diff options
Diffstat (limited to 'liveengine')
| -rwxr-xr-x | liveengine/bin/data/settings.xml | 2 | ||||
| -rwxr-xr-x | liveengine/liveengine.layout | 22 | ||||
| -rwxr-xr-x | liveengine/src/testApp.cpp | 13 | ||||
| -rwxr-xr-x | liveengine/src/testApp.h | 2 | ||||
| -rwxr-xr-x | liveengine/src/viewport.cpp | 181 | ||||
| -rwxr-xr-x | liveengine/src/viewport.h | 5 |
6 files changed, 106 insertions, 119 deletions
diff --git a/liveengine/bin/data/settings.xml b/liveengine/bin/data/settings.xml index 42e4a52..abe3343 100755 --- a/liveengine/bin/data/settings.xml +++ b/liveengine/bin/data/settings.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?>
<liveEngine port="1" channel="0">
<viewport mapped="1" w="1024" h="768" x="0" y="0" rot="0" ox="-512" oy="-384">
- <settings fov="16.801397" roll="88.394318" targX="-35.044685" targY="119.056656" targZ="33.992996" lat="7.887337" lng="-59.895107" dolly="572.621643" />
+ <settings fov="17.5" roll="0" targX="0" targY="0" targZ="0" lat="0" lng="0" dolly="600" />
</viewport>
</liveEngine>
diff --git a/liveengine/liveengine.layout b/liveengine/liveengine.layout index 131871b..77840d6 100755 --- a/liveengine/liveengine.layout +++ b/liveengine/liveengine.layout @@ -1,25 +1,25 @@ <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_layout_file> <ActiveTarget name="Debug" /> - <File name="bin/data/settings.xml" open="1" top="0" tabpos="11"> - <Cursor position="157" topLine="0" /> + <File name="bin/data/settings.xml" open="1" top="1" tabpos="5"> + <Cursor position="234" topLine="0" /> </File> <File name="config.make" open="0" top="0" tabpos="2"> <Cursor position="0" topLine="0" /> </File> - <File name="src/main.cpp" open="1" top="0" tabpos="12"> + <File name="src/main.cpp" open="1" top="0" tabpos="6"> <Cursor position="290" topLine="0" /> </File> - <File name="src/testApp.cpp" open="1" top="1" tabpos="8"> - <Cursor position="9568" topLine="0" /> + <File name="src/testApp.cpp" open="1" top="0" tabpos="2"> + <Cursor position="13919" topLine="138" /> </File> - <File name="src/testApp.h" open="1" top="0" tabpos="7"> - <Cursor position="3551" topLine="135" /> + <File name="src/testApp.h" open="1" top="0" tabpos="1"> + <Cursor position="3971" topLine="162" /> </File> - <File name="src/viewport.cpp" open="1" top="0" tabpos="10"> - <Cursor position="13003" topLine="382" /> + <File name="src/viewport.cpp" open="1" top="0" tabpos="4"> + <Cursor position="8472" topLine="272" /> </File> - <File name="src/viewport.h" open="1" top="0" tabpos="9"> - <Cursor position="454" topLine="22" /> + <File name="src/viewport.h" open="1" top="0" tabpos="3"> + <Cursor position="283" topLine="0" /> </File> </CodeBlocks_layout_file> diff --git a/liveengine/src/testApp.cpp b/liveengine/src/testApp.cpp index d5288c1..fb531a5 100755 --- a/liveengine/src/testApp.cpp +++ b/liveengine/src/testApp.cpp @@ -143,7 +143,7 @@ void testApp::setup(){ controllers=new unsigned char[NUM_CONTROLLERS]; memset(controllers,NUM_CONTROLLERS,0); - note=0; + note=1; makeColours(); @@ -208,6 +208,7 @@ void testApp::setup(){ gui.add(transparentBlack.setup("transparent black", false)); gui.add(resetDrawscale.setup("reset draw scale")); gui.add(resetFBscale.setup("reset FB scale")); + gui.add(drawCloud.setup("draw pointCloud",false)); resetDrawscale.addListener(this,&testApp::resetDrawscalePressed); resetFBscale.addListener(this,&testApp::resetFBscalePressed); @@ -278,7 +279,7 @@ void testApp::draw(){ //vp2.draw(lambda,controllers,reversemain?