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+\input texinfo @c -*- texinfo -*-
+
+@settitle FFmpeg FAQ
+@titlepage
+@center @titlefont{FFmpeg FAQ}
+@end titlepage
+
+@top
+
+@contents
+
+@chapter General Questions
+
+@section Why doesn't FFmpeg support feature [xyz]?
+
+Because no one has taken on that task yet. FFmpeg development is
+driven by the tasks that are important to the individual developers.
+If there is a feature that is important to you, the best way to get
+it implemented is to undertake the task yourself or sponsor a developer.
+
+@section FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it?
+
+No. Windows DLLs are not portable, bloated and often slow.
+Moreover FFmpeg strives to support all codecs natively.
+A DLL loader is not conducive to that goal.
+
+@section I cannot read this file although this format seems to be supported by ffmpeg.
+
+Even if ffmpeg can read the container format, it may not support all its
+codecs. Please consult the supported codec list in the ffmpeg
+documentation.
+
+@section Which codecs are supported by Windows?
+
+Windows does not support standard formats like MPEG very well, unless you
+install some additional codecs.
+
+The following list of video codecs should work on most Windows systems:
+@table @option
+@item msmpeg4v2
+.avi/.asf
+@item msmpeg4
+.asf only
+@item wmv1
+.asf only
+@item wmv2
+.asf only
+@item mpeg4
+Only if you have some MPEG-4 codec like ffdshow or Xvid installed.
+@item mpeg1video
+.mpg only
+@end table
+Note, ASF files often have .wmv or .wma extensions in Windows. It should also
+be mentioned that Microsoft claims a patent on the ASF format, and may sue
+or threaten users who create ASF files with non-Microsoft software. It is
+strongly advised to avoid ASF where possible.
+
+The following list of audio codecs should work on most Windows systems:
+@table @option
+@item adpcm_ima_wav
+@item adpcm_ms
+@item pcm_s16le
+always
+@item libmp3lame
+If some MP3 codec like LAME is installed.
+@end table
+
+
+@chapter Compilation
+
+@section @code{error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'}
+
+This is a bug in gcc. Do not report it to us. Instead, please report it to
+the gcc developers. Note that we will not add workarounds for gcc bugs.
+
+Also note that (some of) the gcc developers believe this is not a bug or
+not a bug they should fix:
+@url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203}.
+Then again, some of them do not know the difference between an undecidable
+problem and an NP-hard problem...
+
+@section I have installed this library with my distro's package manager. Why does @command{configure} not see it?
+
+Distributions usually split libraries in several packages. The main package
+contains the files necessary to run programs using the library. The
+development package contains the files necessary to build programs using the
+library. Sometimes, docs and/or data are in a separate package too.
+
+To build FFmpeg, you need to install the development package. It is usually
+called @file{libfoo-dev} or @file{libfoo-devel}. You can remove it after the
+build is finished, but be sure to keep the main package.
+
+@chapter Usage
+
+@section ffmpeg does not work; what is wrong?
+
+Try a @code{make distclean} in the ffmpeg source directory before the build.
+If this does not help see
+(@url{http://ffmpeg.org/bugreports.html}).
+
+@section How do I encode single pictures into movies?
+
+First, rename your pictures to follow a numerical sequence.
+For example, img1.jpg, img2.jpg, img3.jpg,...
+Then you may run:
+
+@example
+ ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
+@end example
+
+Notice that @samp{%d} is replaced by the image number.
+
+@file{img%03d.jpg} means the sequence @file{img001.jpg}, @file{img002.jpg}, etc.
+
+Use the @option{-start_number} option to declare a starting number for
+the sequence. This is useful if your sequence does not start with
+@file{img001.jpg} but is still in a numerical order. The following
+example will start with @file{img100.jpg}:
+
+@example
+ ffmpeg -f image2 -start_number 100 -i img%d.jpg /tmp/a.mpg
+@end example
+
+If you have large number of pictures to rename, you can use the
+following command to ease the burden. The command, using the bourne
+shell syntax, symbolically links all files in the current directory
+that match @code{*jpg} to the @file{/tmp} directory in the sequence of
+@file{img001.jpg}, @file{img002.jpg} and so on.
