1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
#include "testApp.h"
//--------------------------------------------------------------
void testApp::setup(){
game.setup("1122",2000);
}
//--------------------------------------------------------------
void testApp::update(){
int ret=game.update();
}
//--------------------------------------------------------------
void testApp::draw(){
ofClear(0,0,0);
ofSetColor(255,255,255);
ofDrawBitmapString(ofToString(game.queued), ofGetWidth()/2,ofGetHeight()/2);
}
//--------------------------------------------------------------
void testApp::keyPressed(int key){
switch (key) {
case 's':
game.startGame();
break;
case 'e':
game.endGame("GOOD");
break;
}
}
//--------------------------------------------------------------
void testApp::keyReleased(int key){
}
//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){
}
//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){
}
//--------------------------------------------------------------
void testApp::windowResized(int w, int h){
}
//--------------------------------------------------------------
void testApp::gotMessage(ofMessage msg){
}
//--------------------------------------------------------------
void testApp::dragEvent(ofDragInfo dragInfo){
}
|