summaryrefslogtreecommitdiff
path: root/05_pointcloud
diff options
context:
space:
mode:
authorTim Redfern <tim@eclectronics.org>2013-06-17 15:32:14 +0100
committerTim Redfern <tim@eclectronics.org>2013-06-17 15:32:14 +0100
commit2395f29308fb424eaf9b9ebb08022568a117b0f0 (patch)
treeca81402f792a1118b027ae0ad415e73659ff998b /05_pointcloud
parent51df1cfbacd02cd362c82141a161f2fe859b8431 (diff)
back to user pointclouds
Diffstat (limited to '05_pointcloud')
-rwxr-xr-x05_pointcloud/Makefile2
-rw-r--r--05_pointcloud/Makfile244
-rw-r--r--05_pointcloud/addons.make5
-rwxr-xr-x05_pointcloud/config.mak56
-rwxr-xr-x05_pointcloud/config.make58
-rw-r--r--05_pointcloud/src/main.cpp17
-rw-r--r--05_pointcloud/src/testApp.cpp281
-rw-r--r--05_pointcloud/src/testApp.h56
8 files changed, 719 insertions, 0 deletions
diff --git a/05_pointcloud/Makefile b/05_pointcloud/Makefile
new file mode 100755
index 0000000..2d83a77
--- /dev/null
+++ b/05_pointcloud/Makefile
@@ -0,0 +1,2 @@
+include config.make
+include $(OF_ROOT)/libs/openFrameworksCompiled/project/makefileCommon/Makefile.examples
diff --git a/05_pointcloud/Makfile b/05_pointcloud/Makfile
new file mode 100644
index 0000000..0d8b4a1
--- /dev/null
+++ b/05_pointcloud/Makfile
@@ -0,0 +1,244 @@
+# openFrameworks OS X makefile
+#
+# make help : shows this message
+# make Debug: makes the application with debug symbols
+# make Release: makes the app with optimizations
+# make: the same as make Release
+# make CleanDebug: cleans the Debug target
+# make CleanRelease: cleans the Release target
+# make clean: cleans everything
+#
+#
+# this should work with any OF app, just copy any example
+# change the name of the folder and it should compile
+# only .cpp support, don't use .c files
+# it will look for files in any folder inside the application
+# folder except that in the EXCLUDE_FROM_SOURCE variable
+# it doesn't autodetect include paths yet
+# add the include paths in the USER_CFLAGS variable
+# using the gcc syntax: -Ipath
+#
+# to add addons to your application, edit the addons.make file
+# in this directory and add the names of the addons you want to
+# include
+#
+# edit the following vars to customize the makefile
+
+include config.mak
+ARCH = i386
+
+COMPILER_OPTIMIZATION = $(USER_COMPILER_OPTIMIZATION)
+
+EXCLUDE_FROM_SOURCE="bin,.xcodeproj,obj"
+
+# you shouldn't modify anything below this line
+SHELL = /bin/sh
+CXX = g++
+LIBSPATH=osx
+
+NODEPS = clean
+SED_EXCLUDE_FROM_SRC = $(shell echo $(EXCLUDE_FROM_SOURCE) | sed s/\,/\\\\\|/g)
+SOURCE_DIRS = src
+#$(shell find . -maxdepth 1 -mindepth 1 -type d | grep -v $(SED_EXCLUDE_FROM_SRC) | sed s/.\\///)
