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#pragma once
//for tomorrow: drawing interface & screengrab
//thursday:
//2 camera calibration
//recording - whats the best format - in memeory + save at end?
//movie + pixels?
#include "ofMain.h"
#include "ofxOpenNI.h"
#include "ofxFensterManager.h"
#include "ofxGui.h"
#include "ofxMayaCam.h"
class guiWindow;
class testApp : public ofxFensterListener{
public:
void setup();
void update();
void draw();
void keyPressed (int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
ofxOpenNIContext recordContext;
ofxDepthGenerator recordDepth;
ofxImageGenerator recordImage;
ofxUserGenerator recordUser;
guiWindow *guiWin;
ofxMayaCam cam;
};
class guiWindow: public ofxFensterListener{
public:
ofxPanel gui;
ofxFloatSlider dMin;
ofxParameter<float> distMin;
ofxFloatSlider dMax;
ofxParameter<float> distMax;
ofxToggle dPoints;
ofxParameter<bool> drawPoints;
ofxFloatSlider pSize;
ofxParameter<float> pointSize;
ofxToggle iOut;
ofxParameter<bool> insideOut;
void setup(){
gui.setup("","panel.xml",0,0);
distMin=400;
gui.add(dMin.setup("min distance",distMin,0,5000,255));
distMax=2000;
gui.add(dMax.setup("max distance",distMax,0,5000,255));
drawPoints=false;
gui.add(dPoints.setup("draw points",drawPoints));
pointSize=2.0;
gui.add(pSize.setup("point size",pointSize,1.0,20.0,255));
insideOut=false;
gui.add(iOut.setup("inside out",drawPoints));
}
void draw() { gui.draw(); }
};
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