, line7);
+
+ register vector signed short line0C = vec_add(line0B, line4B);
+ register vector signed short line4C = vec_sub(line0B, line4B);
+ register vector signed short line1C = vec_add(line1B, line5B);
+ register vector signed short line5C = vec_sub(line1B, line5B);
+ register vector signed short line2C = vec_add(line2B, line6B);
+ register vector signed short line6C = vec_sub(line2B, line6B);
+ register vector signed short line3C = vec_add(line3B, line7B);
+ register vector signed short line7C = vec_sub(line3B, line7B);
+
+ vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
+ vsum = vec_sum4s(vec_abs(line1C), vsum);
+ vsum = vec_sum4s(vec_abs(line2C), vsum);
+ vsum = vec_sum4s(vec_abs(line3C), vsum);
+ vsum = vec_sum4s(vec_abs(line4C), vsum);
+ vsum = vec_sum4s(vec_abs(line5C), vsum);
+ vsum = vec_sum4s(vec_abs(line6C), vsum);
+ vsum = vec_sum4s(vec_abs(line7C), vsum);
+ vsum = vec_sums(vsum, (vector signed int)vzero);
+ vsum = vec_splat(vsum, 3);
+ vec_ste(vsum, 0, &sum);
+ }
+ return sum;
+}
+
+/*
+16x8 works with 16 elements; it allows to avoid replicating loads, and
+give the compiler more rooms for scheduling. It's only used from
+inside hadamard8_diff16_altivec.
+
+Unfortunately, it seems gcc-3.3 is a bit dumb, and the compiled code has a LOT
+of spill code, it seems gcc (unlike xlc) cannot keep everything in registers
+by itself. The following code include hand-made registers allocation. It's not
+clean, but on a 7450 the resulting code is much faster (best case fall from
+700+ cycles to 550).
+
+xlc doesn't add spill code, but it doesn't know how to schedule for the 7450,
+and its code isn't much faster than gcc-3.3 on the 7450 (but uses 25% less
+instructions...)
+
+On the 970, the hand-made RA is still a win (around 690 vs. around 780), but
+xlc goes to around 660 on the regular C code...
+*/
+
+static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
+ int sum;
+ register vector signed short
+ temp0 __asm__ ("v0"),
+ temp1 __asm__ ("v1"),
+ temp2 __asm__ ("v2"),
+ temp3 __asm__ ("v3"),
+ temp4 __asm__ ("v4"),
+ temp5 __asm__ ("v5"),
+ temp6 __asm__ ("v6"),
+ temp7 __asm__ ("v7");
+ register vector signed short
+ temp0S __asm__ ("v8"),
+ temp1S __asm__ ("v9"),
+ temp2S __asm__ ("v10"),
+ temp3S __asm__ ("v11"),
+ temp4S __asm__ ("v12"),
+ temp5S __asm__ ("v13"),
+ temp6S __asm__ ("v14"),
+ temp7S __asm__ ("v15");
+ register const vector unsigned char vzero __asm__ ("v31") =
+ (const vector unsigned char)vec_splat_u8(0);
+ {
+ register const vector signed short vprod1 __asm__ ("v16") =
+ (const vector signed short){ 1,-1, 1,-1, 1,-1, 1,-1 };
+ register const vector signed short vprod2 __asm__ ("v17") =
+ (const vector signed short){ 1, 1,-1,-1, 1, 1,-1,-1 };
+ register const vector signed short vprod3 __asm__ ("v18") =
+ (const vector signed short){ 1, 1, 1, 1,-1,-1,-1,-1 };
+ register const vector unsigned char perm1 __asm__ ("v19") =
+ (const vector unsigned char)
+ {0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
+ 0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D};
+ register const vector unsigned char perm2 __asm__ ("v20") =
+ (const vector unsigned char)
+ {0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
+ 0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B};
+ register const vector unsigned char perm3 __asm__ ("v21") =
+ (const vector unsigned char)
+ {0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07};
+
+#define ONEITERBUTTERFLY(i, res1, res2) \
+ { \
+ register vector unsigned char src1 __asm__ ("v22"), \
+ src2 __asm__ ("v23"), \
+ dst1 __asm__ ("v24"), \
+ dst2 __asm__ ("v25"), \
+ srcO __asm__ ("v22"), \
+ dstO __asm__ ("v23"); \
+ \
+ register vector signed short srcV __asm__ ("v24"), \
+ dstV __asm__ ("v25"), \
+ srcW __asm__ ("v26"), \
+ dstW __asm__ ("v27"), \
+ but0 __asm__ ("v28"), \
+ but0S __asm__ ("v29"), \
+ op1 __asm__ ("v30"), \
+ but1 __asm__ ("v22"), \
+ op1S __asm__ ("v23"), \
+ but1S __asm__ ("v24"), \
+ op2 __asm__ ("v25"), \
+ but2 __asm__ ("v26"), \
+ op2S __asm__ ("v27"), \
+ but2S __asm__ ("v28"), \
+ op3 __asm__ ("v29"), \
+ op3S __asm__ ("v30"); \
+ \
+ src1 = vec_ld(stride * i, src); \
+ src2 = vec_ld((stride * i) + 16, src); \
+ srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src)); \
+ dst1 = vec_ld(stride * i, dst); \
+ dst2 = vec_ld((stride * i) + 16, dst); \
+ dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst)); \
+ /* promote the unsigned chars to signed shorts */ \
+ srcV = (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)srcO); \
+ dstV = (vector signed short)vec_mergeh((vector signed char)vzero, \
+ (vector signed char)dstO); \
+ srcW = (vector signed short)vec_mergel((vector signed char)vzero, \
+ (vector signed char)srcO); \
+ dstW = (vector signed short)vec_mergel((vector signed char)vzero, \
+ (vector signed char)dstO); \
+ /* subtractions inside the first butterfly */ \
+ but0 = vec_sub(srcV, dstV); \
+ but0S = vec_sub(srcW, dstW); \
+ op1 = vec_perm(but0, but0, perm1); \
+ but1 = vec_mladd(but0, vprod1, op1); \
+ op1S = vec_perm(but0S, but0S, perm1); \
+ but1S = vec_mladd(but0S, vprod1, op1S); \
+ op2 = vec_perm(but1, but1, perm2); \
+ but2 = vec_mladd(but1, vprod2, op2); \
+ op2S = vec_perm(but1S, but1S, perm2); \
+ but2S = vec_mladd(but1S, vprod2, op2S); \
+ op3 = vec_perm(but2, but2, perm3); \
+ res1 = vec_mladd(but2, vprod3, op3); \
+ op3S = vec_perm(but2S, but2S, perm3); \
+ res2 = vec_mladd(but2S, vprod3, op3S); \
+ }
+ ONEITERBUTTERFLY(0, temp0, temp0S);
+ ONEITERBUTTERFLY(1, temp1, temp1S);
+ ONEITERBUTTERFLY(2, temp2, temp2S);
+ ONEITERBUTTERFLY(3, temp3, temp3S);
+ ONEITERBUTTERFLY(4, temp4, temp4S);
+ ONEITERBUTTERFLY(5, temp5, temp5S);
+ ONEITERBUTTERFLY(6, temp6, temp6S);
+ ONEITERBUTTERFLY(7, temp7, temp7S);
+ }
+#undef ONEITERBUTTERFLY
+ {
+ register vector signed int vsum;
+ register vector signed short line0S, line1S, line2S, line3S, line4S,
+ line5S, line6S, line7S, line0BS,line2BS,
+ line1BS,line3BS,line4BS,line6BS,line5BS,
+ line7BS,line0CS,line4CS,line1CS,line5CS,
+ line2CS,line6CS,line3CS,line7CS;
+
+ register vector signed short line0 = vec_add(temp0, temp1);
+ register vector signed short line1 = vec_sub(temp0, temp1);
+ register vector signed short line2 = vec_add(temp2, temp3);
+ register vector signed short line3 = vec_sub(temp2, temp3);
+ register vector signed short line4 = vec_add(temp4, temp5);
+ register vector signed short line5 = vec_sub(temp4, temp5);
+ register vector signed short line6 = vec_add(temp6, temp7);
+ register vector signed short line7 = vec_sub(temp6, temp7);
+
+ register vector signed short line0B = vec_add(line0, line2);
+ register vector signed short line2B = vec_sub(line0, line2);
+ register vector signed short line1B = vec_add(line1, line3);
+ register vector signed short line3B = vec_sub(line1, line3);
+ register vector signed short line4B = vec_add(line4, line6);
+ register vector signed short line6B = vec_sub(line4, line6);
+ register vector signed short line5B = vec_add(line5, line7);
+ register vector signed short line7B = vec_sub(line5, line7);
+
+ register vector signed short line0C = vec_add(line0B, line4B);
+ register vector signed short line4C = vec_sub(line0B, line4B);
+ register vector signed short line1C = vec_add(line1B, line5B);
+ register vector signed short line5C = vec_sub(line1B, line5B);
+ register vector signed short line2C = vec_add(line2B, line6B);
+ register vector signed short line6C = vec_sub(line2B, line6B);
+ register vector signed short line3C = vec_add(line3B, line7B);
+ register vector signed short line7C = vec_sub(line3B, line7B);
+
+ vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
+ vsum = vec_sum4s(vec_abs(line1C), vsum);
+ vsum = vec_sum4s(vec_abs(line2C), vsum);
+ vsum = vec_sum4s(vec_abs(line3C), vsum);
+ vsum = vec_sum4s(vec_abs(line4C), vsum);
+ vsum = vec_sum4s(vec_abs(line5C), vsum);
+ vsum = vec_sum4s(vec_abs(line6C), vsum);
+ vsum = vec_sum4s(vec_abs(line7C), vsum);
+
+ line0S = vec_add(temp0S, temp1S);
+ line1S = vec_sub(temp0S, temp1S);
+ line2S = vec_add(temp2S, temp3S);
+ line3S = vec_sub(temp2S, temp3S);
+ line4S = vec_add(temp4S, temp5S);
+ line5S = vec_sub(temp4S, temp5S);
+ line6S = vec_add(temp6S, temp7S);
+ line7S = vec_sub(temp6S, temp7S);
+
+ line0BS = vec_add(line0S, line2S);
+ line2BS = vec_sub(line0S, line2S);
+ line1BS = vec_add(line1S, line3S);
+ line3BS = vec_sub(line1S, line3S);
+ line4BS = vec_add(line4S, line6S);
+ line6BS = vec_sub(line4S, line6S);
+ line5BS = vec_add(line5S, line7S);
+ line7BS = vec_sub(line5S, line7S);
+
+ line0CS = vec_add(line0BS, line4BS);
+ line4CS = vec_sub(line0BS, line4BS);
+ line1CS = vec_add(line1BS, line5BS);
+ line5CS = vec_sub(line1BS, line5BS);
+ line2CS = vec_add(line2BS, line6BS);
+ line6CS = vec_sub(line2BS, line6BS);
+ line3CS = vec_add(line3BS, line7BS);
+ line7CS = vec_sub(line3BS, line7BS);
+
+ vsum = vec_sum4s(vec_abs(line0CS), vsum);
+ vsum = vec_sum4s(vec_abs(line1CS), vsum);
+ vsum = vec_sum4s(vec_abs(line2CS), vsum);
+ vsum = vec_sum4s(vec_abs(line3CS), vsum);
+ vsum = vec_sum4s(vec_abs(line4CS), vsum);
+ vsum = vec_sum4s(vec_abs(line5CS), vsum);
+ vsum = vec_sum4s(vec_abs(line6CS), vsum);
+ vsum = vec_sum4s(vec_abs(line7CS), vsum);
+ vsum = vec_sums(vsum, (vector signed int)vzero);
+ vsum = vec_splat(vsum, 3);
+ vec_ste(vsum, 0, &sum);
+ }
+ return sum;
+}
+
+static int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
+ int score;
+ score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
+ if (h==16) {
+ dst += 8*stride;
+ src += 8*stride;
+ score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
+ }
+ return score;
+}
+
+av_cold void ff_dsputil_init_altivec(DSPContext *c, AVCodecContext *avctx)
+{
+ const int high_bit_depth = avctx->bits_per_raw_sample > 8;
+
+ c->pix_abs[0][1] = sad16_x2_altivec;
+ c->pix_abs[0][2] = sad16_y2_altivec;
+ c->pix_abs[0][3] = sad16_xy2_altivec;
+ c->pix_abs[0][0] = sad16_altivec;
+ c->pix_abs[1][0] = sad8_altivec;
+ c->sad[0]= sad16_altivec;
+ c->sad[1]= sad8_altivec;
+ c->pix_norm1 = pix_norm1_altivec;
+ c->sse[1]= sse8_altivec;
+ c->sse[0]= sse16_altivec;
+ c->pix_sum = pix_sum_altivec;
+ c->diff_pixels = diff_pixels_altivec;
+ c->add_bytes= add_bytes_altivec;
+ if (!high_bit_depth) {
+ c->get_pixels = get_pixels_altivec;
+ c->clear_block = clear_block_altivec;
+ }
+
+ c->hadamard8_diff[0] = hadamard8_diff16_altivec;
+ c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
+}
diff --git a/ffmpeg/libavcodec/ppc/dsputil_altivec.h b/ffmpeg/libavcodec/ppc/dsputil_altivec.h
new file mode 100644
index 0000000..0e769ab
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/dsputil_altivec.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_PPC_DSPUTIL_ALTIVEC_H
+#define AVCODEC_PPC_DSPUTIL_ALTIVEC_H
+
+#include <stdint.h>
+#include "libavcodec/dsputil.h"
+
+void ff_put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h);
+
+void ff_avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h);
+
+void ff_fdct_altivec(int16_t *block);
+void ff_gmc1_altivec(uint8_t *dst, uint8_t *src, int stride, int h,
+ int x16, int y16, int rounder);
+void ff_idct_put_altivec(uint8_t *dest, int line_size, int16_t *block);
+void ff_idct_add_altivec(uint8_t *dest, int line_size, int16_t *block);
+
+void ff_dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx);
+void ff_float_init_altivec(DSPContext* c, AVCodecContext *avctx);
+void ff_int_init_altivec(DSPContext* c, AVCodecContext *avctx);
+
+#endif /* AVCODEC_PPC_DSPUTIL_ALTIVEC_H */
diff --git a/ffmpeg/libavcodec/ppc/dsputil_ppc.c b/ffmpeg/libavcodec/ppc/dsputil_ppc.c
new file mode 100644
index 0000000..6112b0c
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/dsputil_ppc.c
@@ -0,0 +1,184 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <string.h>
+
+#include "libavutil/attributes.h"
+#include "libavutil/cpu.h"
+#include "libavutil/mem.h"
+#include "dsputil_altivec.h"
+
+/* ***** WARNING ***** WARNING ***** WARNING ***** */
+/*
+clear_blocks_dcbz32_ppc will not work properly on PowerPC processors with a
+cache line size not equal to 32 bytes.
+Fortunately all processor used by Apple up to at least the 7450 (aka second
+generation G4) use 32 bytes cache line.
+This is due to the use of the 'dcbz' instruction. It simply clear to zero a
+single cache line, so you need to know the cache line size to use it !
+It's absurd, but it's fast...
+
+update 24/06/2003 : Apple released yesterday the G5, with a PPC970. cache line
+size: 128 bytes. Oups.
+The semantic of dcbz was changed, it always clear 32 bytes. so the function
+below will work, but will be slow. So I fixed check_dcbz_effect to use dcbzl,
+which is defined to clear a cache line (as dcbz before). So we still can
+distinguish, and use dcbz (32 bytes) or dcbzl (one cache line) as required.
+
+see <http://developer.apple.com/technotes/tn/tn2087.html>
+and <http://developer.apple.com/technotes/tn/tn2086.html>
+*/
+static void clear_blocks_dcbz32_ppc(int16_t *blocks)
+{
+ register int misal = ((unsigned long)blocks & 0x00000010);
+ register int i = 0;
+ if (misal) {
+ ((unsigned long*)blocks)[0] = 0L;
+ ((unsigned long*)blocks)[1] = 0L;
+ ((unsigned long*)blocks)[2] = 0L;
+ ((unsigned long*)blocks)[3] = 0L;
+ i += 16;
+ }
+ for ( ; i < sizeof(int16_t)*6*64-31 ; i += 32) {
+ __asm__ volatile("dcbz %0,%1" : : "b" (blocks), "r" (i) : "memory");
+ }
+ if (misal) {
+ ((unsigned long*)blocks)[188] = 0L;
+ ((unsigned long*)blocks)[189] = 0L;
+ ((unsigned long*)blocks)[190] = 0L;
+ ((unsigned long*)blocks)[191] = 0L;
+ i += 16;
+ }
+}
+
+/* same as above, when dcbzl clear a whole 128B cache line
+ i.e. the PPC970 aka G5 */
+#if HAVE_DCBZL
+static void clear_blocks_dcbz128_ppc(int16_t *blocks)
+{
+ register int misal = ((unsigned long)blocks & 0x0000007f);
+ register int i = 0;
+ if (misal) {
+ // we could probably also optimize this case,
+ // but there's not much point as the machines
+ // aren't available yet (2003-06-26)
+ memset(blocks, 0, sizeof(int16_t)*6*64);
+ }
+ else
+ for ( ; i < sizeof(int16_t)*6*64 ; i += 128) {
+ __asm__ volatile("dcbzl %0,%1" : : "b" (blocks), "r" (i) : "memory");
+ }
+}
+#else
+static void clear_blocks_dcbz128_ppc(int16_t *blocks)
+{
+ memset(blocks, 0, sizeof(int16_t)*6*64);
+}
+#endif
+
+#if HAVE_DCBZL
+/* check dcbz report how many bytes are set to 0 by dcbz */
+/* update 24/06/2003 : replace dcbz by dcbzl to get
+ the intended effect (Apple "fixed" dcbz)
+ unfortunately this cannot be used unless the assembler
+ knows about dcbzl ... */
+static long check_dcbzl_effect(void)
+{
+ register char *fakedata = av_malloc(1024);
+ register char *fakedata_middle;
+ register long zero = 0;
+ register long i = 0;
+ long count = 0;
+
+ if (!fakedata) {
+ return 0L;
+ }
+
+ fakedata_middle = (fakedata + 512);
+
+ memset(fakedata, 0xFF, 1024);
+
+ /* below the constraint "b" seems to mean "Address base register"
+ in gcc-3.3 / RS/6000 speaks. seems to avoid using r0, so.... */
+ __asm__ volatile("dcbzl %0, %1" : : "b" (fakedata_middle), "r" (zero));
+
+ for (i = 0; i < 1024 ; i ++) {
+ if (fakedata[i] == (char)0)
+ count++;
+ }
+
+ av_free(fakedata);
+
+ return count;
+}
+#else
+static long check_dcbzl_effect(void)
+{
+ return 0;
+}
+#endif
+
+av_cold void ff_dsputil_init_ppc(DSPContext *c, AVCodecContext *avctx)
+{
+ const int high_bit_depth = avctx->bits_per_raw_sample > 8;
+ int mm_flags = av_get_cpu_flags();
+
+ // Common optimizations whether AltiVec is available or not
+ if (!high_bit_depth) {
+ switch (check_dcbzl_effect()) {
+ case 32:
+ c->clear_blocks = clear_blocks_dcbz32_ppc;
+ break;
+ case 128:
+ c->clear_blocks = clear_blocks_dcbz128_ppc;
+ break;
+ default:
+ break;
+ }
+ }
+
+#if HAVE_ALTIVEC
+ if (mm_flags & AV_CPU_FLAG_ALTIVEC) {
+ ff_dsputil_init_altivec(c, avctx);
+ ff_int_init_altivec(c, avctx);
+ c->gmc1 = ff_gmc1_altivec;
+
+#if CONFIG_ENCODERS
+ if (avctx->bits_per_raw_sample <= 8 &&
+ (avctx->dct_algo == FF_DCT_AUTO ||
+ avctx->dct_algo == FF_DCT_ALTIVEC)) {
+ c->fdct = ff_fdct_altivec;
+ }
+#endif //CONFIG_ENCODERS
+
+ if (avctx->lowres == 0 && avctx->bits_per_raw_sample <= 8) {
+ if ((avctx->idct_algo == FF_IDCT_AUTO) ||
+ (avctx->idct_algo == FF_IDCT_ALTIVEC)) {
+ c->idct_put = ff_idct_put_altivec;
+ c->idct_add = ff_idct_add_altivec;
+ c->idct_permutation_type = FF_TRANSPOSE_IDCT_PERM;
+ }
+ }
+
+ }
+#endif /* HAVE_ALTIVEC */
+}
diff --git a/ffmpeg/libavcodec/ppc/fdct_altivec.c b/ffmpeg/libavcodec/ppc/fdct_altivec.c
new file mode 100644
index 0000000..acab127
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/fdct_altivec.c
@@ -0,0 +1,462 @@
+/*
+ * Copyright (C) 2003 James Klicman <james@klicman.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#if HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+#include "libavutil/common.h"
+#include "dsputil_altivec.h"
+
+#define vs16(v) ((vector signed short)(v))
+#define vs32(v) ((vector signed int)(v))
+#define vu8(v) ((vector unsigned char)(v))
+#define vu16(v) ((vector unsigned short)(v))
+#define vu32(v) ((vector unsigned int)(v))
+
+
+#define C1 0.98078525066375732421875000 /* cos(1*PI/16) */
+#define C2 0.92387950420379638671875000 /* cos(2*PI/16) */
+#define C3 0.83146959543228149414062500 /* cos(3*PI/16) */
+#define C4 0.70710676908493041992187500 /* cos(4*PI/16) */
+#define C5 0.55557024478912353515625000 /* cos(5*PI/16) */
+#define C6 0.38268342614173889160156250 /* cos(6*PI/16) */
+#define C7 0.19509032368659973144531250 /* cos(7*PI/16) */
+#define SQRT_2 1.41421353816986083984375000 /* sqrt(2) */
+
+
+#define W0 -(2 * C2)
+#define W1 (2 * C6)
+#define W2 (SQRT_2 * C6)
+#define W3 (SQRT_2 * C3)
+#define W4 (SQRT_2 * (-C1 + C3 + C5 - C7))
+#define W5 (SQRT_2 * ( C1 + C3 - C5 + C7))
+#define W6 (SQRT_2 * ( C1 + C3 + C5 - C7))
+#define W7 (SQRT_2 * ( C1 + C3 - C5 - C7))
+#define W8 (SQRT_2 * ( C7 - C3))
+#define W9 (SQRT_2 * (-C1 - C3))
+#define WA (SQRT_2 * (-C3 - C5))
+#define WB (SQRT_2 * ( C5 - C3))
+
+
+static vector float fdctconsts[3] = {
+ { W0, W1, W2, W3 },
+ { W4, W5, W6, W7 },
+ { W8, W9, WA, WB }
+};
+
+#define LD_W0 vec_splat(cnsts0, 0)
+#define LD_W1 vec_splat(cnsts0, 1)
+#define LD_W2 vec_splat(cnsts0, 2)
+#define LD_W3 vec_splat(cnsts0, 3)
+#define LD_W4 vec_splat(cnsts1, 0)
+#define LD_W5 vec_splat(cnsts1, 1)
+#define LD_W6 vec_splat(cnsts1, 2)
+#define LD_W7 vec_splat(cnsts1, 3)
+#define LD_W8 vec_splat(cnsts2, 0)
+#define LD_W9 vec_splat(cnsts2, 1)
+#define LD_WA vec_splat(cnsts2, 2)
+#define LD_WB vec_splat(cnsts2, 3)
+
+
+#define FDCTROW(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */ \
+ x0 = vec_add(b0, b7); /* x0 = b0 + b7; */ \
+ x7 = vec_sub(b0, b7); /* x7 = b0 - b7; */ \
+ x1 = vec_add(b1, b6); /* x1 = b1 + b6; */ \
+ x6 = vec_sub(b1, b6); /* x6 = b1 - b6; */ \
+ x2 = vec_add(b2, b5); /* x2 = b2 + b5; */ \
+ x5 = vec_sub(b2, b5); /* x5 = b2 - b5; */ \
+ x3 = vec_add(b3, b4); /* x3 = b3 + b4; */ \
+ x4 = vec_sub(b3, b4); /* x4 = b3 - b4; */ \
+ \
+ b7 = vec_add(x0, x3); /* b7 = x0 + x3; */ \
+ b1 = vec_add(x1, x2); /* b1 = x1 + x2; */ \
+ b0 = vec_add(b7, b1); /* b0 = b7 + b1; */ \
+ b4 = vec_sub(b7, b1); /* b4 = b7 - b1; */ \
+ \
+ b2 = vec_sub(x0, x3); /* b2 = x0 - x3; */ \
+ b6 = vec_sub(x1, x2); /* b6 = x1 - x2; */ \
+ b5 = vec_add(b6, b2); /* b5 = b6 + b2; */ \
+ cnst = LD_W2; \
+ b5 = vec_madd(cnst, b5, mzero); /* b5 = b5 * W2; */ \
+ cnst = LD_W1; \
+ b2 = vec_madd(cnst, b2, b5); /* b2 = b5 + b2 * W1; */ \
+ cnst = LD_W0; \
+ b6 = vec_madd(cnst, b6, b5); /* b6 = b5 + b6 * W0; */ \
+ \
+ x0 = vec_add(x4, x7); /* x0 = x4 + x7; */ \
+ x1 = vec_add(x5, x6); /* x1 = x5 + x6; */ \
+ x2 = vec_add(x4, x6); /* x2 = x4 + x6; */ \
+ x3 = vec_add(x5, x7); /* x3 = x5 + x7; */ \
+ x8 = vec_add(x2, x3); /* x8 = x2 + x3; */ \
+ cnst = LD_W3; \
+ x8 = vec_madd(cnst, x8, mzero); /* x8 = x8 * W3; */ \
+ \
+ cnst = LD_W8; \
+ x0 = vec_madd(cnst, x0, mzero); /* x0 *= W8; */ \
+ cnst = LD_W9; \
+ x1 = vec_madd(cnst, x1, mzero); /* x1 *= W9; */ \
+ cnst = LD_WA; \
+ x2 = vec_madd(cnst, x2, x8); /* x2 = x2 * WA + x8; */ \
+ cnst = LD_WB; \
+ x3 = vec_madd(cnst, x3, x8); /* x3 = x3 * WB + x8; */ \
+ \
+ cnst = LD_W4; \
+ b7 = vec_madd(cnst, x4, x0); /* b7 = x4 * W4 + x0; */ \
+ cnst = LD_W5; \
+ b5 = vec_madd(cnst, x5, x1); /* b5 = x5 * W5 + x1; */ \
+ cnst = LD_W6; \
+ b3 = vec_madd(cnst, x6, x1); /* b3 = x6 * W6 + x1; */ \
+ cnst = LD_W7; \
+ b1 = vec_madd(cnst, x7, x0); /* b1 = x7 * W7 + x0; */ \
+ \
+ b7 = vec_add(b7, x2); /* b7 = b7 + x2; */ \
+ b5 = vec_add(b5, x3); /* b5 = b5 + x3; */ \
+ b3 = vec_add(b3, x2); /* b3 = b3 + x2; */ \
+ b1 = vec_add(b1, x3); /* b1 = b1 + x3; */ \
+ /* }}} */
+
+#define FDCTCOL(b0,b1,b2,b3,b4,b5,b6,b7) /* {{{ */ \
+ x0 = vec_add(b0, b7); /* x0 = b0 + b7; */ \
+ x7 = vec_sub(b0, b7); /* x7 = b0 - b7; */ \
+ x1 = vec_add(b1, b6); /* x1 = b1 + b6; */ \
+ x6 = vec_sub(b1, b6); /* x6 = b1 - b6; */ \
+ x2 = vec_add(b2, b5); /* x2 = b2 + b5; */ \
+ x5 = vec_sub(b2, b5); /* x5 = b2 - b5; */ \
+ x3 = vec_add(b3, b4); /* x3 = b3 + b4; */ \
+ x4 = vec_sub(b3, b4); /* x4 = b3 - b4; */ \
+ \
+ b7 = vec_add(x0, x3); /* b7 = x0 + x3; */ \
+ b1 = vec_add(x1, x2); /* b1 = x1 + x2; */ \
+ b0 = vec_add(b7, b1); /* b0 = b7 + b1; */ \
+ b4 = vec_sub(b7, b1); /* b4 = b7 - b1; */ \
+ \
+ b2 = vec_sub(x0, x3); /* b2 = x0 - x3; */ \
+ b6 = vec_sub(x1, x2); /* b6 = x1 - x2; */ \
+ b5 = vec_add(b6, b2); /* b5 = b6 + b2; */ \
+ cnst = LD_W2; \
+ b5 = vec_madd(cnst, b5, mzero); /* b5 = b5 * W2; */ \
+ cnst = LD_W1; \
+ b2 = vec_madd(cnst, b2, b5); /* b2 = b5 + b2 * W1; */ \
+ cnst = LD_W0; \
+ b6 = vec_madd(cnst, b6, b5); /* b6 = b5 + b6 * W0; */ \
+ \
+ x0 = vec_add(x4, x7); /* x0 = x4 + x7; */ \
+ x1 = vec_add(x5, x6); /* x1 = x5 + x6; */ \
+ x2 = vec_add(x4, x6); /* x2 = x4 + x6; */ \
+ x3 = vec_add(x5, x7); /* x3 = x5 + x7; */ \
+ x8 = vec_add(x2, x3); /* x8 = x2 + x3; */ \
+ cnst = LD_W3; \
+ x8 = vec_madd(cnst, x8, mzero); /* x8 = x8 * W3; */ \
+ \
+ cnst = LD_W8; \
+ x0 = vec_madd(cnst, x0, mzero); /* x0 *= W8; */ \
+ cnst = LD_W9; \
+ x1 = vec_madd(cnst, x1, mzero); /* x1 *= W9; */ \
+ cnst = LD_WA; \
+ x2 = vec_madd(cnst, x2, x8); /* x2 = x2 * WA + x8; */ \
+ cnst = LD_WB; \
+ x3 = vec_madd(cnst, x3, x8); /* x3 = x3 * WB + x8; */ \
+ \
+ cnst = LD_W4; \
+ b7 = vec_madd(cnst, x4, x0); /* b7 = x4 * W4 + x0; */ \
+ cnst = LD_W5; \
+ b5 = vec_madd(cnst, x5, x1); /* b5 = x5 * W5 + x1; */ \
+ cnst = LD_W6; \
+ b3 = vec_madd(cnst, x6, x1); /* b3 = x6 * W6 + x1; */ \
+ cnst = LD_W7; \
+ b1 = vec_madd(cnst, x7, x0); /* b1 = x7 * W7 + x0; */ \
+ \
+ b7 = vec_add(b7, x2); /* b7 += x2; */ \
+ b5 = vec_add(b5, x3); /* b5 += x3; */ \
+ b3 = vec_add(b3, x2); /* b3 += x2; */ \
+ b1 = vec_add(b1, x3); /* b1 += x3; */ \
+ /* }}} */
+
+
+
+/* two dimensional discrete cosine transform */
+
+void ff_fdct_altivec(int16_t *block)
+{
+ vector signed short *bp;
+ vector float *cp;
+ vector float b00, b10, b20, b30, b40, b50, b60, b70;
+ vector float b01, b11, b21, b31, b41, b51, b61, b71;
+ vector float mzero, cnst, cnsts0, cnsts1, cnsts2;
+ vector float x0, x1, x2, x3, x4, x5, x6, x7, x8;
+
+ /* setup constants {{{ */
+ /* mzero = -0.0 */
+ mzero = ((vector float)vec_splat_u32(-1));
+ mzero = ((vector float)vec_sl(vu32(mzero), vu32(mzero)));
+ cp = fdctconsts;
+ cnsts0 = vec_ld(0, cp); cp++;
+ cnsts1 = vec_ld(0, cp); cp++;
+ cnsts2 = vec_ld(0, cp);
+ /* }}} */
+
+
+ /* 8x8 matrix transpose (vector short[8]) {{{ */
+#define MERGE_S16(hl,a,b) vec_merge##hl(vs16(a), vs16(b))
+
+ bp = (vector signed short*)block;
+ b00 = ((vector float)vec_ld(0, bp));
+ b40 = ((vector float)vec_ld(16*4, bp));
+ b01 = ((vector float)MERGE_S16(h, b00, b40));
+ b11 = ((vector float)MERGE_S16(l, b00, b40));
+ bp++;
+ b10 = ((vector float)vec_ld(0, bp));
+ b50 = ((vector float)vec_ld(16*4, bp));
+ b21 = ((vector float)MERGE_S16(h, b10, b50));
+ b31 = ((vector float)MERGE_S16(l, b10, b50));
+ bp++;
+ b20 = ((vector float)vec_ld(0, bp));
+ b60 = ((vector float)vec_ld(16*4, bp));
+ b41 = ((vector float)MERGE_S16(h, b20, b60));
+ b51 = ((vector float)MERGE_S16(l, b20, b60));
+ bp++;
+ b30 = ((vector float)vec_ld(0, bp));
+ b70 = ((vector float)vec_ld(16*4, bp));
+ b61 = ((vector float)MERGE_S16(h, b30, b70));
+ b71 = ((vector float)MERGE_S16(l, b30, b70));
+
+ x0 = ((vector float)MERGE_S16(h, b01, b41));
+ x1 = ((vector float)MERGE_S16(l, b01, b41));
+ x2 = ((vector float)MERGE_S16(h, b11, b51));
+ x3 = ((vector float)MERGE_S16(l, b11, b51));
+ x4 = ((vector float)MERGE_S16(h, b21, b61));
+ x5 = ((vector float)MERGE_S16(l, b21, b61));
+ x6 = ((vector float)MERGE_S16(h, b31, b71));
+ x7 = ((vector float)MERGE_S16(l, b31, b71));
+
+ b00 = ((vector float)MERGE_S16(h, x0, x4));
+ b10 = ((vector float)MERGE_S16(l, x0, x4));
+ b20 = ((vector float)MERGE_S16(h, x1, x5));
+ b30 = ((vector float)MERGE_S16(l, x1, x5));
+ b40 = ((vector float)MERGE_S16(h, x2, x6));
+ b50 = ((vector float)MERGE_S16(l, x2, x6));
+ b60 = ((vector float)MERGE_S16(h, x3, x7));
+ b70 = ((vector float)MERGE_S16(l, x3, x7));
+
+#undef MERGE_S16
+ /* }}} */
+
+
+/* Some of the initial calculations can be done as vector short before
+ * conversion to vector float. The following code section takes advantage
+ * of this.