+SOURCES = $(shell find $(SOURCE_DIRS) -name "*.cpp" -or -name "*.c")
+OBJFILES = $(patsubst %.c,%.o,$(patsubst %.cpp,%.o,$(SOURCES)))
+APPNAME = $(shell basename `pwd`)
+CORE_INCLUDES = $(shell find $(OF_ROOT)/libs/openFrameworks/ -type d)
+CORE_INCLUDE_FLAGS = $(addprefix -I,$(CORE_INCLUDES))
+INCLUDES = $(shell find $(OF_ROOT)/libs/*/include -type d | grep -v glu | grep -v quicktime | grep -v poco)
+INCLUDES_FLAGS = $(addprefix -I,$(INCLUDES))
+INCLUDES_FLAGS += -I$(OF_ROOT)/libs/poco/include
+INCLUDES_FLAGS += -I$(OF_ROOT)/libs/glu/include
+#INCLUDES_FLAGS += -I$(OF_ROOT)/libs/quicktime/include
+
+LIB_STATIC = $(shell ls $(OF_ROOT)/libs/*/lib/$(LIBSPATH)/*.a | grep -v openFrameworksCompiled | grep -v poco)
+LIB_STATIC += $(OF_ROOT)/libs/fmodex/lib/osx/libfmodex.dylib
+LIB_SHARED = $(shell ls $(OF_ROOT)/libs/*/lib/$(LIBSPATH)/*.so | grep -v openFrameworksCompiled | grep -v poco)
+LIB_STATIC += $(OF_ROOT)/libs/poco/lib/$(LIBSPATH)/PocoNet.a $(OF_ROOT)/libs/poco/lib/$(LIBSPATH)/PocoXML.a $(OF_ROOT)/libs/poco/lib/$(LIBSPATH)/PocoUtil.a $(OF_ROOT)/libs/poco/lib/$(LIBSPATH)/PocoFoundation.a
+LIB_PATHS_FLAGS = $(shell ls -d $(OF_ROOT)/libs/*/lib/$(LIBSPATH) | sed "s/\(\.*\)/-L\1/")
+
+CFLAGS += -Wall -fexceptions
+CFLAGS += -I.
+CFLAGS += $(INCLUDES_FLAGS)
+CFLAGS += $(CORE_INCLUDE_FLAGS)
+CFLAGS += -x c++ -arch $(ARCH) -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -Os -fasm-blocks -Wno-deprecated-declarations -Wno-invalid-offsetof -gdwarf-2 -msse3 -mssse3
+
+LIBS += $(LIB_SHARED)
+LIBS += $(LIB_STATIC)
+
+LDFLAGS = $(LIB_PATHS_FLAGS) -Wl
+LIBS += -F$(OF_ROOT)/libs/glut/lib/osx -framework AppKit -framework Cocoa -framework IOKit -framework AGL -framework AudioToolbox -framework Carbon -framework CoreAudio -CoreFoundation -framework CoreServices -framework GLUT -framework OpenGL -framework Quicktime
+
+#Targets
+ifeq ($(findstring Debug,$(MAKECMDGOALS)),Debug)
+ TARGET_CFLAGS = -g
+ TARGET_LIBS = $(OF_ROOT)/libs/openFrameworksCompiled/lib/osx/openFrameworksDebug.a
+ TARGET_NAME = Debug
+endif
+
+ifeq ($(findstring Release,$(MAKECMDGOALS)),Release)
+ TARGET_CFLAGS = $(COMPILER_OPTIMIZATION)
+ TARGET_LIBS = $(OF_ROOT)/libs/openFrameworksCompiled/lib/osx/openFrameworks.a
+ TARGET_NAME = Release
+endif
+
+ifeq ($(findstring Debug,$(MAKECMDGOALS)),Debug)
+ BIN_NAME = $(APPNAME)_debug
+ TARGET = bin/$(BIN_NAME)
+endif
+
+ifeq ($(findstring Release,$(MAKECMDGOALS)),Release)
+ BIN_NAME = $(APPNAME)
+ TARGET = bin/$(BIN_NAME)
+endif
+
+ifeq ($(findstring Release,$(MAKECMDGOALS)),clang)
+ CXX = clang
+endif
+
+ifeq ($(MAKECMDGOALS),)
+ TARGET_NAME = Release
