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authorComment <tim@gray.(none)>2012-12-08 00:38:32 +0000
committerComment <tim@gray.(none)>2012-12-08 00:38:32 +0000
commit0bb92ced351b7fbba6e2e7036eae92037d08facf (patch)
tree41bda9d879baa35dcecc48c79db4819f42a8d5ca /vfg/src/Puppet.h
parent11322afc79c2d36d5edecd0e6b38186f9f2dd867 (diff)
working on game logic
Diffstat (limited to 'vfg/src/Puppet.h')
-rwxr-xr-xvfg/src/Puppet.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/vfg/src/Puppet.h b/vfg/src/Puppet.h
index 4bebb45..1f6d90a 100755
--- a/vfg/src/Puppet.h
+++ b/vfg/src/Puppet.h
@@ -8,7 +8,10 @@
/*
"base" clip will be drawn unless another clip is playing
-TODO: make resolution independent
+hoe to create synced anim at time
+1) dead reckoning from outside
+2) special clip@time method
+3) change to timed clips (option?)
*/
class puppetSprite: public ofxSprite {