+ */
+ /* fdct rows {{{ */
+ x0 = ((vector float)vec_add(vs16(b00), vs16(b70)));
+ x7 = ((vector float)vec_sub(vs16(b00), vs16(b70)));
+ x1 = ((vector float)vec_add(vs16(b10), vs16(b60)));
+ x6 = ((vector float)vec_sub(vs16(b10), vs16(b60)));
+ x2 = ((vector float)vec_add(vs16(b20), vs16(b50)));
+ x5 = ((vector float)vec_sub(vs16(b20), vs16(b50)));
+ x3 = ((vector float)vec_add(vs16(b30), vs16(b40)));
+ x4 = ((vector float)vec_sub(vs16(b30), vs16(b40)));
+
+ b70 = ((vector float)vec_add(vs16(x0), vs16(x3)));
+ b10 = ((vector float)vec_add(vs16(x1), vs16(x2)));
+
+ b00 = ((vector float)vec_add(vs16(b70), vs16(b10)));
+ b40 = ((vector float)vec_sub(vs16(b70), vs16(b10)));
+
+#define CTF0(n) \
+ b##n##1 = ((vector float)vec_unpackl(vs16(b##n##0))); \
+ b##n##0 = ((vector float)vec_unpackh(vs16(b##n##0))); \
+ b##n##1 = vec_ctf(vs32(b##n##1), 0); \
+ b##n##0 = vec_ctf(vs32(b##n##0), 0);
+
+ CTF0(0);
+ CTF0(4);
+
+ b20 = ((vector float)vec_sub(vs16(x0), vs16(x3)));
+ b60 = ((vector float)vec_sub(vs16(x1), vs16(x2)));
+
+ CTF0(2);
+ CTF0(6);
+
+#undef CTF0
+
+ x0 = vec_add(b60, b20);
+ x1 = vec_add(b61, b21);
+
+ cnst = LD_W2;
+ x0 = vec_madd(cnst, x0, mzero);
+ x1 = vec_madd(cnst, x1, mzero);
+ cnst = LD_W1;
+ b20 = vec_madd(cnst, b20, x0);
+ b21 = vec_madd(cnst, b21, x1);
+ cnst = LD_W0;
+ b60 = vec_madd(cnst, b60, x0);
+ b61 = vec_madd(cnst, b61, x1);
+
+#define CTFX(x,b) \
+ b##0 = ((vector float)vec_unpackh(vs16(x))); \
+ b##1 = ((vector float)vec_unpackl(vs16(x))); \
+ b##0 = vec_ctf(vs32(b##0), 0); \
+ b##1 = vec_ctf(vs32(b##1), 0); \
+
+ CTFX(x4, b7);
+ CTFX(x5, b5);
+ CTFX(x6, b3);
+ CTFX(x7, b1);
+
+#undef CTFX
+
+
+ x0 = vec_add(b70, b10);
+ x1 = vec_add(b50, b30);
+ x2 = vec_add(b70, b30);
+ x3 = vec_add(b50, b10);
+ x8 = vec_add(x2, x3);
+ cnst = LD_W3;
+ x8 = vec_madd(cnst, x8, mzero);
+
+ cnst = LD_W8;
+ x0 = vec_madd(cnst, x0, mzero);
+ cnst = LD_W9;
+ x1 = vec_madd(cnst, x1, mzero);
+ cnst = LD_WA;
+ x2 = vec_madd(cnst, x2, x8);
+ cnst = LD_WB;
+ x3 = vec_madd(cnst, x3, x8);
+
+ cnst = LD_W4;
+ b70 = vec_madd(cnst, b70, x0);
+ cnst = LD_W5;
+ b50 = vec_madd(cnst, b50, x1);
+ cnst = LD_W6;
+ b30 = vec_madd(cnst, b30, x1);
+ cnst = LD_W7;
+ b10 = vec_madd(cnst, b10, x0);
+
+ b70 = vec_add(b70, x2);
+ b50 = vec_add(b50, x3);
+ b30 = vec_add(b30, x2);
+ b10 = vec_add(b10, x3);
+
+
+ x0 = vec_add(b71, b11);
+ x1 = vec_add(b51, b31);
+ x2 = vec_add(b71, b31);
+ x3 = vec_add(b51, b11);
+ x8 = vec_add(x2, x3);
+ cnst = LD_W3;
+ x8 = vec_madd(cnst, x8, mzero);
+
+ cnst = LD_W8;
+ x0 = vec_madd(cnst, x0, mzero);
+ cnst = LD_W9;
+ x1 = vec_madd(cnst, x1, mzero);
+ cnst = LD_WA;
+ x2 = vec_madd(cnst, x2, x8);
+ cnst = LD_WB;
+ x3 = vec_madd(cnst, x3, x8);
+
+ cnst = LD_W4;
+ b71 = vec_madd(cnst, b71, x0);
+ cnst = LD_W5;
+ b51 = vec_madd(cnst, b51, x1);
+ cnst = LD_W6;
+ b31 = vec_madd(cnst, b31, x1);
+ cnst = LD_W7;
+ b11 = vec_madd(cnst, b11, x0);
+
+ b71 = vec_add(b71, x2);
+ b51 = vec_add(b51, x3);
+ b31 = vec_add(b31, x2);
+ b11 = vec_add(b11, x3);
+ /* }}} */
+
+
+ /* 8x8 matrix transpose (vector float[8][2]) {{{ */
+ x0 = vec_mergel(b00, b20);
+ x1 = vec_mergeh(b00, b20);
+ x2 = vec_mergel(b10, b30);
+ x3 = vec_mergeh(b10, b30);
+
+ b00 = vec_mergeh(x1, x3);
+ b10 = vec_mergel(x1, x3);
+ b20 = vec_mergeh(x0, x2);
+ b30 = vec_mergel(x0, x2);
+
+ x4 = vec_mergel(b41, b61);
+ x5 = vec_mergeh(b41, b61);
+ x6 = vec_mergel(b51, b71);
+ x7 = vec_mergeh(b51, b71);
+
+ b41 = vec_mergeh(x5, x7);
+ b51 = vec_mergel(x5, x7);
+ b61 = vec_mergeh(x4, x6);
+ b71 = vec_mergel(x4, x6);
+
+ x0 = vec_mergel(b01, b21);
+ x1 = vec_mergeh(b01, b21);
+ x2 = vec_mergel(b11, b31);
+ x3 = vec_mergeh(b11, b31);
+
+ x4 = vec_mergel(b40, b60);
+ x5 = vec_mergeh(b40, b60);
+ x6 = vec_mergel(b50, b70);
+ x7 = vec_mergeh(b50, b70);
+
+ b40 = vec_mergeh(x1, x3);
+ b50 = vec_mergel(x1, x3);
+ b60 = vec_mergeh(x0, x2);
+ b70 = vec_mergel(x0, x2);
+
+ b01 = vec_mergeh(x5, x7);
+ b11 = vec_mergel(x5, x7);
+ b21 = vec_mergeh(x4, x6);
+ b31 = vec_mergel(x4, x6);
+ /* }}} */
+
+
+ FDCTCOL(b00, b10, b20, b30, b40, b50, b60, b70);
+ FDCTCOL(b01, b11, b21, b31, b41, b51, b61, b71);
+
+
+ /* round, convert back to short {{{ */
+#define CTS(n) \
+ b##n##0 = vec_round(b##n##0); \
+ b##n##1 = vec_round(b##n##1); \
+ b##n##0 = ((vector float)vec_cts(b##n##0, 0)); \
+ b##n##1 = ((vector float)vec_cts(b##n##1, 0)); \
+ b##n##0 = ((vector float)vec_pack(vs32(b##n##0), vs32(b##n##1))); \
+ vec_st(vs16(b##n##0), 0, bp);
+
+ bp = (vector signed short*)block;
+ CTS(0); bp++;
+ CTS(1); bp++;
+ CTS(2); bp++;
+ CTS(3); bp++;
+ CTS(4); bp++;
+ CTS(5); bp++;
+ CTS(6); bp++;
+ CTS(7);
+
+#undef CTS
+ /* }}} */
+}
+
+/* vim:set foldmethod=marker foldlevel=0: */
diff --git a/ffmpeg/libavcodec/ppc/fft_altivec.c b/ffmpeg/libavcodec/ppc/fft_altivec.c
new file mode 100644
index 0000000..651ee26
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/fft_altivec.c
@@ -0,0 +1,150 @@
+/*
+ * FFT/IFFT transforms
+ * AltiVec-enabled
+ * Copyright (c) 2009 Loren Merritt
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/fft.h"
+
+/**
+ * Do a complex FFT with the parameters defined in ff_fft_init(). The
+ * input data must be permuted before with s->revtab table. No
+ * 1.0/sqrt(n) normalization is done.
+ * AltiVec-enabled
+ * This code assumes that the 'z' pointer is 16 bytes-aligned
+ * It also assumes all FFTComplex are 8 bytes-aligned pair of float
+ */
+
+void ff_fft_calc_altivec(FFTContext *s, FFTComplex *z);
+void ff_fft_calc_interleave_altivec(FFTContext *s, FFTComplex *z);
+
+#if HAVE_GNU_AS
+static void ff_imdct_half_altivec(FFTContext *s, FFTSample *output, const FFTSample *input)
+{
+ int j, k;
+ int n = 1 << s->mdct_bits;
+ int n4 = n >> 2;
+ int n8 = n >> 3;
+ int n32 = n >> 5;
+ const uint16_t *revtabj = s->revtab;
+ const uint16_t *revtabk = s->revtab+n4;
+ const vec_f *tcos = (const vec_f*)(s->tcos+n8);
+ const vec_f *tsin = (const vec_f*)(s->tsin+n8);
+ const vec_f *pin = (const vec_f*)(input+n4);
+ vec_f *pout = (vec_f*)(output+n4);
+
+ /* pre rotation */
+ k = n32-1;
+ do {
+ vec_f cos,sin,cos0,sin0,cos1,sin1,re,im,r0,i0,r1,i1,a,b,c,d;
+#define CMULA(p,o0,o1,o2,o3)\
+ a = pin[ k*2+p]; /* { z[k].re, z[k].im, z[k+1].re, z[k+1].im } */\
+ b = pin[-k*2-p-1]; /* { z[-k-2].re, z[-k-2].im, z[-k-1].re, z[-k-1].im } */\
+ re = vec_perm(a, b, vcprm(0,2,s0,s2)); /* { z[k].re, z[k+1].re, z[-k-2].re, z[-k-1].re } */\
+ im = vec_perm(a, b, vcprm(s3,s1,3,1)); /* { z[-k-1].im, z[-k-2].im, z[k+1].im, z[k].im } */\
+ cos = vec_perm(cos0, cos1, vcprm(o0,o1,s##o2,s##o3)); /* { cos[k], cos[k+1], cos[-k-2], cos[-k-1] } */\
+ sin = vec_perm(sin0, sin1, vcprm(o0,o1,s##o2,s##o3));\
+ r##p = im*cos - re*sin;\
+ i##p = re*cos + im*sin;
+#define STORE2(v,dst)\
+ j = dst;\
+ vec_ste(v, 0, output+j*2);\
+ vec_ste(v, 4, output+j*2);
+#define STORE8(p)\
+ a = vec_perm(r##p, i##p, vcprm(0,s0,0,s0));\
+ b = vec_perm(r##p, i##p, vcprm(1,s1,1,s1));\
+ c = vec_perm(r##p, i##p, vcprm(2,s2,2,s2));\
+ d = vec_perm(r##p, i##p, vcprm(3,s3,3,s3));\
+ STORE2(a, revtabk[ p*2-4]);\
+ STORE2(b, revtabk[ p*2-3]);\
+ STORE2(c, revtabj[-p*2+2]);\
+ STORE2(d, revtabj[-p*2+3]);
+
+ cos0 = tcos[k];
+ sin0 = tsin[k];
+ cos1 = tcos[-k-1];
+ sin1 = tsin[-k-1];
+ CMULA(0, 0,1,2,3);
+ CMULA(1, 2,3,0,1);
+ STORE8(0);
+ STORE8(1);
+ revtabj += 4;
+ revtabk -= 4;
+ k--;
+ } while(k >= 0);
+
+ ff_fft_calc_altivec(s, (FFTComplex*)output);
+
+ /* post rotation + reordering */
+ j = -n32;
+ k = n32-1;
+ do {
+ vec_f cos,sin,re,im,a,b,c,d;
+#define CMULB(d0,d1,o)\
+ re = pout[o*2];\
+ im = pout[o*2+1];\
+ cos = tcos[o];\
+ sin = tsin[o];\
+ d0 = im*sin - re*cos;\
+ d1 = re*sin + im*cos;
+
+ CMULB(a,b,j);
+ CMULB(c,d,k);
+ pout[2*j] = vec_perm(a, d, vcprm(0,s3,1,s2));
+ pout[2*j+1] = vec_perm(a, d, vcprm(2,s1,3,s0));
+ pout[2*k] = vec_perm(c, b, vcprm(0,s3,1,s2));
+ pout[2*k+1] = vec_perm(c, b, vcprm(2,s1,3,s0));
+ j++;
+ k--;
+ } while(k >= 0);
+}
+
+static void ff_imdct_calc_altivec(FFTContext *s, FFTSample *output, const FFTSample *input)
+{
+ int k;
+ int n = 1 << s->mdct_bits;
+ int n4 = n >> 2;
+ int n16 = n >> 4;
+ vec_u32 sign = {1U<<31,1U<<31,1U<<31,1U<<31};
+ vec_u32 *p0 = (vec_u32*)(output+n4);
+ vec_u32 *p1 = (vec_u32*)(output+n4*3);
+
+ ff_imdct_half_altivec(s, output+n4, input);
+
+ for (k = 0; k < n16; k++) {
+ vec_u32 a = p0[k] ^ sign;
+ vec_u32 b = p1[-k-1];
+ p0[-k-1] = vec_perm(a, a, vcprm(3,2,1,0));
+ p1[k] = vec_perm(b, b, vcprm(3,2,1,0));
+ }
+}
+#endif /* HAVE_GNU_AS */
+
+av_cold void ff_fft_init_altivec(FFTContext *s)
+{
+#if HAVE_GNU_AS
+ s->fft_calc = ff_fft_calc_interleave_altivec;
+ if (s->mdct_bits >= 5) {
+ s->imdct_calc = ff_imdct_calc_altivec;
+ s->imdct_half = ff_imdct_half_altivec;
+ }
+#endif
+}
diff --git a/ffmpeg/libavcodec/ppc/fft_altivec_s.S b/ffmpeg/libavcodec/ppc/fft_altivec_s.S
new file mode 100644
index 0000000..16ce838
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/fft_altivec_s.S
@@ -0,0 +1,449 @@
+/*
+ * FFT transform with Altivec optimizations
+ * Copyright (c) 2009 Loren Merritt
+ *
+ * This algorithm (though not any of the implementation details) is
+ * based on libdjbfft by D. J. Bernstein.
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/*
+ * These functions are not individually interchangeable with the C versions.
+ * While C takes arrays of FFTComplex, Altivec leaves intermediate results
+ * in blocks as convenient to the vector size.
+ * i.e. {4x real, 4x imaginary, 4x real, ...}
+ *
+ * I ignore standard calling convention.
+ * Instead, the following registers are treated as global constants:
+ * v14: zero
+ * v15..v18: cosines
+ * v19..v29: permutations
+ * r9: 16
+ * r12: ff_cos_tabs
+ * and the rest are free for local use.
+ */
+
+#include "config.h"
+#include "asm.S"
+
+.text
+
+.macro addi2 ra, imm // add 32-bit immediate
+.if \imm & 0xffff
+ addi \ra, \ra, \imm@l
+.endif
+.if (\imm+0x8000)>>16
+ addis \ra, \ra, \imm@ha
+.endif
+.endm
+
+.macro FFT4 a0, a1, a2, a3 // in:0-1 out:2-3
+ vperm \a2,\a0,\a1,v20 // vcprm(0,1,s2,s1) // {r0,i0,r3,i2}
+ vperm \a3,\a0,\a1,v21 // vcprm(2,3,s0,s3) // {r1,i1,r2,i3}
+ vaddfp \a0,\a2,\a3 // {t1,t2,t6,t5}
+ vsubfp \a1,\a2,\a3 // {t3,t4,t8,t7}
+ vmrghw \a2,\a0,\a1 // vcprm(0,s0,1,s1) // {t1,t3,t2,t4}
+ vperm \a3,\a0,\a1,v22 // vcprm(2,s3,3,s2) // {t6,t7,t5,t8}
+ vaddfp \a0,\a2,\a3 // {r0,r1,i0,i1}
+ vsubfp \a1,\a2,\a3 // {r2,r3,i2,i3}
+ vperm \a2,\a0,\a1,v23 // vcprm(0,1,s0,s1) // {r0,r1,r2,r3}
+ vperm \a3,\a0,\a1,v24 // vcprm(2,3,s2,s3) // {i0,i1,i2,i3}
+.endm
+
+.macro FFT4x2 a0, a1, b0, b1, a2, a3, b2, b3
+ vperm \a2,\a0,\a1,v20 // vcprm(0,1,s2,s1) // {r0,i0,r3,i2}
+ vperm \a3,\a0,\a1,v21 // vcprm(2,3,s0,s3) // {r1,i1,r2,i3}
+ vperm \b2,\b0,\b1,v20
+ vperm \b3,\b0,\b1,v21
+ vaddfp \a0,\a2,\a3 // {t1,t2,t6,t5}
+ vsubfp \a1,\a2,\a3 // {t3,t4,t8,t7}
+ vaddfp \b0,\b2,\b3
+ vsubfp \b1,\b2,\b3
+ vmrghw \a2,\a0,\a1 // vcprm(0,s0,1,s1) // {t1,t3,t2,t4}
+ vperm \a3,\a0,\a1,v22 // vcprm(2,s3,3,s2) // {t6,t7,t5,t8}
+ vmrghw \b2,\b0,\b1
+ vperm \b3,\b0,\b1,v22
+ vaddfp \a0,\a2,\a3 // {r0,r1,i0,i1}
+ vsubfp \a1,\a2,\a3 // {r2,r3,i2,i3}
+ vaddfp \b0,\b2,\b3
+ vsubfp \b1,\b2,\b3
+ vperm \a2,\a0,\a1,v23 // vcprm(0,1,s0,s1) // {r0,r1,r2,r3}
+ vperm \a3,\a0,\a1,v24 // vcprm(2,3,s2,s3) // {i0,i1,i2,i3}
+ vperm \b2,\b0,\b1,v23
+ vperm \b3,\b0,\b1,v24
+.endm
+
+.macro FFT8 a0, a1, b0, b1, a2, a3, b2, b3, b4 // in,out:a0-b1
+ vmrghw \b2,\b0,\b1 // vcprm(0,s0,1,s1) // {r4,r6,i4,i6}
+ vmrglw \b3,\b0,\b1 // vcprm(2,s2,3,s3) // {r5,r7,i5,i7}
+ vperm \a2,\a0,\a1,v20 // FFT4 ...