-xshift:xshift,yshift,list,transparentBlack,note,mode,controller_colours,controlColours,reversemain?1.0f/scale:scale,reversemain?1.0f/fscale:fscale,noteRandomiseColours?colShift:0.0f); for (int i=0;i<viewports.size();i++) { bool even=!(i%2); - if (viewports[i]->isMapped) viewports[i]->mapdraw(lambda,controllers,even&&reversemain?-xshift:xshift,yshift,list,transparentBlack,note,mode,controller_colours,controlColours,even&&reversemain?1.0f/scale:scale,even&&reversemain?1.0f/fscale:fscale,noteRandomiseColours?colShift:0.0f); + if (viewports[i]->isMapped) viewports[i]->mapdraw(lambda,controllers,even&&reversemain?-xshift:xshift,yshift,list,transparentBlack,note,mode,controller_colours,controlColours,even&&reversemain?1.0f/scale:scale,even&&reversemain?1.0f/fscale:fscale,noteRandomiseColours?colShift:0.0f,drawCloud); else viewports[i]->draw(lambda,controllers,even&&reversemain?-xshift:xshift,yshift,list,transparentBlack,note,mode,controller_colours,controlColours,even&&reversemain?1.0f/scale:scale,even&&reversemain?1.0f/fscale:fscale,noteRandomiseColours?colShift:0.0f); } @@ -431,8 +432,8 @@ void testApp::keyPressed(int key){ else if (activeView<viewports.size()) viewports[activeView]->keyPressed(key); - if (key>='1' && key <='6'){ - activeView=min(key-'3',(int)viewports.size()); + if (key>='0' && key <='5'){ + activeView=min(key-'2',(int)viewports.size()); switch (activeView){ case -2: printf("deactivating viewport adjustment\n"); @@ -456,8 +457,8 @@ void testApp::keyPressed(int key){ if(key == 'f'){
toggleFPS();
}
- if(key >='7' && key <= '9'){
- mode=key-'7';
+ if(key >='6' && key <= '9'){
+ mode=key-'6';
}
if(key == 267){
xshift--;
diff --git a/liveengine/src/testApp.h b/liveengine/src/testApp.h index 2f4b4e1..3df1482 100755 --- a/liveengine/src/testApp.h +++ b/liveengine/src/testApp.h @@ -181,10 +181,12 @@ class testApp : public ofxFensterListener, public ofxMidiListener{ ofxToggle transparentBlack; ofxButton resetDrawscale; ofxButton resetFBscale; + ofxToggle drawCloud; void resetDrawscalePressed(bool & pressed); void resetFBscalePressed(bool & pressed); + //kinect stuff bool useKinect; diff --git a/liveengine/src/viewport.cpp b/liveengine/src/viewport.cpp index 35a4036..5a5a5e2 100755 --- a/liveengine/src/viewport.cpp +++ b/liveengine/src/viewport.cpp @@ -109,7 +109,11 @@ void viewport::draw(float a,unsigned char* controllers,int xshift,int yshift,pla ofPushStyle();
if (note>0) {
- switch(mode) {
+ switch(mode) { + case SOLID: + ofSetColor(255,0,0); + ofRect(0,0,ofGetWidth(),ofGetHeight()); + break;
case BLOCKS:
for (int i=0;i<NUM_CONTROLLERS;i++){
ofSetColor(ofColor((controller_colours[i].r*controllers[i])>>7,(controller_colours[i].g*controllers[i])>>7,(controller_colours[i].b*controllers[i])>>7));
