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path: root/06_performance/src/testApp.cpp
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#include "testApp.h"

	/*
	maybe draw pixel lines to a range of buffers and then play them in various 3D directions
	pixel lines can have nice, missing corners and be nicely smoothed

	is it insane not to do this in vvvv

	can there be an editing interface

	have a play with vvvv/ max and try to replicate this idea QUICKLY?
	*/


//--------------------------------------------------------------
void testApp::setup(){

	midiIn.listPorts();

	midiIn.openPort(1); //this was 1 on linux, 0 on OSX
	midiIn.addListener(this);

	midiOut.listPorts();
	midiOut.openPort(1); //this was 1 on linux, 0 on OSX

	// 0 output channeLs,
	// 2 input channels
	// 44100 samples per second
	// BUFFER_SIZE samples per buffer
	// 4 num buffers (latency)

	soundStream.listDevices();

	left = new float[BUFFER_SIZE];
	right = new float[BUFFER_SIZE];

	//soundStream.setDeviceID(0);
	soundStream.setup(this, 0, 2, 44100, BUFFER_SIZE, 4);

	ofSetHexColor(0x666666);

	lFFTanalyzer.setup(44100, BUFFER_SIZE/2,32);

	lFFTanalyzer.peakHoldTime = 15; // hold longer
	lFFTanalyzer.peakDecayRate = 0.95f; // decay slower
	lFFTanalyzer.linearEQIntercept = 0.9f; // reduced gain at lowest frequency
	lFFTanalyzer.linearEQSlope = 0.01f; // increasing gain at higher frequencies

	rFFTanalyzer.setup(44100, BUFFER_SIZE/2,32);

	rFFTanalyzer.peakHoldTime = 15; // hold longer
	rFFTanalyzer.peakDecayRate = 0.95f; // decay slower
	rFFTanalyzer.linearEQIntercept = 0.9f; // reduced gain at lowest frequency
	rFFTanalyzer.linearEQSlope = 0.01f; // increasing gain at higher frequencies

	ofSetFrameRate(60);

	ofBackground(0,0,0);

    F_movieSpeed=0.0;

	//blendImage.loadImage("blend01.png");
	blendImage.loadMovie("blend.mp4");
	blendImage.play();
    blendImage.setLoopState(OF_LOOP_NORMAL);
    blendImage.setSpeed(F_movieSpeed);

    I_movieSource=0;
    I_moviePlaying=0;

	//renderImage.allocate(ofGetWidth(),ofGetHeight(),GL_RGB);
	renderImage.allocate(4080,768,GL_RGB);
	maskShader.load("composite");

	//testImage.loadImage("mask.png");


	maskShader.begin();
	maskShader.setUniformTexture("Tex0", blendImage.getTextureReference(), 0);
	maskShader.setUniformTexture("Tex1", renderImage.getTextureReference(), 1);
	maskShader.end();

	showFPS=false;

	//defaults

	F_scale=0;
	F_drawFrames=10;
	F_drawStep=0;
	F_drawDecay=0.95;
	F_lineWidth=16.0; //1.0;
	F_drawAxis=90; //Y


	F_xRotate=0;
	F_yRotate=0;
	F_zRotate=0;

	F_xRotation=180;
	F_yRotation=180; //was 180
	F_zRotation=0;

	F_particleAmount=2000; //100
	F_particleLife=0.75; //0.5

	I_fade1=0;
	I_fade2=0;

	thisFFTbuffer=0;

	lastFrameTime=ofGetElapsedTimef();

	draworder=true; //forwards;

	visMode=WAVEFORM;

	B_vSync=true;
	B_fill=true;

	inputMode=PICTURE;


	gammamap=new unsigned char[256];


	whitePt=0.9;
	blackPt=0.3;
	gamma=1.0;

	//calc gamma map
	for (int i=0;i<256;i++){
       float ewp=max(whitePt,blackPt+0.1f); //limit range to 0.1
       gammamap[i]=(unsigned char)(pow(min(1.0f,max(0.0f,(((float(i)/255.0f)-blackPt)/(ewp-blackPt)))),gamma)*255.0);
	}

