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#include "ofMain.h"
#include "FFTOctaveAnalyzer.h"
void FFTOctaveAnalyzer::setup(float samplingRate, int nBandsInTheFFT, int nAveragesPerOctave){
samplingRate = samplingRate;
nSpectrum = nBandsInTheFFT;
spectrumFrequencySpan = (samplingRate / 2.0f) / (float)(nSpectrum);
nAverages = nBandsInTheFFT;
// fe: 2f for octave bands, sqrt(2) for half-octave bands, cuberoot(2) for third-octave bands, etc
if (nAveragesPerOctave==0) // um, wtf?
nAveragesPerOctave = 1;
nAveragesPerOctave = nAveragesPerOctave;
averageFrequencyIncrement = pow(2.0f, 1.0f/(float)(nAveragesPerOctave));
// this isn't currently configurable (used once here then no effect), but here's some reasoning:
// 43 is a good value if you want to approximate "computer" octaves: 44100/2/2/2/2/2/2/2/2/2/2
// 55 is a good value if you'd rather approximate A-440 octaves: 440/2/2/2
// 65 is a good value if you'd rather approximate "middle-C" octaves: ~262/2/2
// you could easily double it if you felt the lowest band was just rumble noise (as it probably is)
// but don't go much smaller unless you have a huge fft window size (see below for more why)
// keep in mind, if you change it, that the number of actual bands may change +/-1, and
// for some values, the last averaging band may not be very useful (may extend above nyquist)
firstOctaveFrequency = 55.0f;
// for each spectrum[] bin, calculate the mapping into the appropriate average[] bin.
// this gives us roughly log-sized averaging bins, subject to how "fine" the spectrum bins are.
// with more spectrum bins, you can better map into the averaging bins (especially at low
// frequencies) or use more averaging bins per octave. with an fft window size of 2048,
// sampling rate of 44100, and first octave around 55, that's about enough to do half-octave
// analysis. if you don't have enough spectrum bins to map adequately into averaging bins
// at the requested number per octave then you'll end up with "empty" averaging bins, where
// there is no spectrum available to map into it. (so... if you have "nonreactive" averages,
// either increase fft buffer size, or decrease number of averages per octave, etc)
spe2avg = new int[nSpectrum];
int avgidx = 0;
float averageFreq = firstOctaveFrequency; // the "top" of the first averaging bin
// we're looking for the "top" of the first spectrum bin, and i'm just sort of
// guessing that this is where it is (or possibly spectrumFrequencySpan/2?)
// ... either way it's probably close enough for these purposes
float spectrumFreq = spectrumFrequencySpan;
for (int speidx=0; speidx < nSpectrum; speidx++) {
while (spectrumFreq > averageFreq) {
avgidx++;
averageFreq *= averageFrequencyIncrement;
}
spe2avg[speidx] = avgidx;
spectrumFreq += spectrumFrequencySpan;
}
nAverages = avgidx;
averages = new float[nAverages];
peaks = new float[nAverages];
peakHoldTimes = new int[nAverages];
peakHoldTime = 0; // arbitrary
peakDecayRate = 0.9f; // arbitrary
linearEQIntercept = 1.0f; // unity -- no eq by default
linearEQSlope = 0.0f; // unity -- no eq by default
}
void FFTOctaveAnalyzer::calculate(float * fftData){
int last_avgidx = 0; // tracks when we've crossed into a new averaging bin, so store current average
float sum = 0.0f; // running total of spectrum data
int count = 0; // count of spectrums accumulated (for averaging)
for (int speidx=0; speidx < nSpectrum; speidx++) {
count++;
sum += fftData[speidx] * (linearEQIntercept + (float)(speidx) * linearEQSlope);
int avgidx = spe2avg[speidx];
if (avgidx != last_avgidx) {
for (int j = last_avgidx; j < avgidx; j++){
averages[j] = sum / (float)(count);
}
count = 0;
sum = 0.0f;
}
last_avgidx = avgidx;
}
// the last average was probably not calculated...
if ((count > 0) && (last_avgidx < nAverages)){
averages[last_avgidx] = sum / (float)(count);
}
// update the peaks separately
for (int i=0; i < nAverages; i++) {
if (averages[i] >= peaks[i]) {
// save new peak level, also reset the hold timer
peaks[i] = averages[i];
peakHoldTimes[i] = peakHoldTime;
} else {
// current average does not exceed peak, so hold or decay the peak
if (peakHoldTimes[i] > 0) {
peakHoldTimes[i]--;
} else {
peaks[i] *= peakDecayRate;
}
}
}
}
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