+ BIN_NAME = $(APPNAME)
+ TARGET = bin/$(BIN_NAME)
+ TARGET_LIBS = $(OF_ROOT)/libs/openFrameworksCompiled/lib/osx/openFrameworks.a
+endif
+
+ifeq ($(MAKECMDGOALS),clean)
+ TARGET = bin/$(APPNAME)_debug bin/$(APPNAME)
+endif
+
+
+#Output
+OBJ_OUTPUT = obj/$(TARGET_NAME)/
+CLEANTARGET = clean$(TARGET_NAME)
+OBJS = $(addprefix $(OBJ_OUTPUT), $(OBJFILES))
+DEPFILES = $(patsubst %.o,%.d,$(OBJS))
+ifeq ($(findstring addons.make,$(wildcard *.make)),addons.make)
+ ADDONS = $(shell cat addons.make)
+ ADDONS_REL_DIRS = $(addsuffix /src, $(ADDONS))
+ ADDONS_LIBS_REL_DIRS = $(addsuffix /libs, $(ADDONS))
+ ADDONS_DIRS = $(addprefix $(OF_ROOT)/addons/, $(ADDONS_REL_DIRS) )
+ ADDONS_LIBS_DIRS = $(addprefix $(OF_ROOT)/addons/, $(ADDONS_LIBS_REL_DIRS) )
+ ADDONS_BIN_LIBS_DIRS = $(addsuffix /*/lib/$(LIBSPATH), $(ADDONS_LIBS_DIRS) )
+ ADDONS_INCLUDES = $(ADDONS_DIRS)
+ ADDONS_INCLUDES = $(ADDONS_LIBS_DIRS)
+ ADDONS_INCLUDES += $(shell find $(ADDONS_DIRS) -type d 2> /dev/null)
+ ADDONS_INCLUDES += $(shell find $(ADDONS_LIBS_DIRS) -type d 2> /dev/null)
+ ADDONSCFLAGS = $(addprefix -I,$(ADDONS_INCLUDES))
+ifeq ($(findstring libsorder.make,$(shell find $(ADDONS_BIN_LIBS_DIRS) -name libsorder.make 2> /dev/null)),libsorder.make)
+ ADDONS_LIBS_W_ORDER = $(shell cat $(shell find $(ADDONS_BIN_LIBS_DIRS) -name libsorder.make 2> /dev/null))
+ SED_EXCLUDE_LIBS = $(addsuffix \|,$(ADDONS_LIBS_W_ORDER))
+ ADDONS_LIBS_STATICS = $(shell find $(ADDONS_BIN_LIBS_DIRS) -name *.a 2> /dev/null | grep -v '$(SED_EXCLUDE_LIBS)')
+ else
+ ADDONS_LIBS_STATICS = $(shell find $(ADDONS_BIN_LIBS_DIRS) -name *.a 2> /dev/null)
+ endif
+
+ ADDONS_LIBS_STATICS += $(addprefix -l, $(ADDONS_LIBS_W_ORDER))
+ ADDONS_LIBS_STATICS += $(addprefix -L, $(shell find $(ADDONS_BIN_LIBS_DIRS) -name libsorder.make 2> /dev/null | sed s/libsorder.make//g))
+ ADDONS_LIBS_SHARED = $(shell find $(ADDONS_BIN_LIBS_DIRS) -name *.so 2> /dev/null)
+ ADDONSLIBS = $(ADDONS_LIBS_STATICS)
+ ADDONSLIBS += $(ADDONS_LIBS_SHARED)
+
+
+ ADDONS_SOURCES = $(shell find $(ADDONS_DIRS) -name "*.cpp" -or -name "*.c" 2> /dev/null)
+ ADDONS_SOURCES += $(shell find $(ADDONS_LIBS_DIRS) -name "*.cpp" -or -name "*.c" -or -name "*.cc" 2>/dev/null)
+ ADDONS_OBJFILES = $(subst $(OF_ROOT)/, ,$(patsubst %.cc,%.o,$(patsubst %.c,%.o,$(patsubst %.cpp,%.o,$(ADDONS_SOURCES)))))
+ ADDONS_OBJS = $(addprefix $(OBJ_OUTPUT), $(ADDONS_OBJFILES))
+ DEPFILES += $(patsubst %.o,%.d,$(ADDONS_OBJS))
+endif
+
+.PHONY: Debug Release all after
+
+Release: $(TARGET) after
+
+Debug: $(TARGET) after
+
+all:
+ $(MAKE) Release
+
+
+
+#This rule does the compilation
+#$(OBJS): $(SOURCES)
