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authorComment <tim@gray.(none)>2012-12-10 19:30:27 +0000
committerComment <tim@gray.(none)>2012-12-10 19:30:27 +0000
commitdba01ce870165fd8d8a5fea921cb31f7c4e8c25f (patch)
treebc7f877edaeb2047eac9606c9bf869bbe9f7776a /vfg/src/testApp.h
parent0bb92ced351b7fbba6e2e7036eae92037d08facf (diff)
fixed race condition in asterisk driver
Diffstat (limited to 'vfg/src/testApp.h')
-rwxr-xr-xvfg/src/testApp.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h
index 4b369bf..82b25a5 100755
--- a/vfg/src/testApp.h
+++ b/vfg/src/testApp.h
@@ -34,6 +34,8 @@ break clap movements
practice mode
ramdisk for movies
+the 2nd time you play , if you 'die' it doesn't trigger 'end of game', the music keeps playing and the tags keep coming up even when state is 'ready'
+
*/
#define GAME_STARTINGINTRO 1