+
+@example
+ x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done
+@end example
+
+If you want to sequence them by oldest modified first, substitute
+@code{$(ls -r -t *jpg)} in place of @code{*jpg}.
+
+Then run:
+
+@example
+ ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg
+@end example
+
+The same logic is used for any image format that ffmpeg reads.
+
+You can also use @command{cat} to pipe images to ffmpeg:
+
+@example
+ cat *.jpg | ffmpeg -f image2pipe -c:v mjpeg -i - output.mpg
+@end example
+
+@section How do I encode movie to single pictures?
+
+Use:
+
+@example
+ ffmpeg -i movie.mpg movie%d.jpg
+@end example
+
+The @file{movie.mpg} used as input will be converted to
+@file{movie1.jpg}, @file{movie2.jpg}, etc...
+
+Instead of relying on file format self-recognition, you may also use
+@table @option
+@item -c:v ppm
+@item -c:v png
+@item -c:v mjpeg
+@end table
+to force the encoding.
+
+Applying that to the previous example:
+@example
+ ffmpeg -i movie.mpg -f image2 -c:v mjpeg menu%d.jpg
+@end example
+
+Beware that there is no "jpeg" codec. Use "mjpeg" instead.
+
+@section Why do I see a slight quality degradation with multithreaded MPEG* encoding?
+
+For multithreaded MPEG* encoding, the encoded slices must be independent,
+otherwise thread n would practically have to wait for n-1 to finish, so it's
+quite logical that there is a small reduction of quality. This is not a bug.
+
+@section How can I read from the standard input or write to the standard output?
+
+Use @file{-} as file name.
+
+@section -f jpeg doesn't work.
+
+Try '-f image2 test%d.jpg'.
+
+@section Why can I not change the frame rate?
+
+Some codecs, like MPEG-1/2, only allow a small number of fixed frame rates.
+Choose a different codec with the -c:v command line option.
+
+@section How do I encode Xvid or DivX video with ffmpeg?
+
+Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4
+standard (note that there are many other coding formats that use this
+same standard). Thus, use '-c:v mpeg4' to encode in these formats. The
+default fourcc stored in an MPEG-4-coded file will be 'FMP4'. If you want
+a different fourcc, use the '-vtag' option. E.g., '-vtag xvid' will
+force the fourcc 'xvid' to be stored as the video fourcc rather than the
+default.
+
+@section Which are good parameters for encoding high quality MPEG-4?
+
+'-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2',
+things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd'.
+
+@section Which are good parameters for encoding high quality MPEG-1/MPEG-2?
+
+'-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2'
+but beware the '-g 100' might cause problems with some decoders.
+Things to try: '-bf 2', '-flags qprd', '-flags mv0', '-flags skiprd.
+
+@section Interlaced video looks very bad when encoded with ffmpeg, what is wrong?
+
+You should use '-flags +ilme+ildct' and maybe '-flags +alt' for interlaced
+material, and try '-top 0/1' if the result looks really messed-up.
+
+@section How can I read DirectShow files?
+
+If you have built FFmpeg with @code{./configure --enable-avisynth}
+(only possible on MinGW/Cygwin platforms),
+then you may use any file that DirectShow can read as input.
+
+Just create an "input.avs" text file with this single line ...
+@example
+ DirectShowSource("C:\path to your file\yourfile.asf")
+@end example
+... and then feed that text file to ffmpeg:
+@example
+ ffmpeg -i input.avs
+@end example
+
+For ANY other help on Avisynth, please visit the
+@uref{http://www.avisynth.org/, Avisynth homepage}.
+
+@section How can I join video files?
+
+To "join" video files is quite ambiguous. The following list explains the
+different kinds of "joining" and points out how those are addressed in
+FFmpeg. To join video files may mean:
+
+@itemize
+
+@item
+To put them one after the other: this is called to @emph{concatenate} them
+(in short: concat) and is addressed
+@ref{How can I concatenate video files, in this very faq}.
