1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
|
#include "testApp.h"
//texture binding with normalised coords
void bindTexture(ofBaseHasTexture &t) {
ofTexture &tex = t.getTextureReference();
tex.bind();
glMatrixMode(GL_TEXTURE);
glPushMatrix();
glLoadIdentity();
ofTextureData texData = tex.getTextureData();
if(texData.textureTarget == GL_TEXTURE_RECTANGLE_ARB) {
glScalef(tex.getWidth(), tex.getHeight(), 1.0f);
} else {
glScalef(tex.getWidth() / texData.tex_w, tex.getHeight() / texData.tex_h, 1.0f);
}
glMatrixMode(GL_MODELVIEW);
}
void unbindTexture(ofBaseHasTexture &t) {
t.getTextureReference().unbind();
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
}
void bindTex(ofTexture &tex) {
tex.bind();
glMatrixMode(GL_TEXTURE);
glPushMatrix();
glLoadIdentity();
ofTextureData texData = tex.getTextureData();
if(texData.textureTarget == GL_TEXTURE_RECTANGLE_ARB) {
glScalef(tex.getWidth(), tex.getHeight(), 1.0f);
} else {
glScalef(tex.getWidth() / texData.tex_w, tex.getHeight() / texData.tex_h, 1.0f);
}
glMatrixMode(GL_MODELVIEW);
}
void unbindTex(ofTexture &tex) {
tex.unbind();
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
}
//--------------------------------------------------------------
void testApp::setup(){
#ifdef NEWAPI
openNIDevice.setup();//FromXML("openni/config/ofxopenni_config.xml");
openNIDevice.setLogLevel(OF_LOG_VERBOSE);
openNIDevice.addDepthGenerator();
openNIDevice.addImageGenerator(); // comment this out
openNIDevice.start();
#else
recordContext.setup();
recordDepth.setup(&recordContext);
recordImage.setup(&recordContext);
recordUser.setup(&recordContext);
recordUser.setUseCloudPoints(true);
recordContext.toggleRegisterViewport();
#endif
guiWin=new guiWindow();
ofxFenster* win=ofxFensterManager::get()->createFenster(0, 0, 200, 400, OF_WINDOW);
win->setWindowTitle("config");
win->addListener(guiWin);
guiWin->setup();
}
//--------------------------------------------------------------
void testApp::update(){
#ifdef NEWAPI
openNIDevice.update();
#else
recordContext.update();
recordDepth.update();
recordImage.update();
recordUser.update();
#endif
}
//--------------------------------------------------------------
void testApp::draw(){
#ifdef NEWAPI
ofSetColor(255, 255, 255);
//openNIDevice.drawDebug(); // draws all generators
//openNIDevice.drawDepth(0, 0);
openNIDevice.drawImage(0, 0,ofGetWidth(),ofGetHeight());
#else
//cam.begin();
//bind texture recordImage
//get point data from recordDepth
//draw textured polys and allow manipulation
float cloudWidth=1024.0f;
float cloudHeight=768.0f;
ofPushMatrix();
ofTranslate((1024/2)-(640/2),(768/2)-(480/2),-500);
//ofRotate(0,0,1,180);
bindTex(recordImage.getTexture());
int step = 1;
if (guiWin->drawPoints) {
// http://stackoverflow.com/questions/1513811/getting-smooth-big-points-in-opengl
glEnable( GL_POINT_SMOOTH );
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glPointSize( 6.0 );
glBegin(GL_POINTS);
glColor3f( 1.0f, 1.0f, 1.0f );
for(int y = step; y < 480; y += step) {
for(int x = step; x < 640; x += step) {
ofPoint pos1 = recordUser.getWorldCoordinateAt(x-step, y-step, 0); //userID);
ofPoint pos2 = recordUser.getWorldCoordinateAt(x, y-step, 0); //userID);
ofPoint pos3 = recordUser.getWorldCoordinateAt(x-step, y, 0); //userID);
ofPoint pos4 = recordUser.getWorldCoordinateAt(x, y, 0); //userID);
if ((guiWin->distMin<pos1.z&&pos1.z<guiWin->distMax)&&
(guiWin->distMin<pos2.z&&pos2.z<guiWin->distMax)&&
(guiWin->distMin<pos3.z&&pos3.z<guiWin->distMax)&&
(guiWin->distMin<pos4.z&&pos4.z<guiWin->distMax)) {
glVertex3f(pos4.x, pos4.y,pos4.z);
}
}
glEnd();
}
}
else {
for(int y = step; y < 480; y += step) {
glBegin(GL_QUADS);
for(int x = step; x < 640; x += step) {
ofPoint pos1 = recordUser.getWorldCoordinateAt(x-step, y-step, 0); //userID);
ofPoint pos2 = recordUser.getWorldCoordinateAt(x, y-step, 0); //userID);
ofPoint pos3 = recordUser.getWorldCoordinateAt(x-step, y, 0); //userID);
ofPoint pos4 = recordUser.getWorldCoordinateAt(x, y, 0); //userID);
if ((guiWin->distMin<pos1.z&&pos1.z<guiWin->distMax)&&
(guiWin->distMin<pos2.z&&pos2.z<guiWin->distMax)&&
(guiWin->distMin<pos3.z&&pos3.z<guiWin->distMax)&&
(guiWin->distMin<pos4.z&&pos4.z<guiWin->distMax)) {
glTexCoord2f(((float)x-step)/640.0f,((float)y-step)/480.0f);
glVertex3f(pos1.x, pos1.y,pos1.z);
glTexCoord2f(((float)x)/640.0f,((float)y-step)/480.0f);
glVertex3f(pos2.x, pos2.y,pos2.z);
glTexCoord2f(((float)x)/640.0f,((float)y)/480.0f);
glVertex3f(pos4.x, pos4.y,pos4.z);
glTexCoord2f(((float)x-step)/640.0f,((float)y)/480.0f);
glVertex3f(pos3.x, pos3.y,pos3.z);
}
}
glEnd();
}
}
ofPopMatrix();
unbindTex(recordImage.getTexture());
//recordImage.draw(0, 0, ofGetWidth(),ofGetHeight());
//cam.end();
#endif
}
void testApp::exit(){
#ifdef NEWAPI
openNIDevice.stop();
#endif
}
//--------------------------------------------------------------
void testApp::keyPressed(int key){
}
//--------------------------------------------------------------
void testApp::keyReleased(int key){
}
//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){
}
//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::windowResized(int w, int h){
}
//--------------------------------------------------------------
void testApp::gotMessage(ofMessage msg){
}
//--------------------------------------------------------------
void testApp::dragEvent(ofDragInfo dragInfo){
}
|