+ vperm \a3,\a0,\a1,v21
+ vaddfp \b0,\b2,\b3 // {t1,t3,t2,t4}
+ vsubfp \b1,\b2,\b3 // {r5,r7,i5,i7}
+ vperm \b4,\b1,\b1,v25 // vcprm(2,3,0,1) // {i5,i7,r5,r7}
+ vaddfp \a0,\a2,\a3
+ vsubfp \a1,\a2,\a3
+ vmaddfp \b1,\b1,v17,v14 // * {-1,1,1,-1}/sqrt(2)
+ vmaddfp \b1,\b4,v18,\b1 // * { 1,1,1,1 }/sqrt(2) // {t8,ta,t7,t9}
+ vmrghw \a2,\a0,\a1
+ vperm \a3,\a0,\a1,v22
+ vperm \b2,\b0,\b1,v26 // vcprm(1,2,s3,s0) // {t3,t2,t9,t8}
+ vperm \b3,\b0,\b1,v27 // vcprm(0,3,s2,s1) // {t1,t4,t7,ta}
+ vaddfp \a0,\a2,\a3
+ vsubfp \a1,\a2,\a3
+ vaddfp \b0,\b2,\b3 // {t1,t2,t9,ta}
+ vsubfp \b1,\b2,\b3 // {t6,t5,tc,tb}
+ vperm \a2,\a0,\a1,v23
+ vperm \a3,\a0,\a1,v24
+ vperm \b2,\b0,\b1,v28 // vcprm(0,2,s1,s3) // {t1,t9,t5,tb}
+ vperm \b3,\b0,\b1,v29 // vcprm(1,3,s0,s2) // {t2,ta,t6,tc}
+ vsubfp \b0,\a2,\b2 // {r4,r5,r6,r7}
+ vsubfp \b1,\a3,\b3 // {i4,i5,i6,i7}
+ vaddfp \a0,\a2,\b2 // {r0,r1,r2,r3}
+ vaddfp \a1,\a3,\b3 // {i0,i1,i2,i3}
+.endm
+
+.macro BF d0,d1,s0,s1
+ vsubfp \d1,\s0,\s1
+ vaddfp \d0,\s0,\s1
+.endm
+
+.macro zip d0,d1,s0,s1
+ vmrghw \d0,\s0,\s1
+ vmrglw \d1,\s0,\s1
+.endm
+
+.macro def_fft4 interleave
+fft4\interleave\()_altivec:
+ lvx v0, 0,r3
+ lvx v1,r9,r3
+ FFT4 v0,v1,v2,v3
+.ifnb \interleave
+ zip v0,v1,v2,v3
+ stvx v0, 0,r3
+ stvx v1,r9,r3
+.else
+ stvx v2, 0,r3
+ stvx v3,r9,r3
+.endif
+ blr
+.endm
+
+.macro def_fft8 interleave
+fft8\interleave\()_altivec:
+ addi r4,r3,32
+ lvx v0, 0,r3
+ lvx v1,r9,r3
+ lvx v2, 0,r4
+ lvx v3,r9,r4
+ FFT8 v0,v1,v2,v3,v4,v5,v6,v7,v8
+.ifnb \interleave
+ zip v4,v5,v0,v1
+ zip v6,v7,v2,v3
+ stvx v4, 0,r3
+ stvx v5,r9,r3
+ stvx v6, 0,r4
+ stvx v7,r9,r4
+.else
+ stvx v0, 0,r3
+ stvx v1,r9,r3
+ stvx v2, 0,r4
+ stvx v3,r9,r4
+.endif
+ blr
+.endm
+
+.macro def_fft16 interleave
+fft16\interleave\()_altivec:
+ addi r5,r3,64
+ addi r6,r3,96
+ addi r4,r3,32
+ lvx v0, 0,r5
+ lvx v1,r9,r5
+ lvx v2, 0,r6
+ lvx v3,r9,r6
+ FFT4x2 v0,v1,v2,v3,v4,v5,v6,v7
+ lvx v0, 0,r3
+ lvx v1,r9,r3
+ lvx v2, 0,r4
+ lvx v3,r9,r4
+ FFT8 v0,v1,v2,v3,v8,v9,v10,v11,v12
+ vmaddfp v8,v4,v15,v14 // r2*wre
+ vmaddfp v9,v5,v15,v14 // i2*wre
+ vmaddfp v10,v6,v15,v14 // r3*wre
+ vmaddfp v11,v7,v15,v14 // i3*wre
+ vmaddfp v8,v5,v16,v8 // i2*wim
+ vnmsubfp v9,v4,v16,v9 // r2*wim
+ vnmsubfp v10,v7,v16,v10 // i3*wim
+ vmaddfp v11,v6,v16,v11 // r3*wim
+ BF v10,v12,v10,v8
+ BF v11,v13,v9,v11
+ BF v0,v4,v0,v10
+ BF v3,v7,v3,v12
+ BF v1,v5,v1,v11
+ BF v2,v6,v2,v13
+.ifnb \interleave
+ zip v8, v9,v0,v1
+ zip v10,v11,v2,v3
+ zip v12,v13,v4,v5
+ zip v14,v15,v6,v7
+ stvx v8, 0,r3
+ stvx v9,r9,r3
+ stvx v10, 0,r4
+ stvx v11,r9,r4
+ stvx v12, 0,r5
+ stvx v13,r9,r5
+ stvx v14, 0,r6
+ stvx v15,r9,r6
+.else
+ stvx v0, 0,r3
+ stvx v4, 0,r5
+ stvx v3,r9,r4
+ stvx v7,r9,r6
+ stvx v1,r9,r3
+ stvx v5,r9,r5
+ stvx v2, 0,r4
+ stvx v6, 0,r6
+.endif
+ blr
+.endm
+
+// void pass(float *z, float *wre, int n)
+.macro PASS interleave, suffix
+fft_pass\suffix\()_altivec:
+ mtctr r5
+ slwi r0,r5,4
+ slwi r7,r5,6 // o2
+ slwi r5,r5,5 // o1
+ add r10,r5,r7 // o3
+ add r0,r4,r0 // wim
+ addi r6,r5,16 // o1+16
+ addi r8,r7,16 // o2+16
+ addi r11,r10,16 // o3+16
+1:
+ lvx v8, 0,r4 // wre
+ lvx v10, 0,r0 // wim
+ sub r0,r0,r9
+ lvx v9, 0,r0
+ vperm v9,v9,v10,v19 // vcprm(s0,3,2,1) => wim[0 .. -3]
+ lvx v4,r3,r7 // r2 = z[o2]
+ lvx v5,r3,r8 // i2 = z[o2+16]
+ lvx v6,r3,r10 // r3 = z[o3]
+ lvx v7,r3,r11 // i3 = z[o3+16]
+ vmaddfp v10,v4,v8,v14 // r2*wre
+ vmaddfp v11,v5,v8,v14 // i2*wre
+ vmaddfp v12,v6,v8,v14 // r3*wre
+ vmaddfp v13,v7,v8,v14 // i3*wre
+ lvx v0, 0,r3 // r0 = z[0]
+ lvx v3,r3,r6 // i1 = z[o1+16]
+ vmaddfp v10,v5,v9,v10 // i2*wim
+ vnmsubfp v11,v4,v9,v11 // r2*wim
+ vnmsubfp v12,v7,v9,v12 // i3*wim
+ vmaddfp v13,v6,v9,v13 // r3*wim
+ lvx v1,r3,r9 // i0 = z[16]
+ lvx v2,r3,r5 // r1 = z[o1]
+ BF v12,v8,v12,v10
+ BF v13,v9,v11,v13
+ BF v0,v4,v0,v12
+ BF v3,v7,v3,v8
+.if !\interleave
+ stvx v0, 0,r3
+ stvx v4,r3,r7
+ stvx v3,r3,r6
+ stvx v7,r3,r11
+.endif
+ BF v1,v5,v1,v13
+ BF v2,v6,v2,v9
+.if !\interleave
+ stvx v1,r3,r9
+ stvx v2,r3,r5
+ stvx v5,r3,r8
+ stvx v6,r3,r10
+.else
+ vmrghw v8,v0,v1
+ vmrglw v9,v0,v1
+ stvx v8, 0,r3
+ stvx v9,r3,r9
+ vmrghw v8,v2,v3
+ vmrglw v9,v2,v3
+ stvx v8,r3,r5
+ stvx v9,r3,r6
+ vmrghw v8,v4,v5
+ vmrglw v9,v4,v5
+ stvx v8,r3,r7
+ stvx v9,r3,r8
+ vmrghw v8,v6,v7
+ vmrglw v9,v6,v7
+ stvx v8,r3,r10
+ stvx v9,r3,r11
+.endif
+ addi r3,r3,32
+ addi r4,r4,16
+ bdnz 1b
+ sub r3,r3,r5
+ blr
+.endm
+
+#define M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */
+
+#define WORD_0 0x00,0x01,0x02,0x03
+#define WORD_1 0x04,0x05,0x06,0x07
+#define WORD_2 0x08,0x09,0x0a,0x0b
+#define WORD_3 0x0c,0x0d,0x0e,0x0f
+#define WORD_s0 0x10,0x11,0x12,0x13
+#define WORD_s1 0x14,0x15,0x16,0x17
+#define WORD_s2 0x18,0x19,0x1a,0x1b
+#define WORD_s3 0x1c,0x1d,0x1e,0x1f
+
+#define vcprm(a, b, c, d) .byte WORD_##a, WORD_##b, WORD_##c, WORD_##d
+
+ .rodata
+ .align 4
+fft_data:
+ .float 0, 0, 0, 0
+ .float 1, 0.92387953, M_SQRT1_2, 0.38268343
+ .float 0, 0.38268343, M_SQRT1_2, 0.92387953
+ .float -M_SQRT1_2, M_SQRT1_2, M_SQRT1_2,-M_SQRT1_2
+ .float M_SQRT1_2, M_SQRT1_2, M_SQRT1_2, M_SQRT1_2
+ vcprm(s0,3,2,1)
+ vcprm(0,1,s2,s1)
+ vcprm(2,3,s0,s3)
+ vcprm(2,s3,3,s2)
+ vcprm(0,1,s0,s1)
+ vcprm(2,3,s2,s3)
+ vcprm(2,3,0,1)
+ vcprm(1,2,s3,s0)
+ vcprm(0,3,s2,s1)
+ vcprm(0,2,s1,s3)
+ vcprm(1,3,s0,s2)
+
+.macro lvm b, r, regs:vararg
+ lvx \r, 0, \b
+ addi \b, \b, 16
+ .ifnb \regs
+ lvm \b, \regs
+ .endif
+.endm
+
+.macro stvm b, r, regs:vararg
+ stvx \r, 0, \b
+ addi \b, \b, 16
+ .ifnb \regs
+ stvm \b, \regs
+ .endif
+.endm
+
+.macro fft_calc interleave
+extfunc ff_fft_calc\interleave\()_altivec
+ mflr r0
+ stp r0, 2*PS(r1)
+ stpu r1, -(160+16*PS)(r1)
+ get_got r11
+ addi r6, r1, 16*PS
+ stvm r6, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
+ mfvrsave r0
+ stw r0, 15*PS(r1)
+ li r6, 0xfffffffc
+ mtvrsave r6
+
+ movrel r6, fft_data, r11
+ lvm r6, v14, v15, v16, v17, v18, v19, v20, v21
+ lvm r6, v22, v23, v24, v25, v26, v27, v28, v29
+
+ li r9, 16
+ movrel r12, X(ff_cos_tabs), r11
+
+ movrel r6, fft_dispatch_tab\interleave\()_altivec, r11
+ lwz r3, 0(r3)
+ subi r3, r3, 2
+ slwi r3, r3, 2+ARCH_PPC64
+ lpx r3, r3, r6
+ mtctr r3
+ mr r3, r4
+ bctrl
+
+ addi r6, r1, 16*PS
+ lvm r6, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
+ lwz r6, 15*PS(r1)
+ mtvrsave r6
+ lp r1, 0(r1)
+ lp r0, 2*PS(r1)
+ mtlr r0
+ blr
+.endm
+
+.macro DECL_FFT suffix, bits, n, n2, n4
+fft\n\suffix\()_altivec:
+ mflr r0
+ stp r0,PS*(\bits-3)(r1)
+ bl fft\n2\()_altivec
+ addi2 r3,\n*4
+ bl fft\n4\()_altivec
+ addi2 r3,\n*2
+ bl fft\n4\()_altivec
+ addi2 r3,\n*-6
+ lp r0,PS*(\bits-3)(r1)
+ lp r4,\bits*PS(r12)
+ mtlr r0
+ li r5,\n/16
+ b fft_pass\suffix\()_altivec
+.endm
+
+.macro DECL_FFTS interleave, suffix
+ .text
+ def_fft4 \suffix
+ def_fft8 \suffix
+ def_fft16 \suffix
+ PASS \interleave, \suffix
+ DECL_FFT \suffix, 5, 32, 16, 8
+ DECL_FFT \suffix, 6, 64, 32, 16
+ DECL_FFT \suffix, 7, 128, 64, 32
+ DECL_FFT \suffix, 8, 256, 128, 64
+ DECL_FFT \suffix, 9, 512, 256, 128
+ DECL_FFT \suffix,10, 1024, 512, 256
+ DECL_FFT \suffix,11, 2048, 1024, 512
+ DECL_FFT \suffix,12, 4096, 2048, 1024
+ DECL_FFT \suffix,13, 8192, 4096, 2048
+ DECL_FFT \suffix,14,16384, 8192, 4096
+ DECL_FFT \suffix,15,32768,16384, 8192
+ DECL_FFT \suffix,16,65536,32768,16384
+
+ fft_calc \suffix
+
+ .rodata
+ .align 3
+fft_dispatch_tab\suffix\()_altivec:
+ PTR fft4\suffix\()_altivec
+ PTR fft8\suffix\()_altivec
+ PTR fft16\suffix\()_altivec
+ PTR fft32\suffix\()_altivec
+ PTR fft64\suffix\()_altivec
+ PTR fft128\suffix\()_altivec
+ PTR fft256\suffix\()_altivec
+ PTR fft512\suffix\()_altivec
+ PTR fft1024\suffix\()_altivec
+ PTR fft2048\suffix\()_altivec
+ PTR fft4096\suffix\()_altivec
+ PTR fft8192\suffix\()_altivec
+ PTR fft16384\suffix\()_altivec
+ PTR fft32768\suffix\()_altivec
+ PTR fft65536\suffix\()_altivec
+.endm
+
+DECL_FFTS 0
+DECL_FFTS 1, _interleave
diff --git a/ffmpeg/libavcodec/ppc/fmtconvert_altivec.c b/ffmpeg/libavcodec/ppc/fmtconvert_altivec.c
new file mode 100644
index 0000000..b29c7d4
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/fmtconvert_altivec.c
@@ -0,0 +1,166 @@
+/*
+ * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavcodec/fmtconvert.h"
+
+#include "libavutil/ppc/util_altivec.h"
+#include "libavutil/attributes.h"
+#include "libavutil/mem.h"
+#include "dsputil_altivec.h"
+
+static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src,
+ float mul, int len)
+{
+ union {
+ vector float v;
+ float s[4];
+ } mul_u;
+ int i;
+ vector float src1, src2, dst1, dst2, mul_v, zero;
+
+ zero = (vector float)vec_splat_u32(0);
+ mul_u.s[0] = mul;
+ mul_v = vec_splat(mul_u.v, 0);
+
+ for (i = 0; i < len; i += 8) {
+ src1 = vec_ctf(vec_ld(0, src+i), 0);
+ src2 = vec_ctf(vec_ld(16, src+i), 0);
+ dst1 = vec_madd(src1, mul_v, zero);
+ dst2 = vec_madd(src2, mul_v, zero);
+ vec_st(dst1, 0, dst+i);
+ vec_st(dst2, 16, dst+i);
+ }
+}
+
+
+static vector signed short float_to_int16_one_altivec(const float *src)
+{
+ vector float s0 = vec_ld(0, src);
+ vector float s1 = vec_ld(16, src);
+ vector signed int t0 = vec_cts(s0, 0);
+ vector signed int t1 = vec_cts(s1, 0);
+ return vec_packs(t0,t1);
+}
+
+static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
+{
+ int i;
+ vector signed short d0, d1, d;
+ vector unsigned char align;
+ if (((long)dst) & 15) { //FIXME
+ for (i = 0; i < len - 7; i += 8) {
+ d0 = vec_ld(0, dst+i);
+ d = float_to_int16_one_altivec(src + i);
+ d1 = vec_ld(15, dst+i);
+ d1 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
+ align = vec_lvsr(0, dst + i);
+ d0 = vec_perm(d1, d, align);
+ d1 = vec_perm(d, d1, align);
+ vec_st(d0, 0, dst + i);
+ vec_st(d1, 15, dst + i);
+ }
+ } else {
+ for (i = 0; i < len - 7; i += 8) {
+ d = float_to_int16_one_altivec(src + i);
+ vec_st(d, 0, dst + i);
+ }
+ }
+}
+
+#define VSTE_INC(dst, v, elem, inc) do { \
+ vector signed short s = vec_splat(v, elem); \
+ vec_ste(s, 0, dst); \
+ dst += inc; \
+ } while (0)
+
+static void float_to_int16_stride_altivec(int16_t *dst, const float *src,
+ long len, int stride)
+{
+ int i;
+ vector signed short d;
+
+ for (i = 0; i < len - 7; i += 8) {
+ d = float_to_int16_one_altivec(src + i);
+ VSTE_INC(dst, d, 0, stride);
+ VSTE_INC(dst, d, 1, stride);
+ VSTE_INC(dst, d, 2, stride);
+ VSTE_INC(dst, d, 3, stride);
+ VSTE_INC(dst, d, 4, stride);
+ VSTE_INC(dst, d, 5, stride);
+ VSTE_INC(dst, d, 6, stride);
+ VSTE_INC(dst, d, 7, stride);
+ }
+}
+
+static void float_to_int16_interleave_altivec(int16_t *dst, const float **src,
+ long len, int channels)
+{
+ int i;
+ vector signed short d0, d1, d2, c0, c1, t0, t1;
+ vector unsigned char align;
+
+ if (channels == 1)
+ float_to_int16_altivec(dst, src[0], len);
+ else {
+ if (channels == 2) {
+ if (((long)dst) & 15) {
+ for (i = 0; i < len - 7; i += 8) {
+ d0 = vec_ld(0, dst + i);
+ t0 = float_to_int16_one_altivec(src[0] + i);
+ d1 = vec_ld(31, dst + i);
+ t1 = float_to_int16_one_altivec(src[1] + i);
+ c0 = vec_mergeh(t0, t1);
+ c1 = vec_mergel(t0, t1);
+ d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
+ align = vec_lvsr(0, dst + i);
+ d0 = vec_perm(d2, c0, align);
+ d1 = vec_perm(c0, c1, align);
+ vec_st(d0, 0, dst + i);
+ d0 = vec_perm(c1, d2, align);
+ vec_st(d1, 15, dst + i);
+ vec_st(d0, 31, dst + i);
+ dst += 8;
+ }
+ } else {
+ for (i = 0; i < len - 7; i += 8) {
+ t0 = float_to_int16_one_altivec(src[0] + i);
+ t1 = float_to_int16_one_altivec(src[1] + i);
+ d0 = vec_mergeh(t0, t1);
+ d1 = vec_mergel(t0, t1);
+ vec_st(d0, 0, dst + i);
+ vec_st(d1, 16, dst + i);
+ dst += 8;
+ }
+ }
+ } else {
+ for (i = 0; i < channels; i++)
+ float_to_int16_stride_altivec(dst + i, src[i], len, channels);
+ }
+ }
+}
+
+av_cold void ff_fmt_convert_init_altivec(FmtConvertContext *c, AVCodecContext *avctx)
+{
+ c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
+ if (!(avctx->flags & CODEC_FLAG_BITEXACT)) {
+ c->float_to_int16 = float_to_int16_altivec;
+ c->float_to_int16_interleave = float_to_int16_interleave_altivec;
+ }
+}
diff --git a/ffmpeg/libavcodec/ppc/gmc_altivec.c b/ffmpeg/libavcodec/ppc/gmc_altivec.c
new file mode 100644
index 0000000..4db761d
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/gmc_altivec.c
@@ -0,0 +1,130 @@
+/*
+ * GMC (Global Motion Compensation)
+ * AltiVec-enabled
+ * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/mem.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "dsputil_altivec.h"
+
+/*
+ altivec-enhanced gmc1. ATM this code assume stride is a multiple of 8,
+ to preserve proper dst alignment.
+*/
+void ff_gmc1_altivec(uint8_t *dst /* align 8 */, uint8_t *src /* align1 */, int stride, int h, int x16, int y16, int rounder)
+{
+ const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder;
+ const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] =
+ {
+ (16-x16)*(16-y16), /* A */
+ ( x16)*(16-y16), /* B */
+ (16-x16)*( y16), /* C */
+ ( x16)*( y16), /* D */
+ 0, 0, 0, 0 /* padding */
+ };
+ register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
+ register const vector unsigned short vcsr8 = (const vector unsigned short)vec_splat_u16(8);
+ register vector unsigned char dstv, dstv2, src_0, src_1, srcvA, srcvB, srcvC, srcvD;
+ register vector unsigned short Av, Bv, Cv, Dv, rounderV, tempA, tempB, tempC, tempD;
+ int i;
+ unsigned long dst_odd = (unsigned long)dst & 0x0000000F;
+ unsigned long src_really_odd = (unsigned long)src & 0x0000000F;
+
+ tempA = vec_ld(0, (const unsigned short*)ABCD);
+ Av = vec_splat(tempA, 0);
+ Bv = vec_splat(tempA, 1);
+ Cv = vec_splat(tempA, 2);
+ Dv = vec_splat(tempA, 3);
+
+ rounderV = vec_splat((vec_u16)vec_lde(0, &rounder_a), 0);
+
+ // we'll be able to pick-up our 9 char elements
+ // at src from those 32 bytes
+ // we load the first batch here, as inside the loop
+ // we can re-use 'src+stride' from one iteration
+ // as the 'src' of the next.
+ src_0 = vec_ld(0, src);
+ src_1 = vec_ld(16, src);
+ srcvA = vec_perm(src_0, src_1, vec_lvsl(0, src));
+
+ if (src_really_odd != 0x0000000F) {
+ // if src & 0xF == 0xF, then (src+1) is properly aligned
+ // on the second vector.
+ srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src));
+ } else {
+ srcvB = src_1;
+ }
+ srcvA = vec_mergeh(vczero, srcvA);
+ srcvB = vec_mergeh(vczero, srcvB);
+
+ for(i=0; i<h; i++) {
+ dst_odd = (unsigned long)dst & 0x0000000F;
+ src_really_odd = (((unsigned long)src) + stride) & 0x0000000F;
+
+ dstv = vec_ld(0, dst);
+
+ // we we'll be able to pick-up our 9 char elements
+ // at src + stride from those 32 bytes
+ // then reuse the resulting 2 vectors srvcC and srcvD
+ // as the next srcvA and srcvB
+ src_0 = vec_ld(stride + 0, src);
+ src_1 = vec_ld(stride + 16, src);
+ srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src));
+
+ if (src_really_odd != 0x0000000F) {
+ // if src & 0xF == 0xF, then (src+1) is properly aligned
+ // on the second vector.
+ srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src));
+ } else {
+ srcvD = src_1;
+ }
+
+ srcvC = vec_mergeh(vczero, srcvC);
+ srcvD = vec_mergeh(vczero, srcvD);
+
+
+ // OK, now we (finally) do the math :-)
+ // those four instructions replaces 32 int muls & 32 int adds.
+ // isn't AltiVec nice ?
