diff options
| author | Comment <tim@gray.(none)> | 2013-06-24 13:41:50 +0100 |
|---|---|---|
| committer | Comment <tim@gray.(none)> | 2013-06-24 13:41:50 +0100 |
| commit | ff979a86dc8f031c823cd8806324b0e8c4ca069b (patch) | |
| tree | 73b3e4fa0b6d04f08ae0b64078114a8a36df950e /06_performance/src/oni.cpp | |
| parent | 5f10387ea9eeb5278f4be2c88049041dcc3530b2 (diff) | |
particle scaling
Diffstat (limited to '06_performance/src/oni.cpp')
| -rw-r--r-- | 06_performance/src/oni.cpp | 46 |
1 files changed, 26 insertions, 20 deletions
diff --git a/06_performance/src/oni.cpp b/06_performance/src/oni.cpp index 024594f..3f028fc 100644 --- a/06_performance/src/oni.cpp +++ b/06_performance/src/oni.cpp @@ -96,8 +96,15 @@ void syncOniPlayer::drawCloud(int step){ return; } -void syncOniPlayer::drawPoints(float birth,float life,float dx,float dy, float dz){ +void syncOniPlayer::drawPoints(float birth,float life,float dx,float dy, float dz,float size){ if (!drawable) return; + glEnable(GL_PROGRAM_POINT_SIZE); + glEnable(GL_POINT_SMOOTH); + glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); + glEnable( GL_BLEND ); + glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); + //glPointSize( size); + glBegin(GL_POINTS); const XnDepthPixel* depthmap=players[0]->getDepthGenerator().GetDepthMap(); const ofPixels& pixels=players[0]->getImagePixels(); int range=1700; @@ -110,21 +117,29 @@ void syncOniPlayer::drawPoints(float birth,float life,float dx,float dy, float d int j=ofRandom(dmh); ofPoint p= players[0]->projectiveToWorld(ofPoint(i,j,(float)depthmap[j*dmw+i])); if (p.z <100 || p.z>range) continue; - points.push_back(fpoint(p.x, p.y, p.z,pixels[((j*step*dmw)+(i*step))*3],pixels[((j*step*dmw)+(i*step))*3]+1,pixels[((j*step*dmw)+(i*step))*3]+2)); + //points.push_back(fpoint(p.x, p.y, p.z,pixels[((j*step*dmw)+(i*step))*3],pixels[((j*step*dmw)+(i*step))*3]+1,pixels[((j*step*dmw)+(i*step))*3]+2)); //fpoint f=fpoint(p.x, p.y, p.z,pixels[((j*step*dmw)+(i*step))*3],pixels[((j*step*dmw)+(i*step))*3]+1,pixels[((j*step*dmw)+(i*step))*3]+2); //f.draw(life,dx,dy,dz); + if (pointPool.size()) {//take 1st dead particle + points[(*pointPool.begin())].setup(p.x, p.y, p.z,pixels[((j*step*dmw)+(i*step))*3],pixels[((j*step*dmw)+(i*step))*3]+1,pixels[((j*step*dmw)+(i*step))*3]+2); + pointPool.erase(pointPool.begin()); + } + else {//make a new one + points.push_back(fpoint(p.x, p.y, p.z,pixels[((j*step*dmw)+(i*step))*3],pixels[((j*step*dmw)+(i*step))*3]+1,pixels[((j*step*dmw)+(i*step))*3]+2)); + } } } - std::list<fpoint>::iterator i = points.begin(); - while (i != points.end()) - { - if (i->draw(life,dx,dy,dz)) i = points.erase(i); - else ++i; - ++i; + for (int i=0;i<points.size();i++){ + if (!points[i].draw(life,dx,dy,dz,size)) { + pointPool.insert(i); + } } + glEnd(); + glDisable( GL_BLEND ); + glDisable(GL_PROGRAM_POINT_SIZE); } int syncOniPlayer::getNumParticles(){ - return points.size(); + return points.size()-pointPool.size(); } void syncOniPlayer::stop(){ soundplayer.stop(); @@ -195,16 +210,7 @@ int oniManager::getNumParticles(){ } void oniManager::drawPoints(float size,float birth,float life,float dx,float dy, float dz){ if (players.size()>playing&&playing>-1) { - glEnable(GL_PROGRAM_POINT_SIZE); - glEnable(GL_POINT_SMOOTH); - glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); - glEnable( GL_BLEND ); - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glPointSize( size); - glBegin(GL_POINTS); - players[playing].drawPoints(birth,life,dx,dy,dz); - glEnd(); - glDisable( GL_BLEND ); - glDisable(GL_PROGRAM_POINT_SIZE); + players[playing].drawPoints(birth,life,dx,dy,dz,size); } } + |