    B_glitch=false;

    blanker.allocate(64,64,OF_IMAGE_COLOR);
    // blanker.loadImage("black.png");


    fullScreen=false;

	setMidiState();

	receiver.setup(OSCPORT);

	target.setPosition(0,0,0);
    camera.setPosition(0,0,-700);
    camera.lookAt(target,ofVec3f(0,1,0));
	narrator.init("TRSS_nesbitt_recordings.xml");

    if( !XML.loadFile("videos.xml") ){
        printf("unable to load videos, check data/ folder\n");
    }else{
        if(XML.pushTag("TRSS")) {
            int num=XML.getNumTags("video");
            if(num) {
            	int i;
                for (i=0;i<num;i++) {
                    videoclips.push_back(ofVideoPlayer());
                    videoclips[i].loadMovie(XML.getAttribute("video","file","",i));
                    videoclips[i].setLoopState(OF_LOOP_NONE);
                    videoclips[i].stop();
                }
                cerr<<"loaded "<<i<<" video clips"<<endl;
            }
            else printf("no video clips found!\n");
        }
    }

    xOffs=startX=yOffs=startY=0;
    xModel=0;
    yModel=0;
    zModel=-400;
    sModel=1.0f;
};




//--------------------------------------------------------------
void testApp::update(){

	// check for waiting messages
    while(receiver.hasWaitingMessages()){
        // get the next message
        ofxOscMessage m;
        receiver.getNextMessage(&m);

        

        vector<string> path;
  		explode(m.getAddress(),'/', back_inserter(path));



  		if (path.size()>1) {
  			string type=path[1];
  			int channel=ofToInt(path[2])-1;
  			int data=m.getArgAsInt32(0);

  			cerr<<"type: "<<type<<" channel: "<<channel<<" data: "<<m.getArgAsInt32(0)<<endl;

  			if (type=="video"){
  				if ((channel > -1)&&videoclips.size()>channel) {
  					if (data>0) {
  						cerr<<"playing video "<<channel<<endl;
  						videoclips[channel].play();
  					}
  				}
  			}
  			if (type=="narrator"){
  				if ((channel > -1)&&narrator.getNumClips()>channel) {
  					if (data>0) {
  						cerr<<"playing narrator "<<channel<<endl;
  						narrator.startPlayer(channel);
  					}
  				}
  			}
  		}
    }


	if (I_movieSource!=I_moviePlaying) {
	    blendImage.stop();
        switch(I_movieSource){
            case 0:
                blendImage.loadMovie("gradblend.mov");
                break;
            case 1:
                blendImage.loadMovie("gradblend01.mov");
                break;
            case 2:
                blendImage.loadMovie("ll_waltz1.mov");
                break;
            case 3:
                blendImage.loadMovie("ll_longtrains.avi");
                break;

        }
        blendImage.play();
        blendImage.setLoopState(OF_LOOP_NORMAL);
        I_moviePlaying=I_movieSource;
	}
	blendImage.setSpeed(F_movieSpeed);
    //blendImage.idleMovie();

    for (int i=0;i<videoclips.size();i++) videoclips[i].update();

    narrator.update();

	xOffs*=.95;
	yOffs*=.95;

}

//--------------------------------------------------------------
void testApp::draw(){
	ofSetVerticalSync(B_vSync);


	
	static int index=0;
	float lavg_power = 0.0f;
	float ravg_power = 0.0f;

	if (visMode==FFT_RAW||visMode==FFT_AVG) {
		myfft.powerSpectrum(0,(int)BUFFER_SIZE/2, left,BUFFER_SIZE,&lmagnitude[0],&lphase[0],&lpower[0],&lavg_power);
		myfft.powerSpectrum(0,(int)BUFFER_SIZE/2, right,BUFFER_SIZE,&rmagnitude[0],&rphase[0],&rpower[0],&ravg_power);
	}
	if (visMode==FFT_AVG) {
		lFFTanalyzer.calculate(lmagnitude);
		rFFTanalyzer.calculate(rmagnitude);
	}