@@ -196,7 +200,7 @@ double viewport::getSetting(const string& setting){ if (setting=="distort") return vars[8].getVal(); return 0.0; }
-void viewport::mapdraw(float a,unsigned char* controllers,int xshift,int yshift,playlist &list,bool transparentBlack,int note,int mode,ofColor* controller_colours,bool controlColours,float scale,float fscale,float colShift){
+void viewport::mapdraw(float a,unsigned char* controllers,int xshift,int yshift,playlist &list,bool transparentBlack,int note,int mode,ofColor* controller_colours,bool controlColours,float scale,float fscale,float colShift,bool drawCloud){
ofNode c=ofNode(); ofNode t=ofNode(); @@ -218,7 +222,6 @@ void viewport::mapdraw(float a,unsigned char* controllers,int xshift,int yshift, rb1.begin(); - camera.begin(); int startx=((w-(w*fscale))/2)+xshift;
while (startx>0) startx-=(w*fscale);
@@ -237,7 +240,11 @@ void viewport::mapdraw(float a,unsigned char* controllers,int xshift,int yshift, ofPushStyle();
if (note>0) {
- switch(mode) {
+ switch(mode) { + case SOLID: + ofSetColor(255,0,0); + ofRect(0,0,ofGetWidth(),ofGetHeight()); + break;
case BLOCKS:
for (int i=0;i<NUM_CONTROLLERS;i++){
ofSetColor(ofColor((controller_colours[i].r*controllers[i])>>7,(controller_colours[i].g*controllers[i])>>7,(controller_colours[i].b*controllers[i])>>7));
@@ -260,8 +267,7 @@ void viewport::mapdraw(float a,unsigned char* controllers,int xshift,int yshift, break;
}
} - - camera.end();
+
rb1.end();
@@ -276,106 +282,83 @@ void viewport::mapdraw(float a,unsigned char* controllers,int xshift,int yshift, //rb1.draw(0,0);
//map onto kinect skeleton
- bindTexture(rb1);
+ bindTexture(rb1); + + camera.begin(); + + if (drawCloud) { + int step = 1; + + for(int y = 0; y < h; y += step) { + for(int x = 0; x < w; x += step) { + ofPoint pos = rUser->getWorldCoordinateAt(x, y, 0); //userID); + if (pos.z == 0 ) continue; // gets rid of background -> still a bit weird if userID > 0... //&& isCPBkgnd + ofColor color = rUser->getWorldColorAt(x,y, 0); //userID); + glColor4ub((unsigned char)color.r, (unsigned char)color.g, (unsigned char)color.b, (unsigned char)color.a); + glVertex3f(pos.x, pos.y, pos.z); + } + } + glEnd(); + glColor3f(1.0f, 1.0f, 1.0f); + } +
glPushMatrix();
glScalef(ofGetWidth()/640.0f,ofGetHeight()/480.0f, 1);
for (int i=0;i<rUser->getNumberOfTrackedUsers();i++){
ofxTrackedUser* u=(rUser->getTrackedUser(i+1));
- //if (u->skeletonTracking) {
- if (u->neck.found) {
- // u->debugDraw();
- //ofxTrackedUser* u=
- //printf("%i\n",(int)recordUser.getTrackedUser(i)->id);
- //printf("tracking\n");
-
- /*
- glBegin(GL_QUADS);
- glVertex3i(u->hip.position[0].X, u->hip.position[0].Y,u->hip.position[0].Z);
- glVertex3i(u->hip.position[1].X, u->hip.position[1].Y,u->hip.position[1].Z);
- glVertex3i(u->right_shoulder.position[1].X, u->right_shoulder.position[1].Y,u->right_shoulder.position[1].Z);
- glVertex3i(u->left_shoulder.position[1].X, u->left_shoulder.position[1].Y, u->left_shoulder.position[1].Z);
- glEnd();
- */
-
- /*
- glBegin(GL_QUADS);
- glVertex3i(u->hip.position[0].X, u->hip.position[0].Y,0);
- glVertex3i(u->hip.position[1].X, u->hip.position[1].Y,0);