+ tempA = vec_mladd((vector unsigned short)srcvA, Av, rounderV);
+ tempB = vec_mladd((vector unsigned short)srcvB, Bv, tempA);
+ tempC = vec_mladd((vector unsigned short)srcvC, Cv, tempB);
+ tempD = vec_mladd((vector unsigned short)srcvD, Dv, tempC);
+
+ srcvA = srcvC;
+ srcvB = srcvD;
+
+ tempD = vec_sr(tempD, vcsr8);
+
+ dstv2 = vec_pack(tempD, (vector unsigned short)vczero);
+
+ if (dst_odd) {
+ dstv2 = vec_perm(dstv, dstv2, vcprm(0,1,s0,s1));
+ } else {
+ dstv2 = vec_perm(dstv, dstv2, vcprm(s0,s1,2,3));
+ }
+
+ vec_st(dstv2, 0, dst);
+
+ dst += stride;
+ src += stride;
+ }
+}
diff --git a/ffmpeg/libavcodec/ppc/h264_altivec.c b/ffmpeg/libavcodec/ppc/h264_altivec.c
new file mode 100644
index 0000000..3c2bb4d
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/h264_altivec.c
@@ -0,0 +1,748 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/attributes.h"
+#include "libavutil/cpu.h"
+#include "libavutil/intreadwrite.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/h264data.h"
+#include "libavcodec/h264dsp.h"
+
+/****************************************************************************
+ * IDCT transform:
+ ****************************************************************************/
+
+#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \
+ /* 1st stage */ \
+ vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
+ vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
+ vz2 = vec_sra(vb1,vec_splat_u16(1)); \
+ vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
+ vz3 = vec_sra(vb3,vec_splat_u16(1)); \
+ vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
+ /* 2nd stage: output */ \
+ va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
+ va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
+ va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
+ va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */
+
+#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \
+ b0 = vec_mergeh( a0, a0 ); \
+ b1 = vec_mergeh( a1, a0 ); \
+ b2 = vec_mergeh( a2, a0 ); \
+ b3 = vec_mergeh( a3, a0 ); \
+ a0 = vec_mergeh( b0, b2 ); \
+ a1 = vec_mergel( b0, b2 ); \
+ a2 = vec_mergeh( b1, b3 ); \
+ a3 = vec_mergel( b1, b3 ); \
+ b0 = vec_mergeh( a0, a2 ); \
+ b1 = vec_mergel( a0, a2 ); \
+ b2 = vec_mergeh( a1, a3 ); \
+ b3 = vec_mergel( a1, a3 )
+
+#define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
+ vdst_orig = vec_ld(0, dst); \
+ vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
+ vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst); \
+ va = vec_add(va, vdst_ss); \
+ va_u8 = vec_packsu(va, zero_s16v); \
+ va_u32 = vec_splat((vec_u32)va_u8, 0); \
+ vec_ste(va_u32, element, (uint32_t*)dst);
+
+static void ff_h264_idct_add_altivec(uint8_t *dst, int16_t *block, int stride)
+{
+ vec_s16 va0, va1, va2, va3;
+ vec_s16 vz0, vz1, vz2, vz3;
+ vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
+ vec_u8 va_u8;
+ vec_u32 va_u32;
+ vec_s16 vdst_ss;
+ const vec_u16 v6us = vec_splat_u16(6);
+ vec_u8 vdst, vdst_orig;
+ vec_u8 vdst_mask = vec_lvsl(0, dst);
+ int element = ((unsigned long)dst & 0xf) >> 2;
+ LOAD_ZERO;
+
+ block[0] += 32; /* add 32 as a DC-level for rounding */
+
+ vtmp0 = vec_ld(0,block);
+ vtmp1 = vec_sld(vtmp0, vtmp0, 8);
+ vtmp2 = vec_ld(16,block);
+ vtmp3 = vec_sld(vtmp2, vtmp2, 8);
+ memset(block, 0, 16 * sizeof(int16_t));
+
+ VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
+ VEC_TRANSPOSE_4(va0,va1,va2,va3,vtmp0,vtmp1,vtmp2,vtmp3);
+ VEC_1D_DCT(vtmp0,vtmp1,vtmp2,vtmp3,va0,va1,va2,va3);
+
+ va0 = vec_sra(va0,v6us);
+ va1 = vec_sra(va1,v6us);
+ va2 = vec_sra(va2,v6us);
+ va3 = vec_sra(va3,v6us);
+
+ VEC_LOAD_U8_ADD_S16_STORE_U8(va0);
+ dst += stride;
+ VEC_LOAD_U8_ADD_S16_STORE_U8(va1);
+ dst += stride;
+ VEC_LOAD_U8_ADD_S16_STORE_U8(va2);
+ dst += stride;
+ VEC_LOAD_U8_ADD_S16_STORE_U8(va3);
+}
+
+#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
+ /* a0 = SRC(0) + SRC(4); */ \
+ vec_s16 a0v = vec_add(s0, s4); \
+ /* a2 = SRC(0) - SRC(4); */ \
+ vec_s16 a2v = vec_sub(s0, s4); \
+ /* a4 = (SRC(2)>>1) - SRC(6); */ \
+ vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
+ /* a6 = (SRC(6)>>1) + SRC(2); */ \
+ vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
+ /* b0 = a0 + a6; */ \
+ vec_s16 b0v = vec_add(a0v, a6v); \
+ /* b2 = a2 + a4; */ \
+ vec_s16 b2v = vec_add(a2v, a4v); \
+ /* b4 = a2 - a4; */ \
+ vec_s16 b4v = vec_sub(a2v, a4v); \
+ /* b6 = a0 - a6; */ \
+ vec_s16 b6v = vec_sub(a0v, a6v); \
+ /* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
+ /* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
+ vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
+ /* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
+ /* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
+ vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
+ /* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
+ /* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
+ vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
+ /* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
+ vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
+ /* b1 = (a7>>2) + a1; */ \
+ vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
+ /* b3 = a3 + (a5>>2); */ \
+ vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
+ /* b5 = (a3>>2) - a5; */ \
+ vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
+ /* b7 = a7 - (a1>>2); */ \
+ vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
+ /* DST(0, b0 + b7); */ \
+ d0 = vec_add(b0v, b7v); \
+ /* DST(1, b2 + b5); */ \
+ d1 = vec_add(b2v, b5v); \
+ /* DST(2, b4 + b3); */ \
+ d2 = vec_add(b4v, b3v); \
+ /* DST(3, b6 + b1); */ \
+ d3 = vec_add(b6v, b1v); \
+ /* DST(4, b6 - b1); */ \
+ d4 = vec_sub(b6v, b1v); \
+ /* DST(5, b4 - b3); */ \
+ d5 = vec_sub(b4v, b3v); \
+ /* DST(6, b2 - b5); */ \
+ d6 = vec_sub(b2v, b5v); \
+ /* DST(7, b0 - b7); */ \
+ d7 = vec_sub(b0v, b7v); \
+}
+
+#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
+ /* unaligned load */ \
+ vec_u8 hv = vec_ld( 0, dest ); \
+ vec_u8 lv = vec_ld( 7, dest ); \
+ vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv ); \
+ vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
+ vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv); \
+ vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
+ vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
+ vec_u8 edgehv; \
+ /* unaligned store */ \
+ vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
+ vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
+ lv = vec_sel( lv, bodyv, edgelv ); \
+ vec_st( lv, 7, dest ); \
+ hv = vec_ld( 0, dest ); \
+ edgehv = vec_perm( zero_u8v, sel, perm_stv ); \
+ hv = vec_sel( hv, bodyv, edgehv ); \
+ vec_st( hv, 0, dest ); \
+ }
+
+static void ff_h264_idct8_add_altivec( uint8_t *dst, int16_t *dct, int stride ) {
+ vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
+ vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
+ vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
+
+ vec_u8 perm_ldv = vec_lvsl(0, dst);
+ vec_u8 perm_stv = vec_lvsr(8, dst);
+
+ const vec_u16 onev = vec_splat_u16(1);
+ const vec_u16 twov = vec_splat_u16(2);
+ const vec_u16 sixv = vec_splat_u16(6);
+
+ const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
+ LOAD_ZERO;
+
+ dct[0] += 32; // rounding for the >>6 at the end
+
+ s0 = vec_ld(0x00, (int16_t*)dct);
+ s1 = vec_ld(0x10, (int16_t*)dct);
+ s2 = vec_ld(0x20, (int16_t*)dct);
+ s3 = vec_ld(0x30, (int16_t*)dct);
+ s4 = vec_ld(0x40, (int16_t*)dct);
+ s5 = vec_ld(0x50, (int16_t*)dct);
+ s6 = vec_ld(0x60, (int16_t*)dct);
+ s7 = vec_ld(0x70, (int16_t*)dct);
+ memset(dct, 0, 64 * sizeof(int16_t));
+
+ IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7,
+ d0, d1, d2, d3, d4, d5, d6, d7);
+
+ TRANSPOSE8( d0, d1, d2, d3, d4, d5, d6, d7 );
+
+ IDCT8_1D_ALTIVEC(d0, d1, d2, d3, d4, d5, d6, d7,
+ idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7);
+
+ ALTIVEC_STORE_SUM_CLIP(&dst[0*stride], idct0, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[1*stride], idct1, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[2*stride], idct2, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[3*stride], idct3, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[4*stride], idct4, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[5*stride], idct5, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[6*stride], idct6, perm_ldv, perm_stv, sel);
+ ALTIVEC_STORE_SUM_CLIP(&dst[7*stride], idct7, perm_ldv, perm_stv, sel);
+}
+
+static av_always_inline void h264_idct_dc_add_internal(uint8_t *dst, int16_t *block, int stride, int size)
+{
+ vec_s16 dc16;
+ vec_u8 dcplus, dcminus, v0, v1, v2, v3, aligner;
+ LOAD_ZERO;
+ DECLARE_ALIGNED(16, int, dc);
+ int i;
+
+ dc = (block[0] + 32) >> 6;
+ block[0] = 0;
+ dc16 = vec_splat((vec_s16) vec_lde(0, &dc), 1);
+
+ if (size == 4)
+ dc16 = vec_sld(dc16, zero_s16v, 8);
+ dcplus = vec_packsu(dc16, zero_s16v);
+ dcminus = vec_packsu(vec_sub(zero_s16v, dc16), zero_s16v);
+
+ aligner = vec_lvsr(0, dst);
+ dcplus = vec_perm(dcplus, dcplus, aligner);
+ dcminus = vec_perm(dcminus, dcminus, aligner);
+
+ for (i = 0; i < size; i += 4) {
+ v0 = vec_ld(0, dst+0*stride);
+ v1 = vec_ld(0, dst+1*stride);
+ v2 = vec_ld(0, dst+2*stride);
+ v3 = vec_ld(0, dst+3*stride);
+
+ v0 = vec_adds(v0, dcplus);
+ v1 = vec_adds(v1, dcplus);
+ v2 = vec_adds(v2, dcplus);
+ v3 = vec_adds(v3, dcplus);
+
+ v0 = vec_subs(v0, dcminus);
+ v1 = vec_subs(v1, dcminus);
+ v2 = vec_subs(v2, dcminus);
+ v3 = vec_subs(v3, dcminus);
+
+ vec_st(v0, 0, dst+0*stride);
+ vec_st(v1, 0, dst+1*stride);
+ vec_st(v2, 0, dst+2*stride);
+ vec_st(v3, 0, dst+3*stride);
+
+ dst += 4*stride;
+ }
+}
+
+static void h264_idct_dc_add_altivec(uint8_t *dst, int16_t *block, int stride)
+{
+ h264_idct_dc_add_internal(dst, block, stride, 4);
+}
+
+static void ff_h264_idct8_dc_add_altivec(uint8_t *dst, int16_t *block, int stride)
+{
+ h264_idct_dc_add_internal(dst, block, stride, 8);
+}
+
+static void ff_h264_idct_add16_altivec(uint8_t *dst, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[15*8]){
+ int i;
+ for(i=0; i<16; i++){
+ int nnz = nnzc[ scan8[i] ];
+ if(nnz){
+ if(nnz==1 && block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
+ else ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
+ }
+ }
+}
+
+static void ff_h264_idct_add16intra_altivec(uint8_t *dst, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[15*8]){
+ int i;
+ for(i=0; i<16; i++){
+ if(nnzc[ scan8[i] ]) ff_h264_idct_add_altivec(dst + block_offset[i], block + i*16, stride);
+ else if(block[i*16]) h264_idct_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
+ }
+}
+
+static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[15*8]){
+ int i;
+ for(i=0; i<16; i+=4){
+ int nnz = nnzc[ scan8[i] ];
+ if(nnz){
+ if(nnz==1 && block[i*16]) ff_h264_idct8_dc_add_altivec(dst + block_offset[i], block + i*16, stride);
+ else ff_h264_idct8_add_altivec (dst + block_offset[i], block + i*16, stride);
+ }
+ }
+}
+
+static void ff_h264_idct_add8_altivec(uint8_t **dest, const int *block_offset, int16_t *block, int stride, const uint8_t nnzc[15*8]){
+ int i, j;
+ for (j = 1; j < 3; j++) {
+ for(i = j * 16; i < j * 16 + 4; i++){
+ if(nnzc[ scan8[i] ])
+ ff_h264_idct_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
+ else if(block[i*16])
+ h264_idct_dc_add_altivec(dest[j-1] + block_offset[i], block + i*16, stride);
+ }
+ }
+}
+
+#define transpose4x16(r0, r1, r2, r3) { \
+ register vec_u8 r4; \
+ register vec_u8 r5; \
+ register vec_u8 r6; \
+ register vec_u8 r7; \
+ \
+ r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
+ r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
+ r6 = vec_mergeh(r1, r3); /*1, 3 set 0*/ \
+ r7 = vec_mergel(r1, r3); /*1, 3 set 1*/ \
+ \
+ r0 = vec_mergeh(r4, r6); /*all set 0*/ \
+ r1 = vec_mergel(r4, r6); /*all set 1*/ \
+ r2 = vec_mergeh(r5, r7); /*all set 2*/ \
+ r3 = vec_mergel(r5, r7); /*all set 3*/ \
+}
+
+static inline void write16x4(uint8_t *dst, int dst_stride,
+ register vec_u8 r0, register vec_u8 r1,
+ register vec_u8 r2, register vec_u8 r3) {
+ DECLARE_ALIGNED(16, unsigned char, result)[64];
+ uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
+ int int_dst_stride = dst_stride/4;
+
+ vec_st(r0, 0, result);
+ vec_st(r1, 16, result);
+ vec_st(r2, 32, result);
+ vec_st(r3, 48, result);
+ /* FIXME: there has to be a better way!!!! */
+ *dst_int = *src_int;
+ *(dst_int+ int_dst_stride) = *(src_int + 1);
+ *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
+ *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
+ *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
+ *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
+ *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
+ *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
+ *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
+ *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
+ *(dst_int+10*int_dst_stride) = *(src_int + 10);
+ *(dst_int+11*int_dst_stride) = *(src_int + 11);
+ *(dst_int+12*int_dst_stride) = *(src_int + 12);
+ *(dst_int+13*int_dst_stride) = *(src_int + 13);
+ *(dst_int+14*int_dst_stride) = *(src_int + 14);
+ *(dst_int+15*int_dst_stride) = *(src_int + 15);
+}
+
+/** @brief performs a 6x16 transpose of data in src, and stores it to dst
+ @todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
+ out of unaligned_load() */
+#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
+ register vec_u8 r0 = unaligned_load(0, src); \
+ register vec_u8 r1 = unaligned_load( src_stride, src); \
+ register vec_u8 r2 = unaligned_load(2* src_stride, src); \
+ register vec_u8 r3 = unaligned_load(3* src_stride, src); \
+ register vec_u8 r4 = unaligned_load(4* src_stride, src); \
+ register vec_u8 r5 = unaligned_load(5* src_stride, src); \
+ register vec_u8 r6 = unaligned_load(6* src_stride, src); \
+ register vec_u8 r7 = unaligned_load(7* src_stride, src); \
+ register vec_u8 r14 = unaligned_load(14*src_stride, src); \
+ register vec_u8 r15 = unaligned_load(15*src_stride, src); \
+ \
+ r8 = unaligned_load( 8*src_stride, src); \
+ r9 = unaligned_load( 9*src_stride, src); \
+ r10 = unaligned_load(10*src_stride, src); \
+ r11 = unaligned_load(11*src_stride, src); \
+ r12 = unaligned_load(12*src_stride, src); \
+ r13 = unaligned_load(13*src_stride, src); \
+ \
+ /*Merge first pairs*/ \
+ r0 = vec_mergeh(r0, r8); /*0, 8*/ \
+ r1 = vec_mergeh(r1, r9); /*1, 9*/ \
+ r2 = vec_mergeh(r2, r10); /*2,10*/ \
+ r3 = vec_mergeh(r3, r11); /*3,11*/ \
+ r4 = vec_mergeh(r4, r12); /*4,12*/ \
+ r5 = vec_mergeh(r5, r13); /*5,13*/ \
+ r6 = vec_mergeh(r6, r14); /*6,14*/ \
+ r7 = vec_mergeh(r7, r15); /*7,15*/ \
+ \
+ /*Merge second pairs*/ \
+ r8 = vec_mergeh(r0, r4); /*0,4, 8,12 set 0*/ \
+ r9 = vec_mergel(r0, r4); /*0,4, 8,12 set 1*/ \
+ r10 = vec_mergeh(r1, r5); /*1,5, 9,13 set 0*/ \
+ r11 = vec_mergel(r1, r5); /*1,5, 9,13 set 1*/ \
+ r12 = vec_mergeh(r2, r6); /*2,6,10,14 set 0*/ \
+ r13 = vec_mergel(r2, r6); /*2,6,10,14 set 1*/ \
+ r14 = vec_mergeh(r3, r7); /*3,7,11,15 set 0*/ \
+ r15 = vec_mergel(r3, r7); /*3,7,11,15 set 1*/ \
+ \
+ /*Third merge*/ \
+ r0 = vec_mergeh(r8, r12); /*0,2,4,6,8,10,12,14 set 0*/ \
+ r1 = vec_mergel(r8, r12); /*0,2,4,6,8,10,12,14 set 1*/ \
+ r2 = vec_mergeh(r9, r13); /*0,2,4,6,8,10,12,14 set 2*/ \
+ r4 = vec_mergeh(r10, r14); /*1,3,5,7,9,11,13,15 set 0*/ \
+ r5 = vec_mergel(r10, r14); /*1,3,5,7,9,11,13,15 set 1*/ \
+ r6 = vec_mergeh(r11, r15); /*1,3,5,7,9,11,13,15 set 2*/ \
+ /* Don't need to compute 3 and 7*/ \
+ \
+ /*Final merge*/ \
+ r8 = vec_mergeh(r0, r4); /*all set 0*/ \
+ r9 = vec_mergel(r0, r4); /*all set 1*/ \
+ r10 = vec_mergeh(r1, r5); /*all set 2*/ \
+ r11 = vec_mergel(r1, r5); /*all set 3*/ \
+ r12 = vec_mergeh(r2, r6); /*all set 4*/ \
+ r13 = vec_mergel(r2, r6); /*all set 5*/ \
+ /* Don't need to compute 14 and 15*/ \
+ \
+}
+
+// out: o = |x-y| < a
+static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
+ register vec_u8 y,
+ register vec_u8 a) {
+
+ register vec_u8 diff = vec_subs(x, y);
+ register vec_u8 diffneg = vec_subs(y, x);
+ register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
+ o = (vec_u8)vec_cmplt(o, a);
+ return o;
+}
+
+static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
+ register vec_u8 p1,
+ register vec_u8 q0,
+ register vec_u8 q1,
+ register vec_u8 alpha,
+ register vec_u8 beta) {
+
+ register vec_u8 mask;
+ register vec_u8 tempmask;
+
+ mask = diff_lt_altivec(p0, q0, alpha);
+ tempmask = diff_lt_altivec(p1, p0, beta);
+ mask = vec_and(mask, tempmask);
+ tempmask = diff_lt_altivec(q1, q0, beta);
+ mask = vec_and(mask, tempmask);
+
+ return mask;
+}
+
+// out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
+static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
+ register vec_u8 p1,
+ register vec_u8 p2,
+ register vec_u8 q0,
+ register vec_u8 tc0) {
+
+ register vec_u8 average = vec_avg(p0, q0);
+ register vec_u8 temp;
+ register vec_u8 uncliped;
+ register vec_u8 ones;
+ register vec_u8 max;
+ register vec_u8 min;
+ register vec_u8 newp1;
+
+ temp = vec_xor(average, p2);
+ average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */
+ ones = vec_splat_u8(1);
+ temp = vec_and(temp, ones); /*(p2^avg(p0, q0)) & 1 */
+ uncliped = vec_subs(average, temp); /*(p2+((p0+q0+1)>>1))>>1 */
+ max = vec_adds(p1, tc0);
+ min = vec_subs(p1, tc0);
+ newp1 = vec_max(min, uncliped);
+ newp1 = vec_min(max, newp1);
+ return newp1;
+}
+
+#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
+ \
+ const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
+ \
+ register vec_u8 pq0bit = vec_xor(p0,q0); \
+ register vec_u8 q1minus; \
+ register vec_u8 p0minus; \
+ register vec_u8 stage1; \
+ register vec_u8 stage2; \
+ register vec_u8 vec160; \
+ register vec_u8 delta; \
+ register vec_u8 deltaneg; \
+ \
+ q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
+ stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
+ stage2 = vec_sr(stage1, vec_splat_u8(1)); /* (p1 - q1 + 256)>>2 = 64 + (p1 - q1) >> 2 */ \
+ p0minus = vec_nor(p0, p0); /* 255 - p0 */ \
+ stage1 = vec_avg(q0, p0minus); /* (q0 - p0 + 256)>>1 */ \
+ pq0bit = vec_and(pq0bit, vec_splat_u8(1)); \
+ stage2 = vec_avg(stage2, pq0bit); /* 32 + ((q0 - p0)&1 + (p1 - q1) >> 2 + 1) >> 1 */ \
+ stage2 = vec_adds(stage2, stage1); /* 160 + ((p0 - q0) + (p1 - q1) >> 2 + 1) >> 1 */ \
+ vec160 = vec_ld(0, &A0v); \
+ deltaneg = vec_subs(vec160, stage2); /* -d */ \
+ delta = vec_subs(stage2, vec160); /* d */ \
+ deltaneg = vec_min(tc0masked, deltaneg); \
+ delta = vec_min(tc0masked, delta); \
+ p0 = vec_subs(p0, deltaneg); \
+ q0 = vec_subs(q0, delta); \
+ p0 = vec_adds(p0, delta); \
+ q0 = vec_adds(q0, deltaneg); \
+}
+
+#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
+ DECLARE_ALIGNED(16, unsigned char, temp)[16]; \
+ register vec_u8 alphavec; \
+ register vec_u8 betavec; \
+ register vec_u8 mask; \
+ register vec_u8 p1mask; \
+ register vec_u8 q1mask; \
+ register vector signed char tc0vec; \
+ register vec_u8 finaltc0; \
+ register vec_u8 tc0masked; \
+ register vec_u8 newp1; \
+ register vec_u8 newq1; \
+ \
+ temp[0] = alpha; \
+ temp[1] = beta; \
+ alphavec = vec_ld(0, temp); \
+ betavec = vec_splat(alphavec, 0x1); \
+ alphavec = vec_splat(alphavec, 0x0); \
+ mask = h264_deblock_mask(p0, p1, q0, q1, alphavec, betavec); /*if in block */ \
+ \
+ AV_COPY32(temp, tc0); \
+ tc0vec = vec_ld(0, (signed char*)temp); \
+ tc0vec = vec_mergeh(tc0vec, tc0vec); \
+ tc0vec = vec_mergeh(tc0vec, tc0vec); \
+ mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
+ finaltc0 = vec_and((vec_u8)tc0vec, mask); /* tc = tc0 */ \
+ \
+ p1mask = diff_lt_altivec(p2, p0, betavec); \
+ p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
+ tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
+ finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
+ newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
+ /*end if*/ \
+ \
+ q1mask = diff_lt_altivec(q2, q0, betavec); \
+ q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
+ tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
+ finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
+ newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
+ /*end if*/ \
+ \
+ h264_deblock_p0_q0(p0, p1, q0, q1, finaltc0); \
+ p1 = newp1; \
+ q1 = newq1; \
+}
+
+static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
+
+ if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
+ register vec_u8 p2 = vec_ld(-3*stride, pix);
+ register vec_u8 p1 = vec_ld(-2*stride, pix);
+ register vec_u8 p0 = vec_ld(-1*stride, pix);
+ register vec_u8 q0 = vec_ld(0, pix);
+ register vec_u8 q1 = vec_ld(stride, pix);
+ register vec_u8 q2 = vec_ld(2*stride, pix);
+ h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
+ vec_st(p1, -2*stride, pix);
+ vec_st(p0, -1*stride, pix);
+ vec_st(q0, 0, pix);
+ vec_st(q1, stride, pix);
+ }
+}
+
+static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
+
+ register vec_u8 line0, line1, line2, line3, line4, line5;
+ if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
+ return;
+ readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);
+ h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0);
+ transpose4x16(line1, line2, line3, line4);
+ write16x4(pix-2, stride, line1, line2, line3, line4);
+}
+
+static av_always_inline
+void weight_h264_W_altivec(uint8_t *block, int stride, int height,
+ int log2_denom, int weight, int offset, int w)
+{
+ int y, aligned;
+ vec_u8 vblock;
+ vec_s16 vtemp, vweight, voffset, v0, v1;
+ vec_u16 vlog2_denom;
+ DECLARE_ALIGNED(16, int32_t, temp)[4];
+ LOAD_ZERO;
+
+ offset <<= log2_denom;
+ if(log2_denom) offset += 1<<(log2_denom-1);
+ temp[0] = log2_denom;
+ temp[1] = weight;
+ temp[2] = offset;
+
+ vtemp = (vec_s16)vec_ld(0, temp);
+ vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
+ vweight = vec_splat(vtemp, 3);
+ voffset = vec_splat(vtemp, 5);
+ aligned = !((unsigned long)block & 0xf);
+
+ for (y = 0; y < height; y++) {
+ vblock = vec_ld(0, block);
+
+ v0 = (vec_s16)vec_mergeh(zero_u8v, vblock);
+ v1 = (vec_s16)vec_mergel(zero_u8v, vblock);
+
+ if (w == 16 || aligned) {
+ v0 = vec_mladd(v0, vweight, zero_s16v);
+ v0 = vec_adds(v0, voffset);
+ v0 = vec_sra(v0, vlog2_denom);
+ }
+ if (w == 16 || !aligned) {
+ v1 = vec_mladd(v1, vweight, zero_s16v);
+ v1 = vec_adds(v1, voffset);
+ v1 = vec_sra(v1, vlog2_denom);
+ }
+ vblock = vec_packsu(v0, v1);
+ vec_st(vblock, 0, block);
+
+ block += stride;
+ }
+}
+
+static av_always_inline
+void biweight_h264_W_altivec(uint8_t *dst, uint8_t *src, int stride, int height,
+ int log2_denom, int weightd, int weights, int offset, int w)
+{
+ int y, dst_aligned, src_aligned;
+ vec_u8 vsrc, vdst;
+ vec_s16 vtemp, vweights, vweightd, voffset, v0, v1, v2, v3;
+ vec_u16 vlog2_denom;
+ DECLARE_ALIGNED(16, int32_t, temp)[4];
+ LOAD_ZERO;
+
+ offset = ((offset + 1) | 1) << log2_denom;
+ temp[0] = log2_denom+1;
+ temp[1] = weights;
+ temp[2] = weightd;
+ temp[3] = offset;
+
+ vtemp = (vec_s16)vec_ld(0, temp);
+ vlog2_denom = (vec_u16)vec_splat(vtemp, 1);
+ vweights = vec_splat(vtemp, 3);
+ vweightd = vec_splat(vtemp, 5);
+ voffset = vec_splat(vtemp, 7);
+ dst_aligned = !((unsigned long)dst & 0xf);
+ src_aligned = !((unsigned long)src & 0xf);
+
+ for (y = 0; y < height; y++) {
+ vdst = vec_ld(0, dst);
+ vsrc = vec_ld(0, src);
+
+ v0 = (vec_s16)vec_mergeh(zero_u8v, vdst);
+ v1 = (vec_s16)vec_mergel(zero_u8v, vdst);
+ v2 = (vec_s16)vec_mergeh(zero_u8v, vsrc);
+ v3 = (vec_s16)vec_mergel(zero_u8v, vsrc);
+
+ if (w == 8) {
+ if (src_aligned)
+ v3 = v2;
+ else
+ v2 = v3;
+ }
+
+ if (w == 16 || dst_aligned) {
+ v0 = vec_mladd(v0, vweightd, zero_s16v);
+ v2 = vec_mladd(v2, vweights, zero_s16v);
+
+ v0 = vec_adds(v0, voffset);
+ v0 = vec_adds(v0, v2);
+ v0 = vec_sra(v0, vlog2_denom);
+ }
+ if (w == 16 || !dst_aligned) {
+ v1 = vec_mladd(v1, vweightd, zero_s16v);
+ v3 = vec_mladd(v3, vweights, zero_s16v);
+
+ v1 = vec_adds(v1, voffset);
+ v1 = vec_adds(v1, v3);
+ v1 = vec_sra(v1, vlog2_denom);
+ }
+ vdst = vec_packsu(v0, v1);
+ vec_st(vdst, 0, dst);
+
+ dst += stride;
+ src += stride;
+ }
+}
+
+#define H264_WEIGHT(W) \
+static void ff_weight_h264_pixels ## W ## _altivec(uint8_t *block, int stride, int height, \
+ int log2_denom, int weight, int offset){ \
+ weight_h264_W_altivec(block, stride, height, log2_denom, weight, offset, W); \
+}\
+static void ff_biweight_h264_pixels ## W ## _altivec(uint8_t *dst, uint8_t *src, int stride, int height, \
+ int log2_denom, int weightd, int weights, int offset){ \
+ biweight_h264_W_altivec(dst, src, stride, height, log2_denom, weightd, weights, offset, W); \
+}
+
+H264_WEIGHT(16)
+H264_WEIGHT( 8)
+
+av_cold void ff_h264dsp_init_ppc(H264DSPContext *c, const int bit_depth,