	thisFFTbuffer=(thisFFTbuffer-1);
	thisFFTbuffer=thisFFTbuffer<0?BUFFER_FRAMES-1:thisFFTbuffer;

	switch(visMode) {
		case FFT_AVG:
			for (int i=0;i<rFFTanalyzer.nAverages;i++) {
				FFTbuffer[0][i][thisFFTbuffer]=lFFTanalyzer.averages[i];
				FFTbuffer[1][i][thisFFTbuffer]=rFFTanalyzer.averages[i];
			}
			break;
		case FFT_RAW:
			for (int i=0;i<BUFFER_SIZE;i++) {
				FFTbuffer[0][i][thisFFTbuffer]=lmagnitude[i]*3;
				FFTbuffer[1][i][thisFFTbuffer]=rmagnitude[i]*3;
			}
			break;
		case WAVEFORM:
			for (int i=0;i<BUFFER_SIZE/2;i++) {
				FFTbuffer[0][i][thisFFTbuffer]=left[i]*100;
				FFTbuffer[1][i][thisFFTbuffer]=right[i]*100;
			}
			break;
	}

	//ofDisableAlphaBlending();

	renderImage.begin(); //render to FOB
	glDisable(GL_BLEND);

	float hw=ofGetWidth()/2;
	float hh=ofGetHeight()/2;
	float xStep = ((float)ofGetWidth())/(lFFTanalyzer.nAverages*2);
	float zStep = ((float)ofGetWidth())/F_drawFrames;

	float newTime=ofGetElapsedTimef();
	float interval=newTime-lastFrameTime;
	lastFrameTime=newTime;


	if (B_glitch) {
	    //glEnable(GL_BLEND);
        //glBlendFunc(GL_CONSTANT_COLOR,GL_ONE);
        //glBlendColor(1.0f,1.0f,1.0f,0.9f);
        //blanker.draw(0,0,ofGetWidth(),ofGetHeight());
	}
	else {
	    glClear(GL_COLOR_BUFFER_BIT| GL_DEPTH_BUFFER_BIT);
	}


	ofSetColor(255,255,255);	
	for (int i=0;i<videoclips.size();i++) {
		if (videoclips[i].isPlaying()) videoclips[i].draw(ofGetWidth()/3,0,ofGetWidth()/3,ofGetHeight());
	}

	F_xRotation+=(F_xRotate*interval);
	F_yRotation+=((F_yRotate+xOffs)*interval);
	F_zRotation+=((F_zRotate+yOffs)*interval);
	F_drawFrames=max(1.99f,min(F_drawFrames+(F_drawStep*interval),(float)BUFFER_FRAMES));

	ofPushMatrix();
		//ofTranslate(hw,hh);
		camera.begin();
		ofRotateX(F_xRotation);
		ofRotateY(F_yRotation);
		ofRotateZ(F_zRotation);

	/*
		if (inputMode==GRABBER) {
			ofSetColor(I_fade2,I_fade2,I_fade2);
			ofPushMatrix();
				ofRotateX(90);
				ofRotateZ(-90);
				outTexture.draw(hw,-hh,-ofGetWidth(),ofGetHeight());
			ofPopMatrix();
		}
	*/
		GLfloat fogColor[4] = {0,0,0, 1.0};
		glFogi(GL_FOG_MODE, GL_LINEAR);
		glFogfv(GL_FOG_COLOR, fogColor);
		glFogf(GL_FOG_DENSITY,1.0 );
		glHint(GL_FOG_HINT, GL_DONT_CARE);
		glFogf(GL_FOG_START, ofGetWidth()*(0.25+F_drawDecay));
		glFogf(GL_FOG_END, ofGetWidth()*(0.75+F_drawDecay));
		glEnable(GL_FOG);

