diff options
Diffstat (limited to 'rotord/src/rotor.h')
| -rwxr-xr-x | rotord/src/rotor.h | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/rotord/src/rotor.h b/rotord/src/rotor.h index dea3fa0..3eb3fe6 100755 --- a/rotord/src/rotor.h +++ b/rotord/src/rotor.h @@ -1111,49 +1111,6 @@ namespace Rotor { private: unordered_map<string,Node*> type_map; }; - class Graph{ - public: - Graph(){duration=20.0f;loaded = false;outW=640;outH=360;}; - Graph(const string& _uid,const string& _desc){ - init(_uid,_desc); - audio_loaded=false; - }; - void init(const string& _uid,const string& _desc){ - uid=_uid; - description=_desc; - duration=20.0f; - framerate=25.0f; - cancelled=false; - }; - string uid; //every version of a graph has a UUID, no particular need to actually read its data(?) - //?? is it faster than using strings?? - string description; - std::unordered_map<string,Node*> nodes; - vector<Node*> find_nodes(const string &type); //could be a way of finding a set based on capabilities? - Node* find_node(const string &type); - bool signal_render(string &signal_xml,const float framerate); - bool video_render(const string &output_filename,const float framerate,float& progress); - bool load(string data,string media_path); - bool loadFile(string &filename,string media_path); - bool parseXml(string media_path); - bool parseJson(string &data,string &media_path); - bool set_resolution(int w,int h); - bool preview(xmlIO &XML,string &node,string &format,int frame,int w,int h); - bool check_audio(string audio,string path); - bool print_features(xmlIO &XML,string &node); - bool loaded; - float duration; - float framerate; - const string toString(); - xmlIO xml; - bool audio_loaded; - string audio_filename; - bool cancelled; - private: - Node_factory factory; - int outW,outH; - - }; class Audio_thumbnailer: public Audio_processor { public: Audio_thumbnailer(){ |
