#ifndef SVGLAYER_H #define SVGLAYER_H #include "ofxSVGTiny.h" class layer { public: layer(); layer(string _f); virtual ~layer(); virtual void load(string _f); virtual void draw(float a); protected: private: }; class svglayer: public layer { public: svglayer(); svglayer(string _f); virtual ~svglayer(); void load(string _f); void draw(float a); protected: private: ofxSVGTiny svg; vector fills; vector strokes; float xo,yo; }; class imglayer: public layer { public: imglayer(); imglayer(string _f); virtual ~imglayer(); void load(string _f); void draw(float a); protected: private: ofImage img; }; #endif // SVGLAYER_H