diff options
| author | Comment <tim@gray.(none)> | 2012-11-29 19:13:19 +0000 |
|---|---|---|
| committer | Comment <tim@gray.(none)> | 2012-11-29 19:13:19 +0000 |
| commit | 7ae1f870faebb65e9ee3a064fc43ef2fc6955a84 (patch) | |
| tree | 461ad1daea435954a994a2aac0157972d5d51e74 /vfg/src | |
| parent | 8ccec15ca16cc78c625d02a56e73ff3b84858197 (diff) | |
work on asterisk plugin
Diffstat (limited to 'vfg/src')
| -rwxr-xr-x | vfg/src/Asterisk.cpp | 22 | ||||
| -rwxr-xr-x | vfg/src/Asterisk.h | 2 | ||||
| -rwxr-xr-x | vfg/src/music.cpp | 53 | ||||
| -rwxr-xr-x | vfg/src/music.h | 18 | ||||
| -rwxr-xr-x | vfg/src/testApp.cpp | 25 | ||||
| -rwxr-xr-x | vfg/src/testApp.h | 1 |
6 files changed, 82 insertions, 39 deletions
diff --git a/vfg/src/Asterisk.cpp b/vfg/src/Asterisk.cpp index 5392ade..ae85269 100755 --- a/vfg/src/Asterisk.cpp +++ b/vfg/src/Asterisk.cpp @@ -2,6 +2,7 @@ //there is no notification that there is someone in the queue
+//but there is a status message you can check periodically...
Asterisk::Asterisk()
{
@@ -10,13 +11,25 @@ Asterisk::Asterisk() udpConnection.SetNonBlocking(true);
cmd("ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"database put GAME passcode 1234\"'");
state=WAITING;
+ printf("Asterisk: created socket and connected to server\n");
}
void Asterisk::startGame(){
- //if (state=IDLE) {
+ if (state!=PLAYING) {
cmd("ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"devstate change Custom:GAME NOT_INUSE\"'");
+ printf("Asterisk: attempting to dequeue\n");
state=STARTING;
- //}
+ }
+}
+void Asterisk::endGame(string score){
+ if (state==PLAYING) {
+ cmd("ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"database put GAME statuscode "+score+"\"'");
+ string emsg="ssh 80.93.22.22 'sudo /usr/sbin/asterisk -rx \"hangup request "+playerCode+"\"'";
+ printf("%s\n",emsg.c_str());
+ cmd(emsg);
+ printf("Asterisk: hanging up %s\n",playerCode.c_str());
+ state=WAITING;
+ }
}
void Asterisk::cmd(string s) {
file = popen(s.c_str(), "r");
@@ -26,6 +39,7 @@ void Asterisk::cmd(string s) { }
int Asterisk::update(){
+ //how to capture stdin response from popen
/*
if (state==WAITING||state==STARTING) {
char buf[100];
@@ -47,16 +61,18 @@ int Asterisk::update(){ udpConnection.Receive(udpMessage,10000);
string msg=udpMessage;
if(msg!=""){
+ printf("Asterisk: %s\n",msg.c_str());
if (msg.length()>3) {
//printf("status msg: %s\n",msg.c_str());
if (msg.substr(0,5)=="Local") {
state=PLAYING;
+ playerCode=msg.substr(0,msg.length()-1);
+ printf("Asterisk: game started: code %s\n",playerCode.c_str());
return 1000;
}
return 0;
}
else {
- //printf("cmd: %s\n",msg.c_str());
return ofToInt(msg);
}
}
diff --git a/vfg/src/Asterisk.h b/vfg/src/Asterisk.h index b3c5fd5..c9ce864 100755 --- a/vfg/src/Asterisk.h +++ b/vfg/src/Asterisk.h @@ -46,6 +46,7 @@ class Asterisk Asterisk();
virtual ~Asterisk();
void startGame();
+ void endGame(string score);
int update();
void cmd(string s);
@@ -57,6 +58,7 @@ class Asterisk FILE *file;
int filenum;
ofxUDPManager udpConnection;
+ string playerCode;
};
#endif // ASTERISK_H
diff --git a/vfg/src/music.cpp b/vfg/src/music.cpp index 32f9d3e..d3d7807 100755 --- a/vfg/src/music.cpp +++ b/vfg/src/music.cpp @@ -124,6 +124,12 @@ void musicscore::parseMidi(string filename){ iter1--;
printf("processed %s: length %f, %i notes in %f seconds\n",filename.c_str(),((float)(iter1->first+iter1->second->duration)*.001f),notes.size(),ofGetElapsedTimef()-wt);
}
+void musicscore::printNotes() {
+ map<int,note*>::iterator iter;
+ for (iter = notes.begin(); iter != notes.end(); iter++) {
