summaryrefslogtreecommitdiff
path: root/vfg/src
diff options
context:
space:
mode:
authorTim Redfern <tim@gray.(none)>2012-11-01 21:10:31 +0000
committerTim Redfern <tim@gray.(none)>2012-11-01 21:10:31 +0000
commitc31a609399c2e05a50a5df8be10049903521c9e7 (patch)
tree246c2c9a67ad0fc8b7473006d0763ab8bbf22675 /vfg/src
initial commit
Diffstat (limited to 'vfg/src')
-rwxr-xr-xvfg/src/main.cpp16
-rwxr-xr-xvfg/src/music.cpp91
-rwxr-xr-xvfg/src/music.h55
-rwxr-xr-xvfg/src/testApp.cpp64
-rwxr-xr-xvfg/src/testApp.h56
5 files changed, 282 insertions, 0 deletions
diff --git a/vfg/src/main.cpp b/vfg/src/main.cpp
new file mode 100755
index 0000000..6a32c6a
--- /dev/null
+++ b/vfg/src/main.cpp
@@ -0,0 +1,16 @@
+#include "ofMain.h"
+#include "testApp.h"
+#include "ofAppGlutWindow.h"
+
+//========================================================================
+int main( ){
+
+ ofAppGlutWindow window;
+ ofSetupOpenGL(&window, 1024,768, OF_WINDOW); // <-------- setup the GL context
+
+ // this kicks off the running of my app
+ // can be OF_WINDOW or OF_FULLSCREEN
+ // pass in width and height too:
+ ofRunApp( new testApp());
+
+}
diff --git a/vfg/src/music.cpp b/vfg/src/music.cpp
new file mode 100755
index 0000000..82e953e
--- /dev/null
+++ b/vfg/src/music.cpp
@@ -0,0 +1,91 @@
+#include "music.h"
+
+//event times & durations are absolute integer milliseconds
+
+note::note(int n,int v,int d){
+ num=n;
+ velocity=v;
+ duration=d;
+}
+void musicscore::parseMidi(string filename){
+ // millis = 60000 / (BPM * PPQ)
+ // BPM = 60000000 / MQPN (last 3 bytes of midi tempoSet)
+ // http://www.lastrayofhope.com/2009/12/23/midi-delta-time-ticks-to-seconds/
+ // presume no change in time signature?
+
+ //2 passes:: extract notes & set abs times, then scan for
+
+ float wt=ofGetElapsedTimef();
+
+ float BPM=120.0f;
+ //input:: MPQN :: default 500000
+ float MPQN=60000000.0f/BPM;
+ //unknown:: ticks per quarter note
+ int TPQN=96;
+ //want:: seconds per tick in float
+ float SPT =(MPQN/1000000.0f)/TPQN;
+
+ float time=0; //counts up in float seconds but converts to millis for map index
+
+ map<int,note*> events;
+
+ if( !XML.loadFile(filename) ){
+ printf("unable to load %s check data/ folder\n",filename.c_str());
+ }else{
+ if(XML.pushTag("MidiFile")) {
+ for (int i=0;i<XML.getNumTags("TrackChunk");i++) {
+ XML.pushTag("TrackChunk",i);
+ for (int i=0;i<XML.getNumTags("Event");i++) {
+ time+=(SPT*XML.getAttribute("Event", "DeltaTimeTicks",0,i));
+ if (XML.getAttribute("Event", "Label","",i)=="TempoSet") {
+ string data=XML.getAttribute("Event", "Data","",i);
+ char* endptr;
+ int d1=strtoul(data.substr(6,2).c_str(),&endptr,16);
+ int d2=strtoul(data.substr(9,2).c_str(),&endptr,16);
+ int d3=strtoul(data.substr(12,2).c_str(),&endptr,16);
+ int MPQN=(d1<<16)+(d2<<8)+d3;
+ SPT =(MPQN/1000000.0f)/TPQN;
+ //printf("Tempo change: seconds per tick now: %f\n",SPT);
+ }
+ if (XML.getAttribute("Event", "Label","",i)=="NoteOn"||XML.getAttribute("Event", "Label","",i)=="NoteOff") {
+ string data=XML.getAttribute("Event", "Data","",i);
+ char* endptr;
+ int d1=strtoul(data.substr(0,2).c_str(),&endptr,16);
+ int d2=strtoul(data.substr(3,2).c_str(),&endptr,16);
+ int id=strtoul(XML.getAttribute("Event", "Id","",i).c_str(),&endptr,16);
+ if (id==128||id==144) events[(int)(time*1000.0f)]=new note(d1,d2,id); //noteon/off
+ }
+ }
+ XML.popTag();
+ }
+
+ }
+ XML.popTag();
+ }
+ //iterate events and compute durations now the absolute times are established: extract to notes
+ map<int,note*>::iterator iter1;
+ map<int,note*>::iterator iter2;
+
+ for (iter1 = events.begin(); iter1 != events.end(); ++iter1) {
+ if (iter1->second->duration==144) {
+ iter1->second->duration=0;
+ iter2=iter1;
+ while (++iter2 != events.end()) {
+ if ((iter1->second->num==iter2->second->num)&&(iter2->second->duration==128)) {
+ iter1->second->duration=iter2->first-iter1->first;
+ notes[iter1->first]=iter1->second;
+ //printf("%i: noteon %i %i\n",iter1->first,iter1->second->num,iter1->second->duration);
+ break;
+ }
+ }
+ }
+ }
+ printf("processed %s: %i notes in %f seconds\n",filename.c_str(),notes.size(),ofGetElapsedTimef()-wt);
+}
+
+song::song(string backfile,string melfile,string notefile) {
+ backing.loadSound(backfile);
+ melody.loadSound(melfile);
+ notes.parseMidi(notefile);
+ bpm=bpm; //can be used to set tempo eventually? keeps everything simple to do it this way
+}
diff --git a/vfg/src/music.h b/vfg/src/music.h
new file mode 100755
index 0000000..145538e
--- /dev/null
+++ b/vfg/src/music.h
@@ -0,0 +1,55 @@
+#pragma once
+
+#include "ofMain.h"
+#include "ofxXmlSettings.h"
+
+//event times are absolute integer milliseconds
+
+class note {
+ public:
+ note(int n,int v,int d=0);
+ int num;
+ int velocity;
+ int duration; //may be needed another time?
