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#ifndef BOUNDARY_H
#define BOUNDARY_H

#include "ofMain.h"



class boundary
{
    public:
        boundary();
        boundary(string file,float vol=1.0f);
        virtual ~boundary();
        bool contains(ofPoint p);
        void draw();
        void add(ofPoint p);
        void undo();
        void getCentroid();
        vector<ofPoint> points;
        ofPoint centroid;
        bool checkClick(ofPoint pos);
        bool checkFile(ofPoint pos,string file);
        void openFile(string file);
        void setVolume(float vol);

        string filename;
        ofSoundPlayer sound;
};




#endif // BOUNDARY_H