- glVertex3i(u->right_shoulder.position[1].X, u->right_shoulder.position[1].Y,0);
- glVertex3i(u->left_shoulder.position[1].X, u->left_shoulder.position[1].Y,0);
- glEnd();
- */
-
- float ratio=16.0f/9.0f;
- float heightratio=0.8f;
- float widthratio=0.8f;
-
- float ax=((float)(u->hip.position[1].X-u->hip.position[0].X)); //hip width x
- float ay=((float)(u->hip.position[1].Y-u->hip.position[0].Y)); //hip width y
-
- float cx=(float)(u->hip.position[0].X)+(ax*0.5f); //centre of hips
- float cy=(float)(u->hip.position[0].Y)+(ay*0.5f);
-
- float hx=(((float)(u->left_shoulder.position[0].X))-cx); //height of torso
- float hy=(((float)(u->left_shoulder.position[0].Y))-cy);
-
- float p1x=cx+(hx*(1.0f-heightratio)*0.5f); //centre of frame bottom
- float p1y=cy+(hy*(1.0f-heightratio)*0.5f);
-
- float p2x=cx+(hx*(1.0f-((1.0f-heightratio)*0.5f))); //centre of frame top
- float p2y=cy+(hy*(1.0f-((1.0f-heightratio)*0.5f)));
-
- ofVec3f c1=ofVec3f(p2x-(ax*0.5*widthratio), p2y-(ay*0.5*widthratio),0);
- ofVec3f c2=ofVec3f(p2x+(ax*0.5*widthratio), p2y+(ay*0.5*widthratio),0);
- ofVec3f c3=ofVec3f(p1x-(ax*0.5*widthratio), p1y-(ay*0.5*widthratio),0);
- ofVec3f c4=ofVec3f(p1x+(ax*0.5*widthratio), p1y+(ay*0.5*widthratio),0);
-
-
- /*
- ofVec3f c1=ofVec3f(u->left_shoulder.position[1].X, u->left_shoulder.position[1].Y,0);
- ofVec3f c2=ofVec3f(u->right_shoulder.position[1].X, u->right_shoulder.position[1].Y,0);
- ofVec3f c3=ofVec3f(u->hip.position[1].X, u->hip.position[1].Y,0);
- ofVec3f c4=ofVec3f(u->hip.position[0].X, u->hip.position[0].Y,0);
- */
-
-
- /*
- glBegin(GL_QUADS);
- glVertex3i(u->hip.position[1].X, u->hip.position[1].Y,0);
- glVertex3i(u->hip.position[0].X, u->hip.position[0].Y,0);
- glVertex3i(u->left_shoulder.position[1].X, u->left_shoulder.position[1].Y,0);
- glVertex3i(u->right_shoulder.position[1].X, u->right_shoulder.position[1].Y,0);
- glEnd();
- */
-
-
- ofMesh targ;
- targ.addVertex(c1);
- targ.addTexCoord(ofVec2f(0,0));
- targ.addVertex(c2);
- targ.addTexCoord(ofVec2f(1,0));
- targ.addVertex(c3);
- targ.addTexCoord(ofVec2f(0,1));
- targ.addVertex(c3);
- targ.addTexCoord(ofVec2f(0,1));
- targ.addVertex(c2);
- targ.addTexCoord(ofVec2f(1,0));
- targ.addVertex(c4);
- targ.addTexCoord(ofVec2f(1,1));
- targ.draw();
-
-
-
- //ofLine(u->left_shoulder.position[1].X,u->left_shoulder.position[1].Y,u->left_shoulder.position[1].Z,u->right_shoulder.position[1].X,u->right_shoulder.position[1].Y,u->right_shoulder.position[1].Z);
- ofLine(u->right_shoulder.position[1].X,u->right_shoulder.position[1].Y,u->right_shoulder.position[1].Z,u->right_lower_torso.position[1].X,u->right_lower_torso.position[1].Y,u->right_lower_torso.position[1].Z);
- ofLine(u->right_lower_torso.position[1].X,u->right_lower_torso.position[1].Y,u->right_lower_torso.position[1].Z,u->left_lower_torso.position[1].X,u->left_lower_torso.position[1].Y,u->left_lower_torso.position[1].Z);
- ofLine(u->left_lower_torso.position[1].X,u->left_lower_torso.position[1].Y,u->left_lower_torso.position[1].Z,u->left_shoulder.position[1].X,u->left_shoulder.position[1].Y,u->left_shoulder.position[1].Z);