+ printf("%i: %i, %i for %i\n",iter->first,iter->second->num,iter->second->velocity,iter->second->duration);
+ }
+}
void musicscore::makeFlakes(int threshStart,int threshEnd,levelscore *levels){
flakes.clear();
//decimate notes to generate flakes that can be interacted with
@@ -147,10 +153,12 @@ void musicscore::makeFlakes(int threshStart,int threshEnd,levelscore *levels){ missedFlake=flakes.end(); missedNote=-1;
}
-void musicscore::setTimeframe(int millis) {timeframe=millis;} -void musicscore::setNowpoint(float pct) {nowpoint=pct;}
+void musicscore::setTimeframe(int millis) {
+ timeframe=millis;
+ nowpoint=timeframe*0.33f;
+}
void musicscore::drawNotes(levelscore *levels) {
- int scoreStart=ofGetElapsedTimeMillis()-startTime-((1.0f-nowpoint)*timeframe);
+ int scoreStart=ofGetElapsedTimeMillis()-startTime-nowpoint;
int scoreEnd=scoreStart+timeframe;
//note drawing 46h - 52h
int numnotes=16;
@@ -167,12 +175,16 @@ void musicscore::drawNotes(levelscore *levels) { ofSetColor(ofColor::fromHsb(((float)thisnote*255)/numnotes,200,100),(((float)(thisstart*heightStep))/ofGetHeight()*128)+32);
ofRect(thisnote*widthStep,ofGetHeight()-(thisstart*heightStep),widthStep,-(thislength*heightStep));
}
+ //visualise keyThreshold
+ ofSetColor(255,0,0,70);
+ ofRect(0,ofGetHeight()-(nowpoint*heightStep),ofGetWidth(),keyThresh*heightStep);
}
void musicscore::drawFlakes(levelscore *levels,float scale) {
ofEnableAlphaBlending();
- int scoreStart=ofGetElapsedTimeMillis()-startTime-((1.0f-nowpoint)*timeframe);
- int scoreEnd=scoreStart+timeframe;
+ int now=ofGetElapsedTimeMillis()-startTime;
+ int screenStart=now-nowpoint;
+ int screenEnd=screenStart+timeframe;
//note drawing 46h - 52h
int numnotes=16;
int firstnote=70;
@@ -180,9 +192,9 @@ void musicscore::drawFlakes(levelscore *levels,float scale) { float heightStep=((float)ofGetHeight())/timeframe;
map<int,flake*>::iterator iter;
//draw flakes
- for (iter = flakes.lower_bound(scoreStart); iter != flakes.upper_bound(scoreEnd); iter++) {
+ for (iter = flakes.lower_bound(screenStart); iter != flakes.upper_bound(screenEnd); iter++) {
int thisnote=iter->second->num-firstnote;
- int thisstart=iter->first-scoreStart;
+ int thisstart=iter->first-screenStart;
int thislength=iter->second->duration;
//if (iter->second->activated) ofSetColor(255,255,255);
@@ -195,21 +207,24 @@ void musicscore::drawFlakes(levelscore *levels,float scale) { //todo - make all drawing resolution independent
}
- //check for unactivated flakes within this segment: is there a more efficient way? - //need to know when a flake has just been missed -
+ //check for unactivated flakes within this level: is there a more efficient way? + //need to know when a flake has just been missed
+ //this seems to mess up a little bit when switching levels + //also: when the window for hitting flakes gets too big, it messes up
missedFlakes=0;
missedLast=false; map<int,flake*>::iterator missed=flakes.end();
- int scoreTime=ofGetElapsedTimeMillis()-startTime;
- for (iter = flakes.lower_bound(levels->getLowerBound(levels->getLevel(scoreStart))); iter != flakes.lower_bound(scoreStart); iter++){
+ int lvlstart=levels->getLowerBound(levels->getLevel(now));
+ int window=max(lvlstart,now-keyThresh);
+ for (iter = flakes.lower_bound(lvlstart); iter != flakes.lower_bound(window); iter++){
if (!iter->second->activated) {
missedFlakes++; missed=iter;
}
missedLast=!iter->second->activated;
}
- //at this point missed points to the latest unactivated flake in the level if there is one + //at this point missed points to the latest unactivated flake in the level if there is one or else flakes.end()