+};
+
+class score {
+ //implements basics of timelime, loading from xml, time, checking
+ public:
+
+ protected:
+ ofxXmlSettings XML;
+};
+
+class lyricscore: public score {
+ //draws lyrics to screen for a certain time
+ public:
+};
+
+class musicscore: public score {
+ //draws notes to screen for a certain time and certain parameters, checks when they become ready
+ //how will it be played dictates how the data is stored
+ //play : start from beginning, schedule event at next delta
+ //end : clean up and start again
+ //you can set position of sound file, it will seek. will we want ffwd at any stage
+ //when it comes to drawing, we will want to repeatedly retrieve notes in a range of times
+ //lower_bound and upper_bound
+ public:
+ void parseMidi(string filename);
+ private:
+ map<int,note*> notes;
+};
+
+class song {
+ public:
+ song(string backfile,string melfile,string musfile);
+ private:
+ ofSoundPlayer backing;
+ ofSoundPlayer melody;
+ lyricscore lyrics;
+ musicscore notes;
+ int bpm;
+};
+
+
+
diff --git a/vfg/src/testApp.cpp b/vfg/src/testApp.cpp
new file mode 100755
index 0000000..7710326
--- /dev/null
+++ b/vfg/src/testApp.cpp
@@ -0,0 +1,64 @@
+#include "testApp.h"
+
+//--------------------------------------------------------------
+void testApp::setup(){
+ testsong=new song("VODA_MUS_DeckTheHalls-Backing_v.1.3.mp3","VODA_MUS_DeckTheHalls-Melody_v.1.3.mp3","MIDI_DeckTheHalls_Test.1.3.xml");
+}
+
+void testApp::exit(){
+ delete testsong;
+}
+
+//--------------------------------------------------------------
+void testApp::update(){
+}
+
+//--------------------------------------------------------------
+void testApp::draw(){
+
+}
+
+//--------------------------------------------------------------
+void testApp::keyPressed(int key){
+
+}
+
+//--------------------------------------------------------------
+void testApp::keyReleased(int key){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mouseMoved(int x, int y ){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mouseDragged(int x, int y, int button){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mousePressed(int x, int y, int button){
+
+}
+
+//--------------------------------------------------------------
+void testApp::mouseReleased(int x, int y, int button){
+
+}
+
+//--------------------------------------------------------------
+void testApp::windowResized(int w, int h){
+
+}
+
+//--------------------------------------------------------------
+void testApp::gotMessage(ofMessage msg){
+
+}
+
+//--------------------------------------------------------------
+void testApp::dragEvent(ofDragInfo dragInfo){
+
+}
diff --git a/vfg/src/testApp.h b/vfg/src/testApp.h
new file mode 100755
index 0000000..94691a5
--- /dev/null
+++ b/vfg/src/testApp.h
@@ -0,0 +1,56 @@
+#pragma once
+
+#include "ofMain.h"
+#include "music.h"
+
+/*
+this library?
+
+https://github.com/micknoise/Maximilian
+
+Maximilian is an audio synthesis and signal processing library written in C++. It's cross-platform compatible with MacOS, Windows, Linux and IOS systems. The main features are:
+
+- sample playback, recording and looping
+- read from WAV and OGG files.
+- a selection of oscillators and filters
+- enveloping
+- multichannel mixing for 1, 2, 4 and 8 channel setups
+- controller mapping functions
+- effects including delay, distortion, chorus, flanging
+- granular synthesis, including time and pitch stretching
+- atom synthesis
+- realtime music information retrieval functions: spectrum analysis, spectral features, octave analysis, and MFCCs
+- example projects for Windows and MacOS, using command line and OpenFrameworks environments
+
+*/
+
+class game {
+ vector<song*> songs;
+};
+
+class testApp : public ofBaseApp{
+
+ public:
+ void setup();
+ void update();
+ void draw();
+ void exit();
+
+ void keyPressed (int key);
+ void keyReleased(int key);
+ void mouseMoved(int x, int y );
+ void mouseDragged(int x, int y, int button);
+ void mousePressed(int x, int y, int button);
+ void mouseReleased(int x, int y, int button);
+ void windowResized(int w, int h);
+ void dragEvent(ofDragInfo dragInfo);
+ void gotMessage(ofMessage msg);
+
+ song* testsong;
+
+};
+
+
+
+
+