#pragma once #include "ofxOpenNI.h" #include "ofMain.h" void bindTexture(ofBaseHasTexture &t); void unbindTexture(ofBaseHasTexture &t); void bindTex(ofTexture &tex); void unbindTex(ofTexture &tex); class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed (int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, int y, int button); void mouseReleased(int x, int y, int button); void windowResized(int w, int h); void dragEvent(ofDragInfo dragInfo); void gotMessage(ofMessage msg); bool isLive, isTracking, isCloud, isCPBkgnd, isMasking, isFiltering; ofxOpenNIContext recordContext; ofxDepthGenerator recordDepth; ofxImageGenerator recordImage; ofxUserGenerator recordUser; int nearThreshold, farThreshold; float filterFactor; int mode; ofImage texture; bool draw3D; float camRotationY; ofCamera camera; ofNode target; };