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+/*
+ * Various fixed-point math operations
+ *
+ * Copyright (c) 2008 Vladimir Voroshilov
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_CELP_MATH_H
+#define AVCODEC_CELP_MATH_H
+
+#include <stdint.h>
+
+typedef struct CELPMContext {
+ /**
+ * Return the dot product.
+ * @param a input data array
+ * @param b input data array
+ * @param length number of elements
+ *
+ * @return dot product = sum of elementwise products
+ */
+ float (*dot_productf)(const float* a, const float* b, int length);
+
+}CELPMContext;
+
+/**
+ * Initialize CELPMContext.
+ */
+void ff_celp_math_init(CELPMContext *c);
+void ff_celp_math_init_mips(CELPMContext *c);
+
+/**
+ * fixed-point implementation of exp2(x) in [0; 1] domain.
+ * @param power argument to exp2, 0 <= power <= 0x7fff
+ *
+ * @return value of (1<<20) * exp2(power / (1<<15))
+ * 0x8000c <= result <= 0xfffea
+ */
+int ff_exp2(uint16_t power);
+
+/**
+ * Calculate log2(x).
+ * @param value function argument, 0 < value <= 7fff ffff
+ *
+ * @return value of (1<<15) * log2(value)
+ */
+int ff_log2_q15(uint32_t value);
+
+/**
+ * Shift value left or right depending on sign of offset parameter.
+ * @param value value to shift
+ * @param offset shift offset
+ *
+ * @return value << offset, if offset>=0; value >> -offset - otherwise
+ */
+static inline int bidir_sal(int value, int offset)
+{
+ if(offset < 0) return value >> -offset;
+ else return value << offset;
+}
+
+/**
+ * returns the dot product of 2 int16_t vectors.
+ * @param a input data array
+ * @param b input data array
+ * @param length number of elements
+ *
+ * @return dot product = sum of elementwise products
+ */
+int64_t ff_dot_product(const int16_t *a, const int16_t *b, int length);
+
+/**
+ * Return the dot product.
+ * @param a input data array
+ * @param b input data array
+ * @param length number of elements
+ *
+ * @return dot product = sum of elementwise products
+ */
+float ff_dot_productf(const float* a, const float* b, int length);
+
+#endif /* AVCODEC_CELP_MATH_H */