From b05e391e126f2bba2a4bd2915786d93731d2dbc9 Mon Sep 17 00:00:00 2001 From: Comment Date: Sat, 20 Apr 2013 02:01:49 +0100 Subject: audio muxer ongoing --- rotord/libavaudioloader.cpp | 133 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 133 insertions(+) create mode 100644 rotord/libavaudioloader.cpp (limited to 'rotord/libavaudioloader.cpp') diff --git a/rotord/libavaudioloader.cpp b/rotord/libavaudioloader.cpp new file mode 100644 index 0000000..8a2d81a --- /dev/null +++ b/rotord/libavaudioloader.cpp @@ -0,0 +1,133 @@ +#include "libavaudioloader.h" + +bool libav::audioloader::setup(const std::string &filename){ + + av_register_all(); + + frame = avcodec_alloc_frame(); + if (!frame) + { + std::cout << "Error allocating the frame" << std::endl; + return false; + } + + formatContext = NULL; + if (avformat_open_input(&formatContext, filename.c_str(), NULL, NULL) != 0) + { + av_free(frame); + std::cout << "Error opening the file" << std::endl; + return false; + } + + if (avformat_find_stream_info(formatContext, NULL) < 0) + { + av_free(frame); + avformat_close_input(&formatContext); + std::cout << "Error finding the stream info" << std::endl; + return false; + } + + audioStream = NULL; + for (unsigned int i = 0; i < formatContext->nb_streams; ++i) + { + if (formatContext->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO) + { + audioStream = formatContext->streams[i]; + break; + } + } + + if (audioStream == NULL) + { + av_free(frame); + avformat_close_input(&formatContext); + std::cout << "Could not find any audio stream in the file" << std::endl; + return false; + } + + codecContext = audioStream->codec; + + codecContext->codec = avcodec_find_decoder(codecContext->codec_id); + if (codecContext->codec == NULL) + { + av_free(frame); + avformat_close_input(&formatContext); + std::cout << "Couldn't find a proper decoder" << std::endl; + return false; + } + else if (avcodec_open2(codecContext, codecContext->codec, NULL) != 0) + { + av_free(frame); + avformat_close_input(&formatContext); + std::cout << "Couldn't open the context with the decoder" << std::endl; + return false; + } + + av_dump_format(formatContext, 0, 0, false); //avformat.h line 1256 + int samples = ((formatContext->duration + 5000)*codecContext->sample_rate)/AV_TIME_BASE; + + std::cout << "This stream has " << codecContext->channels << " channels, a sample rate of " << codecContext->sample_rate << "Hz and "<sample_fmt<< " (aka "<< av_get_sample_fmt_name(codecContext->sample_fmt) << ") "<index) + { + //int bytes = + avcodec_decode_audio4(codecContext, frame, &frameFinished, &packet); + + // Some frames rely on multiple packets, so we have to make sure the frame is finished before + // we can use it + } + // You *must* call av_free_packet() after each call to av_read_frame() or else you'll leak memory + av_free_packet(&packet); + } + return frame; + + } + +/* + // Some codecs will cause frames to be buffered up in the decoding process. If the CODEC_CAP_DELAY flag + // is set, there can be buffered up frames that need to be flushed, so we'll do that + if (codecContext->codec->capabilities & CODEC_CAP_DELAY) + { + av_init_packet(&packet); + // Decode all the remaining frames in the buffer, until the end is reached + int frameFinished = 0; + int bytes = avcodec_decode_audio4(codecContext, frame, &frameFinished, &packet); + while (bytes >= 0 && frameFinished) + { + for (auto p: processors) { + p->process_frame(frame->data[0],frame->nb_samples); + } + mutex.lock(); + progress=((double)sample_processed)/samples; + mutex.unlock(); + } + } + + cerr << "finished processing: "<