		//reverse draw order when looking from back
		int jStart=0;
		int jEnd=F_drawFrames-1;
		int jStep=1;
		float F_yseg=F_yRotation;
		while (F_yseg<-90) F_yseg+=360;
		while (F_yseg>270) F_yseg-=360;
		if (F_yseg>90) {
			jStart=jEnd;
			jEnd=0;
			jStep=-1;
			if (draworder) {
				draworder=false;
				//printf("switched to reverse order\n");
			}
		}
		else if (!draworder) {
			draworder=true;
			//printf("switched to normal order\n");
		}

		for (int j=jStart;j!=jEnd;j+=jStep) {
			int fB=(thisFFTbuffer+j)%BUFFER_FRAMES;

			ofPushMatrix(); //coordinate transform for FFT draw direction
				ofTranslate(0,0,(j*zStep)-hw);
				ofRotateX(F_drawAxis);

				ofFill();
				ofSetColor(0,0,0);
				if (B_fill) {
		            glBegin(GL_QUAD_STRIP);
		                for (int i = 0; i < lFFTanalyzer.nAverages-1; i++){
		                    glVertex3f((i*xStep)-hw,-(FFTbuffer[0][i][fB]  * F_scale),0);
		                    glVertex3f((i*xStep)-hw,0,0);
		                }
		                for (int i =lFFTanalyzer.nAverages, k=lFFTanalyzer.nAverages-1; i < lFFTanalyzer.nAverages+rFFTanalyzer.nAverages; i++, k--){
		                    glVertex3f((i*xStep)-hw,-(FFTbuffer[1][(lFFTanalyzer.nAverages+rFFTanalyzer.nAverages)-(i+1)][fB] * F_scale),0);
		                    glVertex3f((i*xStep)-hw,0,0);
		                }
		            glEnd();
		        }

				ofNoFill();
				ofSetLineWidth(F_lineWidth);
				ofSetColor(I_fade1,I_fade1,I_fade1);
				glBegin(GL_LINE_STRIP);
				for (int i = 0; i < lFFTanalyzer.nAverages; i++){
					glVertex3f((i*xStep)-hw,-(FFTbuffer[0][i][fB]  * F_scale),0);
				}
				for (int i =lFFTanalyzer.nAverages, k=lFFTanalyzer.nAverages-1; i < lFFTanalyzer.nAverages+rFFTanalyzer.nAverages; i++, k--){
					glVertex3f((i*xStep)-hw,-(FFTbuffer[1][(lFFTanalyzer.nAverages+rFFTanalyzer.nAverages)-(i+1)][fB] * F_scale),0);
				}
				glEnd();
			ofPopMatrix();
		}

		ofPushMatrix();
	        //ofTranslate(0,-100,-1050);
			ofScale(sModel,sModel,sModel);
	        //ofTranslate(xModel*sModel,yModel*sModel,zModel*sModel);
	        ofTranslate(xModel,yModel,zModel);
	        
	        //narrator.drawCloud(2);
	        narrator.drawPoints(F_lineWidth,F_particleAmount,F_particleLife,F_particleX,F_particleY,F_particleZ);
        ofPopMatrix();

        ofSetColor(255,255,255);


        camera.end();

	ofPopMatrix();
    renderImage.end();




    //ofEndShape(false);


    //fbImage.grabScreen(0,0,ofGetWidth(),ofGetHeight());
/*




	ofSetHexColor(0xaaaaaa);
    int width=2048/FFTanalyzer.nAverages;
	for (int i = 0; i < FFTanalyzer.nAverages; i++){
		ofRect(i*width,768,width,-FFTanalyzer.averages[i] * 20);
	}
	ofSetHexColor(0xffffff);
	for (int i = 0; i < (int)(BUFFER_SIZE/2 - 1); i++){
		ofRect(i,768-freq[i]*10.0f,1,1);
	}

	ofSetHexColor(0xff0000);
	for (int i = 0; i < FFTanalyzer.nAverages; i++){
		ofRect(i*width,768-FFTanalyzer.peaks[i] * 20,width,-1);
	}