+$(OBJ_OUTPUT)%.o: %.cpp
+ @echo "compiling object for: " $<
+ mkdir -p $(@D)
+ $(CXX) -c $(TARGET_CFLAGS) $(CFLAGS) $(ADDONSCFLAGS) $(USER_CFLAGS) -MMD -MP -MF$(OBJ_OUTPUT)$*.d -MT$(OBJ_OUTPUT)$*.d -o$@ -c $<
+
+$(OBJ_OUTPUT)%.o: %.c
+ @echo "compiling object for: " $<
+ mkdir -p $(@D)
+ $(CXX) -c $(TARGET_CFLAGS) $(CFLAGS) $(ADDONSCFLAGS) $(USER_CFLAGS) -MMD -MP -MF$(OBJ_OUTPUT)$*.d -MT$(OBJ_OUTPUT)$*.d -o$@ -c $<
+
+
+$(OBJ_OUTPUT)%.o: $(OF_ROOT)/%.cpp
+ @echo "compiling addon object for" $<
+ mkdir -p $(@D)
+ $(CXX) $(TARGET_CFLAGS) $(CFLAGS) $(ADDONSCFLAGS) $(USER_CFLAGS) -MMD -MP -MF$(OBJ_OUTPUT)$*.d -MT$(OBJ_OUTPUT)$*.d -o $@ -c $<
+
+$(OBJ_OUTPUT)%.o: $(OF_ROOT)/%.c
+ @echo "compiling addon object for" $<
+ mkdir -p $(@D)
+ $(CXX) $(TARGET_CFLAGS) $(CFLAGS) $(ADDONSCFLAGS) $(USER_CFLAGS) -MMD -MP -MF$(OBJ_OUTPUT)$*.d -MT$(OBJ_OUTPUT)$*.d -o $@ -c $<
+
+$(TARGET): $(OBJS) $(ADDONS_OBJS)
+ @echo "linking" $(TARGET) $(GTK)
+ $(CXX) -arch $(ARCH) -v -o $@ $(OBJS) $(ADDONS_OBJS) $(USER_CFLAGS) $(LDFLAGS) $(USER_LDFLAGS) $(TARGET_LIBS) $(ADDONSLIBS) $(USER_LIBS) $(LIBS)
+
+-include $(DEPFILES)
+
+.PHONY: clean cleanDebug cleanRelease
+clean:
+ rm -Rf obj
+ rm -f -v $(TARGET)
+ rm -Rf -v bin/libs
+
+$(CLEANTARGET):
+ rm -Rf -v $(OBJ_OUTPUT)
+ rm -f -v $(TARGET)
+
+after:$(TARGET)
+ @echo Preparing MacOS .app
+ #-rm -rf -v $(TARGET).app
+ mkdir -p $(TARGET).app/Contents/Frameworks
+ mkdir -p $(TARGET).app/Contents/MacOS
+ cp -r $(OF_ROOT)/libs/glut/lib/osx/* $(TARGET).app/Contents/Frameworks/
+ cp -r $(OF_ROOT)/libs/fmodex/lib/osx/* $(TARGET).app/Contents/MacOS/
+ cp $(TARGET) $(TARGET).app/Contents/MacOS/
+ install_name_tool -change ./libfmodex.dylib @executable_path/libfmodex.dylib $(TARGET).app/Contents/MacOS/$(BIN_NAME)
+ @echo
+ @echo " compiling done"
+ @echo " to launch the application"
+ @echo
+ @echo " open $(TARGET).app"
+ @echo
+
+
+.PHONY: help
+help:
+ @echo
+ @echo openFrameworks universal makefile
+ @echo
+ @echo targets:
+ @echo "make Debug: builds the application with debug symbols"
+ @echo "make Release: builds the app with optimizations"
+ @echo "make: = make Release"
+ @echo "make all: = make Release"
+ @echo "make CleanDebug: cleans the Debug target"
+ @echo "make CleanRelease: cleans the Release target"
+ @echo "make clean: cleans everything"
+ @echo
+ @echo this should work with any OF app, just copy any example
+ @echo change the name of the folder and it should compile
+ @echo "only .cpp support, don't use .c files"
+ @echo it will look for files in any folder inside the application
+ @echo folder except that in the EXCLUDE_FROM_SOURCE variable.