+ const int chroma_format_idc)
+{
+ if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
+ if (bit_depth == 8) {
+ c->h264_idct_add = ff_h264_idct_add_altivec;
+ if (chroma_format_idc == 1)
+ c->h264_idct_add8 = ff_h264_idct_add8_altivec;
+ c->h264_idct_add16 = ff_h264_idct_add16_altivec;
+ c->h264_idct_add16intra = ff_h264_idct_add16intra_altivec;
+ c->h264_idct_dc_add= h264_idct_dc_add_altivec;
+ c->h264_idct8_dc_add = ff_h264_idct8_dc_add_altivec;
+ c->h264_idct8_add = ff_h264_idct8_add_altivec;
+ c->h264_idct8_add4 = ff_h264_idct8_add4_altivec;
+ c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec;
+ c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec;
+
+ c->weight_h264_pixels_tab[0] = ff_weight_h264_pixels16_altivec;
+ c->weight_h264_pixels_tab[1] = ff_weight_h264_pixels8_altivec;
+ c->biweight_h264_pixels_tab[0] = ff_biweight_h264_pixels16_altivec;
+ c->biweight_h264_pixels_tab[1] = ff_biweight_h264_pixels8_altivec;
+ }
+ }
+}
diff --git a/ffmpeg/libavcodec/ppc/h264_qpel.c b/ffmpeg/libavcodec/ppc/h264_qpel.c
new file mode 100644
index 0000000..429ae42
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/h264_qpel.c
@@ -0,0 +1,317 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#include "libavutil/attributes.h"
+#include "libavcodec/h264qpel.h"
+
+#if HAVE_ALTIVEC
+#include "libavutil/cpu.h"
+#include "libavutil/intreadwrite.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "dsputil_altivec.h"
+
+#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
+#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
+
+#define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
+#define PREFIX_h264_qpel16_h_lowpass_altivec put_h264_qpel16_h_lowpass_altivec
+#define PREFIX_h264_qpel16_h_lowpass_num altivec_put_h264_qpel16_h_lowpass_num
+#define PREFIX_h264_qpel16_v_lowpass_altivec put_h264_qpel16_v_lowpass_altivec
+#define PREFIX_h264_qpel16_v_lowpass_num altivec_put_h264_qpel16_v_lowpass_num
+#define PREFIX_h264_qpel16_hv_lowpass_altivec put_h264_qpel16_hv_lowpass_altivec
+#define PREFIX_h264_qpel16_hv_lowpass_num altivec_put_h264_qpel16_hv_lowpass_num
+#include "h264_qpel_template.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_h264_qpel16_h_lowpass_altivec
+#undef PREFIX_h264_qpel16_h_lowpass_num
+#undef PREFIX_h264_qpel16_v_lowpass_altivec
+#undef PREFIX_h264_qpel16_v_lowpass_num
+#undef PREFIX_h264_qpel16_hv_lowpass_altivec
+#undef PREFIX_h264_qpel16_hv_lowpass_num
+
+#define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
+#define PREFIX_h264_qpel16_h_lowpass_altivec avg_h264_qpel16_h_lowpass_altivec
+#define PREFIX_h264_qpel16_h_lowpass_num altivec_avg_h264_qpel16_h_lowpass_num
+#define PREFIX_h264_qpel16_v_lowpass_altivec avg_h264_qpel16_v_lowpass_altivec
+#define PREFIX_h264_qpel16_v_lowpass_num altivec_avg_h264_qpel16_v_lowpass_num
+#define PREFIX_h264_qpel16_hv_lowpass_altivec avg_h264_qpel16_hv_lowpass_altivec
+#define PREFIX_h264_qpel16_hv_lowpass_num altivec_avg_h264_qpel16_hv_lowpass_num
+#include "h264_qpel_template.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_h264_qpel16_h_lowpass_altivec
+#undef PREFIX_h264_qpel16_h_lowpass_num
+#undef PREFIX_h264_qpel16_v_lowpass_altivec
+#undef PREFIX_h264_qpel16_v_lowpass_num
+#undef PREFIX_h264_qpel16_hv_lowpass_altivec
+#undef PREFIX_h264_qpel16_hv_lowpass_num
+
+#define H264_MC(OPNAME, SIZE, CODETYPE) \
+static void OPNAME ## h264_qpel ## SIZE ## _mc00_ ## CODETYPE (uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ ff_ ## OPNAME ## pixels ## SIZE ## _ ## CODETYPE(dst, src, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc10_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{ \
+ DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc20_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ OPNAME ## h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(dst, src, stride, stride);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc30_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+1, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc01_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc02_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ OPNAME ## h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(dst, src, stride, stride);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc03_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, half)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(half, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, src+stride, half, stride, stride, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc11_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc31_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc13_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc33_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc22_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
+ OPNAME ## h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(dst, tmp, src, stride, SIZE, stride);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc21_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc23_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfH)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
+ put_h264_qpel ## SIZE ## _h_lowpass_ ## CODETYPE(halfH, src + stride, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfH, halfHV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc12_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
+}\
+\
+static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint8_t *src, ptrdiff_t stride)\
+{\
+ DECLARE_ALIGNED(16, uint8_t, halfV)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, uint8_t, halfHV)[SIZE*SIZE];\
+ DECLARE_ALIGNED(16, int16_t, tmp)[SIZE*(SIZE+8)];\
+ put_h264_qpel ## SIZE ## _v_lowpass_ ## CODETYPE(halfV, src+1, SIZE, stride);\
+ put_h264_qpel ## SIZE ## _hv_lowpass_ ## CODETYPE(halfHV, tmp, src, SIZE, SIZE, stride);\
+ OPNAME ## pixels ## SIZE ## _l2_ ## CODETYPE(dst, halfV, halfHV, stride, SIZE, SIZE);\
+}\
+
+static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
+ const uint8_t * src2, int dst_stride,
+ int src_stride1, int h)
+{
+ int i;
+ vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+
+ mask_ = vec_lvsl(0, src2);
+
+ for (i = 0; i < h; i++) {
+
+ tmp1 = vec_ld(i * src_stride1, src1);
+ mask = vec_lvsl(i * src_stride1, src1);
+ tmp2 = vec_ld(i * src_stride1 + 15, src1);
+
+ a = vec_perm(tmp1, tmp2, mask);
+
+ tmp1 = vec_ld(i * 16, src2);
+ tmp2 = vec_ld(i * 16 + 15, src2);
+
+ b = vec_perm(tmp1, tmp2, mask_);
+
+ tmp1 = vec_ld(0, dst);
+ mask = vec_lvsl(0, dst);
+ tmp2 = vec_ld(15, dst);
+
+ d = vec_avg(a, b);
+
+ edges = vec_perm(tmp2, tmp1, mask);
+
+ align = vec_lvsr(0, dst);
+
+ tmp2 = vec_perm(d, edges, align);
+ tmp1 = vec_perm(edges, d, align);
+
+ vec_st(tmp2, 15, dst);
+ vec_st(tmp1, 0 , dst);
+
+ dst += dst_stride;
+ }
+}
+
+static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
+ const uint8_t * src2, int dst_stride,
+ int src_stride1, int h)
+{
+ int i;
+ vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+
+ mask_ = vec_lvsl(0, src2);
+
+ for (i = 0; i < h; i++) {
+
+ tmp1 = vec_ld(i * src_stride1, src1);
+ mask = vec_lvsl(i * src_stride1, src1);
+ tmp2 = vec_ld(i * src_stride1 + 15, src1);
+
+ a = vec_perm(tmp1, tmp2, mask);
+
+ tmp1 = vec_ld(i * 16, src2);
+ tmp2 = vec_ld(i * 16 + 15, src2);
+
+ b = vec_perm(tmp1, tmp2, mask_);
+
+ tmp1 = vec_ld(0, dst);
+ mask = vec_lvsl(0, dst);
+ tmp2 = vec_ld(15, dst);
+
+ d = vec_avg(vec_perm(tmp1, tmp2, mask), vec_avg(a, b));
+
+ edges = vec_perm(tmp2, tmp1, mask);
+
+ align = vec_lvsr(0, dst);
+
+ tmp2 = vec_perm(d, edges, align);
+ tmp1 = vec_perm(edges, d, align);
+
+ vec_st(tmp2, 15, dst);
+ vec_st(tmp1, 0 , dst);
+
+ dst += dst_stride;
+ }
+}
+
+/* Implemented but could be faster
+#define put_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) put_pixels16_l2(d,s1,s2,ds,s1s,16,h)
+#define avg_pixels16_l2_altivec(d,s1,s2,ds,s1s,h) avg_pixels16_l2(d,s1,s2,ds,s1s,16,h)
+ */
+
+H264_MC(put_, 16, altivec)
+H264_MC(avg_, 16, altivec)
+#endif /* HAVE_ALTIVEC */
+
+av_cold void ff_h264qpel_init_ppc(H264QpelContext *c, int bit_depth)
+{
+#if HAVE_ALTIVEC
+ const int high_bit_depth = bit_depth > 8;
+
+ if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
+ if (!high_bit_depth) {
+#define dspfunc(PFX, IDX, NUM) \
+ c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
+ c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
+ c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
+ c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
+ c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
+ c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
+ c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
+ c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec
+
+ dspfunc(put_h264_qpel, 0, 16);
+ dspfunc(avg_h264_qpel, 0, 16);
+#undef dspfunc
+ }
+ }
+#endif /* HAVE_ALTIVEC */
+}
diff --git a/ffmpeg/libavcodec/ppc/h264_qpel_template.c b/ffmpeg/libavcodec/ppc/h264_qpel_template.c
new file mode 100644
index 0000000..cfc4560
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/h264_qpel_template.c
@@ -0,0 +1,507 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/mem.h"
+
+#ifdef DEBUG
+#define ASSERT_ALIGNED(ptr) assert(((unsigned long)ptr&0x0000000F));
+#else
+#define ASSERT_ALIGNED(ptr) ;
+#endif
+
+/* this code assume stride % 16 == 0 */
+#ifdef PREFIX_h264_qpel16_h_lowpass_altivec
+static void PREFIX_h264_qpel16_h_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
+ register int i;
+
+ LOAD_ZERO;
+ const vec_u8 permM2 = vec_lvsl(-2, src);
+ const vec_u8 permM1 = vec_lvsl(-1, src);
+ const vec_u8 permP0 = vec_lvsl(+0, src);
+ const vec_u8 permP1 = vec_lvsl(+1, src);
+ const vec_u8 permP2 = vec_lvsl(+2, src);
+ const vec_u8 permP3 = vec_lvsl(+3, src);
+ const vec_s16 v5ss = vec_splat_s16(5);
+ const vec_u16 v5us = vec_splat_u16(5);
+ const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+ const vec_s16 v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
+
+ vec_u8 srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
+
+ register int align = ((((unsigned long)src) - 2) % 16);
+
+ vec_s16 srcP0A, srcP0B, srcP1A, srcP1B,
+ srcP2A, srcP2B, srcP3A, srcP3B,
+ srcM1A, srcM1B, srcM2A, srcM2B,
+ sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
+ pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
+ psumA, psumB, sumA, sumB;
+
+ vec_u8 sum, fsum;
+
+ for (i = 0 ; i < 16 ; i ++) {
+ vec_u8 srcR1 = vec_ld(-2, src);
+ vec_u8 srcR2 = vec_ld(14, src);
+
+ switch (align) {
+ default: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = vec_perm(srcR1, srcR2, permP3);
+ } break;
+ case 11: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = srcR2;
+ } break;
+ case 12: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = srcR2;
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 13: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = srcR2;
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 14: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = srcR2;
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 15: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = srcR2;
+ srcP0 = vec_perm(srcR2, srcR3, permP0);
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ }
+
+ srcP0A = (vec_s16) vec_mergeh(zero_u8v, srcP0);
+ srcP0B = (vec_s16) vec_mergel(zero_u8v, srcP0);
+ srcP1A = (vec_s16) vec_mergeh(zero_u8v, srcP1);
+ srcP1B = (vec_s16) vec_mergel(zero_u8v, srcP1);
+
+ srcP2A = (vec_s16) vec_mergeh(zero_u8v, srcP2);
+ srcP2B = (vec_s16) vec_mergel(zero_u8v, srcP2);
+ srcP3A = (vec_s16) vec_mergeh(zero_u8v, srcP3);
+ srcP3B = (vec_s16) vec_mergel(zero_u8v, srcP3);
+
+ srcM1A = (vec_s16) vec_mergeh(zero_u8v, srcM1);
+ srcM1B = (vec_s16) vec_mergel(zero_u8v, srcM1);
+ srcM2A = (vec_s16) vec_mergeh(zero_u8v, srcM2);
+ srcM2B = (vec_s16) vec_mergel(zero_u8v, srcM2);
+
+ sum1A = vec_adds(srcP0A, srcP1A);
+ sum1B = vec_adds(srcP0B, srcP1B);
+ sum2A = vec_adds(srcM1A, srcP2A);
+ sum2B = vec_adds(srcM1B, srcP2B);
+ sum3A = vec_adds(srcM2A, srcP3A);
+ sum3B = vec_adds(srcM2B, srcP3B);
+
+ pp1A = vec_mladd(sum1A, v20ss, v16ss);
+ pp1B = vec_mladd(sum1B, v20ss, v16ss);
+
+ pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
+ pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
+
+ pp3A = vec_add(sum3A, pp1A);
+ pp3B = vec_add(sum3B, pp1B);
+
+ psumA = vec_sub(pp3A, pp2A);
+ psumB = vec_sub(pp3B, pp2B);
+
+ sumA = vec_sra(psumA, v5us);
+ sumB = vec_sra(psumB, v5us);
+
+ sum = vec_packsu(sumA, sumB);
+
+ ASSERT_ALIGNED(dst);
+
+ OP_U8_ALTIVEC(fsum, sum, vec_ld(0, dst));
+
+ vec_st(fsum, 0, dst);
+
+ src += srcStride;
+ dst += dstStride;
+ }
+}
+#endif
+
+/* this code assume stride % 16 == 0 */
+#ifdef PREFIX_h264_qpel16_v_lowpass_altivec
+static void PREFIX_h264_qpel16_v_lowpass_altivec(uint8_t * dst, uint8_t * src, int dstStride, int srcStride) {
+ register int i;
+
+ LOAD_ZERO;
+ const vec_u8 perm = vec_lvsl(0, src);
+ const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+ const vec_u16 v5us = vec_splat_u16(5);
+ const vec_s16 v5ss = vec_splat_s16(5);
+ const vec_s16 v16ss = vec_sl(vec_splat_s16(1),vec_splat_u16(4));
+
+ uint8_t *srcbis = src - (srcStride * 2);
+
+ const vec_u8 srcM2a = vec_ld(0, srcbis);
+ const vec_u8 srcM2b = vec_ld(16, srcbis);
+ const vec_u8 srcM2 = vec_perm(srcM2a, srcM2b, perm);
+ //srcbis += srcStride;
+ const vec_u8 srcM1a = vec_ld(0, srcbis += srcStride);
+ const vec_u8 srcM1b = vec_ld(16, srcbis);
+ const vec_u8 srcM1 = vec_perm(srcM1a, srcM1b, perm);
+ //srcbis += srcStride;
+ const vec_u8 srcP0a = vec_ld(0, srcbis += srcStride);
+ const vec_u8 srcP0b = vec_ld(16, srcbis);
+ const vec_u8 srcP0 = vec_perm(srcP0a, srcP0b, perm);
+ //srcbis += srcStride;
+ const vec_u8 srcP1a = vec_ld(0, srcbis += srcStride);
+ const vec_u8 srcP1b = vec_ld(16, srcbis);
+ const vec_u8 srcP1 = vec_perm(srcP1a, srcP1b, perm);
+ //srcbis += srcStride;
+ const vec_u8 srcP2a = vec_ld(0, srcbis += srcStride);
+ const vec_u8 srcP2b = vec_ld(16, srcbis);
+ const vec_u8 srcP2 = vec_perm(srcP2a, srcP2b, perm);
+ //srcbis += srcStride;
+
+ vec_s16 srcM2ssA = (vec_s16) vec_mergeh(zero_u8v, srcM2);
+ vec_s16 srcM2ssB = (vec_s16) vec_mergel(zero_u8v, srcM2);
+ vec_s16 srcM1ssA = (vec_s16) vec_mergeh(zero_u8v, srcM1);
+ vec_s16 srcM1ssB = (vec_s16) vec_mergel(zero_u8v, srcM1);
+ vec_s16 srcP0ssA = (vec_s16) vec_mergeh(zero_u8v, srcP0);
+ vec_s16 srcP0ssB = (vec_s16) vec_mergel(zero_u8v, srcP0);
+ vec_s16 srcP1ssA = (vec_s16) vec_mergeh(zero_u8v, srcP1);
+ vec_s16 srcP1ssB = (vec_s16) vec_mergel(zero_u8v, srcP1);
+ vec_s16 srcP2ssA = (vec_s16) vec_mergeh(zero_u8v, srcP2);
+ vec_s16 srcP2ssB = (vec_s16) vec_mergel(zero_u8v, srcP2);
+
+ vec_s16 pp1A, pp1B, pp2A, pp2B, pp3A, pp3B,
+ psumA, psumB, sumA, sumB,
+ srcP3ssA, srcP3ssB,
+ sum1A, sum1B, sum2A, sum2B, sum3A, sum3B;
+
+ vec_u8 sum, fsum, srcP3a, srcP3b, srcP3;
+
+ for (i = 0 ; i < 16 ; i++) {
+ srcP3a = vec_ld(0, srcbis += srcStride);
+ srcP3b = vec_ld(16, srcbis);
+ srcP3 = vec_perm(srcP3a, srcP3b, perm);
+ srcP3ssA = (vec_s16) vec_mergeh(zero_u8v, srcP3);
+ srcP3ssB = (vec_s16) vec_mergel(zero_u8v, srcP3);
+ //srcbis += srcStride;
+
+ sum1A = vec_adds(srcP0ssA, srcP1ssA);
+ sum1B = vec_adds(srcP0ssB, srcP1ssB);
+ sum2A = vec_adds(srcM1ssA, srcP2ssA);
+ sum2B = vec_adds(srcM1ssB, srcP2ssB);
+ sum3A = vec_adds(srcM2ssA, srcP3ssA);
+ sum3B = vec_adds(srcM2ssB, srcP3ssB);
+
+ srcM2ssA = srcM1ssA;
+ srcM2ssB = srcM1ssB;
+ srcM1ssA = srcP0ssA;
+ srcM1ssB = srcP0ssB;
+ srcP0ssA = srcP1ssA;
+ srcP0ssB = srcP1ssB;
+ srcP1ssA = srcP2ssA;
+ srcP1ssB = srcP2ssB;
+ srcP2ssA = srcP3ssA;
+ srcP2ssB = srcP3ssB;
+
+ pp1A = vec_mladd(sum1A, v20ss, v16ss);
+ pp1B = vec_mladd(sum1B, v20ss, v16ss);
+
+ pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
+ pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
+
+ pp3A = vec_add(sum3A, pp1A);
+ pp3B = vec_add(sum3B, pp1B);
+
+ psumA = vec_sub(pp3A, pp2A);
+ psumB = vec_sub(pp3B, pp2B);
+
+ sumA = vec_sra(psumA, v5us);
+ sumB = vec_sra(psumB, v5us);
+
+ sum = vec_packsu(sumA, sumB);
+
+ ASSERT_ALIGNED(dst);
+
+ OP_U8_ALTIVEC(fsum, sum, vec_ld(0, dst));
+
+ vec_st(fsum, 0, dst);
+
+ dst += dstStride;
+ }
+}
+#endif
+
+/* this code assume stride % 16 == 0 *and* tmp is properly aligned */
+#ifdef PREFIX_h264_qpel16_hv_lowpass_altivec
+static void PREFIX_h264_qpel16_hv_lowpass_altivec(uint8_t * dst, int16_t * tmp, uint8_t * src, int dstStride, int tmpStride, int srcStride) {
+ register int i;
+ LOAD_ZERO;
+ const vec_u8 permM2 = vec_lvsl(-2, src);
+ const vec_u8 permM1 = vec_lvsl(-1, src);
+ const vec_u8 permP0 = vec_lvsl(+0, src);
+ const vec_u8 permP1 = vec_lvsl(+1, src);
+ const vec_u8 permP2 = vec_lvsl(+2, src);
+ const vec_u8 permP3 = vec_lvsl(+3, src);
+ const vec_s16 v20ss = vec_sl(vec_splat_s16(5),vec_splat_u16(2));
+ const vec_u32 v10ui = vec_splat_u32(10);
+ const vec_s16 v5ss = vec_splat_s16(5);
+ const vec_s16 v1ss = vec_splat_s16(1);
+ const vec_s32 v512si = vec_sl(vec_splat_s32(1),vec_splat_u32(9));
+ const vec_u32 v16ui = vec_sl(vec_splat_u32(1),vec_splat_u32(4));
+
+ register int align = ((((unsigned long)src) - 2) % 16);
+
+ vec_s16 srcP0A, srcP0B, srcP1A, srcP1B,
+ srcP2A, srcP2B, srcP3A, srcP3B,
+ srcM1A, srcM1B, srcM2A, srcM2B,
+ sum1A, sum1B, sum2A, sum2B, sum3A, sum3B,
+ pp1A, pp1B, pp2A, pp2B, psumA, psumB;
+
+ const vec_u8 mperm = (const vec_u8)
+ {0x00, 0x08, 0x01, 0x09, 0x02, 0x0A, 0x03, 0x0B,
+ 0x04, 0x0C, 0x05, 0x0D, 0x06, 0x0E, 0x07, 0x0F};
+ int16_t *tmpbis = tmp;
+
+ vec_s16 tmpM1ssA, tmpM1ssB, tmpM2ssA, tmpM2ssB,
+ tmpP0ssA, tmpP0ssB, tmpP1ssA, tmpP1ssB,
+ tmpP2ssA, tmpP2ssB;
+
+ vec_s32 pp1Ae, pp1Ao, pp1Be, pp1Bo, pp2Ae, pp2Ao, pp2Be, pp2Bo,
+ pp3Ae, pp3Ao, pp3Be, pp3Bo, pp1cAe, pp1cAo, pp1cBe, pp1cBo,
+ pp32Ae, pp32Ao, pp32Be, pp32Bo, sumAe, sumAo, sumBe, sumBo,
+ ssumAe, ssumAo, ssumBe, ssumBo;
+ vec_u8 fsum, sumv, sum;
+ vec_s16 ssume, ssumo;
+
+ src -= (2 * srcStride);
+ for (i = 0 ; i < 21 ; i ++) {
+ vec_u8 srcM2, srcM1, srcP0, srcP1, srcP2, srcP3;
+ vec_u8 srcR1 = vec_ld(-2, src);
+ vec_u8 srcR2 = vec_ld(14, src);
+
+ switch (align) {
+ default: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = vec_perm(srcR1, srcR2, permP3);
+ } break;
+ case 11: {
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = vec_perm(srcR1, srcR2, permP2);
+ srcP3 = srcR2;
+ } break;
+ case 12: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = vec_perm(srcR1, srcR2, permP1);
+ srcP2 = srcR2;
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 13: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = vec_perm(srcR1, srcR2, permP0);
+ srcP1 = srcR2;
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 14: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = vec_perm(srcR1, srcR2, permM1);
+ srcP0 = srcR2;
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ case 15: {
+ vec_u8 srcR3 = vec_ld(30, src);
+ srcM2 = vec_perm(srcR1, srcR2, permM2);
+ srcM1 = srcR2;
+ srcP0 = vec_perm(srcR2, srcR3, permP0);
+ srcP1 = vec_perm(srcR2, srcR3, permP1);
+ srcP2 = vec_perm(srcR2, srcR3, permP2);
+ srcP3 = vec_perm(srcR2, srcR3, permP3);
+ } break;
+ }
+
+ srcP0A = (vec_s16) vec_mergeh(zero_u8v, srcP0);
+ srcP0B = (vec_s16) vec_mergel(zero_u8v, srcP0);
+ srcP1A = (vec_s16) vec_mergeh(zero_u8v, srcP1);
+ srcP1B = (vec_s16) vec_mergel(zero_u8v, srcP1);
+
+ srcP2A = (vec_s16) vec_mergeh(zero_u8v, srcP2);
+ srcP2B = (vec_s16) vec_mergel(zero_u8v, srcP2);
+ srcP3A = (vec_s16) vec_mergeh(zero_u8v, srcP3);
+ srcP3B = (vec_s16) vec_mergel(zero_u8v, srcP3);
+
+ srcM1A = (vec_s16) vec_mergeh(zero_u8v, srcM1);
+ srcM1B = (vec_s16) vec_mergel(zero_u8v, srcM1);
+ srcM2A = (vec_s16) vec_mergeh(zero_u8v, srcM2);
+ srcM2B = (vec_s16) vec_mergel(zero_u8v, srcM2);
+
+ sum1A = vec_adds(srcP0A, srcP1A);
+ sum1B = vec_adds(srcP0B, srcP1B);
+ sum2A = vec_adds(srcM1A, srcP2A);
+ sum2B = vec_adds(srcM1B, srcP2B);
+ sum3A = vec_adds(srcM2A, srcP3A);
+ sum3B = vec_adds(srcM2B, srcP3B);
+
+ pp1A = vec_mladd(sum1A, v20ss, sum3A);
+ pp1B = vec_mladd(sum1B, v20ss, sum3B);
+
+ pp2A = vec_mladd(sum2A, v5ss, zero_s16v);
+ pp2B = vec_mladd(sum2B, v5ss, zero_s16v);
+
+ psumA = vec_sub(pp1A, pp2A);
+ psumB = vec_sub(pp1B, pp2B);
+
+ vec_st(psumA, 0, tmp);
+ vec_st(psumB, 16, tmp);
+
+ src += srcStride;
+ tmp += tmpStride; /* int16_t*, and stride is 16, so it's OK here */
+ }
+
+ tmpM2ssA = vec_ld(0, tmpbis);
+ tmpM2ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpM1ssA = vec_ld(0, tmpbis);
+ tmpM1ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpP0ssA = vec_ld(0, tmpbis);
+ tmpP0ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpP1ssA = vec_ld(0, tmpbis);
+ tmpP1ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+ tmpP2ssA = vec_ld(0, tmpbis);
+ tmpP2ssB = vec_ld(16, tmpbis);
+ tmpbis += tmpStride;
+
+ for (i = 0 ; i < 16 ; i++) {
+ const vec_s16 tmpP3ssA = vec_ld(0, tmpbis);
+ const vec_s16 tmpP3ssB = vec_ld(16, tmpbis);
+
+ const vec_s16 sum1A = vec_adds(tmpP0ssA, tmpP1ssA);
+ const vec_s16 sum1B = vec_adds(tmpP0ssB, tmpP1ssB);
+ const vec_s16 sum2A = vec_adds(tmpM1ssA, tmpP2ssA);
+ const vec_s16 sum2B = vec_adds(tmpM1ssB, tmpP2ssB);
+ const vec_s16 sum3A = vec_adds(tmpM2ssA, tmpP3ssA);
+ const vec_s16 sum3B = vec_adds(tmpM2ssB, tmpP3ssB);
+
+ tmpbis += tmpStride;
+
+ tmpM2ssA = tmpM1ssA;
+ tmpM2ssB = tmpM1ssB;
+ tmpM1ssA = tmpP0ssA;
+ tmpM1ssB = tmpP0ssB;
+ tmpP0ssA = tmpP1ssA;
+ tmpP0ssB = tmpP1ssB;
+ tmpP1ssA = tmpP2ssA;
+ tmpP1ssB = tmpP2ssB;
+ tmpP2ssA = tmpP3ssA;
+ tmpP2ssB = tmpP3ssB;
+
+ pp1Ae = vec_mule(sum1A, v20ss);
+ pp1Ao = vec_mulo(sum1A, v20ss);
+ pp1Be = vec_mule(sum1B, v20ss);
+ pp1Bo = vec_mulo(sum1B, v20ss);
+
+ pp2Ae = vec_mule(sum2A, v5ss);
+ pp2Ao = vec_mulo(sum2A, v5ss);
+ pp2Be = vec_mule(sum2B, v5ss);
+ pp2Bo = vec_mulo(sum2B, v5ss);
+
+ pp3Ae = vec_sra((vec_s32)sum3A, v16ui);
+ pp3Ao = vec_mulo(sum3A, v1ss);
+ pp3Be = vec_sra((vec_s32)sum3B, v16ui);
+ pp3Bo = vec_mulo(sum3B, v1ss);
+
+ pp1cAe = vec_add(pp1Ae, v512si);
+ pp1cAo = vec_add(pp1Ao, v512si);
+ pp1cBe = vec_add(pp1Be, v512si);
+ pp1cBo = vec_add(pp1Bo, v512si);
+
+ pp32Ae = vec_sub(pp3Ae, pp2Ae);
+ pp32Ao = vec_sub(pp3Ao, pp2Ao);
+ pp32Be = vec_sub(pp3Be, pp2Be);
+ pp32Bo = vec_sub(pp3Bo, pp2Bo);
+
+ sumAe = vec_add(pp1cAe, pp32Ae);
+ sumAo = vec_add(pp1cAo, pp32Ao);
+ sumBe = vec_add(pp1cBe, pp32Be);
+ sumBo = vec_add(pp1cBo, pp32Bo);
+
+ ssumAe = vec_sra(sumAe, v10ui);
+ ssumAo = vec_sra(sumAo, v10ui);
+ ssumBe = vec_sra(sumBe, v10ui);
+ ssumBo = vec_sra(sumBo, v10ui);
+
+ ssume = vec_packs(ssumAe, ssumBe);
+ ssumo = vec_packs(ssumAo, ssumBo);
+
+ sumv = vec_packsu(ssume, ssumo);
+ sum = vec_perm(sumv, sumv, mperm);
+
+ ASSERT_ALIGNED(dst);
+
+ OP_U8_ALTIVEC(fsum, sum, vec_ld(0, dst));
+
+ vec_st(fsum, 0, dst);
+
+ dst += dstStride;
+ }
+}
+#endif
diff --git a/ffmpeg/libavcodec/ppc/h264chroma_init.c b/ffmpeg/libavcodec/ppc/h264chroma_init.c
new file mode 100644
index 0000000..f9e2a76
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/h264chroma_init.c
@@ -0,0 +1,64 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#include "libavutil/attributes.h"
+#include "libavcodec/h264chroma.h"
+
+#if HAVE_ALTIVEC
+#include "libavutil/cpu.h"
+#include "libavutil/intreadwrite.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "dsputil_altivec.h"
+
+#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
+#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
+
+#define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
+#define PREFIX_h264_chroma_mc8_altivec put_h264_chroma_mc8_altivec
+#define PREFIX_h264_chroma_mc8_num altivec_put_h264_chroma_mc8_num
+#include "h264chroma_template.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_h264_chroma_mc8_altivec
+#undef PREFIX_h264_chroma_mc8_num
+
+#define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
+#define PREFIX_h264_chroma_mc8_altivec avg_h264_chroma_mc8_altivec
+#define PREFIX_h264_chroma_mc8_num altivec_avg_h264_chroma_mc8_num
+#include "h264chroma_template.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_h264_chroma_mc8_altivec
+#undef PREFIX_h264_chroma_mc8_num
+#endif /* HAVE_ALTIVEC */
+
+av_cold void ff_h264chroma_init_ppc(H264ChromaContext *c, int bit_depth)
+{
+#if HAVE_ALTIVEC
+ const int high_bit_depth = bit_depth > 8;
+
+ if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
+ if (!high_bit_depth) {
+ c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec;
+ c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec;
+ }
+ }
+#endif /* HAVE_ALTIVEC */
+}
diff --git a/ffmpeg/libavcodec/ppc/h264chroma_template.c b/ffmpeg/libavcodec/ppc/h264chroma_template.c
new file mode 100644
index 0000000..7436e11
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/h264chroma_template.c