	float avgStep = 1024/FFTanalyzer.nAverages;


	ofNoFill();
    ofSetLineWidth(1);

	ofSetColor(223, 218, 218);
	ofDrawBitmapString("FFT average", 4, 18);
    ofBeginShape();
    for (int i = 0; i < FFTanalyzer.nAverages; i++){
        ofVertex(i*avgStep, 284 -FFTanalyzer.averages[i] * 20);
    }
    ofEndShape(false);


    ofSetColor(97,181,243);
    ofDrawBitmapString("FFT magnitude", 4, 38);
    ofBeginShape();
    for (int i = 0; i < BUFFER_SIZE; i++){
        ofVertex(i*avgStep, 384 -magnitude[i] * 20);
    }
    ofEndShape(false);


    ofSetColor(97,243,174);
    ofDrawBitmapString("FFT phase", 4, 58);
    ofBeginShape();
    for (int i = 0; i < BUFFER_SIZE; i++){
        ofVertex(i*avgStep, 484 -phase[i] * 20);
    }
    ofEndShape(false);

    ofSetColor(243,174,94);
    ofDrawBitmapString("FFT power", 4, 78);
    ofBeginShape();
    for (int i = 0; i < BUFFER_SIZE; i++){
        ofVertex(i*avgStep, 584 -power[i] * 20);
    }
    ofEndShape(false);


		 //float * averages; // the actual averages
		 //float * peaks; // peaks of the averages, aka "maxAverages" in other implementations

*/



	ofEnableAlphaBlending();

    maskShader.begin();

    glActiveTexture(GL_TEXTURE0_ARB);
	blendImage.getTextureReference().bind();
	glActiveTexture(GL_TEXTURE1_ARB);
	renderImage.getTextureReference().bind();

	glBegin(GL_QUADS);

	glMultiTexCoord2d(GL_TEXTURE0_ARB, 0, 0);
	glMultiTexCoord2d(GL_TEXTURE1_ARB, 0, 0);
	glVertex2f( 0, 0);

	glMultiTexCoord2d(GL_TEXTURE0_ARB, blendImage.getWidth(), 0);
	glMultiTexCoord2d(GL_TEXTURE1_ARB, renderImage.getWidth(), 0);
	glVertex2f( ofGetWidth(), 0);

	glMultiTexCoord2d(GL_TEXTURE0_ARB, blendImage.getWidth(), blendImage.getHeight());
	glMultiTexCoord2d(GL_TEXTURE1_ARB, renderImage.getWidth(), renderImage.getHeight() );
	glVertex2f( ofGetWidth(), ofGetHeight());

	glMultiTexCoord2d(GL_TEXTURE0_ARB, 0, blendImage.getHeight());
	glMultiTexCoord2d(GL_TEXTURE1_ARB, 0, renderImage.getHeight() );
	glVertex2f( 0, ofGetHeight() );

	glEnd();

	glActiveTexture(GL_TEXTURE1_ARB);
	renderImage.getTextureReference().unbind();

	glActiveTexture(GL_TEXTURE0_ARB);
	blendImage.getTextureReference().unbind();

	maskShader.end();
/*
    glPushMatrix();
    glTranslatef(ofGetWidth()*0.5,ofGetHeight()*0.5,0);
    glRotatef((float)ofGetFrameNum(),0,1.0,0);
    renderImage.draw(ofGetWidth()*-0.5,ofGetHeight()*-0.5);
    glPopMatrix();
    */



    if (showFPS) {
    	string msg=ofToString(ofGetFrameRate(), 2);
    	msg+="\n"+ofToString(F_xRotation, 4)+" "+ofToString(F_yRotation, 4)+" "+ofToString(F_zRotation, 4);
    	msg+="\n"+ofToString(F_yseg, 4);
    	msg+="\n"+ofToString(narrator.getNumParticles())+" size "+ofToString(F_lineWidth);
    	msg+="\n"+ofToString(xModel)+","+ofToString(yModel)+","+ofToString(zModel)+" * "+ofToString(sModel);
	    ofDrawBitmapString(msg,20,20);
    }
}


