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#ifndef PUPPET_H
#define PUPPET_H
#include "ofMain.h"
#include "ofxSprite.h"
#include "ofxXmlSettings.h"
/*
"base" clip will be drawn unless another clip is playing
TODO: make resolution independent
*/
class Puppet
{
public:
Puppet();
virtual ~Puppet();
void load(string filename);
void play(string clip);
void playNow(string clip);
void draw(float x, float y);
bool isPlaying();
protected:
private:
map<string,ofxSprite> clips;
deque<string> playlist;
};
#endif // PUPPET_H
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