+ if ((missed!=flakes.end())&&(missedFlake!=missed)) { missedFlake=missed; missedNote=notemap(missed->second->num); @@ -218,10 +233,10 @@ void musicscore::drawFlakes(levelscore *levels,float scale) { ofDisableAlphaBlending();
}
-void musicscore::playerControl(int key,int threshold){
+void musicscore::playerControl(int key){
map<int,flake*>::iterator iter;
- int scoreTime=ofGetElapsedTimeMillis()-startTime;
- for (iter = flakes.lower_bound(scoreTime-threshold); iter != flakes.upper_bound(scoreTime+threshold); iter++) {
+ int now=ofGetElapsedTimeMillis()-startTime;
+ for (iter = flakes.lower_bound(now-keyThresh); iter != flakes.upper_bound(now); iter++) {
if (key==notemap(iter->second->num)) {
iter->second->activate();
hitNote=key;
@@ -236,11 +251,9 @@ song::song(string backfile,string melfile,string musfile,string lyricfile,string lyrics.load(lyricfile);
levels.load(levelfile);
isPlaying=false;
- keyThresh=500; - notes.setNowpoint(0.8f);
}
void song::setTimeframe(int millis) {notes.setTimeframe(millis);}
-void song::setKeythresh(int millis) {keyThresh=millis;}
+void song::setKeyThresh(int millis) {notes.keyThresh=millis;}
void song::setFlakeThresh(int tS,int tE) {
fThreshStart=tS;
fThreshEnd=tE;
@@ -304,7 +317,7 @@ void song::draw(float scale){ ofDrawBitmapString(ofToString((float)songTime/1000.0f,1)+" "+ofToString(levels.getLevel(songTime))+" "+ofToString(notes.missedFlakes)+" of "+ofToString(levels.getLives(songTime)),10,(ofGetHeight()*gridY[1])-3);
}
void song::playerControl(int key){
- notes.playerControl(key,keyThresh);
+ notes.playerControl(key);
} int song::missedNote(){
return notes.missedNote;
diff --git a/vfg/src/music.h b/vfg/src/music.h index a1eddc4..3a9f299 100755 --- a/vfg/src/music.h +++ b/vfg/src/music.h @@ -156,18 +156,18 @@ class musicscore: public score { public:
musicscore();
void parseMidi(string filename);
- void setTimeframe(int millis); - void setNowpoint(float pct);
+ void setTimeframe(int millis);
void drawNotes(levelscore *levels);
void drawFlakes(levelscore *levels,float scale);
- void playerControl(int key,int threshold);
+ void playerControl(int key);
void makeFlakes(int threshStart,int threshEnd,levelscore *levels);
-
+ void printNotes();
int missedFlakes; int missedNote;
int hitNote;
bool missedLast;
bool perfect;
+ int keyThresh;
private:
map<int,note*> notes;
@@ -175,7 +175,7 @@ class musicscore: public score { map<int,flake*>::iterator missedFlake;
int timeframe; float nowpoint;
-
+
vector<Puppet> snowflakes;
};
@@ -188,7 +188,7 @@ class song { void preRoll(long preroll);
void setTimeframe(int millis);
void setFlakeThresh(int tS,int tE);
- void setKeythresh(int millis);
+ void setKeyThresh(int millis);
void drawNotes();
void draw(float scale); int missedNote();
@@ -197,16 +197,18 @@ class song { void playerControl(int key);
int getLevel(long time);
int getCurrentTime();
+
+ musicscore notes;
private:
ofSoundPlayer backing;
ofSoundPlayer melody;
lyricscore lyrics;
- musicscore notes;
+
levelscore levels;
long startTime;
bool isPreroll;
- int fThreshStart,fThreshEnd,keyThresh;
+ int fThreshStart,fThreshEnd;
};
//---------------------------------------------------------------------------------------------------------------------------------------------
/*