+
+@item
+To put them together in the same file, to let the user choose between the
+different versions (example: different audio languages): this is called to
+@emph{multiplex} them together (in short: mux), and is done by simply
+invoking ffmpeg with several @option{-i} options.
+
+@item
+For audio, to put all channels together in a single stream (example: two
+mono streams into one stereo stream): this is sometimes called to
+@emph{merge} them, and can be done using the
+@url{http://ffmpeg.org/ffmpeg-filters.html#amerge, @code{amerge}} filter.
+
+@item
+For audio, to play one on top of the other: this is called to @emph{mix}
+them, and can be done by first merging them into a single stream and then
+using the @url{http://ffmpeg.org/ffmpeg-filters.html#pan, @code{pan}} filter to mix
+the channels at will.
+
+@item
+For video, to display both together, side by side or one on top of a part of
+the other; it can be done using the
+@url{http://ffmpeg.org/ffmpeg-filters.html#overlay, @code{overlay}} video filter.
+
+@end itemize
+
+@anchor{How can I concatenate video files}
+@section How can I concatenate video files?
+
+There are several solutions, depending on the exact circumstances.
+
+@subsection Concatenating using the concat @emph{filter}
+
+FFmpeg has a @url{http://ffmpeg.org/ffmpeg-filters.html#concat,
+@code{concat}} filter designed specifically for that, with examples in the
+documentation. This operation is recommended if you need to re-encode.
+
+@subsection Concatenating using the concat @emph{demuxer}
+
+FFmpeg has a @url{http://www.ffmpeg.org/ffmpeg-formats.html#concat,
+@code{concat}} demuxer which you can use when you want to avoid a re-encode and
+your format doesn't support file level concatenation.
+
+@subsection Concatenating using the concat @emph{protocol} (file level)
+
+FFmpeg has a @url{http://ffmpeg.org/ffmpeg-protocols.html#concat,
+@code{concat}} protocol designed specifically for that, with examples in the
+documentation.
+
+A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to concatenate
+video by merely concatenating the files containing them.
+
+Hence you may concatenate your multimedia files by first transcoding them to
+these privileged formats, then using the humble @code{cat} command (or the
+equally humble @code{copy} under Windows), and finally transcoding back to your
+format of choice.
+
+@example
+ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg
+ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg
+cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg
+ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi
+@end example
+
+Additionally, you can use the @code{concat} protocol instead of @code{cat} or
+@code{copy} which will avoid creation of a potentially huge intermediate file.
+
+@example
+ffmpeg -i input1.avi -qscale:v 1 intermediate1.mpg
+ffmpeg -i input2.avi -qscale:v 1 intermediate2.mpg
+ffmpeg -i concat:"intermediate1.mpg|intermediate2.mpg" -c copy intermediate_all.mpg
+ffmpeg -i intermediate_all.mpg -qscale:v 2 output.avi
+@end example
+
+Note that you may need to escape the character "|" which is special for many
+shells.
+
+Another option is usage of named pipes, should your platform support it:
+
+@example
+mkfifo intermediate1.mpg
+mkfifo intermediate2.mpg
+ffmpeg -i input1.avi -qscale:v 1 -y intermediate1.mpg < /dev/null &
+ffmpeg -i input2.avi -qscale:v 1 -y intermediate2.mpg < /dev/null &
+cat intermediate1.mpg intermediate2.mpg |\
+ffmpeg -f mpeg -i - -c:v mpeg4 -acodec libmp3lame output.avi
+@end example
+
+@subsection Concatenating using raw audio and video
+
+Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also
+allow concatenation, and the transcoding step is almost lossless.
+When using multiple yuv4mpegpipe(s), the first line needs to be discarded
+from all but the first stream. This can be accomplished by piping through
+@code{tail} as seen below. Note that when piping through @code{tail} you
+must use command grouping, @code{@{ ;@}}, to background properly.