+ @echo "it doesn't autodetect include paths yet"
+ @echo "add the include paths editing the var USER_CFLAGS"
+ @echo at the beginning of the makefile using the gcc syntax:
+ @echo -Ipath
+ @echo
+ @echo to add addons to your application, edit the addons.make file
+ @echo in this directory and add the names of the addons you want to
+ @echo include
+ @echo
diff --git a/05_pointcloud/addons.make b/05_pointcloud/addons.make
new file mode 100644
index 0000000..0b4df47
--- /dev/null
+++ b/05_pointcloud/addons.make
@@ -0,0 +1,5 @@
+ofxOpenNI
+ofxFenster
+ofxGui
+ofxXmlSettings
+ofxMayaCam
diff --git a/05_pointcloud/config.mak b/05_pointcloud/config.mak
new file mode 100755
index 0000000..cb19ecf
--- /dev/null
+++ b/05_pointcloud/config.mak
@@ -0,0 +1,56 @@
+# add custom variables to this file
+
+# OF_ROOT allows to move projects outside apps/* just set this variable to the
+# absoulte path to the OF root folder
+
+OF_ROOT = ../../../../../
+
+
+# USER_CFLAGS allows to pass custom flags to the compiler
+# for example search paths like:
+# USER_CFLAGS = -I src/objects
+
+USER_CFLAGS = -I $(OF_ROOT)/addons/ofxOpenNI/include/openni -I $(OF_ROOT)/addons/ofxOpenNI/include/nite -I $(OF_ROOT)/addons/ofxOpenNI/src
+
+
+# USER_LDFLAGS allows to pass custom flags to the linker
+# for example libraries like:
+# USER_LDFLAGS = libs/libawesomelib.a
+
+#USER_LDFLAGS = -lOpenNI
+USER_LDFLAGS = -L bin/data/openni/lib -L ../../../data/openni/lib/libusb-1.0.0.dylib -lOpenNI
+
+EXCLUDE_FROM_SOURCE="bin,.xcodeproj,obj"
+
+# change this to add different compiler optimizations to your project
+
+USER_COMPILER_OPTIMIZATION = -march=native -mtune=native -Os
+
+
+# android specific, in case you want to use different optimizations
+USER_LIBS_ARM =
+USER_LIBS_ARM7 =
+USER_LIBS_NEON =
+
+# android optimizations
+
+ANDROID_COMPILER_OPTIMIZATION = -Os
+
+NDK_PLATFORM = android-8
+
+# uncomment this for custom application name (if the folder name is different than the application name)
+#APPNAME = folderName
+
+# uncomment this for custom package name, must be the same as the java package that contains OFActivity
+#PKGNAME = cc.openframeworks.$(APPNAME)
+
+
+
+
+
+# linux arm flags
+
+LINUX_ARM7_COMPILER_OPTIMIZATIONS = -march=armv7-a -mtune=cortex-a8 -finline-functions -funroll-all-loops -O3 -funsafe-math-optimizations -mfpu=neon -ftree-vectorize -mfloat-abi=hard -mfpu=vfp
+
+
+
diff --git a/05_pointcloud/config.make b/05_pointcloud/config.make
new file mode 100755
index 0000000..af411a0
--- /dev/null
+++ b/05_pointcloud/config.make
@@ -0,0 +1,58 @@
+# add custom variables to this file
+
+# OF_ROOT allows to move projects outside apps/* just set this variable to the
+# absoulte path to the OF root folder
+
+OF_ROOT = ../../openFrameworks
+
+
+# USER_CFLAGS allows to pass custom flags to the compiler
+# for example search paths like:
+# USER_CFLAGS = -I src/objects
+
+USER_CFLAGS = -I $(OF_ROOT)/addons/ofxOpenNI/include/openni -I $(OF_ROOT)/addons/ofxOpenNI/include/nite -I $(OF_ROOT)/addons/ofxOpenNI/src
+
+
+# USER_LDFLAGS allows to pass custom flags to the linker
+# for example libraries like:
+# USER_LDFLAGS = libs/libawesomelib.a
+
