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#pragma once
#include "ofMain.h"
#include "ofxOpenCv.h"
#include "boundary.h"
#include "ofxXmlSettings.h"
#include "ofxFensterManager.h"
#include "ofxGui.h"
#define DISPLAY_FG 1
#define DISPLAY_BG 2
#define DISPLAY_DIFF 3
#define METHOD_SIMPLE 4
#define METHOD_ACCUM 5
//12-10-12
//each area will trigger 'once and once only' ?
//overall:
//
//tweak opencv stuff
//test performance
//size factor
//continuous background
//abs diff?
class guiWindow;
class testApp : public ofxFensterListener{
public:
void setup();
void update();
void draw();
void exit();
void keyPressed (int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void dragEvent(ofDragInfo dragInfo, ofxFenster* win);
void gotMessage(ofMessage msg);
ofxXmlSettings XML;
void loadSettings(string filename);
void saveSettings(string filename);
ofVideoGrabber vidGrabber;
int gw,gh;
float learningRate,startTime;
cv::Mat accumulator,outmat;
ofxCvColorImage colorImg;
ofxCvGrayscaleImage grayImage;
ofxCvGrayscaleImage grayBg;
ofxCvGrayscaleImage grayDiff;
ofxCvContourFinder contourFinder;
int mode,method;
bool bLearnBakground;
bool flip,invert;
guiWindow *guiWin;
ofxPanel gui;
ofxFloatSlider vol;
ofxParameter<float> volume;
ofxToggle bFlip;
ofxToggle bInvert;
ofxIntSlider thresh;
ofxParameter<int> threshold;
// register any method of any class to an event.
// the method must provide one of the following
// signatures:
// void method(ArgumentsType & args)
// void method(const void * sender, ArgumentsType &args)
// ie:
// ofAddListener(addon.newIntEvent, this, &Class::method)
void volumeChanged(float &v);
void resetBG(bool &chg);
bool bGrab;
vector<boundary> boundaries;
int selectedBoundary;
int selectedPoint;
vector<ofPoint> clicks;
};
class guiWindow: public ofxFensterListener{
public:
~guiWindow();
testApp *parent;
void setup();
void setParent(testApp *p);
void draw();
};
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