+
+For example, let's say we want to concatenate two FLV files into an
+output.flv file:
+
+@example
+mkfifo temp1.a
+mkfifo temp1.v
+mkfifo temp2.a
+mkfifo temp2.v
+mkfifo all.a
+mkfifo all.v
+ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null &
+ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null &
+ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null &
+@{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; @} &
+cat temp1.a temp2.a > all.a &
+cat temp1.v temp2.v > all.v &
+ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \
+ -f yuv4mpegpipe -i all.v \
+ -y output.flv
+rm temp[12].[av] all.[av]
+@end example
+
+@section -profile option fails when encoding H.264 video with AAC audio
+
+@command{ffmpeg} prints an error like
+
+@example
+Undefined constant or missing '(' in 'baseline'
+Unable to parse option value "baseline"
+Error setting option profile to value baseline.
+@end example
+
+Short answer: write @option{-profile:v} instead of @option{-profile}.
+
+Long answer: this happens because the @option{-profile} option can apply to both
+video and audio. Specifically the AAC encoder also defines some profiles, none
+of which are named @var{baseline}.
+
+The solution is to apply the @option{-profile} option to the video stream only
+by using @url{http://ffmpeg.org/ffmpeg.html#Stream-specifiers-1, Stream specifiers}.
+Appending @code{:v} to it will do exactly that.
+
+@section Using @option{-f lavfi}, audio becomes mono for no apparent reason.
+
+Use @option{-dumpgraph -} to find out exactly where the channel layout is
+lost.
+
+Most likely, it is through @code{auto-inserted aconvert}. Try to understand
+why the converting filter was needed at that place.
+
+Just before the output is a likely place, as @option{-f lavfi} currently
+only support packed S16.
+
+Then insert the correct @code{aconvert} explicitly in the filter graph,
+specifying the exact format.
+
+@example
+aconvert=s16:stereo:packed
+@end example
+
+@section Why does FFmpeg not see the subtitles in my VOB file?
+
+VOB and a few other formats do not have a global header that describes
+everything present in the file. Instead, applications are supposed to scan
+the file to see what it contains. Since VOB files are frequently large, only
+the beginning is scanned. If the subtitles happen only later in the file,
+they will not be initally detected.
+
+Some applications, including the @code{ffmpeg} command-line tool, can only
+work with streams that were detected during the initial scan; streams that
+are detected later are ignored.
+
+The size of the initial scan is controlled by two options: @code{probesize}
+(default ~5 Mo) and @code{analyzeduration} (default 5,000,000 µs = 5 s). For
+the subtitle stream to be detected, both values must be large enough.
+
+@section Why was the @command{ffmpeg} @option{-sameq} option removed? What to use instead?
+
+The @option{-sameq} option meant "same quantizer", and made sense only in a
+very limited set of cases. Unfortunately, a lot of people mistook it for
+"same quality" and used it in places where it did not make sense: it had
+roughly the expected visible effect, but achieved it in a very inefficient
+way.
+
+Each encoder has its own set of options to set the quality-vs-size balance,
+use the options for the encoder you are using to set the quality level to a
+point acceptable for your tastes. The most common options to do that are
+@option{-qscale} and @option{-qmax}, but you should peruse the documentation
+of the encoder you chose.
+
+@chapter Development
+
+@section Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat?
+
+Yes. Check the @file{doc/examples} directory in the source
+repository, also available online at:
+@url{https://github.com/FFmpeg/FFmpeg/tree/master/doc/examples}.
+
+Examples are also installed by default, usually in
+@code{$PREFIX/share/ffmpeg/examples}.
+
+Also you may read the Developers Guide of the FFmpeg documentation. Alternatively,
+examine the source code for one of the many open source projects that
+already incorporate FFmpeg at (@url{projects.html}).
+
+@section Can you support my C compiler XXX?
+
+It depends. If your compiler is C99-compliant, then patches to support
+it are likely to be welcome if they do not pollute the source code
+with @code{#ifdef}s related to the compiler.
