#include "utils.h" using namespace std; //float equality bool fequal(const float u,const float v){ if (abs(u-v)-FLOAT_THRESHOLD) return true; else return false; }; bool fgreater_or_equal(const float u,const float v){ //v is more or equal to u if (v-u>-FLOAT_THRESHOLD) return true; else return false; }; bool fless(const float u,const float v){ //v is less than u if (u-v>FLOAT_THRESHOLD) return true; else return false; }; bool fgreater(const float u,const float v){ //v is greater than u if (v-u>FLOAT_THRESHOLD) return true; else return false; };