//--------------------------------------------------------------
void testApp::keyPressed  (int key){
    if(key == 'f'){
        showFPS=!showFPS;
    }
    if(key == ' '){
    	fullScreen=!fullScreen;
        ofSetFullscreen(fullScreen);
    }
    if(key == ','){
        narrator.previous();
    }
    if(key == '.'){
        narrator.next();
    }
    if(key>='1'&key<='9'){
    	int clip=key-'1';
    	cerr<<"playing video clip "<<clip<<endl;
    	if (videoclips.size()>clip) videoclips[clip].play();
    }
    if(key == 't'){
        for (int i=0;i<videoclips.size();i++) {
			if (videoclips[i].isPlaying()) {
				cerr<<"videoclip "<<i<<" is playing"<<endl;
			}
		}
    }
    if(key == 'r'){
        yModel+=25;
    }
    if(key == 'v'){
        yModel-=25;
    }
    if(key == 'd'){
        xModel+=25;
    }
    if(key == 'g'){
        xModel-=25;
    }
    if(key == 't'){
        zModel+=25;
    }
    if(key == 'c'){
        zModel-=25;
    }
    if(key == 'y'){
        sModel*=1.02;
    }
    if(key == 'h'){
        sModel/=1.02;
    }
    if(key == 'h'){
        F_particleX-=1;
    }
    if(key == 'k'){
        
        F_particleX+=1;
    }
    if(key == 'm'){
        F_particleY-=1;
    }
    if(key == 'u'){
        
        F_particleY+=1;
    }
    if(key == 'i'){
        F_particleZ+=1;
    }
    if(key == 'n'){
        
        F_particleZ-=1;
    }
            float F_particleX;
        float F_particleY;
        float F_particleZ;

}

//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){

}

//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){
	xOffs=x-startX;
	yOffs=y-startY;
}

//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){
	startX=x;
	startY=y;
}

//--------------------------------------------------------------
void testApp::mouseReleased(){
}


//--------------------------------------------------------------
void testApp::audioIn(float * input, int bufferSize, int nChannels){
    /*if (sampnum<10) {
        printf("size %i, channels %i\n",bufferSize,nChannels);
        sampnum++;
    }
    */
	// samples are "interleaved"
	//if (nChannels==2) {
        for (int i = 0; i < bufferSize; i++){
            left[i] = input[i*2];
            right[i] = input[i*2+1];
        }
	//}

}

void testApp::newMidiMessage(ofxMidiEventArgs& eventArgs){

    //newMessage(eventArgs.port, eventArgs.channel, eventArgs.byteTwo, eventArgs.timestamp);

//byteOne : message type

    /*
    int 	port;
	int		channel;
	int 	status;
	int 	byteOne;
	int 	byteTwo;
	double 	timestamp;
	*/

    //printf("%d %d %d %d %d\n",eventArgs.port,eventArgs.channel,eventArgs.status,eventArgs.byteOne,eventArgs.byteTwo);

    bool noteOn; //this old thing!

        switch(eventArgs.status) {
            case 144: //noteon-off

                break;
            case 176: //control change 1-8 x 4 banks
                switch(eventArgs.byteOne) {
                    case 1:
                        F_scale = ((float)eventArgs.byteTwo)*.2;
                        break;
                    case 2:
			F_lineWidth=(float)eventArgs.byteTwo*0.1;
                        break;
                    case 3:
			F_drawAxis=((float) eventArgs.byteTwo-64)*(360.0/127);
                        break;
                    case 4:
            F_particleAmount=((float) eventArgs.byteTwo)*(10000.0f/127.0f);
                        break;
                    case 5:
            F_particleLife=((float) eventArgs.byteTwo)*(3.0f/127.0f);
                        break;
                    case 6:
            F_particleX=(((float) eventArgs.byteTwo)-64)*10.0f;
                        break;
                    case 7:
            F_particleY=(((float) eventArgs.byteTwo)-64)*10.0f;
                        break;
                    case 8:
            F_particleZ=(((float) eventArgs.byteTwo)-64)*10.0f;
                        break;