+USER_LDFLAGS = -lOpenNI
+
+CXX=colorgcc
+
+
+EXCLUDE_FROM_SOURCE="bin,.xcodeproj,obj"
+
+# change this to add different compiler optimizations to your project
+
+USER_COMPILER_OPTIMIZATION = -march=native -mtune=native -Os
+
+
+# android specific, in case you want to use different optimizations
+USER_LIBS_ARM =
+USER_LIBS_ARM7 =
+USER_LIBS_NEON =
+
+# android optimizations
+
+ANDROID_COMPILER_OPTIMIZATION = -Os
+
+NDK_PLATFORM = android-8
+
+# uncomment this for custom application name (if the folder name is different than the application name)
+#APPNAME = folderName
+
+# uncomment this for custom package name, must be the same as the java package that contains OFActivity
+#PKGNAME = cc.openframeworks.$(APPNAME)
+
+
+
+
+
+# linux arm flags
+
+LINUX_ARM7_COMPILER_OPTIMIZATIONS = -march=armv7-a -mtune=cortex-a8 -finline-functions -funroll-all-loops -O3 -funsafe-math-optimizations -mfpu=neon -ftree-vectorize -mfloat-abi=hard -mfpu=vfp
+
+
+
diff --git a/05_pointcloud/src/main.cpp b/05_pointcloud/src/main.cpp
new file mode 100644
index 0000000..f0d25bb
--- /dev/null
+++ b/05_pointcloud/src/main.cpp
@@ -0,0 +1,17 @@
+
+#include "testApp.h"
+#include "ofMain.h"
+#include "ofAppGlutWindow.h"
+
+//========================================================================
+int main( ){
+
+ ofAppGlutWindow window;
+ ofSetupOpenGL(&window, 1200,800, OF_WINDOW); // <-------- setup the GL context
+
+ // this kicks off the running of my app
+ // can be OF_WINDOW or OF_FULLSCREEN
+ // pass in width and height too:
+ ofRunApp( new testApp());
+
+}
diff --git a/05_pointcloud/src/testApp.cpp b/05_pointcloud/src/testApp.cpp
new file mode 100644
index 0000000..6532b57
--- /dev/null
+++ b/05_pointcloud/src/testApp.cpp
@@ -0,0 +1,281 @@
+#include "testApp.h"
+
+//--------------------------------------------------------------
+void testApp::setup() {
+
+ ofSetLogLevel(OF_LOG_NOTICE);
+
+ verdana.loadFont(ofToDataPath("verdana.ttf"), 10);
+
+ playing=0;
+ numDevices=2;
+
+ string filename="TRSS_nesbitt_recordings.xml";
+
+ if( !XML.loadFile(filename) ){
+ printf("unable to load recordings, check data/ folder\n");
+ }else{
+ if(XML.pushTag("TRSS")) {
+ int num=XML.getNumTags("rec");
+ if(num) {
+ for (int i=0;i<num;i++) {
+ record rec;
+ rec.data.push_back(XML.getAttribute("rec","left","",i));
+ rec.data.push_back(XML.getAttribute("rec","right","",i));
+ rec.audio=XML.getAttribute("rec","audio","",i);
+ recs.push_back(rec);
+ }
+ }
+ else printf("no recordings!\n");
+ }
+ }
+ ofxOpenNIUser user;
+ user.setUseMaskTexture(true);
+ user.setUsePointCloud(true);
+ user.setPointCloudDrawSize(2); // this is the size of the glPoint that will be drawn for the point cloud
+ user.setPointCloudResolution(2); // this is the step size between points for the cloud -> eg., this sets it to every second point
+
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+
+ //openNIPlayers[deviceID].stop();
+ openNIPlayers[deviceID].setup(true);
+ openNIPlayers[deviceID].addUserGenerator();
+ openNIPlayers[deviceID].setRegister(true);
+ openNIPlayers[deviceID].start();
+ openNIPlayers[deviceID].setBaseUserClass(user);
+ //openNIPlayers[deviceID].startPlayer(ofToDataPath(recs[playing][deviceID]));