+
+@section Is Microsoft Visual C++ supported?
+
+Yes. Please see the @uref{platform.html, Microsoft Visual C++}
+section in the FFmpeg documentation.
+
+@section Can you add automake, libtool or autoconf support?
+
+No. These tools are too bloated and they complicate the build.
+
+@section Why not rewrite FFmpeg in object-oriented C++?
+
+FFmpeg is already organized in a highly modular manner and does not need to
+be rewritten in a formal object language. Further, many of the developers
+favor straight C; it works for them. For more arguments on this matter,
+read @uref{http://www.tux.org/lkml/#s15, "Programming Religion"}.
+
+@section Why are the ffmpeg programs devoid of debugging symbols?
+
+The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
+information. Those binaries are stripped to create ffmpeg, ffplay, etc. If
+you need the debug information, use the *_g versions.
+
+@section I do not like the LGPL, can I contribute code under the GPL instead?
+
+Yes, as long as the code is optional and can easily and cleanly be placed
+under #if CONFIG_GPL without breaking anything. So, for example, a new codec
+or filter would be OK under GPL while a bug fix to LGPL code would not.
+
+@section I'm using FFmpeg from within my C application but the linker complains about missing symbols from the libraries themselves.
+
+FFmpeg builds static libraries by default. In static libraries, dependencies
+are not handled. That has two consequences. First, you must specify the
+libraries in dependency order: @code{-lavdevice} must come before
+@code{-lavformat}, @code{-lavutil} must come after everything else, etc.
+Second, external libraries that are used in FFmpeg have to be specified too.
+
+An easy way to get the full list of required libraries in dependency order
+is to use @code{pkg-config}.
+
+@example
+ c99 -o program program.c $(pkg-config --cflags --libs libavformat libavcodec)
+@end example
+
+See @file{doc/example/Makefile} and @file{doc/example/pc-uninstalled} for
+more details.
+
+@section I'm using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available.
+
+FFmpeg is a pure C project, so to use the libraries within your C++ application
+you need to explicitly state that you are using a C library. You can do this by
+encompassing your FFmpeg includes using @code{extern "C"}.
+
+See @url{http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3}
+
+@section I'm using libavutil from within my C++ application but the compiler complains about 'UINT64_C' was not declared in this scope
+
+FFmpeg is a pure C project using C99 math features, in order to enable C++
+to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS
+
+@section I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?
+
+You have to create a custom AVIOContext using @code{avio_alloc_context},
+see @file{libavformat/aviobuf.c} in FFmpeg and @file{libmpdemux/demux_lavf.c} in MPlayer or MPlayer2 sources.
+
+@section Where can I find libav* headers for Pascal/Delphi?
+
+see @url{http://www.iversenit.dk/dev/ffmpeg-headers/}
+
+@section Where is the documentation about ffv1, msmpeg4, asv1, 4xm?
+
+see @url{http://www.ffmpeg.org/~michael/}
+
+@section How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?
+
+Even if peculiar since it is network oriented, RTP is a container like any
+other. You have to @emph{demux} RTP before feeding the payload to libavcodec.
+In this specific case please look at RFC 4629 to see how it should be done.
+
+@section AVStream.r_frame_rate is wrong, it is much larger than the frame rate.
+
+r_frame_rate is NOT the average frame rate, it is the smallest frame rate
+that can accurately represent all timestamps. So no, it is not
+wrong if it is larger than the average!
+For example, if you have mixed 25 and 30 fps content, then r_frame_rate
+will be 150.
+
+@section Why is @code{make fate} not running all tests?
+
+Make sure you have the fate-suite samples and the @code{SAMPLES} Make variable
+or @code{FATE_SAMPLES} environment variable or the @code{--samples}
+@command{configure} option is set to the right path.
+
+@section Why is @code{make fate} not finding the samples?
+
+Do you happen to have a @code{~} character in the samples path to indicate a
+home directory? The value is used in ways where the shell cannot expand it,
+causing FATE to not find files. Just replace @code{~} by the full path.
+
+@bye