diff --git a/vfg/src/testApp.cpp b/vfg/src/testApp.cpp index d1cb41c..53cfa95 100755 --- a/vfg/src/testApp.cpp +++ b/vfg/src/testApp.cpp @@ -3,14 +3,16 @@ //-------------------------------------------------------------- void testApp::setup(){ - songs.push_back(new song("WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Backing_v.2.1.mp3","WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Lead_v.2.1.mp3","VODA_MUS_WEWISHU_Midi_v.2.1.xml","Lyrics_WeWishYou.2.1.xml","Levels_WeWishYou.2.1.xml")); + //songs.push_back(new song("WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Backing_v.2.1.mp3","WeWishYouAMerryChistmas_v.2.1/VODA_MUS_WEWISHU_Lead_v.2.1.mp3","VODA_MUS_WEWISHU_Midi_v.2.1.xml","Lyrics_WeWishYou.2.1.xml","Levels_WeWishYou.2.1.xml")); + songs.push_back(new song("DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Backing_v.4.0.mp3","DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Lead_v.4.0.mp3","VODA_MIDI_DeckTheHalls-v.4.0.xml","Lyrics_DeckTheHalls.4.0.xml","Levels_DeckTheHalls.4.0.xml")); songs.push_back(new song("DingDong.v.2.2/VODA_MUS_DingDong_Backing_v.2.2.mp3","DingDong.v.2.2/VODA_MUS_DingDong_Melody_v.2.2.mp3","VODA_MIDI_DingDong_v.2.2.xml","Lyrics_DingDong.2.2.xml","Levels_DingDong.2.2.xml")); songs.push_back(new song("JingleBells_v.4.0/VODA_MUS_JingleBells_Backing_v.4.0.mp3","JingleBells_v.4.0/VODA_MUS_JingleBells_Melody_v.4.0.mp3","VODA_MUS_JingleBells_MIDI_v.4.0.xml","Lyrics_JingleBells.4.0.xml","Levels_JingleBells.4.0.xml")); - songs.push_back(new song("DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Backing_v.4.0.mp3","DeckTheHalls_v.4.0/VODA_MUS_DeckTheHalls-Lead_v.4.0.mp3","VODA_MIDI_DeckTheHalls-v.4.0.xml","Lyrics_DeckTheHalls.4.0.xml","Levels_DeckTheHalls.4.0.xml")); ofSetBackgroundAuto(false); ofBackground(0,0,0); - + + //printf("we wish you a merry xmas:\n"); + //songs[0]->notes.printNotes(); for (int i=0;i<3;i++) penguins.push_back(Animal()); penguins[0].load("Penguin-Blue.xml"); @@ -54,7 +56,8 @@ void testApp::setup(){ vignette.loadImage("Vignette.png"); - showFPS=false; + showFPS=true; + showVis=true; currentsong=0; nextsong=0; @@ -91,8 +94,10 @@ void testApp::update(){ currentsong=nextsong; songs[currentsong]->setTimeframe(3000); songs[currentsong]->setFlakeThresh(1000,100); + songs[currentsong]->setKeyThresh(1000); songs[currentsong]->preRoll(750); tags[0]->play(); + nextsong=(nextsong+1)%songs.size(); } else if (ret>48&&ret<52) { songs[currentsong]->playerControl(ret-48); @@ -133,7 +138,7 @@ void testApp::draw(){ if (songs[currentsong]->isPlaying) { ofSetColor(255,255,255); - songs[currentsong]->drawNotes(); + if (showVis) songs[currentsong]->drawNotes(); int missed=songs[currentsong]->missedNote(); if (missed>-1) (*playanimal)[missed].playNow("Shudder"); int hit=songs[currentsong]->hitNote(); @@ -167,14 +172,15 @@ void testApp::draw(){ void testApp::keyPressed(int key){ switch (key) { case ' ': - nextsong=(nextsong+1)%songs.size(); if (!songs[currentsong]->isPlaying) { currentlevel=0; currentsong=nextsong; - songs[currentsong]->setTimeframe(3000); - songs[currentsong]->setFlakeThresh(1000,100); + songs[currentsong]->setTimeframe(5000); + songs[currentsong]->setFlakeThresh(2000,500); + songs[currentsong]->setKeyThresh(1500); songs[currentsong]->preRoll(750); tags[0]->play(); + nextsong=(nextsong+1)%songs.size(); } break; case '1': @@ -189,6 +195,9 @@ void testApp::keyPressed(int key){ case 'f': showFPS=!showFPS; break; + case 'v': + showVis=!showVis; + break; case 'r': //loadanimals("Raccoons"); playanimal =&raccoons; diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h index 143885c..2d17cd0 100755 --- a/vfg/src/testApp.h +++ b/vfg/src/testApp.h @@ -104,6 +104,7 @@ class testApp : public ofBaseApp{ Asterisk game; bool showFPS; + bool showVis; int currentsong,nextsong; |
