#include #include #include #include #include namespace Rotor { class Node; template class Node_type; class Audio_frame{ public: Audio_frame(uint16_t *_samples,int _channels,int _numsamples){ samples=_samples; channels=_channels; numsamples=_numsamples; } uint16_t *samples; int channels,numsamples; }; class Frame_parameters{ public: Frame_parameters(double _time,double _framerate,double _duration,int _w,int _h,Audio_frame *_audio=nullptr) { time=_time; framerate=_framerate; duration=_duration; w=_w; h=_h;audio=_audio;}; Frame_parameters(int _frame,double _framerate,double _duration,int _w,int _h,Audio_frame *_audio=nullptr) { time=((double)_frame)/_framerate; framerate=_framerate; duration=_duration; w=_w; h=_h;audio=_audio;}; int h,w; Frame_parameters lastframe() const{ return Frame_parameters(time-(1.0/framerate),framerate,duration,w,h); } Frame_parameters nextframe() const{ return Frame_parameters(time+(1.0/framerate),framerate,duration,w,h); } double time; //num/denom ? double framerate; double duration; Audio_frame *audio; }; class Variable { //pure virtual base type for variable pointers public: Variable(){connection=nullptr;}; virtual void init(std::string s)=0; virtual ~Variable(){}; virtual bool connect(Node* target)=0; Node* connection; bool connectable; }; template class Variable_type : public Variable { public: Variable_type(bool _c){connectable=_c;}; void init(std::string s); bool connect(Node* target); const T& get(const Frame_parameters &frame); T value; }; class enum{ public: vector options; }; //rotor variable types class Node { //base type for node pointers public: virtual ~Node(){ for (auto v:vars){ //std::cerr<<"deleting "< vars; }; template class Node_type : public Node { public: virtual const NT& get_output(const Frame_parameters &frame)=0; void init(std::map settings){ for (auto s:settings) { if (vars.find(s.first)!=vars.end()){ vars[s.first]->init(s.second); //printf("set %s to %s\n",s.first.c_str(),s.second.c_str()); } }; } bool connect(std::string v,Node *t){ auto var=vars.find(v); if (var!=vars.end()){ if ((*var).second->connect(t)){ return true; } } return false; } template Variable_type* create_inlet(std::string name){ vars[name]=new Variable_type(true); return (dynamic_cast*>(vars[name])); } template Variable_type* create_attribute(std::string name){ vars[name]=new Variable_type(false); return (dynamic_cast*>(vars[name])); } }; class time: public Node_type { public: const double &get_output(const Frame_parameters &frame){ value=frame.time; return value; } private: double value; }; class multiply: public Node_type { public: multiply(){ inlet=create_inlet("inlet"); value=create_inlet("value"); } const double &get_output(const Frame_parameters &frame){ result=inlet->get(frame)*value->get(frame); return result; } private: Variable_type *inlet; Variable_type *value; double result; }; class print: public Node_type { public: print(){ inlet=create_inlet("inlet"); } const std::string &get_output(const Frame_parameters &frame){ std::ostringstream out; out << inlet->get(frame); result=out.str(); return result; } private: Variable_type *inlet; std::string result; }; } //next:: make a couple of nodes that do something //test them //make loading and saving functions //xml or json?