                        //65-80 buttons

			//radio button set
                    case 65:
                        if (eventArgs.byteTwo==127) {
                            visMode=FFT_AVG;
                            midiOut.sendControlChange(1, 66, 0);
                            midiOut.sendControlChange(1, 67, 0);
                        }
                        else midiOut.sendControlChange(1, 65, 127);
                        break;
                    case 66:
                        if (eventArgs.byteTwo==127) {
                            visMode=FFT_RAW;
                            midiOut.sendControlChange(1, 65, 0);
                            midiOut.sendControlChange(1, 67, 0);
                        }
                        else midiOut.sendControlChange(1, 66, 127);
                        break;
                    case 67:
                        if (eventArgs.byteTwo==127) {
                            visMode=WAVEFORM;
                            midiOut.sendControlChange(1, 65, 0);
                            midiOut.sendControlChange(1, 66, 0);
                        }
                        else midiOut.sendControlChange(1, 67, 127);
                        break;

			//radio button set
		     case 68:
                        if (eventArgs.byteTwo==127) {
                            inputMode=PICTURE;
                            midiOut.sendControlChange(1, 69, 0);

                        }
                        else midiOut.sendControlChange(1, 68, 127);
                        break;
		     case 69:
                        if (eventArgs.byteTwo==127) {
                            inputMode=GRABBER;
                            midiOut.sendControlChange(1, 68, 0);

                        }
                        else midiOut.sendControlChange(1, 69, 127);
                        break;
            case 70:
                        B_glitch=(eventArgs.byteTwo==127);
                        break;
            case 71:
                        B_fill=(eventArgs.byteTwo==127);
                        break;
		    case 72:
                        B_vSync=(eventArgs.byteTwo==127);
                        break;

			//buttons to zero rotations
		    case 73:
			    	F_xRotate=0;
				midiOut.sendControlChange(1, 73, 0);
				midiOut.sendControlChange(1, 81, 64);
			    break;
		     case 74:
			    	F_yRotate=0;
				midiOut.sendControlChange(1, 74, 0);
				midiOut.sendControlChange(1, 82, 64);
			    break;
		      case 75:
			    	F_zRotate=0;
				midiOut.sendControlChange(1, 75, 0);
				midiOut.sendControlChange(1, 83, 64);
			    break;
		       case 76:
			    	F_drawStep=0;
				midiOut.sendControlChange(1, 76, 0);
				midiOut.sendControlChange(1, 84, 64);
			    break;
                case 77:
                    if (eventArgs.byteTwo==127) {
                            I_movieSource=0;
                            midiOut.sendControlChange(1, 78, 0);
                            midiOut.sendControlChange(1, 79, 0);
                            midiOut.sendControlChange(1, 80, 0);

                        }
                        else midiOut.sendControlChange(1, 77, 127);
                    break;
              case 78:
                    if (eventArgs.byteTwo==127) {
                            I_movieSource=1;
                            midiOut.sendControlChange(1, 77, 0);
                            midiOut.sendControlChange(1, 79, 0);
                            midiOut.sendControlChange(1, 80, 0);
                        }
                        else midiOut.sendControlChange(1, 78, 127);
                    break;
              case 79:
                    if (eventArgs.byteTwo==127) {
                            I_movieSource=2;
                            midiOut.sendControlChange(1, 77, 0);
                            midiOut.sendControlChange(1, 78, 0);
                            midiOut.sendControlChange(1, 80, 0);
                        }
                        else midiOut.sendControlChange(1, 79, 127);
                    break;
              case 80:
                    if (eventArgs.byteTwo==127) {
                            I_movieSource=3;
                            midiOut.sendControlChange(1, 77, 0);
                            midiOut.sendControlChange(1, 78, 0);
                            midiOut.sendControlChange(1, 79, 0);
                        }
                        else midiOut.sendControlChange(1, 80, 127);
                    break;