@@ -0,0 +1,289 @@
+/*
+ * Copyright (c) 2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/mem.h"
+
+/* this code assume that stride % 16 == 0 */
+
+#define CHROMA_MC8_ALTIVEC_CORE(BIAS1, BIAS2) \
+ vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc2uc);\
+ vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc3uc);\
+\
+ psum = vec_mladd(vA, vsrc0ssH, BIAS1);\
+ psum = vec_mladd(vB, vsrc1ssH, psum);\
+ psum = vec_mladd(vC, vsrc2ssH, psum);\
+ psum = vec_mladd(vD, vsrc3ssH, psum);\
+ psum = BIAS2(psum);\
+ psum = vec_sr(psum, v6us);\
+\
+ vdst = vec_ld(0, dst);\
+ ppsum = (vec_u8)vec_pack(psum, psum);\
+ vfdst = vec_perm(vdst, ppsum, fperm);\
+\
+ OP_U8_ALTIVEC(fsum, vfdst, vdst);\
+\
+ vec_st(fsum, 0, dst);\
+\
+ vsrc0ssH = vsrc2ssH;\
+ vsrc1ssH = vsrc3ssH;\
+\
+ dst += stride;\
+ src += stride;
+
+#define CHROMA_MC8_ALTIVEC_CORE_SIMPLE \
+\
+ vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc0uc);\
+ vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc1uc);\
+\
+ psum = vec_mladd(vA, vsrc0ssH, v32ss);\
+ psum = vec_mladd(vE, vsrc1ssH, psum);\
+ psum = vec_sr(psum, v6us);\
+\
+ vdst = vec_ld(0, dst);\
+ ppsum = (vec_u8)vec_pack(psum, psum);\
+ vfdst = vec_perm(vdst, ppsum, fperm);\
+\
+ OP_U8_ALTIVEC(fsum, vfdst, vdst);\
+\
+ vec_st(fsum, 0, dst);\
+\
+ dst += stride;\
+ src += stride;
+
+#define noop(a) a
+#define add28(a) vec_add(v28ss, a)
+
+#ifdef PREFIX_h264_chroma_mc8_altivec
+static void PREFIX_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src,
+ int stride, int h, int x, int y) {
+ DECLARE_ALIGNED(16, signed int, ABCD)[4] =
+ {((8 - x) * (8 - y)),
+ (( x) * (8 - y)),
+ ((8 - x) * ( y)),
+ (( x) * ( y))};
+ register int i;
+ vec_u8 fperm;
+ const vec_s32 vABCD = vec_ld(0, ABCD);
+ const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
+ const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
+ const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
+ const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
+ LOAD_ZERO;
+ const vec_s16 v32ss = vec_sl(vec_splat_s16(1),vec_splat_u16(5));
+ const vec_u16 v6us = vec_splat_u16(6);
+ register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
+ register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
+
+ vec_u8 vsrcAuc, av_uninit(vsrcBuc), vsrcperm0, vsrcperm1;
+ vec_u8 vsrc0uc, vsrc1uc;
+ vec_s16 vsrc0ssH, vsrc1ssH;
+ vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
+ vec_s16 vsrc2ssH, vsrc3ssH, psum;
+ vec_u8 vdst, ppsum, vfdst, fsum;
+
+ if (((unsigned long)dst) % 16 == 0) {
+ fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17,
+ 0x08, 0x09, 0x0A, 0x0B,
+ 0x0C, 0x0D, 0x0E, 0x0F};
+ } else {
+ fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07,
+ 0x18, 0x19, 0x1A, 0x1B,
+ 0x1C, 0x1D, 0x1E, 0x1F};
+ }
+
+ vsrcAuc = vec_ld(0, src);
+
+ if (loadSecond)
+ vsrcBuc = vec_ld(16, src);
+ vsrcperm0 = vec_lvsl(0, src);
+ vsrcperm1 = vec_lvsl(1, src);
+
+ vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc1uc = vsrcBuc;
+ else
+ vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
+
+ vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc0uc);
+ vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v,(vec_u8)vsrc1uc);
+
+ if (ABCD[3]) {
+ if (!loadSecond) {// -> !reallyBadAlign
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
+ vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
+
+ CHROMA_MC8_ALTIVEC_CORE(v32ss, noop)
+ }
+ } else {
+ vec_u8 vsrcDuc;
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrcDuc = vec_ld(stride + 16, src);
+ vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc3uc = vsrcDuc;
+ else
+ vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
+
+ CHROMA_MC8_ALTIVEC_CORE(v32ss, noop)
+ }
+ }
+ } else {
+ const vec_s16 vE = vec_add(vB, vC);
+ if (ABCD[2]) { // x == 0 B == 0
+ if (!loadSecond) {// -> !reallyBadAlign
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrc1uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
+ CHROMA_MC8_ALTIVEC_CORE_SIMPLE
+
+ vsrc0uc = vsrc1uc;
+ }
+ } else {
+ vec_u8 vsrcDuc;
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrcDuc = vec_ld(stride + 15, src);
+ vsrc1uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
+ CHROMA_MC8_ALTIVEC_CORE_SIMPLE
+
+ vsrc0uc = vsrc1uc;
+ }
+ }
+ } else { // y == 0 C == 0
+ if (!loadSecond) {// -> !reallyBadAlign
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(0, src);
+ vsrc0uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
+ vsrc1uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
+
+ CHROMA_MC8_ALTIVEC_CORE_SIMPLE
+ }
+ } else {
+ vec_u8 vsrcDuc;
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(0, src);
+ vsrcDuc = vec_ld(15, src);
+ vsrc0uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc1uc = vsrcDuc;
+ else
+ vsrc1uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
+
+ CHROMA_MC8_ALTIVEC_CORE_SIMPLE
+ }
+ }
+ }
+ }
+}
+#endif
+
+/* this code assume that stride % 16 == 0 */
+#ifdef PREFIX_no_rnd_vc1_chroma_mc8_altivec
+static void PREFIX_no_rnd_vc1_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) {
+ DECLARE_ALIGNED(16, signed int, ABCD)[4] =
+ {((8 - x) * (8 - y)),
+ (( x) * (8 - y)),
+ ((8 - x) * ( y)),
+ (( x) * ( y))};
+ register int i;
+ vec_u8 fperm;
+ const vec_s32 vABCD = vec_ld(0, ABCD);
+ const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
+ const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
+ const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
+ const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
+ LOAD_ZERO;
+ const vec_s16 v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
+ const vec_u16 v6us = vec_splat_u16(6);
+ register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
+ register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
+
+ vec_u8 vsrcAuc, av_uninit(vsrcBuc), vsrcperm0, vsrcperm1;
+ vec_u8 vsrc0uc, vsrc1uc;
+ vec_s16 vsrc0ssH, vsrc1ssH;
+ vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
+ vec_s16 vsrc2ssH, vsrc3ssH, psum;
+ vec_u8 vdst, ppsum, vfdst, fsum;
+
+ if (((unsigned long)dst) % 16 == 0) {
+ fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
+ 0x14, 0x15, 0x16, 0x17,
+ 0x08, 0x09, 0x0A, 0x0B,
+ 0x0C, 0x0D, 0x0E, 0x0F};
+ } else {
+ fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
+ 0x04, 0x05, 0x06, 0x07,
+ 0x18, 0x19, 0x1A, 0x1B,
+ 0x1C, 0x1D, 0x1E, 0x1F};
+ }
+
+ vsrcAuc = vec_ld(0, src);
+
+ if (loadSecond)
+ vsrcBuc = vec_ld(16, src);
+ vsrcperm0 = vec_lvsl(0, src);
+ vsrcperm1 = vec_lvsl(1, src);
+
+ vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc1uc = vsrcBuc;
+ else
+ vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
+
+ vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc0uc);
+ vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc1uc);
+
+ if (!loadSecond) {// -> !reallyBadAlign
+ for (i = 0 ; i < h ; i++) {
+
+
+ vsrcCuc = vec_ld(stride + 0, src);
+
+ vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
+ vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
+
+ CHROMA_MC8_ALTIVEC_CORE(vec_splat_s16(0), add28)
+ }
+ } else {
+ vec_u8 vsrcDuc;
+ for (i = 0 ; i < h ; i++) {
+ vsrcCuc = vec_ld(stride + 0, src);
+ vsrcDuc = vec_ld(stride + 16, src);
+
+ vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0);
+ if (reallyBadAlign)
+ vsrc3uc = vsrcDuc;
+ else
+ vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
+
+ CHROMA_MC8_ALTIVEC_CORE(vec_splat_s16(0), add28)
+ }
+ }
+}
+#endif
+
+#undef noop
+#undef add28
+#undef CHROMA_MC8_ALTIVEC_CORE
diff --git a/ffmpeg/libavcodec/ppc/hpeldsp_altivec.c b/ffmpeg/libavcodec/ppc/hpeldsp_altivec.c
new file mode 100644
index 0000000..4309d39
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/hpeldsp_altivec.c
@@ -0,0 +1,464 @@
+/*
+ * Copyright (c) 2002 Brian Foley
+ * Copyright (c) 2002 Dieter Shirley
+ * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#include "libavutil/cpu.h"
+#include "libavcodec/hpeldsp.h"
+
+#if HAVE_ALTIVEC
+#if HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "dsputil_altivec.h"
+
+/* next one assumes that ((line_size % 16) == 0) */
+void ff_put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
+{
+ register vector unsigned char pixelsv1, pixelsv2;
+ register vector unsigned char pixelsv1B, pixelsv2B;
+ register vector unsigned char pixelsv1C, pixelsv2C;
+ register vector unsigned char pixelsv1D, pixelsv2D;
+
+ register vector unsigned char perm = vec_lvsl(0, pixels);
+ int i;
+ register ptrdiff_t line_size_2 = line_size << 1;
+ register ptrdiff_t line_size_3 = line_size + line_size_2;
+ register ptrdiff_t line_size_4 = line_size << 2;
+
+// hand-unrolling the loop by 4 gains about 15%
+// mininum execution time goes from 74 to 60 cycles
+// it's faster than -funroll-loops, but using
+// -funroll-loops w/ this is bad - 74 cycles again.
+// all this is on a 7450, tuning for the 7450
+ for (i = 0; i < h; i += 4) {
+ pixelsv1 = vec_ld( 0, pixels);
+ pixelsv2 = vec_ld(15, pixels);
+ pixelsv1B = vec_ld(line_size, pixels);
+ pixelsv2B = vec_ld(15 + line_size, pixels);
+ pixelsv1C = vec_ld(line_size_2, pixels);
+ pixelsv2C = vec_ld(15 + line_size_2, pixels);
+ pixelsv1D = vec_ld(line_size_3, pixels);
+ pixelsv2D = vec_ld(15 + line_size_3, pixels);
+ vec_st(vec_perm(pixelsv1, pixelsv2, perm),
+ 0, (unsigned char*)block);
+ vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
+ line_size, (unsigned char*)block);
+ vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
+ line_size_2, (unsigned char*)block);
+ vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
+ line_size_3, (unsigned char*)block);
+ pixels+=line_size_4;
+ block +=line_size_4;
+ }
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+#define op_avg(a,b) a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
+void ff_avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
+{
+ register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
+ register vector unsigned char perm = vec_lvsl(0, pixels);
+ int i;
+
+ for (i = 0; i < h; i++) {
+ pixelsv1 = vec_ld( 0, pixels);
+ pixelsv2 = vec_ld(16,pixels);
+ blockv = vec_ld(0, block);
+ pixelsv = vec_perm(pixelsv1, pixelsv2, perm);
+ blockv = vec_avg(blockv,pixelsv);
+ vec_st(blockv, 0, (unsigned char*)block);
+ pixels+=line_size;
+ block +=line_size;
+ }
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+static void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, ptrdiff_t line_size, int h)
+{
+ register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
+ int i;
+
+ for (i = 0; i < h; i++) {
+ /* block is 8 bytes-aligned, so we're either in the
+ left block (16 bytes-aligned) or in the right block (not) */
+ int rightside = ((unsigned long)block & 0x0000000F);
+
+ blockv = vec_ld(0, block);
+ pixelsv1 = vec_ld( 0, pixels);
+ pixelsv2 = vec_ld(16, pixels);
+ pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
+
+ if (rightside) {
+ pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
+ } else {
+ pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
+ }
+
+ blockv = vec_avg(blockv, pixelsv);
+
+ vec_st(blockv, 0, block);
+
+ pixels += line_size;
+ block += line_size;
+ }
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+static void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
+{
+ register int i;
+ register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
+ register vector unsigned char blockv, temp1, temp2;
+ register vector unsigned short pixelssum1, pixelssum2, temp3;
+ register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
+ register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vctwo);
+
+ for (i = 0; i < h ; i++) {
+ int rightside = ((unsigned long)block & 0x0000000F);
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vctwo);
+ pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
+
+ if (rightside) {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
+ } else {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
+ }
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+static void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
+{
+ register int i;
+ register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
+ register vector unsigned char blockv, temp1, temp2;
+ register vector unsigned short pixelssum1, pixelssum2, temp3;
+ register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
+ register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
+ register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vcone);
+
+ for (i = 0; i < h ; i++) {
+ int rightside = ((unsigned long)block & 0x0000000F);
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vcone);
+ pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
+
+ if (rightside) {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
+ } else {
+ blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
+ }
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+static void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, ptrdiff_t line_size, int h)
+{
+ register int i;
+ register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
+ register vector unsigned char blockv, temp1, temp2;
+ register vector unsigned short temp3, temp4,
+ pixelssum1, pixelssum2, pixelssum3, pixelssum4;
+ register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
+ register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum3 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum3 = vec_add(pixelssum3, vctwo);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vctwo);
+
+ for (i = 0; i < h ; i++) {
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+
+ pixelssum4 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp4 = vec_add(pixelssum3, pixelssum4);
+ temp4 = vec_sra(temp4, vctwo);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+
+ pixelssum3 = vec_add(pixelssum4, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vctwo);
+
+ blockv = vec_packsu(temp3, temp4);
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+}
+
+/* next one assumes that ((line_size % 16) == 0) */
+static void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, ptrdiff_t line_size, int h)
+{
+ register int i;
+ register vector unsigned char pixelsv1, pixelsv2, pixelsv3, pixelsv4;
+ register vector unsigned char blockv, temp1, temp2;
+ register vector unsigned short temp3, temp4,
+ pixelssum1, pixelssum2, pixelssum3, pixelssum4;
+ register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
+ register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
+ register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum3 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum3 = vec_add(pixelssum3, vcone);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vcone);
+
+ for (i = 0; i < h ; i++) {
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv3 = vec_mergel(vczero, pixelsv1);
+ pixelsv4 = vec_mergel(vczero, pixelsv2);
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+
+ pixelssum4 = vec_add((vector unsigned short)pixelsv3,
+ (vector unsigned short)pixelsv4);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp4 = vec_add(pixelssum3, pixelssum4);
+ temp4 = vec_sra(temp4, vctwo);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+
+ pixelssum3 = vec_add(pixelssum4, vcone);
+ pixelssum1 = vec_add(pixelssum2, vcone);
+
+ blockv = vec_packsu(temp3, temp4);
+
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+}
+
+/* next one assumes that ((line_size % 8) == 0) */
+static void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
+{
+ register int i;
+ register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
+ register vector unsigned char blockv, temp1, temp2, blocktemp;
+ register vector unsigned short pixelssum1, pixelssum2, temp3;
+
+ register const vector unsigned char vczero = (const vector unsigned char)
+ vec_splat_u8(0);
+ register const vector unsigned short vctwo = (const vector unsigned short)
+ vec_splat_u16(2);
+
+ temp1 = vec_ld(0, pixels);
+ temp2 = vec_ld(16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
+ if ((((unsigned long)pixels) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
+ }
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum1 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ pixelssum1 = vec_add(pixelssum1, vctwo);
+
+ for (i = 0; i < h ; i++) {
+ int rightside = ((unsigned long)block & 0x0000000F);
+ blockv = vec_ld(0, block);
+
+ temp1 = vec_ld(line_size, pixels);
+ temp2 = vec_ld(line_size + 16, pixels);
+ pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
+ if (((((unsigned long)pixels) + line_size) & 0x0000000F) == 0x0000000F) {
+ pixelsv2 = temp2;
+ } else {
+ pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
+ }
+
+ pixelsv1 = vec_mergeh(vczero, pixelsv1);
+ pixelsv2 = vec_mergeh(vczero, pixelsv2);
+ pixelssum2 = vec_add((vector unsigned short)pixelsv1,
+ (vector unsigned short)pixelsv2);
+ temp3 = vec_add(pixelssum1, pixelssum2);
+ temp3 = vec_sra(temp3, vctwo);
+ pixelssum1 = vec_add(pixelssum2, vctwo);
+ pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
+
+ if (rightside) {
+ blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
+ } else {
+ blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
+ }
+
+ blockv = vec_avg(blocktemp, blockv);
+ vec_st(blockv, 0, block);
+
+ block += line_size;
+ pixels += line_size;
+ }
+}
+#endif /* HAVE_ALTIVEC */
+
+void ff_hpeldsp_init_ppc(HpelDSPContext* c, int flags)
+{
+#if HAVE_ALTIVEC
+ int mm_flags = av_get_cpu_flags();
+
+ if (mm_flags & AV_CPU_FLAG_ALTIVEC) {
+ c->put_pixels_tab[0][0] = ff_put_pixels16_altivec;
+ c->put_no_rnd_pixels_tab[0][0] = ff_put_pixels16_altivec;
+ c->avg_pixels_tab[0][0] = ff_avg_pixels16_altivec;
+ c->avg_pixels_tab[1][0] = avg_pixels8_altivec;
+ c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec;
+ c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec;
+ c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec;
+ c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec;
+ c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec;
+ }
+#endif /* HAVE_ALTIVEC */
+}
diff --git a/ffmpeg/libavcodec/ppc/idct_altivec.c b/ffmpeg/libavcodec/ppc/idct_altivec.c
new file mode 100644
index 0000000..c6f2cd8
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/idct_altivec.c
@@ -0,0 +1,216 @@
+/*
+ * Copyright (c) 2001 Michel Lespinasse
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/*
+ * NOTE: This code is based on GPL code from the libmpeg2 project. The
+ * author, Michel Lespinasses, has given explicit permission to release
+ * under LGPL as part of FFmpeg.
+ */
+
+/*
+ * FFmpeg integration by Dieter Shirley
+ *
+ * This file is a direct copy of the AltiVec IDCT module from the libmpeg2
+ * project. I've deleted all of the libmpeg2-specific code, renamed the
+ * functions and reordered the function parameters. The only change to the
+ * IDCT function itself was to factor out the partial transposition, and to
+ * perform a full transpose at the end of the function.
+ */
+
+
+#include <stdlib.h> /* malloc(), free() */
+#include <string.h>
+#include "config.h"
+#if HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+#include "libavutil/ppc/types_altivec.h"
+#include "dsputil_altivec.h"
+
+#define IDCT_HALF \
+ /* 1st stage */ \
+ t1 = vec_mradds (a1, vx7, vx1 ); \
+ t8 = vec_mradds (a1, vx1, vec_subs (zero, vx7)); \
+ t7 = vec_mradds (a2, vx5, vx3); \
+ t3 = vec_mradds (ma2, vx3, vx5); \
+ \
+ /* 2nd stage */ \
+ t5 = vec_adds (vx0, vx4); \
+ t0 = vec_subs (vx0, vx4); \
+ t2 = vec_mradds (a0, vx6, vx2); \
+ t4 = vec_mradds (a0, vx2, vec_subs (zero, vx6)); \
+ t6 = vec_adds (t8, t3); \
+ t3 = vec_subs (t8, t3); \
+ t8 = vec_subs (t1, t7); \
+ t1 = vec_adds (t1, t7); \
+ \
+ /* 3rd stage */ \
+ t7 = vec_adds (t5, t2); \
+ t2 = vec_subs (t5, t2); \
+ t5 = vec_adds (t0, t4); \
+ t0 = vec_subs (t0, t4); \
+ t4 = vec_subs (t8, t3); \
+ t3 = vec_adds (t8, t3); \
+ \
+ /* 4th stage */ \
+ vy0 = vec_adds (t7, t1); \
+ vy7 = vec_subs (t7, t1); \
+ vy1 = vec_mradds (c4, t3, t5); \
+ vy6 = vec_mradds (mc4, t3, t5); \
+ vy2 = vec_mradds (c4, t4, t0); \
+ vy5 = vec_mradds (mc4, t4, t0); \
+ vy3 = vec_adds (t2, t6); \
+ vy4 = vec_subs (t2, t6);
+
+
+#define IDCT \
+ vec_s16 vx0, vx1, vx2, vx3, vx4, vx5, vx6, vx7; \
+ vec_s16 vy0, vy1, vy2, vy3, vy4, vy5, vy6, vy7; \
+ vec_s16 a0, a1, a2, ma2, c4, mc4, zero, bias; \
+ vec_s16 t0, t1, t2, t3, t4, t5, t6, t7, t8; \
+ vec_u16 shift; \
+ \
+ c4 = vec_splat (constants[0], 0); \
+ a0 = vec_splat (constants[0], 1); \
+ a1 = vec_splat (constants[0], 2); \
+ a2 = vec_splat (constants[0], 3); \
+ mc4 = vec_splat (constants[0], 4); \
+ ma2 = vec_splat (constants[0], 5); \
+ bias = (vec_s16)vec_splat ((vec_s32)constants[0], 3); \
+ \
+ zero = vec_splat_s16 (0); \
+ shift = vec_splat_u16 (4); \
+ \
+ vx0 = vec_mradds (vec_sl (block[0], shift), constants[1], zero); \
+ vx1 = vec_mradds (vec_sl (block[1], shift), constants[2], zero); \
+ vx2 = vec_mradds (vec_sl (block[2], shift), constants[3], zero); \
+ vx3 = vec_mradds (vec_sl (block[3], shift), constants[4], zero); \
+ vx4 = vec_mradds (vec_sl (block[4], shift), constants[1], zero); \
+ vx5 = vec_mradds (vec_sl (block[5], shift), constants[4], zero); \
+ vx6 = vec_mradds (vec_sl (block[6], shift), constants[3], zero); \
+ vx7 = vec_mradds (vec_sl (block[7], shift), constants[2], zero); \
+ \
+ IDCT_HALF \
+ \
+ vx0 = vec_mergeh (vy0, vy4); \
+ vx1 = vec_mergel (vy0, vy4); \
+ vx2 = vec_mergeh (vy1, vy5); \
+ vx3 = vec_mergel (vy1, vy5); \
+ vx4 = vec_mergeh (vy2, vy6); \
+ vx5 = vec_mergel (vy2, vy6); \
+ vx6 = vec_mergeh (vy3, vy7); \
+ vx7 = vec_mergel (vy3, vy7); \
+ \
+ vy0 = vec_mergeh (vx0, vx4); \
+ vy1 = vec_mergel (vx0, vx4); \
+ vy2 = vec_mergeh (vx1, vx5); \
+ vy3 = vec_mergel (vx1, vx5); \
+ vy4 = vec_mergeh (vx2, vx6); \
+ vy5 = vec_mergel (vx2, vx6); \
+ vy6 = vec_mergeh (vx3, vx7); \
+ vy7 = vec_mergel (vx3, vx7); \
+ \
+ vx0 = vec_adds (vec_mergeh (vy0, vy4), bias); \
+ vx1 = vec_mergel (vy0, vy4); \
+ vx2 = vec_mergeh (vy1, vy5); \
+ vx3 = vec_mergel (vy1, vy5); \
+ vx4 = vec_mergeh (vy2, vy6); \
+ vx5 = vec_mergel (vy2, vy6); \
+ vx6 = vec_mergeh (vy3, vy7); \
+ vx7 = vec_mergel (vy3, vy7); \
+ \
+ IDCT_HALF \
+ \
+ shift = vec_splat_u16 (6); \
+ vx0 = vec_sra (vy0, shift); \
+ vx1 = vec_sra (vy1, shift); \
+ vx2 = vec_sra (vy2, shift); \
+ vx3 = vec_sra (vy3, shift); \
+ vx4 = vec_sra (vy4, shift); \
+ vx5 = vec_sra (vy5, shift); \
+ vx6 = vec_sra (vy6, shift); \
+ vx7 = vec_sra (vy7, shift);
+
+
+static const vec_s16 constants[5] = {
+ {23170, 13573, 6518, 21895, -23170, -21895, 32, 31},
+ {16384, 22725, 21407, 19266, 16384, 19266, 21407, 22725},
+ {22725, 31521, 29692, 26722, 22725, 26722, 29692, 31521},
+ {21407, 29692, 27969, 25172, 21407, 25172, 27969, 29692},
+ {19266, 26722, 25172, 22654, 19266, 22654, 25172, 26722}
+};
+
+void ff_idct_put_altivec(uint8_t* dest, int stride, int16_t *blk)
+{
+ vec_s16 *block = (vec_s16*)blk;
+ vec_u8 tmp;
+
+ IDCT
+
+#define COPY(dest,src) \
+ tmp = vec_packsu (src, src); \
+ vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest); \
+ vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
+
+ COPY (dest, vx0) dest += stride;
+ COPY (dest, vx1) dest += stride;
+ COPY (dest, vx2) dest += stride;
+ COPY (dest, vx3) dest += stride;
+ COPY (dest, vx4) dest += stride;
+ COPY (dest, vx5) dest += stride;
+ COPY (dest, vx6) dest += stride;
+ COPY (dest, vx7)
+}
+
+void ff_idct_add_altivec(uint8_t* dest, int stride, int16_t *blk)
+{
+ vec_s16 *block = (vec_s16*)blk;
+ vec_u8 tmp;
+ vec_s16 tmp2, tmp3;
+ vec_u8 perm0;
+ vec_u8 perm1;
+ vec_u8 p0, p1, p;
+
+ IDCT
+
+ p0 = vec_lvsl (0, dest);
+ p1 = vec_lvsl (stride, dest);
+ p = vec_splat_u8 (-1);
+ perm0 = vec_mergeh (p, p0);
+ perm1 = vec_mergeh (p, p1);
+
+#define ADD(dest,src,perm) \
+ /* *(uint64_t *)&tmp = *(uint64_t *)dest; */ \
+ tmp = vec_ld (0, dest); \
+ tmp2 = (vec_s16)vec_perm (tmp, (vec_u8)zero, perm); \
+ tmp3 = vec_adds (tmp2, src); \
+ tmp = vec_packsu (tmp3, tmp3); \
+ vec_ste ((vec_u32)tmp, 0, (unsigned int *)dest); \
+ vec_ste ((vec_u32)tmp, 4, (unsigned int *)dest);
+
+ ADD (dest, vx0, perm0) dest += stride;
+ ADD (dest, vx1, perm1) dest += stride;
+ ADD (dest, vx2, perm0) dest += stride;
+ ADD (dest, vx3, perm1) dest += stride;
+ ADD (dest, vx4, perm0) dest += stride;
+ ADD (dest, vx5, perm1) dest += stride;
+ ADD (dest, vx6, perm0) dest += stride;
+ ADD (dest, vx7, perm1)
+}
diff --git a/ffmpeg/libavcodec/ppc/int_altivec.c b/ffmpeg/libavcodec/ppc/int_altivec.c
new file mode 100644
index 0000000..4386b13
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/int_altivec.c
@@ -0,0 +1,145 @@
+/*
+ * Copyright (c) 2007 Luca Barbato <lu_zero@gentoo.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ ** @file
+ ** integer misc ops.