+ if (u->neck.found) { + + float ratio=16.0f/9.0f; + float heightratio=0.8f; + float widthratio=0.8f; + + float ax=((float)(u->hip.position[1].X-u->hip.position[0].X)); //hip vector + float ay=((float)(u->hip.position[1].Y-u->hip.position[0].Y)); + float az=((float)(u->hip.position[1].Z-u->hip.position[0].Z)); + + float cx=(float)(u->hip.position[0].X)+(ax*0.5f); //centre of hips + float cy=(float)(u->hip.position[0].Y)+(ay*0.5f); + float cz=(float)(u->hip.position[0].Z)+(az*0.5f); + + float hx=(((float)(u->left_shoulder.position[0].X))-cx); //torso vector + float hy=(((float)(u->left_shoulder.position[0].Y))-cy); + float hz=(((float)(u->left_shoulder.position[0].Z))-cz); + + float p1x=cx+(hx*(1.0f-heightratio)*0.5f); //centre of frame bottom + float p1y=cy+(hy*(1.0f-heightratio)*0.5f); + float p1z=cz+(hz*(1.0f-heightratio)*0.5f); + + float p2x=cx+(hx*(1.0f-((1.0f-heightratio)*0.5f))); //centre of frame top + float p2y=cy+(hy*(1.0f-((1.0f-heightratio)*0.5f))); + float p2z=cz+(hz*(1.0f-((1.0f-heightratio)*0.5f))); + + ofVec3f c1=ofVec3f(p2x-(ax*0.5*widthratio), p2y-(ay*0.5*widthratio), p2z-(az*0.5*widthratio)); + ofVec3f c2=ofVec3f(p2x+(ax*0.5*widthratio), p2y+(ay*0.5*widthratio), p2z+(az*0.5*widthratio)); + ofVec3f c3=ofVec3f(p1x-(ax*0.5*widthratio), p1y-(ay*0.5*widthratio), p1z-(az*0.5*widthratio)); + ofVec3f c4=ofVec3f(p1x+(ax*0.5*widthratio), p1y+(ay*0.5*widthratio), p1z+(az*0.5*widthratio)); + + ofMesh targ; + targ.addVertex(c1); + targ.addTexCoord(ofVec2f(0,0)); + targ.addVertex(c2); + targ.addTexCoord(ofVec2f(1,0)); + targ.addVertex(c3); + targ.addTexCoord(ofVec2f(0,1)); + targ.addVertex(c3); + targ.addTexCoord(ofVec2f(0,1)); + targ.addVertex(c2); + targ.addTexCoord(ofVec2f(1,0)); + targ.addVertex(c4); + targ.addTexCoord(ofVec2f(1,1)); + targ.draw(); + + }
+ } +
+ camera.end(); - }
- }
- glPopMatrix();
unbindTexture(rb1);
diff --git a/liveengine/src/viewport.h b/liveengine/src/viewport.h index 51c56c8..4c59e2a 100755 --- a/liveengine/src/viewport.h +++ b/liveengine/src/viewport.h @@ -12,7 +12,8 @@ #define NOTHING 0
#define BLOCKS 1
-#define LIST 2
+#define LIST 2 +#define SOLID 3
void bindTexture(ofBaseHasTexture &t);
void unbindTexture(ofBaseHasTexture &t);
@@ -28,7 +29,7 @@ class viewport viewport(int _w,int _h,int _x,int _y,float _r,int _ox,int _oy);
void setup(int _w,int _h,int _x,int _y,float _r,int _ox,int _oy);
void draw(float a,unsigned char* controllers,int xshift,int yshift,playlist &list,bool transparentBlack,int note,int mode,ofColor* controller_colours,bool controlColours,float scale,float fscale,float colShift);
- void mapdraw(float a,unsigned char* controllers,int xshift,int yshift,playlist &list,bool transparentBlack,int note,int mode,ofColor* controller_colours,bool controlColours,float scale,float fscale,float colShift);
+ void mapdraw(float a,unsigned char* controllers,int xshift,int yshift,playlist &list,bool transparentBlack,int note,int mode,ofColor* controller_colours,bool controlColours,float scale,float fscale,float colShift,bool drawCloud);
void setcam(map<string,string>&settings); double getSetting(const string& setting); |
