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#pragma once

//for tomorrow: drawing interface & screengrab

//thursday:
//2 camera calibration
//recording - whats the best format - in memeory + save at end?
//movie + pixels?

#include "ofMain.h"
#include "ofxOpenNI.h"

#include "ofxFensterManager.h"
#include "ofxGui.h"

#include "ofxMayaCam.h"

class guiWindow;

class testApp : public ofxFensterListener{

	public:
		void setup();
		void update();
		void draw();

		void keyPressed  (int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);

		ofxOpenNIContext	recordContext;
		ofxDepthGenerator	recordDepth;
		ofxImageGenerator		recordImage;
		ofxUserGenerator	recordUser;

		guiWindow *guiWin;
	
		ofxMayaCam cam;

};

class guiWindow: public ofxFensterListener{
    public:
    ofxPanel gui;
    ofxFloatSlider dMin;
    ofxParameter<float> distMin;
    ofxFloatSlider dMax;
    ofxParameter<float> distMax;
    ofxToggle dPoints;
    ofxParameter<bool> drawPoints;
    ofxFloatSlider pSize;
    ofxParameter<float> pointSize;
    

	void setup(){
            gui.setup("","panel.xml",0,0);
            distMin=400;
            gui.add(dMin.setup("min distance",distMin,0,5000,255));
            distMax=2000;
            gui.add(dMax.setup("max distance",distMax,0,5000,255));
			drawPoints=false;
			gui.add(dPoints.setup("draw points",drawPoints));
			pointSize=2.0;
            gui.add(pSize.setup("point size",pointSize,1.0,20.0,255));
	}
	void draw() { gui.draw(); }


};