#include "rotor.h" //float equality bool fequal(const float u,const float v){ if (abs(u-v)<.001) return true; else return false; }; using namespace Rotor; Node_factory::Node_factory(){ //for now, statically load prototype map in constructor add_type("audio_analysis",new Audio_analysis()); add_type("divide",new Signal_divide()); add_type("bang",new Is_new_integer()); add_type("signal_output",new Signal_output()); add_type("testcard",new Testcard()); add_type("video_output",new Video_output()); add_type("video_input",new Video_input()); } bool Signal_input::connect(Signal_node* source) { if (source->output_type=="signal") { connection=(Node*)source; return true; } else return false; } bool Image_input::connect(Image_node* source) { if (source->output_type=="image") { connection=(Node*)source; return true; } else return false; } bool Signal_output::render(const float duration, const float framerate,string &xml_out){ //testing signal routes cerr << "Rotor: Signal_output rendering " << duration << " seconds at " << framerate << " frames per second" << endl; float step=1.0f/framerate; float v=0.0f; for (float f=0.0f;f"+ofToString(u)+"\n"); v=u; } } return true; } bool Audio_thumbnailer::init(int _channels,int _bits,int _samples,int _rate) { //base_audio_processor::init(_channels,_bits,_samples); channels=_channels; bits=_bits; samples=_samples; samples_per_column=samples/width; column=0; //point thumbnail bitmap out_sample=0; //sample in whole track offset=0x1<<(bits-1); //signed audio scale=1.0/offset; sample=0; samples=0; accum=0.0; return true; } int Audio_thumbnailer::process_frame(uint8_t *_data,int samples_in_frame){ //begin by processing remaining samples //samples per column could be larger than a frame! (probably is) //but all we are doing is averaging int bytes=(bits>>3); int stride=channels*bytes; int in_sample=0; while (in_sample>1; for (int i=0;iwrite(data,width*height); //tring output; /* for (int j=0;jclose(); delete enc; return output.str(); } bool Audio_analysis::init(int _channels,int _bits,int _samples, int _rate) { //need these to make sense of data channels=_channels; bits=_bits; samples=_samples; return analyser.init(soname,id,_channels,_bits,_samples,_rate); //attempt to load vamp plugin and prepare to receive frames of data //should the audio analysis contain a vamphost or should it inherit? //maybe neater to contain it in terms of headers etc } int Audio_analysis::process_frame(uint8_t *data,int samples_in_frame) { analyser.process_frame(data,samples_in_frame); return 1; } void Audio_analysis::cleanup() { analyser.cleanup(); //print_features(); } void Audio_analysis::print_features(){ for (auto i: analyser.features) { cerr<setup(outW,outH,bitRate,frameRate,container)) { //codecId, if (exporter->record(output_filename)) { cerr << "Rotor: Video_output rendering " << duration << " seconds at " << framerate << " fps" << endl; float step=1.0f/framerate; float v=0.0f; for (float f=0.0f;fencodeFrame(get_output(Frame_spec(f,framerate,outW,outH))->RGBdata,audioloader.get_samples(exporter->get_audio_framesize()))){ //if (!exporter->encodeFrame(get_output(Frame_spec(f,framerate,outW,outH))->RGBdata,audioloader.get_packet())){ cerr << "Rotor: video output failed"<finishRecord(); cerr << "Rotor: Video_output finished "<< endl; return true; } } return false; } bool Video_input::load(const string &filename){ if (player->loadMovie(filename)){ player->play(); player->setPaused(true); cerr<<"loaded "<getDuration()<<" seconds "<<", "<getWidth()<<"x"<getWidth()<isLoaded()){ // image.setup(player) //} return nullptr; };