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path: root/ofAsterisk/src/testApp.cpp
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#include "testApp.h"

//--------------------------------------------------------------
void testApp::setup(){
	game.setup("1122",2000);
}

//--------------------------------------------------------------
void testApp::update(){
	int ret=game.update();
}

//--------------------------------------------------------------
void testApp::draw(){
	ofClear(0,0,0);
	ofSetColor(255,255,255);
	ofDrawBitmapString(ofToString(game.queued), ofGetWidth()/2,ofGetHeight()/2);
}

//--------------------------------------------------------------
void testApp::keyPressed(int key){
	switch (key) {
		case 's':
			game.startGame();
			break;
		case 'e':
			game.endGame("GOOD");
			break;
	}

}

//--------------------------------------------------------------
void testApp::keyReleased(int key){

}

//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){

}

//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::windowResized(int w, int h){

}

//--------------------------------------------------------------
void testApp::gotMessage(ofMessage msg){

}

//--------------------------------------------------------------
void testApp::dragEvent(ofDragInfo dragInfo){

}