		    // probably make controls logarithmic
                     case 81:
                        F_xRotate=(((float) eventArgs.byteTwo)-64)*.1;
                        break;
                     case 82:
                        F_yRotate=(((float) eventArgs.byteTwo)-64)*.1;
                        break;
                     case 83:
                        F_zRotate=(((float) eventArgs.byteTwo)-64)*.1;
                        break;
                     case 84:
			F_drawStep=(((float) eventArgs.byteTwo)-64)*.1;
                        break;
                     case 85:
            F_movieSpeed=((float)eventArgs.byteTwo)/64.0;
                        break;
                     case 86:
			F_drawDecay=((float)eventArgs.byteTwo)/127.0;
                        break;
                    case 87:
			I_fade2=((float)eventArgs.byteTwo)*2;
                        break;
                    case 88:
			I_fade1=((float)eventArgs.byteTwo)*2;
			//printf("fog- %f\n", F_drawDecay);
                        break;

                    case 91: //top
                        F_xRotation=90;
                        F_yRotation=90;
                        F_zRotation=0;
                        midiOut.sendControlChange(1, 91, 0);
                        break;
                    case 92: //front
                        F_xRotation=0;
                        F_yRotation=180;
                        F_zRotation=0;
                        midiOut.sendControlChange(1, 92, 0);
                        break;

                        //89-92 bottom 4

                }
		//printf("rotation- %f %f %f\n",F_xRotate,F_yRotate,F_zRotate);
		//printf(inputMode==PICTURE?"PICTURE mode\n":"GRABBER mode\n");
        }
}
void testApp::setMidiState(){
	int knobs[32];
	int buttons[16];
	int faders[8];
	for (int i=0;i<32;i++) knobs[i]=0;
	for (int i=0;i<16;i++) buttons[i]=0;
	for (int i=0;i<8;i++) faders[i]=0;

	knobs[0] = (F_scale * 5);
	knobs[1]=(F_lineWidth*10);
	knobs[2]=(F_drawAxis/(360.0/127))+64;

	knobs[3]=F_particleAmount/(10000.0f/127);
    knobs[4]=F_particleLife/(3.0f/127);
    knobs[5]=(F_particleX*.1)+64;
    knobs[6]=(F_particleY*.1)+64;
    knobs[7]=(F_particleZ*.1)+64;


	//radio button set
	buttons[0]=(visMode==FFT_AVG?127:0);
	buttons[1]=(visMode==FFT_RAW?127:0);
	buttons[2]=(visMode==WAVEFORM?127:0);

	//radio button set
	buttons[3]=(inputMode==PICTURE?127:0);
	buttons[4]=(inputMode==GRABBER?127:0);
    buttons[5]=B_glitch?127:0;
    buttons[6]=B_fill?127:0;
	buttons[7]=B_vSync?127:0;

	buttons[12]=I_movieSource==0?127:0;
	buttons[13]=I_movieSource==1?127:0;
	buttons[14]=I_movieSource==2?127:0;
	buttons[15]=I_movieSource==3?127:0;

	faders[0]=(F_xRotate*10)+64;
	faders[1]=(F_yRotate*10)+64;
	faders[2]=(F_zRotate*10)+64;
	faders[3]=(F_drawStep*10)+64;
    faders[4]=F_movieSpeed*127;

	faders[5]=(F_drawDecay*127);

	faders[6]=I_fade1/2;
	faders[7]=I_fade1/2;

	for (int i=0;i<32;i++) midiOut.sendControlChange(1, i+1, knobs[i]);
	for (int i=0;i<16;i++) midiOut.sendControlChange(1, i+65, buttons[i]);
	for (int i=0;i<8;i++) midiOut.sendControlChange(1, i+81, faders[i]);
}

/*
void            sendNoteOn(int channel, int id, int value);
void            sendNoteOff(int channel, int id, int value);
void            sendControlChange(int channel, int id, int value);
*/