+ }
+ soundplayer.setLoop(false);
+ startPlayers();
+
+ //ofSetFrameRate(25.0f);
+ offset=0.0f;
+ drawmovies=false;drawcloud=true;
+ frame=0;
+}
+
+void testApp::startPlayers(){
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+ //openNIPlayers[deviceID].stop();
+ //openNIPlayers[deviceID].setup(false);
+ //openNIPlayers[deviceID].start();
+ openNIPlayers[deviceID].startPlayer(ofToDataPath(recs[playing].data[deviceID]));
+ openNIPlayers[deviceID].setSpeed(0.01f);
+ //openNIPlayers[deviceID].setPaused(true);
+
+
+ soundplayer.stop();
+
+ if (recs[playing].audio!=""){
+ soundplayer.loadSound(recs[playing].audio);
+ soundplayer.play();
+ soundplayer.setPosition(offset);
+ }
+ }
+}
+
+//--------------------------------------------------------------
+void testApp::update(){
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+ openNIPlayers[deviceID].setFrame(frame);
+ openNIPlayers[deviceID].update();
+ }
+}
+
+//--------------------------------------------------------------
+void testApp::draw(){
+ ofBackground(50, 50, 50);
+ ofSetColor(255, 255, 255);
+
+
+
+ //glEnable(GL_PROGRAM_POINT_SIZE);
+ //glEnable(GL_POINT_SMOOTH);
+ //glHint(GL_POINT_SMOOTH_HINT, GL_NICEST);
+
+ //glPointSize(12.0f);
+
+
+
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+
+ if (drawmovies) {
+ ofTranslate(0, deviceID * 400);
+ //openNIPlayers[deviceID].drawDebug();
+ openNIPlayers[deviceID].drawDepth(50, 0,520,390);
+ openNIPlayers[deviceID].drawImage(600, 0,520,390);
+ }
+
+ //construct points
+ //glBegin(GL_POINTS);
+ //how to find buffer size?
+ /*
+ XnStatus xn::DepthGenerator::ConvertProjectiveToRealWorld ( XnUInt32 nCount,
+ const XnPoint3D aProjective[],
+ XnPoint3D aRealWorld[]
+ )
+ */
+
+ if (drawcloud) {
+
+ cam.begin();
+
+ ofPushMatrix();
+ ofRotate(0,1,0,180);
+ ofTranslate(0,0,1500);
+
+
+
+
+ ofDrawAxis(100);
+
+ int count;
+ const XnDepthPixel* depthmap=openNIPlayers[deviceID].getDepthGenerator().GetDepthMap();
+ int range=2500;
+
+ int dmw=openNIPlayers[deviceID].getWidth();
+
+ for (int i=0;i<openNIPlayers[deviceID].getWidth();i+=2) {
+
+ glBegin(GL_LINES);
+
+ for (int j=0;j<openNIPlayers[deviceID].getHeight();j+=2) {
+
+
+
+ ofPoint p= openNIPlayers[deviceID].projectiveToWorld(ofPoint(i,j,(float)depthmap[j*dmw+i]));
+ //ofPoint p= projectiveToWorld(ofPoint(i,j,(float)depthmap[j*dmw+i]));
+
+ if (p.z == 0 || p.z>range) continue; // gets rid of background -> still a bit weird if userID > 0... //&& isCPBkgnd
+ //ofColor color = kinect->getColorAt(x,y); //userID);
+ //if (col) glColor4ub((unsigned char)color.r, (unsigned char)color.g, (unsigned char)color.b, (unsigned char)color.a);
+ // else
+
+
+ glColor4ub((unsigned char)255, (unsigned char)255, (unsigned char)255, (unsigned char)255);
+ glVertex3f(p.x, p.y, p.z);
+ //if (i==320&&j==160) cerr<<"world point: "<<p.x<<","<<p.y<<","<<p.z<<endl;
+ }
+
+ glEnd();
+ }
+
+
+ //export for fast/ switchable playback
+ //figure out how to line up (could be one off)
+ //export frame and find matching coords
+ //manually find positions
+ //calculate offset
+ //audio sync
+ //gui
+ //audio analysis
+ //sfx for point cloud
+
+ //
+