+ **/
+
+#include "config.h"
+#if HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+
+#include "libavutil/attributes.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavcodec/dsputil.h"
+
+#include "dsputil_altivec.h"
+
+static int ssd_int8_vs_int16_altivec(const int8_t *pix1, const int16_t *pix2,
+ int size) {
+ int i, size16;
+ vector signed char vpix1;
+ vector signed short vpix2, vdiff, vpix1l,vpix1h;
+ union { vector signed int vscore;
+ int32_t score[4];
+ } u;
+ u.vscore = vec_splat_s32(0);
+//
+//XXX lazy way, fix it later
+
+#define vec_unaligned_load(b) \
+ vec_perm(vec_ld(0,b),vec_ld(15,b),vec_lvsl(0, b));
+
+ size16 = size >> 4;
+ while(size16) {
+// score += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
+ //load pix1 and the first batch of pix2
+
+ vpix1 = vec_unaligned_load(pix1);
+ vpix2 = vec_unaligned_load(pix2);
+ pix2 += 8;
+ //unpack
+ vpix1h = vec_unpackh(vpix1);
+ vdiff = vec_sub(vpix1h, vpix2);
+ vpix1l = vec_unpackl(vpix1);
+ // load another batch from pix2
+ vpix2 = vec_unaligned_load(pix2);
+ u.vscore = vec_msum(vdiff, vdiff, u.vscore);
+ vdiff = vec_sub(vpix1l, vpix2);
+ u.vscore = vec_msum(vdiff, vdiff, u.vscore);
+ pix1 += 16;
+ pix2 += 8;
+ size16--;
+ }
+ u.vscore = vec_sums(u.vscore, vec_splat_s32(0));
+
+ size %= 16;
+ for (i = 0; i < size; i++) {
+ u.score[3] += (pix1[i]-pix2[i])*(pix1[i]-pix2[i]);
+ }
+ return u.score[3];
+}
+
+static int32_t scalarproduct_int16_altivec(const int16_t *v1, const int16_t *v2,
+ int order)
+{
+ int i;
+ LOAD_ZERO;
+ const vec_s16 *pv;
+ register vec_s16 vec1;
+ register vec_s32 res = vec_splat_s32(0), t;
+ int32_t ires;
+
+ for(i = 0; i < order; i += 8){
+ pv = (const vec_s16*)v1;
+ vec1 = vec_perm(pv[0], pv[1], vec_lvsl(0, v1));
+ t = vec_msum(vec1, vec_ld(0, v2), zero_s32v);
+ res = vec_sums(t, res);
+ v1 += 8;
+ v2 += 8;
+ }
+ res = vec_splat(res, 3);
+ vec_ste(res, 0, &ires);
+ return ires;
+}
+
+static int32_t scalarproduct_and_madd_int16_altivec(int16_t *v1, const int16_t *v2, const int16_t *v3, int order, int mul)
+{
+ LOAD_ZERO;
+ vec_s16 *pv1 = (vec_s16*)v1;
+ register vec_s16 muls = {mul,mul,mul,mul,mul,mul,mul,mul};
+ register vec_s16 t0, t1, i0, i1, i4;
+ register vec_s16 i2 = vec_ld(0, v2), i3 = vec_ld(0, v3);
+ register vec_s32 res = zero_s32v;
+ register vec_u8 align = vec_lvsl(0, v2);
+ int32_t ires;
+ order >>= 4;
+ do {
+ i1 = vec_ld(16, v2);
+ t0 = vec_perm(i2, i1, align);
+ i2 = vec_ld(32, v2);
+ t1 = vec_perm(i1, i2, align);
+ i0 = pv1[0];
+ i1 = pv1[1];
+ res = vec_msum(t0, i0, res);
+ res = vec_msum(t1, i1, res);
+ i4 = vec_ld(16, v3);
+ t0 = vec_perm(i3, i4, align);
+ i3 = vec_ld(32, v3);
+ t1 = vec_perm(i4, i3, align);
+ pv1[0] = vec_mladd(t0, muls, i0);
+ pv1[1] = vec_mladd(t1, muls, i1);
+ pv1 += 2;
+ v2 += 8;
+ v3 += 8;
+ } while(--order);
+ res = vec_splat(vec_sums(res, zero_s32v), 3);
+ vec_ste(res, 0, &ires);
+ return ires;
+}
+
+av_cold void ff_int_init_altivec(DSPContext *c, AVCodecContext *avctx)
+{
+ c->ssd_int8_vs_int16 = ssd_int8_vs_int16_altivec;
+ c->scalarproduct_int16 = scalarproduct_int16_altivec;
+ c->scalarproduct_and_madd_int16 = scalarproduct_and_madd_int16_altivec;
+}
diff --git a/ffmpeg/libavcodec/ppc/mathops.h b/ffmpeg/libavcodec/ppc/mathops.h
new file mode 100644
index 0000000..dbd714f
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/mathops.h
@@ -0,0 +1,79 @@
+/*
+ * simple math operations
+ * Copyright (c) 2001, 2002 Fabrice Bellard
+ * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> et al
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_PPC_MATHOPS_H
+#define AVCODEC_PPC_MATHOPS_H
+
+#include <stdint.h>
+#include "config.h"
+#include "libavutil/common.h"
+
+#if HAVE_PPC4XX
+/* signed 16x16 -> 32 multiply add accumulate */
+#define MAC16(rt, ra, rb) \
+ __asm__ ("maclhw %0, %2, %3" : "=r" (rt) : "0" (rt), "r" (ra), "r" (rb));
+
+/* signed 16x16 -> 32 multiply */
+#define MUL16(ra, rb) \
+ ({ int __rt; \
+ __asm__ ("mullhw %0, %1, %2" : "=r" (__rt) : "r" (ra), "r" (rb)); \
+ __rt; })
+#endif
+
+#define MULH MULH
+static inline av_const int MULH(int a, int b){
+ int r;
+ __asm__ ("mulhw %0, %1, %2" : "=r"(r) : "r"(a), "r"(b));
+ return r;
+}
+
+#if !ARCH_PPC64
+static inline av_const int64_t MAC64(int64_t d, int a, int b)
+{
+ union { uint64_t x; unsigned hl[2]; } x = { d };
+ int h, l;
+ __asm__ ("mullw %3, %4, %5 \n\t"
+ "mulhw %2, %4, %5 \n\t"
+ "addc %1, %1, %3 \n\t"
+ "adde %0, %0, %2 \n\t"
+ : "+r"(x.hl[0]), "+r"(x.hl[1]), "=&r"(h), "=&r"(l)
+ : "r"(a), "r"(b));
+ return x.x;
+}
+#define MAC64(d, a, b) ((d) = MAC64(d, a, b))
+
+static inline av_const int64_t MLS64(int64_t d, int a, int b)
+{
+ union { uint64_t x; unsigned hl[2]; } x = { d };
+ int h, l;
+ __asm__ ("mullw %3, %4, %5 \n\t"
+ "mulhw %2, %4, %5 \n\t"
+ "subfc %1, %3, %1 \n\t"
+ "subfe %0, %2, %0 \n\t"
+ : "+r"(x.hl[0]), "+r"(x.hl[1]), "=&r"(h), "=&r"(l)
+ : "r"(a), "r"(b));
+ return x.x;
+}
+#define MLS64(d, a, b) ((d) = MLS64(d, a, b))
+#endif
+
+#endif /* AVCODEC_PPC_MATHOPS_H */
diff --git a/ffmpeg/libavcodec/ppc/mpegaudiodec_altivec.c b/ffmpeg/libavcodec/ppc/mpegaudiodec_altivec.c
new file mode 100644
index 0000000..1152fd7
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/mpegaudiodec_altivec.c
@@ -0,0 +1,130 @@
+/*
+ * Altivec optimized MP3 decoding functions
+ * Copyright (c) 2010 Vitor Sessak
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "dsputil_altivec.h"
+#include "libavutil/attributes.h"
+#include "libavutil/internal.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/mpegaudiodsp.h"
+
+#define MACS(rt, ra, rb) rt+=(ra)*(rb)
+#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
+
+#define SUM8(op, sum, w, p) \
+{ \
+ op(sum, (w)[0 * 64], (p)[0 * 64]); \
+ op(sum, (w)[1 * 64], (p)[1 * 64]); \
+ op(sum, (w)[2 * 64], (p)[2 * 64]); \
+ op(sum, (w)[3 * 64], (p)[3 * 64]); \
+ op(sum, (w)[4 * 64], (p)[4 * 64]); \
+ op(sum, (w)[5 * 64], (p)[5 * 64]); \
+ op(sum, (w)[6 * 64], (p)[6 * 64]); \
+ op(sum, (w)[7 * 64], (p)[7 * 64]); \
+}
+
+static void apply_window(const float *buf, const float *win1,
+ const float *win2, float *sum1, float *sum2, int len)
+{
+ const vector float *win1a = (const vector float *) win1;
+ const vector float *win2a = (const vector float *) win2;
+ const vector float *bufa = (const vector float *) buf;
+ vector float *sum1a = (vector float *) sum1;
+ vector float *sum2a = (vector float *) sum2;
+ vector float av_uninit(v0), av_uninit(v4);
+ vector float v1, v2, v3;
+
+ len = len >> 2;
+
+#define MULT(a, b) \
+ { \
+ v1 = vec_ld(a, win1a); \
+ v2 = vec_ld(b, win2a); \
+ v3 = vec_ld(a, bufa); \
+ v0 = vec_madd(v3, v1, v0); \
+ v4 = vec_madd(v2, v3, v4); \
+ }
+
+ while (len--) {
+ v0 = vec_xor(v0, v0);
+ v4 = vec_xor(v4, v4);
+
+ MULT( 0, 0);
+ MULT( 256, 64);
+ MULT( 512, 128);
+ MULT( 768, 192);
+ MULT(1024, 256);
+ MULT(1280, 320);
+ MULT(1536, 384);
+ MULT(1792, 448);
+
+ vec_st(v0, 0, sum1a);
+ vec_st(v4, 0, sum2a);
+ sum1a++;
+ sum2a++;
+ win1a++;
+ win2a++;
+ bufa++;
+ }
+}
+
+static void apply_window_mp3(float *in, float *win, int *unused, float *out,
+ int incr)
+{
+ LOCAL_ALIGNED_16(float, suma, [17]);
+ LOCAL_ALIGNED_16(float, sumb, [17]);
+ LOCAL_ALIGNED_16(float, sumc, [17]);
+ LOCAL_ALIGNED_16(float, sumd, [17]);
+
+ float sum;
+ int j;
+ float *out2 = out + 32 * incr;
+
+ /* copy to avoid wrap */
+ memcpy(in + 512, in, 32 * sizeof(*in));
+
+ apply_window(in + 16, win , win + 512, suma, sumc, 16);
+ apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
+
+ SUM8(MLSS, suma[0], win + 32, in + 48);
+
+ sumc[ 0] = 0;
+ sumb[16] = 0;
+ sumd[16] = 0;
+
+ out[0 ] = suma[ 0];
+ out += incr;
+ out2 -= incr;
+ for(j=1;j<16;j++) {
+ *out = suma[ j] - sumd[16-j];
+ *out2 = -sumb[16-j] - sumc[ j];
+ out += incr;
+ out2 -= incr;
+ }
+
+ sum = 0;
+ SUM8(MLSS, sum, win + 16 + 32, in + 32);
+ *out = sum;
+}
+
+av_cold void ff_mpadsp_init_altivec(MPADSPContext *s)
+{
+ s->apply_window_float = apply_window_mp3;
+}
diff --git a/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c b/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c
new file mode 100644
index 0000000..bf490b0
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/mpegvideo_altivec.c
@@ -0,0 +1,124 @@
+/*
+ * Copyright (c) 2002 Dieter Shirley
+ *
+ * dct_unquantize_h263_altivec:
+ * Copyright (c) 2003 Romain Dolbeau <romain@dolbeau.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "libavutil/attributes.h"
+#include "libavutil/cpu.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/mpegvideo.h"
+
+#include "dsputil_altivec.h"
+
+/* AltiVec version of dct_unquantize_h263
+ this code assumes `block' is 16 bytes-aligned */
+static void dct_unquantize_h263_altivec(MpegEncContext *s,
+ int16_t *block, int n, int qscale)
+{
+ int i, level, qmul, qadd;
+ int nCoeffs;
+
+ assert(s->block_last_index[n]>=0);
+
+ qadd = (qscale - 1) | 1;
+ qmul = qscale << 1;
+
+ if (s->mb_intra) {
+ if (!s->h263_aic) {
+ if (n < 4)
+ block[0] = block[0] * s->y_dc_scale;
+ else
+ block[0] = block[0] * s->c_dc_scale;
+ }else
+ qadd = 0;
+ i = 1;
+ nCoeffs= 63; //does not always use zigzag table
+ } else {
+ i = 0;
+ nCoeffs= s->intra_scantable.raster_end[ s->block_last_index[n] ];
+ }
+
+ {
+ register const vector signed short vczero = (const vector signed short)vec_splat_s16(0);
+ DECLARE_ALIGNED(16, short, qmul8) = qmul;
+ DECLARE_ALIGNED(16, short, qadd8) = qadd;
+ register vector signed short blockv, qmulv, qaddv, nqaddv, temp1;
+ register vector bool short blockv_null, blockv_neg;
+ register short backup_0 = block[0];
+ register int j = 0;
+
+ qmulv = vec_splat((vec_s16)vec_lde(0, &qmul8), 0);
+ qaddv = vec_splat((vec_s16)vec_lde(0, &qadd8), 0);
+ nqaddv = vec_sub(vczero, qaddv);
+
+ // vectorize all the 16 bytes-aligned blocks
+ // of 8 elements
+ for(; (j + 7) <= nCoeffs ; j+=8) {
+ blockv = vec_ld(j << 1, block);
+ blockv_neg = vec_cmplt(blockv, vczero);
+ blockv_null = vec_cmpeq(blockv, vczero);
+ // choose between +qadd or -qadd as the third operand
+ temp1 = vec_sel(qaddv, nqaddv, blockv_neg);
+ // multiply & add (block{i,i+7} * qmul [+-] qadd)
+ temp1 = vec_mladd(blockv, qmulv, temp1);
+ // put 0 where block[{i,i+7} used to have 0
+ blockv = vec_sel(temp1, blockv, blockv_null);
+ vec_st(blockv, j << 1, block);
+ }
+
+ // if nCoeffs isn't a multiple of 8, finish the job
+ // using good old scalar units.
+ // (we could do it using a truncated vector,
+ // but I'm not sure it's worth the hassle)
+ for(; j <= nCoeffs ; j++) {
+ level = block[j];
+ if (level) {
+ if (level < 0) {
+ level = level * qmul - qadd;
+ } else {
+ level = level * qmul + qadd;
+ }
+ block[j] = level;
+ }
+ }
+
+ if (i == 1) {
+ // cheat. this avoid special-casing the first iteration
+ block[0] = backup_0;
+ }
+ }
+}
+
+
+av_cold void ff_MPV_common_init_altivec(MpegEncContext *s)
+{
+ if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC)) return;
+
+ if ((s->avctx->dct_algo == FF_DCT_AUTO) ||
+ (s->avctx->dct_algo == FF_DCT_ALTIVEC)) {
+ s->dct_unquantize_h263_intra = dct_unquantize_h263_altivec;
+ s->dct_unquantize_h263_inter = dct_unquantize_h263_altivec;
+ }
+}
diff --git a/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c b/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c
new file mode 100644
index 0000000..9c2ad70
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/vc1dsp_altivec.c
@@ -0,0 +1,347 @@
+/*
+ * VC-1 and WMV3 decoder - DSP functions AltiVec-optimized
+ * Copyright (c) 2006 Konstantin Shishkov
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/attributes.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/vc1dsp.h"
+
+// main steps of 8x8 transform
+#define STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_rnd) \
+do { \
+ t0 = vec_sl(vec_add(s0, s4), vec_2); \
+ t0 = vec_add(vec_sl(t0, vec_1), t0); \
+ t0 = vec_add(t0, vec_rnd); \
+ t1 = vec_sl(vec_sub(s0, s4), vec_2); \
+ t1 = vec_add(vec_sl(t1, vec_1), t1); \
+ t1 = vec_add(t1, vec_rnd); \
+ t2 = vec_add(vec_sl(s6, vec_2), vec_sl(s6, vec_1)); \
+ t2 = vec_add(t2, vec_sl(s2, vec_4)); \
+ t3 = vec_add(vec_sl(s2, vec_2), vec_sl(s2, vec_1)); \
+ t3 = vec_sub(t3, vec_sl(s6, vec_4)); \
+ t4 = vec_add(t0, t2); \
+ t5 = vec_add(t1, t3); \
+ t6 = vec_sub(t1, t3); \
+ t7 = vec_sub(t0, t2); \
+\
+ t0 = vec_sl(vec_add(s1, s3), vec_4); \
+ t0 = vec_add(t0, vec_sl(s5, vec_3)); \
+ t0 = vec_add(t0, vec_sl(s7, vec_2)); \
+ t0 = vec_add(t0, vec_sub(s5, s3)); \
+\
+ t1 = vec_sl(vec_sub(s1, s5), vec_4); \
+ t1 = vec_sub(t1, vec_sl(s7, vec_3)); \
+ t1 = vec_sub(t1, vec_sl(s3, vec_2)); \
+ t1 = vec_sub(t1, vec_add(s1, s7)); \
+\
+ t2 = vec_sl(vec_sub(s7, s3), vec_4); \
+ t2 = vec_add(t2, vec_sl(s1, vec_3)); \
+ t2 = vec_add(t2, vec_sl(s5, vec_2)); \
+ t2 = vec_add(t2, vec_sub(s1, s7)); \
+\
+ t3 = vec_sl(vec_sub(s5, s7), vec_4); \
+ t3 = vec_sub(t3, vec_sl(s3, vec_3)); \
+ t3 = vec_add(t3, vec_sl(s1, vec_2)); \
+ t3 = vec_sub(t3, vec_add(s3, s5)); \
+\
+ s0 = vec_add(t4, t0); \
+ s1 = vec_add(t5, t1); \
+ s2 = vec_add(t6, t2); \
+ s3 = vec_add(t7, t3); \
+ s4 = vec_sub(t7, t3); \
+ s5 = vec_sub(t6, t2); \
+ s6 = vec_sub(t5, t1); \
+ s7 = vec_sub(t4, t0); \
+}while(0)
+
+#define SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7) \
+do { \
+ s0 = vec_sra(s0, vec_3); \
+ s1 = vec_sra(s1, vec_3); \
+ s2 = vec_sra(s2, vec_3); \
+ s3 = vec_sra(s3, vec_3); \
+ s4 = vec_sra(s4, vec_3); \
+ s5 = vec_sra(s5, vec_3); \
+ s6 = vec_sra(s6, vec_3); \
+ s7 = vec_sra(s7, vec_3); \
+}while(0)
+
+#define SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7) \
+do { \
+ s0 = vec_sra(s0, vec_7); \
+ s1 = vec_sra(s1, vec_7); \
+ s2 = vec_sra(s2, vec_7); \
+ s3 = vec_sra(s3, vec_7); \
+ s4 = vec_sra(vec_add(s4, vec_1s), vec_7); \
+ s5 = vec_sra(vec_add(s5, vec_1s), vec_7); \
+ s6 = vec_sra(vec_add(s6, vec_1s), vec_7); \
+ s7 = vec_sra(vec_add(s7, vec_1s), vec_7); \
+}while(0)
+
+/* main steps of 4x4 transform */
+#define STEP4(s0, s1, s2, s3, vec_rnd) \
+do { \
+ t1 = vec_add(vec_sl(s0, vec_4), s0); \
+ t1 = vec_add(t1, vec_rnd); \
+ t2 = vec_add(vec_sl(s2, vec_4), s2); \
+ t0 = vec_add(t1, t2); \
+ t1 = vec_sub(t1, t2); \
+ t3 = vec_sl(vec_sub(s3, s1), vec_1); \
+ t3 = vec_add(t3, vec_sl(t3, vec_2)); \
+ t2 = vec_add(t3, vec_sl(s1, vec_5)); \
+ t3 = vec_add(t3, vec_sl(s3, vec_3)); \
+ t3 = vec_add(t3, vec_sl(s3, vec_2)); \
+ s0 = vec_add(t0, t2); \
+ s1 = vec_sub(t1, t3); \
+ s2 = vec_add(t1, t3); \
+ s3 = vec_sub(t0, t2); \
+}while (0)
+
+#define SHIFT_HOR4(s0, s1, s2, s3) \
+ s0 = vec_sra(s0, vec_3); \
+ s1 = vec_sra(s1, vec_3); \
+ s2 = vec_sra(s2, vec_3); \
+ s3 = vec_sra(s3, vec_3);
+
+#define SHIFT_VERT4(s0, s1, s2, s3) \
+ s0 = vec_sra(s0, vec_7); \
+ s1 = vec_sra(s1, vec_7); \
+ s2 = vec_sra(s2, vec_7); \
+ s3 = vec_sra(s3, vec_7);
+
+/** Do inverse transform on 8x8 block
+*/
+static void vc1_inv_trans_8x8_altivec(int16_t block[64])
+{
+ vector signed short src0, src1, src2, src3, src4, src5, src6, src7;
+ vector signed int s0, s1, s2, s3, s4, s5, s6, s7;
+ vector signed int s8, s9, sA, sB, sC, sD, sE, sF;
+ vector signed int t0, t1, t2, t3, t4, t5, t6, t7;
+ const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4));
+ const vector unsigned int vec_7 = vec_splat_u32(7);
+ const vector unsigned int vec_4 = vec_splat_u32(4);
+ const vector signed int vec_4s = vec_splat_s32(4);
+ const vector unsigned int vec_3 = vec_splat_u32(3);
+ const vector unsigned int vec_2 = vec_splat_u32(2);
+ const vector signed int vec_1s = vec_splat_s32(1);
+ const vector unsigned int vec_1 = vec_splat_u32(1);
+
+ src0 = vec_ld( 0, block);
+ src1 = vec_ld( 16, block);
+ src2 = vec_ld( 32, block);
+ src3 = vec_ld( 48, block);
+ src4 = vec_ld( 64, block);
+ src5 = vec_ld( 80, block);
+ src6 = vec_ld( 96, block);
+ src7 = vec_ld(112, block);
+
+ s0 = vec_unpackl(src0);
+ s1 = vec_unpackl(src1);
+ s2 = vec_unpackl(src2);
+ s3 = vec_unpackl(src3);
+ s4 = vec_unpackl(src4);
+ s5 = vec_unpackl(src5);
+ s6 = vec_unpackl(src6);
+ s7 = vec_unpackl(src7);
+ s8 = vec_unpackh(src0);
+ s9 = vec_unpackh(src1);
+ sA = vec_unpackh(src2);
+ sB = vec_unpackh(src3);
+ sC = vec_unpackh(src4);
+ sD = vec_unpackh(src5);
+ sE = vec_unpackh(src6);
+ sF = vec_unpackh(src7);
+ STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s);
+ SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7);
+ STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s);
+ SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF);
+ src0 = vec_pack(s8, s0);
+ src1 = vec_pack(s9, s1);
+ src2 = vec_pack(sA, s2);
+ src3 = vec_pack(sB, s3);
+ src4 = vec_pack(sC, s4);
+ src5 = vec_pack(sD, s5);
+ src6 = vec_pack(sE, s6);
+ src7 = vec_pack(sF, s7);
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+
+ s0 = vec_unpackl(src0);
+ s1 = vec_unpackl(src1);
+ s2 = vec_unpackl(src2);
+ s3 = vec_unpackl(src3);
+ s4 = vec_unpackl(src4);
+ s5 = vec_unpackl(src5);
+ s6 = vec_unpackl(src6);
+ s7 = vec_unpackl(src7);
+ s8 = vec_unpackh(src0);
+ s9 = vec_unpackh(src1);
+ sA = vec_unpackh(src2);
+ sB = vec_unpackh(src3);
+ sC = vec_unpackh(src4);
+ sD = vec_unpackh(src5);
+ sE = vec_unpackh(src6);
+ sF = vec_unpackh(src7);
+ STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_64);
+ SHIFT_VERT8(s0, s1, s2, s3, s4, s5, s6, s7);
+ STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_64);
+ SHIFT_VERT8(s8, s9, sA, sB, sC, sD, sE, sF);
+ src0 = vec_pack(s8, s0);
+ src1 = vec_pack(s9, s1);
+ src2 = vec_pack(sA, s2);
+ src3 = vec_pack(sB, s3);
+ src4 = vec_pack(sC, s4);
+ src5 = vec_pack(sD, s5);
+ src6 = vec_pack(sE, s6);
+ src7 = vec_pack(sF, s7);
+
+ vec_st(src0, 0, block);
+ vec_st(src1, 16, block);
+ vec_st(src2, 32, block);
+ vec_st(src3, 48, block);
+ vec_st(src4, 64, block);
+ vec_st(src5, 80, block);
+ vec_st(src6, 96, block);
+ vec_st(src7,112, block);
+}
+
+/** Do inverse transform on 8x4 part of block
+*/
+static void vc1_inv_trans_8x4_altivec(uint8_t *dest, int stride, int16_t *block)
+{
+ vector signed short src0, src1, src2, src3, src4, src5, src6, src7;
+ vector signed int s0, s1, s2, s3, s4, s5, s6, s7;
+ vector signed int s8, s9, sA, sB, sC, sD, sE, sF;
+ vector signed int t0, t1, t2, t3, t4, t5, t6, t7;
+ const vector signed int vec_64 = vec_sl(vec_splat_s32(4), vec_splat_u32(4));
+ const vector unsigned int vec_7 = vec_splat_u32(7);
+ const vector unsigned int vec_5 = vec_splat_u32(5);
+ const vector unsigned int vec_4 = vec_splat_u32(4);
+ const vector signed int vec_4s = vec_splat_s32(4);
+ const vector unsigned int vec_3 = vec_splat_u32(3);
+ const vector unsigned int vec_2 = vec_splat_u32(2);
+ const vector unsigned int vec_1 = vec_splat_u32(1);
+ vector unsigned char tmp;
+ vector signed short tmp2, tmp3;
+ vector unsigned char perm0, perm1, p0, p1, p;
+
+ src0 = vec_ld( 0, block);
+ src1 = vec_ld( 16, block);
+ src2 = vec_ld( 32, block);
+ src3 = vec_ld( 48, block);
+ src4 = vec_ld( 64, block);
+ src5 = vec_ld( 80, block);
+ src6 = vec_ld( 96, block);
+ src7 = vec_ld(112, block);
+
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+ s0 = vec_unpackl(src0);
+ s1 = vec_unpackl(src1);
+ s2 = vec_unpackl(src2);
+ s3 = vec_unpackl(src3);
+ s4 = vec_unpackl(src4);
+ s5 = vec_unpackl(src5);
+ s6 = vec_unpackl(src6);
+ s7 = vec_unpackl(src7);
+ s8 = vec_unpackh(src0);
+ s9 = vec_unpackh(src1);
+ sA = vec_unpackh(src2);
+ sB = vec_unpackh(src3);
+ sC = vec_unpackh(src4);
+ sD = vec_unpackh(src5);
+ sE = vec_unpackh(src6);
+ sF = vec_unpackh(src7);
+ STEP8(s0, s1, s2, s3, s4, s5, s6, s7, vec_4s);
+ SHIFT_HOR8(s0, s1, s2, s3, s4, s5, s6, s7);
+ STEP8(s8, s9, sA, sB, sC, sD, sE, sF, vec_4s);
+ SHIFT_HOR8(s8, s9, sA, sB, sC, sD, sE, sF);
+ src0 = vec_pack(s8, s0);
+ src1 = vec_pack(s9, s1);
+ src2 = vec_pack(sA, s2);
+ src3 = vec_pack(sB, s3);
+ src4 = vec_pack(sC, s4);
+ src5 = vec_pack(sD, s5);
+ src6 = vec_pack(sE, s6);
+ src7 = vec_pack(sF, s7);
+ TRANSPOSE8(src0, src1, src2, src3, src4, src5, src6, src7);
+
+ s0 = vec_unpackh(src0);
+ s1 = vec_unpackh(src1);
+ s2 = vec_unpackh(src2);
+ s3 = vec_unpackh(src3);
+ s8 = vec_unpackl(src0);
+ s9 = vec_unpackl(src1);
+ sA = vec_unpackl(src2);
+ sB = vec_unpackl(src3);
+ STEP4(s0, s1, s2, s3, vec_64);
+ SHIFT_VERT4(s0, s1, s2, s3);
+ STEP4(s8, s9, sA, sB, vec_64);
+ SHIFT_VERT4(s8, s9, sA, sB);
+ src0 = vec_pack(s0, s8);
+ src1 = vec_pack(s1, s9);
+ src2 = vec_pack(s2, sA);
+ src3 = vec_pack(s3, sB);
+
+ p0 = vec_lvsl (0, dest);
+ p1 = vec_lvsl (stride, dest);
+ p = vec_splat_u8 (-1);
+ perm0 = vec_mergeh (p, p0);
+ perm1 = vec_mergeh (p, p1);
+
+#define ADD(dest,src,perm) \
+ /* *(uint64_t *)&tmp = *(uint64_t *)dest; */ \
+ tmp = vec_ld (0, dest); \
+ tmp2 = (vector signed short)vec_perm (tmp, vec_splat_u8(0), perm); \
+ tmp3 = vec_adds (tmp2, src); \
+ tmp = vec_packsu (tmp3, tmp3); \
+ vec_ste ((vector unsigned int)tmp, 0, (unsigned int *)dest); \
+ vec_ste ((vector unsigned int)tmp, 4, (unsigned int *)dest);
+
+ ADD (dest, src0, perm0) dest += stride;
+ ADD (dest, src1, perm1) dest += stride;
+ ADD (dest, src2, perm0) dest += stride;
+ ADD (dest, src3, perm1)
+}
+
+#define PUT_OP_U8_ALTIVEC(d, s, dst) d = s
+#define AVG_OP_U8_ALTIVEC(d, s, dst) d = vec_avg(dst, s)
+
+#define OP_U8_ALTIVEC PUT_OP_U8_ALTIVEC
+#define PREFIX_no_rnd_vc1_chroma_mc8_altivec put_no_rnd_vc1_chroma_mc8_altivec
+#include "h264chroma_template.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
+
+#define OP_U8_ALTIVEC AVG_OP_U8_ALTIVEC
+#define PREFIX_no_rnd_vc1_chroma_mc8_altivec avg_no_rnd_vc1_chroma_mc8_altivec
+#include "h264chroma_template.c"
+#undef OP_U8_ALTIVEC
+#undef PREFIX_no_rnd_vc1_chroma_mc8_altivec
+
+av_cold void ff_vc1dsp_init_altivec(VC1DSPContext *dsp)
+{
+ if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
+ return;
+
+ dsp->vc1_inv_trans_8x8 = vc1_inv_trans_8x8_altivec;
+ dsp->vc1_inv_trans_8x4 = vc1_inv_trans_8x4_altivec;
+ dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = put_no_rnd_vc1_chroma_mc8_altivec;
+ dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = avg_no_rnd_vc1_chroma_mc8_altivec;
+}
diff --git a/ffmpeg/libavcodec/ppc/videodsp_ppc.c b/ffmpeg/libavcodec/ppc/videodsp_ppc.c
new file mode 100644
index 0000000..9157022
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/videodsp_ppc.c
@@ -0,0 +1,36 @@
+/*
+ * Copyright (c) 2003-2004 Romain Dolbeau
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/attributes.h"
+#include "libavcodec/videodsp.h"
+
+static void prefetch_ppc(uint8_t *mem, ptrdiff_t stride, int h)
+{
+ register const uint8_t *p = mem;
+ do {
+ __asm__ volatile ("dcbt 0,%0" : : "r" (p));
+ p += stride;
+ } while(--h);
+}
+
+av_cold void ff_videodsp_init_ppc(VideoDSPContext *ctx, int bpc)
+{
+ ctx->prefetch = prefetch_ppc;
+}
diff --git a/ffmpeg/libavcodec/ppc/vorbisdsp_altivec.c b/ffmpeg/libavcodec/ppc/vorbisdsp_altivec.c
new file mode 100644
index 0000000..08a2b26
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/vorbisdsp_altivec.c
@@ -0,0 +1,61 @@
+/*
+ * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#if HAVE_ALTIVEC_H
+#include <altivec.h>
+#endif
+#include "libavutil/attributes.h"
+#include "libavutil/cpu.h"
+#include "libavcodec/vorbisdsp.h"
+
+#if HAVE_ALTIVEC
+static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
+ intptr_t blocksize)
+{
+ int i;
+ vector float m, a;
+ vector bool int t0, t1;
+ const vector unsigned int v_31 = //XXX
+ vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
+ for (i = 0; i < blocksize; i += 4) {
+ m = vec_ld(0, mag+i);
+ a = vec_ld(0, ang+i);
+ t0 = vec_cmple(m, (vector float)vec_splat_u32(0));
+ t1 = vec_cmple(a, (vector float)vec_splat_u32(0));
+ a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31));
+ t0 = (vector bool int)vec_and(a, t1);
+ t1 = (vector bool int)vec_andc(a, t1);
+ a = vec_sub(m, (vector float)t1);
+ m = vec_add(m, (vector float)t0);
+ vec_stl(a, 0, ang+i);
+ vec_stl(m, 0, mag+i);
+ }
+}
+#endif /* HAVE_ALTIVEC */
+
+av_cold void ff_vorbisdsp_init_ppc(VorbisDSPContext *c)
+{
+#if HAVE_ALTIVEC
+ if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
+ c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec;
+ }
+#endif /* HAVE_ALTIVEC */
+}
diff --git a/ffmpeg/libavcodec/ppc/vp3dsp_altivec.c b/ffmpeg/libavcodec/ppc/vp3dsp_altivec.c
new file mode 100644
index 0000000..cc587b0
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/vp3dsp_altivec.c
@@ -0,0 +1,189 @@
+/*
+ * Copyright (C) 2009 David Conrad
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <string.h>
+
+#include "config.h"
+#include "libavutil/attributes.h"
+#include "libavutil/cpu.h"
+#include "libavcodec/vp3dsp.h"
+
+#if HAVE_ALTIVEC
+
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "dsputil_altivec.h"
+
+static const vec_s16 constants =
+ {0, 64277, 60547, 54491, 46341, 36410, 25080, 12785};
+static const vec_u8 interleave_high =
+ {0, 1, 16, 17, 4, 5, 20, 21, 8, 9, 24, 25, 12, 13, 28, 29};
+
+#define IDCT_START \
+ vec_s16 A, B, C, D, Ad, Bd, Cd, Dd, E, F, G, H;\
+ vec_s16 Ed, Gd, Add, Bdd, Fd, Hd;\
+ vec_s16 eight = vec_splat_s16(8);\
+ vec_u16 four = vec_splat_u16(4);\
+\
+ vec_s16 C1 = vec_splat(constants, 1);\
+ vec_s16 C2 = vec_splat(constants, 2);\
+ vec_s16 C3 = vec_splat(constants, 3);\
+ vec_s16 C4 = vec_splat(constants, 4);\
+ vec_s16 C5 = vec_splat(constants, 5);\
+ vec_s16 C6 = vec_splat(constants, 6);\
+ vec_s16 C7 = vec_splat(constants, 7);\
+\
+ vec_s16 b0 = vec_ld(0x00, block);\
+ vec_s16 b1 = vec_ld(0x10, block);\
+ vec_s16 b2 = vec_ld(0x20, block);\
+ vec_s16 b3 = vec_ld(0x30, block);\
+ vec_s16 b4 = vec_ld(0x40, block);\
+ vec_s16 b5 = vec_ld(0x50, block);\
+ vec_s16 b6 = vec_ld(0x60, block);\
+ vec_s16 b7 = vec_ld(0x70, block);
+
+// these functions do (a*C)>>16
+// things are tricky because a is signed, but C unsigned.
