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#include "testApp.h"
//--------------------------------------------------------------
void testApp::setup() {
ofSetLogLevel(OF_LOG_NOTICE);
verdana.loadFont(ofToDataPath("verdana.ttf"), 10);
playing=-1;
numDevices=1;
string filename="TRSS_nesbitt_recordings.xml";
if( !XML.loadFile(filename) ){
printf("unable to load recordings, check data/ folder\n");
}else{
if(XML.pushTag("TRSS")) {
int num=XML.getNumTags("rec");
if(num) {
for (int i=0;i<num;i++) {
players.push_back(syncOniPlayer());
players[i].addPlayer(XML.getAttribute("rec","left","",i));
if (numDevices>1) players[i].addPlayer(XML.getAttribute("rec","right","",i));
players[i].audio=XML.getAttribute("rec","audio","",i);
}
}
else printf("no recordings found!\n");
}
}
//ofSetFrameRate(25.0f);
offset=0.0f;
}
void testApp::startPlayers(int newplayer){
if (playing>-1) players[playing].stop();
soundplayer.stop();
usleep(100000);
playing=newplayer;
players[playing].play();
}
//--------------------------------------------------------------
void testApp::update(){
players[playing].update();
}
//--------------------------------------------------------------
void testApp::draw(){
ofBackground(0, 0, 0);
ofSetColor(255, 255, 255);
ofPushMatrix();
players[playing].draw();
ofPopMatrix();
ofSetColor(255, 255, 255);
string msg = "MILLIS: " + ofToString(ofGetElapsedTimeMillis());
msg += "\nFPS: " + ofToString(ofGetFrameRate());
msg += "\nclip: "+ofToString(playing);
msg += "\noffset: "+ofToString(offset);
verdana.drawString(msg, 10, 10);
}
//--------------------------------------------------------------
void testApp::exit(){
}
//--------------------------------------------------------------
void testApp::keyPressed(int key){
cerr<<"key: "<<key<<endl;
int newplaying=playing;
switch (key) {
case ',':
newplaying=playing-1;
if (newplaying<0) newplaying=players.size()-1;
break;
case '.':
newplaying=(playing+1)%players.size();
break;
case 'z':
offset-=1;
break;
case 'x':
offset+=1;
break;
}
if (newplaying!=playing) startPlayers(newplaying);
}
//--------------------------------------------------------------
void testApp::keyReleased(int key){
}
//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){
}
//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::windowResized(int w, int h){
}
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