+ ofPopMatrix();
+
+ cam.end();
+
+ glDisable(GL_PROGRAM_POINT_SIZE);
+
+ }
+ }
+
+ ofSetColor(255, 255, 255);
+ string msg = "MILLIS: " + ofToString(ofGetElapsedTimeMillis());
+ msg += "\nFPS: " + ofToString(ofGetFrameRate());
+ msg += "\noffset: "+ofToString(offset);
+ verdana.drawString(msg, 10, 10);
+}
+
+//--------------------------------------------------------------
+void testApp::exit(){
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+ openNIPlayers[deviceID].stop();
+ }
+}
+
+//--------------------------------------------------------------
+void testApp::keyPressed(int key){
+ bool changed=false;
+ switch (key) {
+ case ',':
+ if (playing==0) playing=recs.size();
+ playing--;
+ changed=true;
+ break;
+ case '.':
+ playing=(playing+1)%recs.size();
+ changed=true;
+ break;
+ case 'z':
+ offset+=.025;
+ break;
+ case 'x':
+ offset-=.025;
+ break;
+ case 'q':
+ drawmovies=!drawmovies;
+ break;
+ case 'w':
+ drawcloud=!drawcloud;
+ break;
+ case 'a':
+ frame--;
+ if (frame<0) frame=openNIPlayers[0].getTotalNumFrames()-1;
+ break;
+ case 's':
+ frame=((frame+1)%openNIPlayers[0].getTotalNumFrames());
+ break;
+ }
+ if (changed) startPlayers();
+
+ /* why do this?
+ switch (key) {
+ case 't':
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+ openNIRecorders[deviceID].toggleRegister();
+ }
+ break;
+ case 'x':
+ for (int deviceID = 0; deviceID < numDevices; deviceID++){
+ openNIRecorders[deviceID].stop();
+ }
+ break;
+ default:
+ break;
+ }
+ */
+}
+
+//--------------------------------------------------------------
+void testApp::keyReleased(int key){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mouseMoved(int x, int y ){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mouseDragged(int x, int y, int button){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mousePressed(int x, int y, int button){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mouseReleased(int x, int y, int button){
+
+}
+
+//--------------------------------------------------------------
+void testApp::windowResized(int w, int h){
+
+}
+
diff --git a/05_pointcloud/src/testApp.h b/05_pointcloud/src/testApp.h
new file mode 100644
index 0000000..67cd4dc
--- /dev/null
+++ b/05_pointcloud/src/testApp.h
@@ -0,0 +1,56 @@
+#ifndef _TEST_APP
+#define _TEST_APP
+
+#include "ofxOpenNI.h"
+#include "ofMain.h"
+#include "ofxXmlSettings.h"
+#include "ofxMayaCam.h"
+
+#define MAX_DEVICES 2
+
+struct record{
+ vector<string> data;
+ string audio;
+};
+
+class testApp : public ofBaseApp{
+
+public:
+ void setup();
+ void update();
+ void draw();
+ void exit();
+
+ void keyPressed (int key);
+ void keyReleased(int key);
+ void mouseMoved(int x, int y );
+ void mouseDragged(int x, int y, int button);
+ void mousePressed(int x, int y, int button);
+ void mouseReleased(int x, int y, int button);
+ void windowResized(int w, int h);
+
+ void startPlayers();
+
+ int numDevices;
+ ofxOpenNI openNIPlayers[MAX_DEVICES];
+
+ int playing;
+
+ ofTrueTypeFont verdana;
+
+ ofxXmlSettings XML;
+
+ vector<record> recs;
+
+ ofSoundPlayer soundplayer;
+
+ float offset;
+
+ ofxMayaCam cam;
+
+ bool drawmovies,drawcloud;
+ int frame;
+
+};
+
+#endif