+// M15 is used if C fits in 15 bit unsigned (C6,C7)
+// M16 is used if C requires 16 bits unsigned
+static inline vec_s16 M15(vec_s16 a, vec_s16 C)
+{
+ return (vec_s16)vec_perm(vec_mule(a,C), vec_mulo(a,C), interleave_high);
+}
+static inline vec_s16 M16(vec_s16 a, vec_s16 C)
+{
+ return vec_add(a, M15(a, C));
+}
+
+#define IDCT_1D(ADD, SHIFT)\
+ A = vec_add(M16(b1, C1), M15(b7, C7));\
+ B = vec_sub(M15(b1, C7), M16(b7, C1));\
+ C = vec_add(M16(b3, C3), M16(b5, C5));\
+ D = vec_sub(M16(b5, C3), M16(b3, C5));\
+\
+ Ad = M16(vec_sub(A, C), C4);\
+ Bd = M16(vec_sub(B, D), C4);\
+\
+ Cd = vec_add(A, C);\
+ Dd = vec_add(B, D);\
+\
+ E = ADD(M16(vec_add(b0, b4), C4));\
+ F = ADD(M16(vec_sub(b0, b4), C4));\
+\
+ G = vec_add(M16(b2, C2), M15(b6, C6));\
+ H = vec_sub(M15(b2, C6), M16(b6, C2));\
+\
+ Ed = vec_sub(E, G);\
+ Gd = vec_add(E, G);\
+\
+ Add = vec_add(F, Ad);\
+ Bdd = vec_sub(Bd, H);\
+\
+ Fd = vec_sub(F, Ad);\
+ Hd = vec_add(Bd, H);\
+\
+ b0 = SHIFT(vec_add(Gd, Cd));\
+ b7 = SHIFT(vec_sub(Gd, Cd));\
+\
+ b1 = SHIFT(vec_add(Add, Hd));\
+ b2 = SHIFT(vec_sub(Add, Hd));\
+\
+ b3 = SHIFT(vec_add(Ed, Dd));\
+ b4 = SHIFT(vec_sub(Ed, Dd));\
+\
+ b5 = SHIFT(vec_add(Fd, Bdd));\
+ b6 = SHIFT(vec_sub(Fd, Bdd));
+
+#define NOP(a) a
+#define ADD8(a) vec_add(a, eight)
+#define SHIFT4(a) vec_sra(a, four)
+
+static void vp3_idct_put_altivec(uint8_t *dst, int stride, int16_t block[64])
+{
+ vec_u8 t;
+ IDCT_START
+
+ // pixels are signed; so add 128*16 in addition to the normal 8
+ vec_s16 v2048 = vec_sl(vec_splat_s16(1), vec_splat_u16(11));
+ eight = vec_add(eight, v2048);
+
+ IDCT_1D(NOP, NOP)
+ TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7);
+ IDCT_1D(ADD8, SHIFT4)
+
+#define PUT(a)\
+ t = vec_packsu(a, a);\
+ vec_ste((vec_u32)t, 0, (unsigned int *)dst);\
+ vec_ste((vec_u32)t, 4, (unsigned int *)dst);
+
+ PUT(b0) dst += stride;
+ PUT(b1) dst += stride;
+ PUT(b2) dst += stride;
+ PUT(b3) dst += stride;
+ PUT(b4) dst += stride;
+ PUT(b5) dst += stride;
+ PUT(b6) dst += stride;
+ PUT(b7)
+ memset(block, 0, sizeof(*block) * 64);
+}
+
+static void vp3_idct_add_altivec(uint8_t *dst, int stride, int16_t block[64])
+{
+ LOAD_ZERO;
+ vec_u8 t, vdst;
+ vec_s16 vdst_16;
+ vec_u8 vdst_mask = vec_mergeh(vec_splat_u8(-1), vec_lvsl(0, dst));
+
+ IDCT_START
+
+ IDCT_1D(NOP, NOP)
+ TRANSPOSE8(b0, b1, b2, b3, b4, b5, b6, b7);
+ IDCT_1D(ADD8, SHIFT4)
+
+#define ADD(a)\
+ vdst = vec_ld(0, dst);\
+ vdst_16 = (vec_s16)vec_perm(vdst, zero_u8v, vdst_mask);\
+ vdst_16 = vec_adds(a, vdst_16);\
+ t = vec_packsu(vdst_16, vdst_16);\
+ vec_ste((vec_u32)t, 0, (unsigned int *)dst);\
+ vec_ste((vec_u32)t, 4, (unsigned int *)dst);
+
+ ADD(b0) dst += stride;
+ ADD(b1) dst += stride;
+ ADD(b2) dst += stride;
+ ADD(b3) dst += stride;
+ ADD(b4) dst += stride;
+ ADD(b5) dst += stride;
+ ADD(b6) dst += stride;
+ ADD(b7)
+ memset(block, 0, sizeof(*block) * 64);
+}
+
+#endif /* HAVE_ALTIVEC */
+
+av_cold void ff_vp3dsp_init_ppc(VP3DSPContext *c, int flags)
+{
+#if HAVE_ALTIVEC
+ if (av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC) {
+ c->idct_put = vp3_idct_put_altivec;
+ c->idct_add = vp3_idct_add_altivec;
+ }
+#endif
+}
diff --git a/ffmpeg/libavcodec/ppc/vp8dsp_altivec.c b/ffmpeg/libavcodec/ppc/vp8dsp_altivec.c
new file mode 100644
index 0000000..14d8784
--- /dev/null
+++ b/ffmpeg/libavcodec/ppc/vp8dsp_altivec.c
@@ -0,0 +1,304 @@
+/*
+ * VP8 compatible video decoder
+ *
+ * Copyright (C) 2010 David Conrad
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/cpu.h"
+#include "libavutil/mem.h"
+#include "libavutil/ppc/types_altivec.h"
+#include "libavutil/ppc/util_altivec.h"
+#include "libavcodec/vp8dsp.h"
+#include "dsputil_altivec.h"
+
+#define REPT4(...) { __VA_ARGS__, __VA_ARGS__, __VA_ARGS__, __VA_ARGS__ }
+
+// h subpel filter uses msum to multiply+add 4 pixel taps at once
+static const vec_s8 h_subpel_filters_inner[7] =
+{
+ REPT4( -6, 123, 12, -1),
+ REPT4(-11, 108, 36, -8),
+ REPT4( -9, 93, 50, -6),
+ REPT4(-16, 77, 77, -16),
+ REPT4( -6, 50, 93, -9),
+ REPT4( -8, 36, 108, -11),
+ REPT4( -1, 12, 123, -6),
+};
+
+// for 6tap filters, these are the outer two taps
+// The zeros mask off pixels 4-7 when filtering 0-3
+// and vice-versa
+static const vec_s8 h_subpel_filters_outer[3] =
+{
+ REPT4(0, 0, 2, 1),
+ REPT4(0, 0, 3, 3),
+ REPT4(0, 0, 1, 2),
+};
+
+#define LOAD_H_SUBPEL_FILTER(i) \
+ vec_s8 filter_inner = h_subpel_filters_inner[i]; \
+ vec_s8 filter_outerh = h_subpel_filters_outer[(i)>>1]; \
+ vec_s8 filter_outerl = vec_sld(filter_outerh, filter_outerh, 2)
+
+#define FILTER_H(dstv, off) \
+ a = vec_ld((off)-is6tap-1, src); \
+ b = vec_ld((off)-is6tap-1+15, src); \
+\
+ pixh = vec_perm(a, b, permh##off); \
+ pixl = vec_perm(a, b, perml##off); \
+ filth = vec_msum(filter_inner, pixh, c64); \
+ filtl = vec_msum(filter_inner, pixl, c64); \
+\
+ if (is6tap) { \
+ outer = vec_perm(a, b, perm_6tap##off); \
+ filth = vec_msum(filter_outerh, outer, filth); \
+ filtl = vec_msum(filter_outerl, outer, filtl); \
+ } \
+ if (w == 4) \
+ filtl = filth; /* discard pixels 4-7 */ \
+ dstv = vec_packs(filth, filtl); \
+ dstv = vec_sra(dstv, c7)
+
+static av_always_inline
+void put_vp8_epel_h_altivec_core(uint8_t *dst, ptrdiff_t dst_stride,
+ uint8_t *src, ptrdiff_t src_stride,
+ int h, int mx, int w, int is6tap)
+{
+ LOAD_H_SUBPEL_FILTER(mx-1);
+ vec_u8 align_vec0, align_vec8, permh0, permh8, filt;
+ vec_u8 perm_6tap0, perm_6tap8, perml0, perml8;
+ vec_u8 a, b, pixh, pixl, outer;
+ vec_s16 f16h, f16l;
+ vec_s32 filth, filtl;
+
+ vec_u8 perm_inner6 = { 1,2,3,4, 2,3,4,5, 3,4,5,6, 4,5,6,7 };
+ vec_u8 perm_inner4 = { 0,1,2,3, 1,2,3,4, 2,3,4,5, 3,4,5,6 };
+ vec_u8 perm_inner = is6tap ? perm_inner6 : perm_inner4;
+ vec_u8 perm_outer = { 4,9, 0,5, 5,10, 1,6, 6,11, 2,7, 7,12, 3,8 };
+ vec_s32 c64 = vec_sl(vec_splat_s32(1), vec_splat_u32(6));
+ vec_u16 c7 = vec_splat_u16(7);
+
+ align_vec0 = vec_lvsl( -is6tap-1, src);
+ align_vec8 = vec_lvsl(8-is6tap-1, src);
+
+ permh0 = vec_perm(align_vec0, align_vec0, perm_inner);
+ permh8 = vec_perm(align_vec8, align_vec8, perm_inner);
+ perm_inner = vec_add(perm_inner, vec_splat_u8(4));
+ perml0 = vec_perm(align_vec0, align_vec0, perm_inner);
+ perml8 = vec_perm(align_vec8, align_vec8, perm_inner);
+ perm_6tap0 = vec_perm(align_vec0, align_vec0, perm_outer);
+ perm_6tap8 = vec_perm(align_vec8, align_vec8, perm_outer);
+
+ while (h --> 0) {
+ FILTER_H(f16h, 0);
+
+ if (w == 16) {
+ FILTER_H(f16l, 8);
+ filt = vec_packsu(f16h, f16l);
+ vec_st(filt, 0, dst);
+ } else {
+ filt = vec_packsu(f16h, f16h);
+ vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
+ if (w == 8)
+ vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
+ }
+ src += src_stride;
+ dst += dst_stride;
+ }
+}
+
+// v subpel filter does a simple vertical multiply + add
+static const vec_u8 v_subpel_filters[7] =
+{
+ { 0, 6, 123, 12, 1, 0 },
+ { 2, 11, 108, 36, 8, 1 },
+ { 0, 9, 93, 50, 6, 0 },
+ { 3, 16, 77, 77, 16, 3 },
+ { 0, 6, 50, 93, 9, 0 },
+ { 1, 8, 36, 108, 11, 2 },
+ { 0, 1, 12, 123, 6, 0 },
+};
+
+#define LOAD_V_SUBPEL_FILTER(i) \
+ vec_u8 subpel_filter = v_subpel_filters[i]; \
+ vec_u8 f0 = vec_splat(subpel_filter, 0); \
+ vec_u8 f1 = vec_splat(subpel_filter, 1); \
+ vec_u8 f2 = vec_splat(subpel_filter, 2); \
+ vec_u8 f3 = vec_splat(subpel_filter, 3); \
+ vec_u8 f4 = vec_splat(subpel_filter, 4); \
+ vec_u8 f5 = vec_splat(subpel_filter, 5)
+
+#define FILTER_V(dstv, vec_mul) \
+ s1f = (vec_s16)vec_mul(s1, f1); \
+ s2f = (vec_s16)vec_mul(s2, f2); \
+ s3f = (vec_s16)vec_mul(s3, f3); \
+ s4f = (vec_s16)vec_mul(s4, f4); \
+ s2f = vec_subs(s2f, s1f); \
+ s3f = vec_subs(s3f, s4f); \
+ if (is6tap) { \
+ s0f = (vec_s16)vec_mul(s0, f0); \
+ s5f = (vec_s16)vec_mul(s5, f5); \
+ s2f = vec_adds(s2f, s0f); \
+ s3f = vec_adds(s3f, s5f); \
+ } \
+ dstv = vec_adds(s2f, s3f); \
+ dstv = vec_adds(dstv, c64); \
+ dstv = vec_sra(dstv, c7)
+
+static av_always_inline
+void put_vp8_epel_v_altivec_core(uint8_t *dst, ptrdiff_t dst_stride,
+ uint8_t *src, ptrdiff_t src_stride,
+ int h, int my, int w, int is6tap)
+{
+ LOAD_V_SUBPEL_FILTER(my-1);
+ vec_u8 s0, s1, s2, s3, s4, s5, filt, align_vech, perm_vec, align_vecl;
+ vec_s16 s0f, s1f, s2f, s3f, s4f, s5f, f16h, f16l;
+ vec_s16 c64 = vec_sl(vec_splat_s16(1), vec_splat_u16(6));
+ vec_u16 c7 = vec_splat_u16(7);
+
+ // we want pixels 0-7 to be in the even positions and 8-15 in the odd,
+ // so combine this permute with the alignment permute vector
+ align_vech = vec_lvsl(0, src);
+ align_vecl = vec_sld(align_vech, align_vech, 8);
+ if (w ==16)
+ perm_vec = vec_mergeh(align_vech, align_vecl);
+ else
+ perm_vec = vec_mergeh(align_vech, align_vech);
+
+ if (is6tap)
+ s0 = load_with_perm_vec(-2*src_stride, src, perm_vec);
+ s1 = load_with_perm_vec(-1*src_stride, src, perm_vec);
+ s2 = load_with_perm_vec( 0*src_stride, src, perm_vec);
+ s3 = load_with_perm_vec( 1*src_stride, src, perm_vec);
+ if (is6tap)
+ s4 = load_with_perm_vec( 2*src_stride, src, perm_vec);
+
+ src += (2+is6tap)*src_stride;
+
+ while (h --> 0) {
+ if (is6tap)
+ s5 = load_with_perm_vec(0, src, perm_vec);
+ else
+ s4 = load_with_perm_vec(0, src, perm_vec);
+
+ FILTER_V(f16h, vec_mule);
+
+ if (w == 16) {
+ FILTER_V(f16l, vec_mulo);
+ filt = vec_packsu(f16h, f16l);
+ vec_st(filt, 0, dst);
+ } else {
+ filt = vec_packsu(f16h, f16h);
+ if (w == 4)
+ filt = (vec_u8)vec_splat((vec_u32)filt, 0);
+ else
+ vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
+ vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
+ }
+
+ if (is6tap)
+ s0 = s1;
+ s1 = s2;
+ s2 = s3;
+ s3 = s4;
+ if (is6tap)
+ s4 = s5;
+
+ dst += dst_stride;
+ src += src_stride;
+ }
+}
+
+#define EPEL_FUNCS(WIDTH, TAPS) \
+static av_noinline \
+void put_vp8_epel ## WIDTH ## _h ## TAPS ## _altivec(uint8_t *dst, ptrdiff_t dst_stride, uint8_t *src, ptrdiff_t src_stride, int h, int mx, int my) \
+{ \
+ put_vp8_epel_h_altivec_core(dst, dst_stride, src, src_stride, h, mx, WIDTH, TAPS == 6); \
+} \
+\
+static av_noinline \
+void put_vp8_epel ## WIDTH ## _v ## TAPS ## _altivec(uint8_t *dst, ptrdiff_t dst_stride, uint8_t *src, ptrdiff_t src_stride, int h, int mx, int my) \
+{ \
+ put_vp8_epel_v_altivec_core(dst, dst_stride, src, src_stride, h, my, WIDTH, TAPS == 6); \
+}
+
+#define EPEL_HV(WIDTH, HTAPS, VTAPS) \
+static void put_vp8_epel ## WIDTH ## _h ## HTAPS ## v ## VTAPS ## _altivec(uint8_t *dst, ptrdiff_t stride, uint8_t *src, ptrdiff_t s, int h, int mx, int my) \
+{ \
+ DECLARE_ALIGNED(16, uint8_t, tmp)[(2*WIDTH+5)*16]; \
+ if (VTAPS == 6) { \
+ put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16, src-2*stride, stride, h+5, mx, my); \
+ put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, stride, tmp+2*16, 16, h, mx, my); \
+ } else { \
+ put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16, src-stride, stride, h+4, mx, my); \
+ put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, stride, tmp+16, 16, h, mx, my); \
+ } \
+}
+
+EPEL_FUNCS(16,6)
+EPEL_FUNCS(8, 6)
+EPEL_FUNCS(8, 4)
+EPEL_FUNCS(4, 6)
+EPEL_FUNCS(4, 4)
+
+EPEL_HV(16, 6,6)
+EPEL_HV(8, 6,6)
+EPEL_HV(8, 4,6)
+EPEL_HV(8, 6,4)
+EPEL_HV(8, 4,4)
+EPEL_HV(4, 6,6)
+EPEL_HV(4, 4,6)
+EPEL_HV(4, 6,4)
+EPEL_HV(4, 4,4)
+
+static void put_vp8_pixels16_altivec(uint8_t *dst, ptrdiff_t stride, uint8_t *src, ptrdiff_t s, int h, int mx, int my)
+{
+ ff_put_pixels16_altivec(dst, src, stride, h);
+}
+
+av_cold void ff_vp8dsp_init_altivec(VP8DSPContext *c)
+{
+ if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
+ return;
+
+ c->put_vp8_epel_pixels_tab[0][0][0] = put_vp8_pixels16_altivec;
+ c->put_vp8_epel_pixels_tab[0][0][2] = put_vp8_epel16_h6_altivec;
+ c->put_vp8_epel_pixels_tab[0][2][0] = put_vp8_epel16_v6_altivec;
+ c->put_vp8_epel_pixels_tab[0][2][2] = put_vp8_epel16_h6v6_altivec;
+
+ c->put_vp8_epel_pixels_tab[1][0][2] = put_vp8_epel8_h6_altivec;
+ c->put_vp8_epel_pixels_tab[1][2][0] = put_vp8_epel8_v6_altivec;
+ c->put_vp8_epel_pixels_tab[1][0][1] = put_vp8_epel8_h4_altivec;
+ c->put_vp8_epel_pixels_tab[1][1][0] = put_vp8_epel8_v4_altivec;
+
+ c->put_vp8_epel_pixels_tab[1][2][2] = put_vp8_epel8_h6v6_altivec;
+ c->put_vp8_epel_pixels_tab[1][1][1] = put_vp8_epel8_h4v4_altivec;
+ c->put_vp8_epel_pixels_tab[1][1][2] = put_vp8_epel8_h6v4_altivec;
+ c->put_vp8_epel_pixels_tab[1][2][1] = put_vp8_epel8_h4v6_altivec;
+
+ c->put_vp8_epel_pixels_tab[2][0][2] = put_vp8_epel4_h6_altivec;
+ c->put_vp8_epel_pixels_tab[2][2][0] = put_vp8_epel4_v6_altivec;
+ c->put_vp8_epel_pixels_tab[2][0][1] = put_vp8_epel4_h4_altivec;
+ c->put_vp8_epel_pixels_tab[2][1][0] = put_vp8_epel4_v4_altivec;
+
+ c->put_vp8_epel_pixels_tab[2][2][2] = put_vp8_epel4_h6v6_altivec;
+ c->put_vp8_epel_pixels_tab[2][1][1] = put_vp8_epel4_h4v4_altivec;
+ c->put_vp8_epel_pixels_tab[2][1][2] = put_vp8_epel4_h6v4_altivec;
+ c->put_vp8_epel_pixels_tab[2][2][1] = put_vp8_epel4_h4v6_altivec;
+}